When I try to submit my app build I get this error. I have no idea which API it is clashing with. ITMS-90338: Non-public API usage - The app contains one or more corrupted binaries. Rebuild the app and resubmit.,The app references non-public selectors in Frameworks/react_native_webrtc.framework/react_native_webrtc: addStream:, initWithBuffer:rotation:timeStampNs:, initWithURLStrings:, isBinary, localDescription, sdp, sendData:, setChannelId:, setIsEnabled:, stringForType:, typeForString:, videoSource. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/
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ITMS-90338: Non-public API usage - The app contains one or more corrupted binaries. Rebuild the app and resubmit.. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/ There weren't any third party SDK or Unity updates since the last version. And the last version(20220723) is OK, how can I identify the source of the problem? I'm using Unity 2019.4.17f1c1 with MacOS 12.4 and XCode 13.4.1.
When I try to upload to apple store connect from XCODE, I get the following error. the app contains one or more corrupted binaries. rebuild the app and resubmit. with error code state_error.validation_error.10 for id ***** This error started appearing suddenly today. I have not made any major changes since yesterday. It had never appeared before. I get the same error when I try to re-upload other app builds that I was able to upload before. state_error.validation_error.10 error code does not show up at all when I search google. Also When I upload an exported build via Transporter, I get an email with the error ITMS-90338: Non-public API usage. I have tried restarting the MAC, clean build of XCODE, etc., but to no avail. Can someone please help me? (My environment is XCODE13 and Unity2020.)
We received this error after submitting to apple connect today. How can we found these Non-Public API. Thanks for your help. Dear Developer, We identified one or more issues with a recent delivery for your app, ******** 1.7.3 (73). Please correct the following issues, then upload again. ITMS-90338: Non-public API usage - The app contains one or more corrupted binaries. Rebuild the app and resubmit.. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/ Best regards, The App Store Team
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Review
App Store Connect
Xcode
App Submission
ReDeploying an App today after a deployment yesterday. No changes to the build. Receiving this error message below, however no binaries are listed as corrupted in the error message.. ITMS-90338: Non-public API usage - The app contains one or more corrupted binaries. Rebuild the app and resubmit.. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. Any help would be appreciated.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
iOS
App Store Connect
Debugging
TestFlight
Hi all, I get this issue when i delivery my app ITMS-90338: Non-public API usage - The app references non-public symbols in Frameworks/Flutter.framework/Flutter: _IOIteratorNext, _IOObjectRelease, _IORegistryEntryCreateCFProperties, _IORegistryEntryGetChildIterator, _IOServiceGetMatchingServices, _IOServiceNameMatching, _kIOMasterPortDefault. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/ I understand that it is solved by updating my flutter version nevertheless i get same error. Here is the printout of flutter -doctor [✓] Flutter (Channel stable, 3.0.5, on macOS 12.4 21F79 darwin-x64, locale es-AR) • Flutter versio
I have an app that I'm building and signing and deploying for the Mac App Store. I received an email that there were problems with the deployment that make no sense to me. ITMS-90286: Invalid Code Signing Entitlements - Your application bundle's signature contains code signing entitlements that are not supported on macOS. Specifically, value '367****Y2.com.foo.foo-one.electron' for key 'com.apple.application-identifier' in 'Foo One.app/Contents/MacOS/Foo.app/Contents/Frameworks/Electron Framework.framework/Versions/A/Libraries/libEGL.dylib' is not supported. This value should be a string starting with your TEAMID, followed by a dot '.', followed by the bundle identifier . Say what now? This value should be a string starting with your TEAMID, followed by a dot '.', followed by the bundle identifier . But that is exactly what it is set to: 367****Y2.com.foo.foo-one.electron (asterisks just here to obscure our actual TeamID) I have no idea how to proceed. Any advice? Similar to this question thread 6984
ITMS-90338: Non-public API usage - The app references non-public selectors in HouseMartApp.iOS: checkFocusGroupTreeForEnvironment:, commissioningComplete:, determineAppInstallationAttributionWithCompletionHandler:, errorForCHIPErrorCode:, errorToCHIPErrorCode:, lookupAdConversionDetails:, setButtonsView:, setDoubleTapGestureRecognizer:, setGrid:, setListenPort:, setLongPressRecognizer:, setTextLabel:, sharedController, sleep:, test:, toggle:. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. we are not able to find issue.can you provide where is exactly isssue.
Having same issue for a Xamarin app, even after upload. Two weeks ago was fine and now a lot of errors not only ITMS-90338: Non-public API usage. :((
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Hi, When we try to build our app on Xcode Cloud, after the app finishes archiving, we get the following error: ITMS-90486: Invalid WatchKit Support. The expected app is missing from the app’s root location, such as /Payload/[AppName].app/Watch. How can we fix this? We have an iOS target + a dependent watchOS target. Thank you!
The problem still exists for me: ITMS-90338: Non-public API usage - The app references non-public selectors in ...: checkFocusGroupTreeForEnvironment:, commissioningComplete:, setListenPort:, sharedController, sleep:, test:, toggle:. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
There is no changes in my build compare to the previous published build for testflight , suddenly this issue started, seems like apple has changed some rules, anyone please help
Similar issue xamarin We can't upload the app to testflight ITMS-90338: Non-public API usage - The app references non-public selectors in AppSBS.iOS: checkFocusGroupTreeForEnvironment:, commissioningComplete:, setListenPort:, sharedController, sleep:, test:, toggle:. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/ We hope they can solve it quickly...
Topic:
Code Signing
SubTopic:
General
Tags:
Hi I have built an application and trying to publish it to App Store Connect to do a TestFlight. My application is called Meeting Reminder App with an SKU of DanD.meeting-reminder. For some reason, every time I try to distribute the app to the App Store Connect, an email gets sent to me with this error: We identified one or more issues with a recent delivery for your app, Meeting Reminder App 1.0 (21). Please correct the following issues, then upload again. ITMS-90683: Missing Purpose String in Info.plist - Your app‘s code references one or more APIs that access sensitive user data. The app‘s Info.plist file should contain a NSCalendarsUsageDescription key with a user-facing purpose string explaining clearly and completely why your app needs the data. If you're using external libraries or SDKs, they may reference APIs that require a purpose string. While your app might not use these APIs, a purpose string is still required. For details, visit: https://developer.apple.com/documentation/uikit/protectin
When I try to create a TestFlight build of my app using Xcode Cloud, I get a couple of ITMS-90334 errors and the build fails. The error messages look like: ITMS-90334: Invalid Code Signature Identifier - The identifier 'MySwiftPackage-55554944e95A2da4fe9e3357b44de57c3ba890e8' in your code signature for 'MySwiftPackage_-658550CFFF128C8B_PackageProduct' must match its Bundle Identifier 'MySwiftPackage' Where MySwiftPackage is a Swift Package which is used by a framework as well as the application. The dependencies look like this: MyApp + MyFramework + MySwiftPackage + MySwiftPackage MyApp is a macOS app MyFramework is a mixed Swift and Objective-C framework MyApp is also mixed Swift and Objective-C When I run an archive build on my local Mac and upload the build to App Store Connect to be used as a TestFlight build, everything seams to be fine and the build is accepted I found some discussions on ITMS-90334 but not related to using Swift Packages and Frameworks Any ideas what might be
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Developer Tools
Code Signing
TestFlight
Xcode Cloud