macOS is the operating system for Mac.

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When using the animation, the CPU usage rises to around 20-25%.
I'm new to developing with SwiftUI and I created a Pomodoro app for macOS that runs in the menu bar. I added 4 animations and when the user selects the snow animation, it starts snowing on the screen. But the app uses 20%-30% of the CPU and has high energy consumption. I can't reduce it and I couldn't find a solution. // snow animation import SwiftUI struct SnowflakeView: View { @State private var flakeYPosition: CGFloat = -100 @State private var isAnimating = false private let flakeSize: CGFloat = CGFloat.random(in: 10...30) private let flakeColor: Color = Color( red: Double.random(in: 0.8...1), green: Double.random(in: 0.9...1), blue: Double.random(in: 1...1), opacity: Double.random(in: 0.6...0.8) ) private let animationDuration: Double = Double.random(in: 1...3) private let flakeXPosition: CGFloat = CGFloat.random(in: 0...310) var body: some View { Text("❄️") .font(.system(size: flakeSize)) .foregroundColor(flakeColor) .position(x: flakeXPosition, y: flakeYPosition) .onAppear { if !isAnimating { withAnimation(Animation.linear(duration: animationDuration).repeatForever(autoreverses: false)) { flakeYPosition = 280 + 50 } isAnimating = true } } } } I also have how I run the animation below. ZStack { ForEach(0..<10, id: \.self) { index in if selectedAnimal == "Snow" { SnowflakeView() } else if selectedAnimal == "Rain" { RainDropAnimation() }else if selectedAnimal == "Leaf"{ LeafFallAnimation() }else if selectedAnimal == "Confetti"{ ConfettiAnimation() } } }
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620
Nov ’24
macOS 15.2, strange runtime error on NSDictionary extension method
We are developing remote desktop app on macOS and recently got user's report about unexpected app crash on macOS 15.2 beta. On macOS 15.2, there's strange app crash on NSDictionary extension method. We have narrowed down the steps and create the sample code to duplicate this issue. Create a cocoa app project in objective-c Try to access [NSNull null] value in NSDictionary Use specific method name for NSDictionary extension - (long long)longLongValueForKey:(NSString*)key withDefault:(long long)defaultValue; The console output for the example app is like below, the method pointer seems to be wrong when trying to get value with longLongValueForKey:withDefault: method to a [NSNull null] object. ********* longLongValueForKey: a: 0 ********* longLongValueForKey: b: 100 ********* longLongValueForKey: c: 0 ********* longLongValueForKey:withDefault: a: -1 ********* longLongValueForKey:withDefault: b: 100 ********* exception: -[NSNull longLongValue]: unrecognized selector sent to instance 0x7ff8528d9760 ********* longLongValueForKey:withDefault1: a: -1 ********* longLongValueForKey:withDefault1: b: 100 ********* longLongValueForKey:withDefault1: c: -1 Please create an objective-c app project and add below code to reproduce this issue. // // AppDelegate.m // DictionaryTest // // Created by splashtop on 2024/11/13. // #import "AppDelegate.h" #define IsNullObject(id) ((!id) || [id isKindOfClass:[NSNull class]]) @interface NSDictionary (extension) (long long)longLongValueForKey:(NSString*)key; (long long)longLongValueForKey:(NSString*)key withDefault:(long long)defaultValue; (long long)longLongValueForKey:(NSString*)key withDefault1:(long long)defaultValue; @end @interface AppDelegate () @property (strong) IBOutlet NSWindow *window; @end @implementation AppDelegate (void)applicationDidFinishLaunching:(NSNotification *)aNotification { // Insert code here to initialize your application NSDictionary* dict = @{ @"b" : @(100), @"c" : [NSNull null], }; @try { long long a = [dict longLongValueForKey:@"a"]; NSLog(@"********* longLongValueForKey: a: %lld", a); long long b = [dict longLongValueForKey:@"b"]; NSLog(@"********* longLongValueForKey: b: %lld", b); long long c = [dict longLongValueForKey:@"c"]; NSLog(@"********* longLongValueForKey: c: %lld", c); } @catch(NSException* e) { NSLog(@"********* exception: %@", e); } @try { long long a = [dict longLongValueForKey:@"a" withDefault:-1]; NSLog(@"********* longLongValueForKey:withDefault: a: %lld", a); long long b = [dict longLongValueForKey:@"b" withDefault:-1]; NSLog(@"********* longLongValueForKey:withDefault: b: %lld", b); long long c = [dict longLongValueForKey:@"c" withDefault:-1]; NSLog(@"********* longLongValueForKey:withDefault: c: %lld", c); } @catch(NSException* e) { NSLog(@"********* exception: %@", e); } @try { long long a = [dict longLongValueForKey:@"a" withDefault1:-1]; NSLog(@"********* longLongValueForKey:withDefault1: a: %lld", a); long long b = [dict longLongValueForKey:@"b" withDefault1:-1]; NSLog(@"********* longLongValueForKey:withDefault1: b: %lld", b); long long c = [dict longLongValueForKey:@"c" withDefault1:-1]; NSLog(@"********* longLongValueForKey:withDefault1: c: %lld", c); } @catch(NSException* e) { NSLog(@"********* exception: %@", e); } } @end @implementation NSDictionary (extension) (long long)longLongValueForKey:(NSString*)key { long long defaultValue = 0; id value = [self objectForKey:key]; if (IsNullObject(value) || value == [NSNull null]) { return defaultValue; } if ([value isKindOfClass:[NSNumber class]] || [value isKindOfClass:[NSString class]]) { return [value longLongValue]; } return defaultValue; } (long long)longLongValueForKey:(NSString*)key withDefault:(long long)defaultValue { id value = [self objectForKey:key]; if (IsNullObject(value) || value == [NSNull null]) { return defaultValue; } if ([value isKindOfClass:[NSNumber class]] || [value isKindOfClass:[NSString class]]) { return [value longLongValue]; } return defaultValue; } (long long)longLongValueForKey:(NSString*)key withDefault1:(long long)defaultValue { id value = [self objectForKey:key]; if (IsNullObject(value) || value == [NSNull null]) { return defaultValue; } if ([value isKindOfClass:[NSNumber class]] || [value isKindOfClass:[NSString class]]) { return [value longLongValue]; } return defaultValue; } @end
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422
Nov ’24
Memory leak when using OSLogStore in a loop
Hello, I am currently working on a project that involves periodically querying OSLog to forward system log entries to a backend. While the functionality generally operates as expected, I have encountered a memory leak in my application. Through testing, I have isolated the issue to the following simplified code example: #import <Foundation/Foundation.h> #import <OSLog/OSLog.h> int main(int argc, const char * argv[]) { @autoreleasepool { while(1) { NSError *error = nil; OSLogStore *logStore = [OSLogStore storeWithScope:OSLogStoreSystem error:&error]; if (!logStore) NSLog(@"Failed to create log store: %@", error); sleep(1); } } return 0; } When running this example, the application exhibits increasing memory usage, consuming an additional 100 to 200 KB per iteration, depending on whether the build is Debug or Release. Given that Automatic Reference Counting is enabled, I anticipated that the resources utilized by logStore would be automatically released at the end of each iteration. However, this does not appear to be the case. Am I using the API wrong? I would appreciate any insights or suggestions on how to resolve this issue. Thank you.
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613
Nov ’24
Kernel Panic after update of macOS
Hi I have some problems with my macOS after updating to Sonoma. I am running a intel based MacBookPro 2018. After update to Sonoma I had some Kernel panic. Log attached. Also I had some problems running my LaunchDaemon for starting macFUSE and connecting to SSHFS. This used to work before. Now, my plan forward is to restore a backup from the MacBook before update. I will restore the backup and remove any redundant/not in use .plist jobs ( especially ) LaunchDaemon jobs. When this is done I will try to update macOS again. I have many .plist jobs also Daemon. Please supply information on how I can remove any redundant / not in use .plist jobs. I belive the reason for the kernel panic was the io.macfuse.filesystems.macfuse.23 4.7.2. ( attached log ) I want to keep the io.macfuse.filesystems.macfuse.23 4.7.2 , but I want to remove other kexts not in use and other .plist not in use. Please supply info in how to identify redundant kexts not in use and redundant .plist not in use. How do I know if the induvidual kexts is needed or not ? Best regards Tormod Willassen Kernel_Panic.rtf log-file log-file
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280
Nov ’24
codesign use of Cloud-managed Developer ID
My non-cloud Developer ID certificate will expire soon, and my account also has a cloud-managed Developer ID Certificate. My Mac application build workflow uses Archiving, so the cloud cert should be fine for that. But my workflow also signs bundled apps, such as Sparkle framwork's Autodupate app, using the codesign tool. Is it correct that codesign only uses certificates from the local Keychain, and so cannot use a Cloud-managed Developer ID certificate? Before I manually renew the non-cloud Developer ID certificate, I want to make sure I'm not missing some easier method. Thanks.
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512
Nov ’24
how to build pkg file with xcode cloud that is notarized and also has postinstall file?
I am creating a macOS app with the following requirements: Automatic Startup: After initial installation, the app should automatically start, even after the OS restarts. Notarized Installation: The installation package (.pkg) should be notarized to avoid user have to make security exception. In my current setup I’ve created a script, ci_scripts/ci_post_xcodebuild.sh, which uploads the package file $CI_APP_STORE_SIGNED_APP_PATH/<appName>.pkg to GitHub via Xcode Cloud. While I can successfully download the app, I’m encountering two main issues: Notarization (I assume): I’m unsure how to get Xcode Cloud to notarize the .pkg file. Currently, upon opening the .pkg file for the first time, users have to go to System Settings > Privacy & Security to allow an exception for the package, after which installation proceeds successfully on second try. I’d like to automate the notarization process to eliminate this extra step. Adding Additional Files to PKG installer: My current .pkg file only includes the app binary. I need to configure Xcode Cloud to include a postinstall script and a launchd daemon configuration file within the package. This would ensure that necessary files are set up on installation and that the app is properly registered as a launch daemon.
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563
Nov ’24
Network issues with MacOS Sequoia 15.2 Beta 3
I installed MacOS Sequoia 15.2 Beta 3 this morning. It worked fine till the afternoon but after that, I could no longer connect to the internet. I was able to join wifi networks and hotspots but it would just show no internet connection. Tried connecting via iPhone USB and LAN too but wasn't able to get it to work. Finally with no other option had to reinstall mac os. Gladly, the recovery tool installed the Beta 2. Learned my lesson, would never upgrade to developer beta ever again (at least not on my work laptop).
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2.4k
Nov ’24
[macOS sequoia] keyboard shortcut for standard deviation (sigma) symbol not working
I'm doing statistical formulas and need the keyboard shortcut of the symbol used to represent standard deviation (sigma), which should look like (σ). Everything online suggests using the keyboard shortcut for option + w, but when I use that shortcut I get, ∑ instead. I've tried searching OS settings and there doesn't seem to be a place to change or determine what is the proper keyboard shortcut. The keyboard shortcut for statistical mean (mu) is working, µ And greater than or equal to, ≥ And less than or equal to, ≤ are also working.
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923
Nov ’24
add buttons above QuickLook preview in QLPreviewingController
I'm implementing a QuickLook extension through the macOS extension point com.apple.quicklook.preview using the view-based method where I implement QLPreviewingController to show information about the previewed file url. This NSView controlled by my QLPreviewingController supports no interaction which makes sense, but I see some other QuickLook previews like for videos having toolbar button to open other apps or modify the content. How can I get similar behaviour?
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658
Nov ’24
errSecInternalComponent when trying to codesign an app through SSH
Hi, I'm trying to ssh into another machine, copy an app into that machine and codesign it using my "Dev ID Application" certificate, then copy it back to my original machine. I'm getting the "errSecInternalComponent" error when running codesign. This is the bash script I'm running: ssh ${REMOTE_SERVER} "security -v unlock-keychain -p <REDACTED> /Users/<REDACTED>/Library/keychains/login.keychain-db" ssh ${REMOTE_SERVER} "codesign -vvv --deep --force --verify --verbose --timestamp --options runtime --sign \"Developer ID Application: <REDACTED>\" \"/tmp/$BUILD_ID/ui-app/<APP_NAME>.app\"" ssh ${REMOTE_SERVER} "codesign -dv --verbose=4 /tmp/$BUILD_ID/ui-app/<APP_NAME>.app" I've tried to follow all the available info found online, managed to sign it successfully through the machine's UI, set the ACL of the private key to ALLOW ALL, restarted the keychain service, tried with the system keychain, approved all pop ups through the UI. Still with no luck through the SSH session. Any help would be greatly appreciated. Thanks!
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530
Nov ’24
LaunchDaemon not loading after Sonoma update
I updated my computer to Sonoma, and now my LaunchDaemon will not load. I have the following setup : File in /Library/LaunchDaemons/com.startup.plist like this : <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Label</key> <string>com.startup</string> <key>ProgramArguments</key> <array> <string>/usr/local/bin/bash</string> <string>/Library/Scripts/Startup/startup.sh</string> </array> <key>RunAtLoad</key> <true/> <key>StandardErrorPath</key> <string>/tmp/com.startup.stderr</string> <key>StandardOutPath</key> <string>/tmp/com.startup.stdout</string> </dict> </plist> File in File in /Library/Scripts/Startup/startup.sh #!/bin/zsh PATH=/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/Users:/Users/root:/Users/root/Scripts:/Library/Scripts:/Library/Scripts/Startup #Load modules for Fuse /Library/Filesystems/macfuse.fs/Contents/Resources/load_macfuse /usr/sbin/sysctl -w vfs.generic.macfuse.tunables.allow_other=1 #Connect to XXXXXX_net /bin/sleep 28 myip=0 while [ $myip = 0 ] do /bin/sleep 3 myip=$(ifconfig -l | xargs -n1 ipconfig getifaddr) done /usr/local/bin/sshfs XXXX@XXXXXX.net: /Volumes/XXXXXX.net -o local,auto_cache,reconnect,ServerAliveInterval=15,ServerAliveCountMax=3,ConnectTimeout=5,daemon_timeout=60,iosize=2097152,volname=XXXXXX.net,allow_other,defer_permissions,async_read,Ciphers=aes128-gcm@openssh.com,Cipher=aes128-gcm@openssh.com,compression=no And then we need some commands to be run as root user during boot : /private/etc/sudoers.d/startup-script-nopasswd username ALL = (root) NOPASSWD: /usr/sbin/sysctl username ALL = (root) NOPASSWD: /usr/local/bin/sshfs As of now, I cant even get the /Library/LaunchDaemons/com.startup.plist to run after i updated the macOS to Sonoma ….
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843
Nov ’24
WireGuard Apple VPN macOS 15.1 issue with connecting to VPN
I am working on developing a Mac app (WireGuard Apple VPN) that will be distributed outside the App Store. I have added the network extension which is included in the system extension with packet tunneling capability. I have created a build following these steps here: https://developer.apple.com/forums/thread/737894 as per your suggestions in my accepted post: https://developer.apple.com/forums/thread/761251 It works fine in this case when the machine has SIP disabled and systemextensionsctl developer enabled. As soon as I have made changes on the machine to disable systemextensionsctl developer and enable SIP, it loads the system extension and also asks for network extension permission. But it does not connect to the VPN. I have copied the app to the "/Applications" directory before opening it. This issue is specific to macOS 15.1. It works fine for macOS 14.* and 13.*. Speaking of macOS 15.0, it didn't work in both cases with SIP enabled or disabled. So, it seems that it must be a bug in macOS 15.0 and it seems that this bug was partially fixed in macOS 15.1. Is that right? I am currently planning to distribute the app to testers for final testing before rolling it out to a wider audience. Am I missing something? Thanks in advance.
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1.8k
Nov ’24
MacCatalyst - How to share Userdefaults between widget and app
Hi, Firstly: The whole question is about MacCatalyst (in IOS it works as intended) In my Maccatalyst app I want to share Userdefaults between app and widget. I have added an app group to the widget and the app and have set up Userdefauls accordingly. Here is the problem: Xcode claims that the app group should start with "group.***" because Catalyst is based on iOS. If I do so, my Catalyst app rises the "App wants to access data from other apps" requester on EVERY launch. So, I can't use it in production. Even if I would accept the requester, the widget isn't able to access the defaults at all because it does not rise that requester, but silently ignores the access. In contrast, if I setup the app group name with our TeamID (instead of group.*) then the requester vanishes, but Xcode does not accept it, issuing a warning and displaying the app group in red. I don't think this is advisable 'state' for production code. Even then widget can't see the data either. What is the recommended way of sharing Userdefaults between Catalyst app and Catalyst Widget (not the iOS widget which displays the "open on iPhone warning" when clicked) on macOS ? Thanks
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640
Nov ’24
TestFlight on Mac shows that the App only supports iOS
TestFlight on Mac shows that the App only supports iOS, but support for Mac has been enabled in Xcode configuration and on the web page. Even if I build directly with a version from a few months ago, I still have the same problem. The minimum macOS version of the build metadata on the web page is blank. My environment is Xcode 16.1 macOS 15.1
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601
Nov ’24
Apple Intelligence stuck on "Pending" since 1st availability of MacOS 15.2 Beta 1
Once available, I immediately installed the MacOS 15.2 beta and configured MacOS and Siri enable Apple Intelligence. I joined the waiting list, and soon after the downloading process started. I have since then been stuck in Pending. I have recently (yesterday) installed 15.2 Beta 2 (Public) - and there is no difference. I have restarted multiple times; I have left my mac on - connected to WiFi - over night multiple times; I have changed language - no only of Siri but also on my Mac (requiring a restart) - multiple time. I am frustrated that I cannot see what is causing the Pending status- pending on what? I am frustrated that I cannot just start Apple Intelligence enrolment from scratch - no restart button. Any help and advice would be greatly welcome.
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435
Nov ’24