Continuous Integration

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Continuous integration is the process of automating and streamlining the building, analyzing, testing, and archiving of your apps, in order to ensure that they are always in a releasable state.

Posts under Continuous Integration tag

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Provide my own machine for Xcode Cloud
I'm working on some apps at the minute, with the intention of running a lot of automated UI tests. Xcode cloud looks great and has a lot of integrated features, but having to make sure I don't run too many hours so my subscription doesn't stop mid dev cycle, or getting a surprise large bill etc, are things I want to avoid. Even the cheapest paid plan for a year works out about the same cost as an M2 mac mini, which would probably be significantly faster than the cloud nodes. Github actions allow you to provide your own machines. But actions requires a lot more scripting, and so far they've been very slow to update Macos/Xcode versions (not sure how this will effect supplying own machine). My preference would be to deploy my own machine for Xcode cloud, similar to what we used to be able to do with Xcode server. I think this is currently impossible right? Is there any word that this might be an added feature in the near future?
1
0
893
May ’24
Xcode 15 + UI tests: text field timeout
Hello! Since Xcode 15 came out, I've been having this issue with UI tests where the test runner hangs for 60s when the keyboard is presented. In the test logs I get this kind of messages: 00:07.588 Wait for com.example.app to idle 01:07.642 App event loop idle notification not received, will attempt to continue. Interestingly, this only appears to be happening in CI environments (I've tried Xcode cloud and Circle CI). It works fine on my local machine. Everything is fine with Xcode 14, but I can't keep my CI environment stuck on Xcode 14 forever. I've tried disabling animations using UIView.setAnimationsEnabled(false), but it did not fix the problem. Here are the full logs of what it takes to fill out a text field: logs.txt
3
1
1.6k
May ’24
How to make CI build with Xcode project with automatic signing?
We have an iOS project that is configured with automatically managed signing. We cannot get automatic signing to work on our CI (GitHub Actions). To even get xcodebuild to archive we have to force it to not sign at all: xcrun xcodebuild \ -workspace app.xcworkspace \ -scheme prod \ -configuration 'Release' \ -destination generic/platform=iOS \ -archivePath ./build/prod.xcarchive \ CODE_SIGN_IDENTITY="" \ CODE_SIGNING_REQUIRED=NO \ CODE_SIGNING_ALLOWED=NO \ clean archive All our attempts to make xcodebuild archive do manual signing have failed. In order to have the app properly signed with the right entitlements we then call codesign: codesign -f \ -s Distribution \ --entitlements prod.entitlements \ ./build/prod.xcarchive/Products/Applications/prod.app Then we export the ipa: xcrun xcodebuild \ -exportArchive \ -archivePath ./build \ -exportOptionsPlist exportOptions.plist \ -exportPath ./build This seems to work so my question is: Is it supported to do manual signing this way? Is there a better way? If we omit the codesign step, the app will still be signed - by exportArchive we assume, but then the entitlements are missing.
2
0
2.6k
May ’24
Archiving swift package that supports visionOS requires x86_64 architecture
Hello, I have a swift package that supports visionOS and one of its targets is a xcframework that also support visionOS and when I try to archive that swift package (using xcodebuild archive) I get this error: note: '<xcframework path>' is missing architecture(s) required by this target (x86_64), but may still be link-compatible. (in target '[library name]' from project '<swift package name>') But starting in Xcode 15.2 (I have Xcode 15.4 installed), you cannot develop for visionOS on Intel machines. So why does it require that the xcframework needs x86_64 support for the visionOS simulator? Any help would be great. Thanks!
0
0
796
May ’24
Entitlements stripped during upload to TestFlight with altool
On our CI (GitHub Actions) we are signing our .ipa with codesign and after that uploads the resulting .ipa with altool to TestFligt. The problem is that the entitlements added by codesign no longer appear when we view the build on TestFlight. The app requires entitlements for push notification and for associated domains. codesign -s Distribution prod.entitlements prod.ipa Immediately after we do a codesign --verbose --display --entitlements - and the entitlements show fine. Next command is xcrun altool --upload-app --type ios -f prod.ipa --apiKey $api_key_id --apiIssuer $appstore_api_key_issuer To us it seems like altool strips the entitlements from the .ipa. What are we doing wrong?
1
0
836
May ’24
xcresult diagnostic content not visible in Xcode 15
Our CI pipeline produces .xcresult bundles that allow developers to diagnose failures by opening them in Xcode. If the test crashes, we used to be able to open the diagnostic folders and inspect the raw test logs. As of Xcode 15, that option is no longer available. I know the Diagnostic data is there because I can view it with Xcode 14. Am I just missing something in the Xcode 15 UI? Or has the capability to browse the Diagnostics actually been removed?
3
2
2.1k
Apr ’24
`xcodebuild build-for-testing` does not work when there are build plugins and multiple destinations
Hello, we recently added a build plugin to our swift package and we have a Xcode project that uses the swift package as a dependency and we build that Xcode project from the command line using xcodebuild build-for-testing. After we added that build plugin to the swift package, xcodebuild now fails and says this: If I remove that build plugin from the swift package then xcodebuild build-for-testing will build successfullly. It is also worth noting then when we run the xcodebuild build-for-testing command we pass in multiple -destination flags. If we pass one -destination flag then xcodebuild succeeds even with the build plugin. So it seems like the issue is around having multiple destination flags and a build plugin added. This sounds like a bug within xcodebuild. Any thoughts or ideas on why this isn't working would be helpful! Here is an example of what our full xcodebuild command looks like: xcodebuild build-for-testing -project “SomeProject” -scheme “SomeScheme” -configuration Debug -destination ‘SomeDestination1’ -destination ‘SomeDestination2’ -destination ‘SomeDestination3’ -disableAutomaticPackageResolution -onlyUsePackageVersionsFromResolvedFile -skipPackageUpdates -skipPackagePluginValidation -allowProvisioningUpdates DEVELOPMENT_TEAM=SomeTeam Thank you!
0
1
1.2k
Apr ’24
Archive Build Requires 'Preview Content'
Does an 'archive build' require 'preview content'? I've put swift source files into 'Preview Content' directories - one directory for the top-level App and one for an embedded framework. An 'archive build' fails, complaining about the code in a #Preview block. #Preview { // the archive build fails to find this `default` ?? let controller = PersistenceControllerTopLevelPreview.default let user = controller.user ... The framework has its 'Preview Context' specified in the Development Assets; same with the top-level App.
1
0
1.4k
Feb ’24
Segmented Fault 11: error (Xcode 15)
I'm encountering an **error Segmentation fault: 11 ** during the archiving process. If the issue is happing with the my code. Then how can I diagnosing the problem. or figure out pin point in code base? I changed the compiler optimization level. It works for me when I use the Osize compiler optimization level. Previously, it was set to Ospeed. Want to know about the impact of the Osize compiler optimization level on the app.
3
1
1.3k
Feb ’24
iOS 15 - UI Test keeps asking pin code for "Enable UI Automation"
We got the newly issue that our Test devices keeps us asking for the pin code to "Enable UI Automation". Then it works for some hours or days, but after some time it starts again. "Enable UI Automation" is already enabled in "Settings" - "Developer" menu. The devices are located remotely and we can't access them directly, so this is a big issue for us right now. Is there any way to avoid this?
15
4
7.2k
Jan ’24
errSecInternalComponent for a specific target
I am looking for any help regarding an errSecInternalComponent error I am seeing when trying to archive my iOS app via my CI process. Specifically, this CI process is a GitHub Action running on a self-hosted M2 Pro Mini machine to which we have Screen Share access. I have followed the very helpful seminal post and have confirmed that I can run the necessary command in the local terminal via Screen Share, and I don't get any Keychain Access dialogs to pop up. When I try to run the same command via an SSH terminal from my local machine on that same machine, I get the following error: /Users/{username}/Library/Developer/Xcode/DerivedData/{projectID}/Build/Intermediates.noindex/ArchiveIntermediates/{projectname}/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/{some name}NotificationServiceExtension.appex: errSecInternalComponent I only get the error for that one service extension target. The project is only a couple years old, created with Xcode 14 or maybe 13. The signing has always been managed automatically with the provisioning profiles for all our targets being managed by Xcode. Thanks in advance for any advice or suggestions as to what I may be missing or how to address this problem. I am more than happy to provide any more information I can to diagnose and solve the issue.
4
0
1.3k
Jan ’24
Issue with running UI automation tests
Hi, I have created the applications (debug and runner) using xcodebuild. I have tried it both using Xcode 14.3.1 and 15.1. I used the xcodebuild build-for-testing... with -configuration set to Debug (I've also built the apps by omitting the -configuration altogether). The configurations are set correctly in Xcode, and I can run the automation from Xcode and running xcodebuild. I am using a different tool other than xcodebuild to run the tests (I'm using go-ios https://github.com/danielpaulus/go-ios). The issue I'm having is that right at the beginning of the test, I'm getting this error "Failed to retrieve test configuration from IDE". I know it's something to do with the two apps (debug and runner appp), because I've made comparison to a brand new application I had created using Xcode. I assume this is something to do with the build configurations we have in the app (Debug or Release), but they're all correctly set in Xcode, and I can also run the tests (albeit using the xctestrun file) without any problems. Do you know what could be causing this? In particular, what could cause the above error to be generated? Any help (however related or unrelated you think it could be) is greatly appreciated. Thanks in advance. Sep
1
0
1.1k
Jan ’24
Cannot Run Test Plan on CI tool
Hello, I am looking for help with using TestPlans in my ci tool. My workspace consists of my main project and 2 frameworks, that are linked to my main project. I am using fastlane to run the test plan associated with my main app's scheme, which has my main project's test suite and my 2 frameworks' test suites. When using fastlane locally, it seems to build every test suite and run tests accordingly, but on my CI tool (I am using CircleCI), it just runs my main project's test suite. Can I get some help on this? I have tried to add a failing test to my CI tool and the tests still pass. Any help is much appreciated!
0
0
834
Oct ’23
Xcode Cloud: build SDK -> post script create-xcframework -> retrieve file
Hi, At this moment Xcode Cloud builds our SDK scheme. What we are interested is running a post-xcodebuild script that will run our custom: "xcodebuild -create-xcframework...." which in turn, will produce the product (file) we want to download and use. Of course, locally the script works great but we would like to integrate this process in Xcode Cloud CI. The way I see a good solution will be to have the product of the script available for download in the Artifact section inside Xcode Cloud. But, if it can't be done, how can we provide a link to the file after the machine has finished to run the script or does it mean that once the machine has finished the build it deletes everything. What about Xcode Cloud API ? is there a solution there ? Perhaps a another workaround would be to add another code to the script that will upload the script product/file to, for example, S3 so we would have access to it ? Thank you.
1
1
936
Oct ’23
XCode 14.3.1 - M1 runner - UI tests doesn't create clones of simulators
I'm having problems with UI tests on an M1 runner using Xcode 14.3.1. In my project, I need to build using the Rosetta simulator because I have a dependency that is not updated to support the arm simulator. This dependency relies on OpenCV." This is the command that I use when I want to run UI tests on CI: xcodebuild ARCHS=x86_64 clean test -scheme UITests -configuration Debug -destination 'id=50E9C593-9A40-4E4D-B58D-1DE437CFBE3A' -parallel-testing-enabled YES -parallel-testing-worker-count 3 -maximum-concurrent-test-simulator-destinations 4 -test-iterations 3 -retry-tests-on-failure And this code run only with 1 clone of simulator. Anyone know why?
2
0
2.3k
Oct ’23
agvtool doesn't update extension Marketing Version
We have a bit of a complicated build process and need to build the Widget outside of our main app and repackage since we are using a cross platform framework. I tried scripting out updating my Widget's Marketing Version but agvtool won't update the MARKETING_VERSION in the project.pbxproj file. Therefore, we end up getting these emails from Apple: ITMS-90473: CFBundleShortVersionString Mismatch - The CFBundleShortVersionString value ‘1.2.2’ of extension ‘MyiOSApp.app/PlugIns/widgetExtension.appex' does not match the CFBundleShortVersionString value ‘1.2.3' of its containing iOS application ‘MyiOSApp.app'. I run this and it says it's updating in the Widget plist (but not the project.pbxproj) so when I build with xcode via command line it doesn't update and when we submit to the App Store we get the above message from Apple: /usr/bin/agvtool new-marketing-version $(/usr/libexec/PlistBuddy -c "Print :CFBundleShortVersionString" ../My.Crossplatform.App/My.Crossplatform.App.iOS/Info.plist) Setting CFBundleShortVersionString of project ios to:    1.2.3. Updating CFBundleShortVersionString in Info.plist(s)... Cannot find "ios.xcodeproj/../YES" Updated CFBundleShortVersionString in "ios.xcodeproj/../widget/Info.plist" to 1.2.3 I've had to resort to manually updating then submitting every time. What is the correct way to update the MARKETING_VERSION in the project.pbxproj file in a CI environment using bash?
6
2
7.2k
Oct ’23
xcodebuild -create-xcframework not working in Xcode 15.0
Hello! I have found a weird behavior change when running xcodebuild -create-xcframework in Xcode 15 compared to running it in Xcode 14.3.1. If I run the command like this in Xcode 15: xcodebuild -create-xcframework -framework "pathToFrameworkInATemporaryDirectory" -debug-symbols "pathToDebugSymbols" -output "Something.xcframework" I get this error: error: cannot compute path of binary 'Path(str: "temporaryPathToTheUnixExecutableFile")' relative to that of 'temporaryPathToTheFramework' But if I trace that path to the unix executable file in the framework, it is present. If I run that same command in Xcode 14.3.1, it works fine. I can create the xcframework successfully in Xcode 15 if I don't copy the framework to a temporary directory before calling xcodebuild -create-xcframework and I use that original path. Why is this problem happening now in Xcode 15? Any help is appreciated, thank you.
3
4
2.7k
Sep ’23
Provide my own machine for Xcode Cloud
I'm working on some apps at the minute, with the intention of running a lot of automated UI tests. Xcode cloud looks great and has a lot of integrated features, but having to make sure I don't run too many hours so my subscription doesn't stop mid dev cycle, or getting a surprise large bill etc, are things I want to avoid. Even the cheapest paid plan for a year works out about the same cost as an M2 mac mini, which would probably be significantly faster than the cloud nodes. Github actions allow you to provide your own machines. But actions requires a lot more scripting, and so far they've been very slow to update Macos/Xcode versions (not sure how this will effect supplying own machine). My preference would be to deploy my own machine for Xcode cloud, similar to what we used to be able to do with Xcode server. I think this is currently impossible right? Is there any word that this might be an added feature in the near future?
Replies
1
Boosts
0
Views
893
Activity
May ’24
Xcode 15 + UI tests: text field timeout
Hello! Since Xcode 15 came out, I've been having this issue with UI tests where the test runner hangs for 60s when the keyboard is presented. In the test logs I get this kind of messages: 00:07.588 Wait for com.example.app to idle 01:07.642 App event loop idle notification not received, will attempt to continue. Interestingly, this only appears to be happening in CI environments (I've tried Xcode cloud and Circle CI). It works fine on my local machine. Everything is fine with Xcode 14, but I can't keep my CI environment stuck on Xcode 14 forever. I've tried disabling animations using UIView.setAnimationsEnabled(false), but it did not fix the problem. Here are the full logs of what it takes to fill out a text field: logs.txt
Replies
3
Boosts
1
Views
1.6k
Activity
May ’24
How to make CI build with Xcode project with automatic signing?
We have an iOS project that is configured with automatically managed signing. We cannot get automatic signing to work on our CI (GitHub Actions). To even get xcodebuild to archive we have to force it to not sign at all: xcrun xcodebuild \ -workspace app.xcworkspace \ -scheme prod \ -configuration 'Release' \ -destination generic/platform=iOS \ -archivePath ./build/prod.xcarchive \ CODE_SIGN_IDENTITY="" \ CODE_SIGNING_REQUIRED=NO \ CODE_SIGNING_ALLOWED=NO \ clean archive All our attempts to make xcodebuild archive do manual signing have failed. In order to have the app properly signed with the right entitlements we then call codesign: codesign -f \ -s Distribution \ --entitlements prod.entitlements \ ./build/prod.xcarchive/Products/Applications/prod.app Then we export the ipa: xcrun xcodebuild \ -exportArchive \ -archivePath ./build \ -exportOptionsPlist exportOptions.plist \ -exportPath ./build This seems to work so my question is: Is it supported to do manual signing this way? Is there a better way? If we omit the codesign step, the app will still be signed - by exportArchive we assume, but then the entitlements are missing.
Replies
2
Boosts
0
Views
2.6k
Activity
May ’24
Archiving swift package that supports visionOS requires x86_64 architecture
Hello, I have a swift package that supports visionOS and one of its targets is a xcframework that also support visionOS and when I try to archive that swift package (using xcodebuild archive) I get this error: note: '<xcframework path>' is missing architecture(s) required by this target (x86_64), but may still be link-compatible. (in target '[library name]' from project '<swift package name>') But starting in Xcode 15.2 (I have Xcode 15.4 installed), you cannot develop for visionOS on Intel machines. So why does it require that the xcframework needs x86_64 support for the visionOS simulator? Any help would be great. Thanks!
Replies
0
Boosts
0
Views
796
Activity
May ’24
Entitlements stripped during upload to TestFlight with altool
On our CI (GitHub Actions) we are signing our .ipa with codesign and after that uploads the resulting .ipa with altool to TestFligt. The problem is that the entitlements added by codesign no longer appear when we view the build on TestFlight. The app requires entitlements for push notification and for associated domains. codesign -s Distribution prod.entitlements prod.ipa Immediately after we do a codesign --verbose --display --entitlements - and the entitlements show fine. Next command is xcrun altool --upload-app --type ios -f prod.ipa --apiKey $api_key_id --apiIssuer $appstore_api_key_issuer To us it seems like altool strips the entitlements from the .ipa. What are we doing wrong?
Replies
1
Boosts
0
Views
836
Activity
May ’24
xcresult diagnostic content not visible in Xcode 15
Our CI pipeline produces .xcresult bundles that allow developers to diagnose failures by opening them in Xcode. If the test crashes, we used to be able to open the diagnostic folders and inspect the raw test logs. As of Xcode 15, that option is no longer available. I know the Diagnostic data is there because I can view it with Xcode 14. Am I just missing something in the Xcode 15 UI? Or has the capability to browse the Diagnostics actually been removed?
Replies
3
Boosts
2
Views
2.1k
Activity
Apr ’24
`xcodebuild build-for-testing` does not work when there are build plugins and multiple destinations
Hello, we recently added a build plugin to our swift package and we have a Xcode project that uses the swift package as a dependency and we build that Xcode project from the command line using xcodebuild build-for-testing. After we added that build plugin to the swift package, xcodebuild now fails and says this: If I remove that build plugin from the swift package then xcodebuild build-for-testing will build successfullly. It is also worth noting then when we run the xcodebuild build-for-testing command we pass in multiple -destination flags. If we pass one -destination flag then xcodebuild succeeds even with the build plugin. So it seems like the issue is around having multiple destination flags and a build plugin added. This sounds like a bug within xcodebuild. Any thoughts or ideas on why this isn't working would be helpful! Here is an example of what our full xcodebuild command looks like: xcodebuild build-for-testing -project “SomeProject” -scheme “SomeScheme” -configuration Debug -destination ‘SomeDestination1’ -destination ‘SomeDestination2’ -destination ‘SomeDestination3’ -disableAutomaticPackageResolution -onlyUsePackageVersionsFromResolvedFile -skipPackageUpdates -skipPackagePluginValidation -allowProvisioningUpdates DEVELOPMENT_TEAM=SomeTeam Thank you!
Replies
0
Boosts
1
Views
1.2k
Activity
Apr ’24
Archive Build Requires 'Preview Content'
Does an 'archive build' require 'preview content'? I've put swift source files into 'Preview Content' directories - one directory for the top-level App and one for an embedded framework. An 'archive build' fails, complaining about the code in a #Preview block. #Preview { // the archive build fails to find this `default` ?? let controller = PersistenceControllerTopLevelPreview.default let user = controller.user ... The framework has its 'Preview Context' specified in the Development Assets; same with the top-level App.
Replies
1
Boosts
0
Views
1.4k
Activity
Feb ’24
Segmented Fault 11: error (Xcode 15)
I'm encountering an **error Segmentation fault: 11 ** during the archiving process. If the issue is happing with the my code. Then how can I diagnosing the problem. or figure out pin point in code base? I changed the compiler optimization level. It works for me when I use the Osize compiler optimization level. Previously, it was set to Ospeed. Want to know about the impact of the Osize compiler optimization level on the app.
Replies
3
Boosts
1
Views
1.3k
Activity
Feb ’24
iOS 15 - UI Test keeps asking pin code for "Enable UI Automation"
We got the newly issue that our Test devices keeps us asking for the pin code to "Enable UI Automation". Then it works for some hours or days, but after some time it starts again. "Enable UI Automation" is already enabled in "Settings" - "Developer" menu. The devices are located remotely and we can't access them directly, so this is a big issue for us right now. Is there any way to avoid this?
Replies
15
Boosts
4
Views
7.2k
Activity
Jan ’24
errSecInternalComponent for a specific target
I am looking for any help regarding an errSecInternalComponent error I am seeing when trying to archive my iOS app via my CI process. Specifically, this CI process is a GitHub Action running on a self-hosted M2 Pro Mini machine to which we have Screen Share access. I have followed the very helpful seminal post and have confirmed that I can run the necessary command in the local terminal via Screen Share, and I don't get any Keychain Access dialogs to pop up. When I try to run the same command via an SSH terminal from my local machine on that same machine, I get the following error: /Users/{username}/Library/Developer/Xcode/DerivedData/{projectID}/Build/Intermediates.noindex/ArchiveIntermediates/{projectname}/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/{some name}NotificationServiceExtension.appex: errSecInternalComponent I only get the error for that one service extension target. The project is only a couple years old, created with Xcode 14 or maybe 13. The signing has always been managed automatically with the provisioning profiles for all our targets being managed by Xcode. Thanks in advance for any advice or suggestions as to what I may be missing or how to address this problem. I am more than happy to provide any more information I can to diagnose and solve the issue.
Replies
4
Boosts
0
Views
1.3k
Activity
Jan ’24
Issue with running UI automation tests
Hi, I have created the applications (debug and runner) using xcodebuild. I have tried it both using Xcode 14.3.1 and 15.1. I used the xcodebuild build-for-testing... with -configuration set to Debug (I've also built the apps by omitting the -configuration altogether). The configurations are set correctly in Xcode, and I can run the automation from Xcode and running xcodebuild. I am using a different tool other than xcodebuild to run the tests (I'm using go-ios https://github.com/danielpaulus/go-ios). The issue I'm having is that right at the beginning of the test, I'm getting this error "Failed to retrieve test configuration from IDE". I know it's something to do with the two apps (debug and runner appp), because I've made comparison to a brand new application I had created using Xcode. I assume this is something to do with the build configurations we have in the app (Debug or Release), but they're all correctly set in Xcode, and I can also run the tests (albeit using the xctestrun file) without any problems. Do you know what could be causing this? In particular, what could cause the above error to be generated? Any help (however related or unrelated you think it could be) is greatly appreciated. Thanks in advance. Sep
Replies
1
Boosts
0
Views
1.1k
Activity
Jan ’24
We are unable to complete your order- Duplicate order
There was an issue when we processed your order. Verify that your information is correct and try again. If you need further assistance contact us. Duplicate order
Replies
0
Boosts
1
Views
885
Activity
Dec ’23
GIT - uncommitted changes
Since updating from Xcode 14 to Xcode 15, I've had to manually select all the changed files. Is there a preference setting or a way to automate this process, like before? I need to manually click on 'Stage Change' next to the 'M' in the 'Changes' view. Thank you very much for your heeeeelp!
Replies
2
Boosts
0
Views
1.9k
Activity
Oct ’23
Cannot Run Test Plan on CI tool
Hello, I am looking for help with using TestPlans in my ci tool. My workspace consists of my main project and 2 frameworks, that are linked to my main project. I am using fastlane to run the test plan associated with my main app's scheme, which has my main project's test suite and my 2 frameworks' test suites. When using fastlane locally, it seems to build every test suite and run tests accordingly, but on my CI tool (I am using CircleCI), it just runs my main project's test suite. Can I get some help on this? I have tried to add a failing test to my CI tool and the tests still pass. Any help is much appreciated!
Replies
0
Boosts
0
Views
834
Activity
Oct ’23
Xcode Cloud: build SDK -> post script create-xcframework -> retrieve file
Hi, At this moment Xcode Cloud builds our SDK scheme. What we are interested is running a post-xcodebuild script that will run our custom: "xcodebuild -create-xcframework...." which in turn, will produce the product (file) we want to download and use. Of course, locally the script works great but we would like to integrate this process in Xcode Cloud CI. The way I see a good solution will be to have the product of the script available for download in the Artifact section inside Xcode Cloud. But, if it can't be done, how can we provide a link to the file after the machine has finished to run the script or does it mean that once the machine has finished the build it deletes everything. What about Xcode Cloud API ? is there a solution there ? Perhaps a another workaround would be to add another code to the script that will upload the script product/file to, for example, S3 so we would have access to it ? Thank you.
Replies
1
Boosts
1
Views
936
Activity
Oct ’23
XCode 14.3.1 - M1 runner - UI tests doesn't create clones of simulators
I'm having problems with UI tests on an M1 runner using Xcode 14.3.1. In my project, I need to build using the Rosetta simulator because I have a dependency that is not updated to support the arm simulator. This dependency relies on OpenCV." This is the command that I use when I want to run UI tests on CI: xcodebuild ARCHS=x86_64 clean test -scheme UITests -configuration Debug -destination 'id=50E9C593-9A40-4E4D-B58D-1DE437CFBE3A' -parallel-testing-enabled YES -parallel-testing-worker-count 3 -maximum-concurrent-test-simulator-destinations 4 -test-iterations 3 -retry-tests-on-failure And this code run only with 1 clone of simulator. Anyone know why?
Replies
2
Boosts
0
Views
2.3k
Activity
Oct ’23
agvtool doesn't update extension Marketing Version
We have a bit of a complicated build process and need to build the Widget outside of our main app and repackage since we are using a cross platform framework. I tried scripting out updating my Widget's Marketing Version but agvtool won't update the MARKETING_VERSION in the project.pbxproj file. Therefore, we end up getting these emails from Apple: ITMS-90473: CFBundleShortVersionString Mismatch - The CFBundleShortVersionString value ‘1.2.2’ of extension ‘MyiOSApp.app/PlugIns/widgetExtension.appex' does not match the CFBundleShortVersionString value ‘1.2.3' of its containing iOS application ‘MyiOSApp.app'. I run this and it says it's updating in the Widget plist (but not the project.pbxproj) so when I build with xcode via command line it doesn't update and when we submit to the App Store we get the above message from Apple: /usr/bin/agvtool new-marketing-version $(/usr/libexec/PlistBuddy -c "Print :CFBundleShortVersionString" ../My.Crossplatform.App/My.Crossplatform.App.iOS/Info.plist) Setting CFBundleShortVersionString of project ios to:    1.2.3. Updating CFBundleShortVersionString in Info.plist(s)... Cannot find "ios.xcodeproj/../YES" Updated CFBundleShortVersionString in "ios.xcodeproj/../widget/Info.plist" to 1.2.3 I've had to resort to manually updating then submitting every time. What is the correct way to update the MARKETING_VERSION in the project.pbxproj file in a CI environment using bash?
Replies
6
Boosts
2
Views
7.2k
Activity
Oct ’23
xcodebuild -create-xcframework not working in Xcode 15.0
Hello! I have found a weird behavior change when running xcodebuild -create-xcframework in Xcode 15 compared to running it in Xcode 14.3.1. If I run the command like this in Xcode 15: xcodebuild -create-xcframework -framework "pathToFrameworkInATemporaryDirectory" -debug-symbols "pathToDebugSymbols" -output "Something.xcframework" I get this error: error: cannot compute path of binary 'Path(str: "temporaryPathToTheUnixExecutableFile")' relative to that of 'temporaryPathToTheFramework' But if I trace that path to the unix executable file in the framework, it is present. If I run that same command in Xcode 14.3.1, it works fine. I can create the xcframework successfully in Xcode 15 if I don't copy the framework to a temporary directory before calling xcodebuild -create-xcframework and I use that original path. Why is this problem happening now in Xcode 15? Any help is appreciated, thank you.
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Sep ’23