Hi, When I try to import the com.apple.unityplugin.core-1.0.3.tgz package into Unity from my Windows development machine I get lots of errors like : LibraryPackageCachecom.apple.unityplugin.core@077039b365c9EditorAppleBuildStep.cs(48,136): error CS0246: The type or namespace name 'PlistDocument' could not be found (are you missing a using directive or an assembly reference?) Is it possible to get around this so I can develop on Windows? Thanks
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