Anyone download this yet and have your system data **** up in size? Lesson learned to never download beta of anything. Can barely work in Xcode 16 now, another beta I should not have downloaded :/
Anyway to reduce this size of system data properly?
Thanks!
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I'm writing a C/C++ command line program which, at some point, calls IOHIDManagerOpen. I've added both my program executable and lldb as permitted for input monitoring (as far as I remember, my program was added after showing up a permission prompt, I've added lldb manually later, trying to resolve the problem).
My problem is that when I run my program from within lldb in Terminal, the call to IOHIDManagerOpen returns kIOReturnNotPermitted. When I run my program directly in the terminal session (without lldb), this call returns kIOReturnSuccess. Such behaviour means it will be impractical to use lldb for any debugging of this program.
What can be done to make lldb session behave the same way, the normal execution works?
I'm on:
23.2.0 Darwin Kernel Version 23.2.0: Wed Nov 15 21:55:06 PST 2023; root:xnu-10002.61.3~2/RELEASE_ARM64_T6020 arm64
and:
lldb-1500.0.200.58
Apple Swift version 5.9.2 (swiftlang-5.9.2.2.56 clang-1500.1.0.2.5)
Two problems:
The wallpapers available in MacOS Sonoma (public/GA release) are not working/downloading.
The 'Shuffle Aerials' option to rotate through different wallpapers does not work (presumably because the wallpapers aren't downloading) and the shuffle 'Continuously' option 1) doesn't state how frequently this rotates, and 2) doesn't allow users to configure the interval.
hi im runing beta on my macbook pro m1 and after i insert one 256gb sd it gets corrupted!! even after i reformat it, its gets corrupted once again, im trying with another one and do it also. anyone have a problem like this??
the two micro ds have fat32 format
precaution !!
I'm working with content filters on OS X and encountered an issue where the handleNewFlow function is not called unless I explicitly invoke completionHandler(nil) in the startFilter method. This is perplexing because I expected handleNewFlow to be called automatically when new traffic flows are detected.
Here's an example of my startFilter function without the completionHandler:
override func startFilter(completionHandler: @escaping (Error?) -> Void) {
os_log("Start filter called")
// Create a network rule that matches all traffic
let allTrafficNetworkRule = NENetworkRule(remoteNetwork: nil,
remotePrefix: 0,
localNetwork: nil,
localPrefix: 0,
protocol: .any,
direction: .outbound)
// Create a filter rule that allows all traffic
let allowAllFilterRule = NEFilterRule(networkRule: allTrafficNetworkRule, action: .allow)
// Set filter settings with the default action to allow all traffic
let filterSettings = NEFilterSettings(rules: [allowAllFilterRule], defaultAction: .allow)
// If I include this it will work fine, but TCP sessions will be reset:
//completionHandler(nil)
}
Question:
Why, when I include completionHandler(nil) in the startFilter method, do all TCP sessions on my computer get reset? Is there a way to around this? My ideal state would be to get handleNewFlow to execute, but not without resetting sessions on my machine.
While compiling with the Xcode Beta1 version, the 'module' keyword used in the previous method as a parameter is now recognized as a reserved keyword, causing compilation errors and preventing our project from continuing to run. Please fix this issue as soon as possible.
Additionally, I would like to vent: It's quite uncomfortable that the MacOS Beta version cannot be downgraded directly. I am now facing the dilemma of being unable to open Xcode 15 and having Xcode 16 fail to compile.
While binding to the Shared User Defaults in .xib files is very easy I had hard times to achieve application wide preferences in projects based on storyboards. The behavior is a bit strange/unexpected and even in Xcode 15.4 it seams not to be completely solved. Issue is that IB only creates a single instance of a Shared User Default controller for the first scene, where it was requested and linking to this instance from other scenes offers no functionality. Even worse IB suggests this as first binding proposal. Here an example to deal with this issue.
add slider and label to view of ViewController in IB storyboard
add MenuItem to windows menu in the Application Scene
When running the app this menu item remains disabled as no action is connected
bind value of the created menu item to the Shared User Defaults with Model Key Path: “showTerminal“
This creates a Shared User Defaults Controller instance that we use later.
Now running the app the menu item is enabled and the checkmark toggles each time
add a checkbox to the view
add a User Default Controller to the View Controller Scene
This must be repeated for any further Window- or View- Controller scene where a binding to the user defaults is required.
bind the checkbox to the newly added User Defaults Controller (but not the Shared User Defaults Controller) keeping the suggested Controller key values and set the Model Key Path to “showTerminal“ as above
now bind the slider and the label to the same User Defaults controller using an identical Model key
If accidentally bound to the Shared User Defaults Controller (this is what IB suggests) no functional binding will take place!
Register the defaults early (before the nib is being loaded) to set default values like for example:
class AppDelegate: NSObject, NSApplicationDelegate {
override init() {
super.init()
UserDefaults.standard.register(defaults:
[ "first": 0.0
, "showTerminal": false
]
)
}
…
}
[https://github.com/MissingManual/UserDefaultsBindingsInStoryboard]
ATTENTION: Suggestion is, to create the first Defaults Controller as a Shared User Defaults Controller inside the Application scene. Somehow Xcode remembers settings of the Shared User Default Controller and otherwise bindings might fail.
MESSAGE: Never bind to the “Shared User Default Controller“ but to individually created “User Default Controller“ for every scene, unless it is the very first time.
Alternatively you can set a let variable as
@objc let defaults = UserDefaults.standard
for example in each ViewController and then bind to this by
Bind to: ViewController
Controller Key:
Model Key Path: defaults.
I want to provide my own thumbnails for the file types which System already provides thumbnails for. I tried using QLThumbnailProvider however it works only when the file type is custom. For system supported file types it doesn't allow me to override my own thumbnails. Is there any alternative to this?
I'm super excited about the announcement of iPhone Mirroring on macOS.
Will there be a way to communicate with a connected device throughout an API? E.g., will we developers get a way to write automation or interact with the connected device via code?
I would like to code some RealityViews to run on my Mac first (and then incorporate them in a visionOS project) so that my code/test loop is faster, but I have not been able to find a simple example that supports Mac.
Is it possible to have volumes on a Mac? Is there support for using a game controller to move around the RealityView, like in the visionOS simulator?
Hi,
Reading the
copyFromBuffer
documentation states that on macOS, sourceOffset, destinationOffset, and size "needs to be a multiple of 4, but can be any value in iOS and tvOS".
However, I have noticed that, at least on my M2 Max, this limitation does not seem to exist as there are no warnings and the copy works correctly regardless of the offset value.
I'm curious to know if this is something that should still be avoided. Is the multiple of 4 limitation reserved for non Apple Silicon devices and that note can be ignored for Apple Silicon?
I ask because I am a contributor to Metal.jl, and recently noticed that our tests pass even when copying using copyWithBuffer with offsets and sizes that are not multiples of 4. If that coul cause issues/correctness problems, we would need to fix that.
Thank you.
Christian
I've been developing an MacOS app for a while and everything was going smoothly until one of the testers reported that the app was crashing on launch.
After investigation, we discovered that he had System Integrity Protection disabled. I could reproduce the error by disabling SIP:
Library not loaded: @rpath/myframework.framework/myframework
Referenced from: <4C129258-1BF8-3D30-9AFE-BF4206D0A767> /Applications/MyApp.app/Contents/MacOS/MyApp
Reason: , (security policy does not allow @ path expansion)
(terminated at launch; ignore backtrace)
The app launches normally if I reenable SIP.
I can't find information about "security policy does not allow @ path expansion".
I'll appreciate if someone can point me in the right direction.
I'm looking for a solution to install a binary on a macOS system where System Integrity Protection (SIP) is enabled, and the target installation location is protected by SIP. I need to achieve this without booting into recovery mode to disable SIP.
Is there any method to achieve this, such as by creating separate packages that can handle SIP-protected locations, developing or using installer applications capable of navigating SIP constraints, leveraging specific entitlements or permissions to facilitate the installation, or utilising Mobile Device Management (MDM) solutions for deployment?
If anyone has experience or insights on any reliable ways to accomplish this, please share any detailed steps, tools, or best practices that could be useful.
I just noticed that when closing a new document with edits in MacOS Sonoma that it skips the Save/Don't Save/Cancel panel and goes directly to default NSSavePanel with Delete/Cancel/Save buttons. The problem is that when I click "Delete" nothing happens. It should have simple solution, but I could not find anything. How does one respond to the "Delete" button?
My undocumented (as far as I can tell) hack was to implement
document:didSave:contextinfo
selector for runModalSavePanelForSaveOperation. It appears that in this method for a new document:
Delete button has didSave=YES (even though it did not save) and the document fileURL nil
Cancel button has didSave=NO and document fileURL nil
Save button has didSave=YES and document filieURL to saved file
I can handle Delete button this way, but since it is not a documented method, it make me uncomfortable. For example what happens is user clicks "Save", but the save has an error?
As an aside, since Apple is now working with ChatGPT, I thought it might provide some help. I asked it how I can respond to "Delete" button in MacOS Sonoma and it said to implement deleteDocument: in your NSDocument subclass.
I pointed out to ChatGPT that deleteDocument: does not exist. It said "you are correct" and you should instead check the returned result from runModalSavePanelForSaveOperation and look for "stop" action.
I pointed out to ChatGPT that runModalSavePanelForSaveOperation is void and does not return a result, it said again, "you are correct." It gave a third option which basically said to override runModalSavePanelForSaveOperation and build your own save panel from scratch. I didn't know if I should trust this answer. I reverted to my hack and wrote this post.
Also ChatGPT never apologized for wasting my time with the wrong answers.
Hello,
I tried to build AVCam sample application for iOS17 and run it on MacBook (designed as iPad) with macos14.3 (Sonoma).
https://developer.apple.com/documentation/avfoundation/capture_setup/avcam_building_a_camera_app?language=objc
When building and testing with Xcode 15.2, AVCam application crashes systematically when choosing target "My Mac (Designed for iPad)"
In fact, SIGABORT signal is received in a thread dealing with "portrait effect"
Thread 19 Queue : com.apple.portrait.effect_init (serial)
Is it a known bug? Is there a workaround about this case?
Best regards
External webcam is detected by AVCam but preview and capture are systematically upside down. (may be the same FaceTime HD camera's)
Is it a known bug? Is there a workaround about this case?
After updating to Mac OS Sonoma, we have encountered compatibility issues with our iPad-designed application, specifically with the AirPrint functionality, when it is run on MacOS. The AirPrint feature stopped working properly through UIPrintInteractionController.shared.
We have noticed that when we compile the application using Catalyst, the AirPrint functionality is restored and works as expected. However, this solution is not viable for us due to the restrictions associated with the frameworks we are utilizing.
We are seeking alternative solutions, and any help or guidance would be highly appreciated to resolve this issue and ensure a seamless and uninterrupted user experience in our application.
STEPS TO REPRODUCE
Create an app for ipad with just a button and this code
var str = "TEST"
let printInfo = UIPrintInfo(dictionary:nil)
printInfo.outputType = .general
printInfo.jobName = "Report"
printInfo.orientation = .portrait
let printController = UIPrintInteractionController.shared
printController.printInfo = printInfo
printController.showsNumberOfCopies = false
printController.showsPageRange = false
printController.showsNumberOfCopies = false
let formatter = UIMarkupTextPrintFormatter(markupText: str)
formatter.contentInsets = UIEdgeInsets(top: 72, left: 72, bottom: 72, right: 72)
printController.printFormatter = formatter
printController.present(animated: true, completionHandler: nil)
2.Run it on a MacOS with Sonoma, there is no error on console or anything but it don't work.
-If you run it with Catalyst it just works when adding the Printing permission of App Sandbox in Signing & Capabilities.
Hello guys,
Is there any API developers can use to get advantage of the new windows resize and placement feature for macOS Sequoia?
And of course I'm not talking about resizing the windows from your own app, but the windows from other apps.
Thank you.
I am attempting to make a macOS app to show a large popup with no titlebar and a transparent background that spans the entire active display.
Currently, I am attempting the last part, with the sizing. I used an example on the relevant developer documentation page. This is the code I am using in my App struct:
@main
struct MakeGoodChoicesApp: App {
...
var body: some Scene {
...
Window("Make Good Choices", id:"popup") {
PopupWindowContentView()
.ignoresSafeArea(.all)
}
.windowIdealPlacement {_, context in
return WindowPlacement(
x: context.defaultDisplay.bounds.minX,
y: context.defaultDisplay.bounds.minY,
width: context.defaultDisplay.bounds.width,
height: context.defaultDisplay.bounds.height
)
}
}
}
When running my application and using some code to open the popup window, I get the following result:
I would expect the window to expand past the safe area, but it seems as if macOS clamped the window's size down to inside the safe areas.
I would appreciate any help, many thanks!
I'm getting occasional crashes, which have not happened while running under a debugger and I haven't figured out how to reproduce. I wonder if anyone can help me glean more information from a crash report. Here's the main part. This particular report if from macOS 14.2 beta, but I've also seen it from 14.1.1.
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000018
Exception Codes: 0x0000000000000001, 0x0000000000000018
VM Region Info: 0x18 is not in any region. Bytes before following region: 140723250839528
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
UNUSED SPACE AT START
--->
mapped file 7ffcaf60c000-7ffcd7f48000 [649.2M] r-x/r-x SM=COW ...t_id=b7394f27
Error Formulating Crash Report:
PC register does not match crashing frame (0x0 vs 0x1022A3630)
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 <translation info unavailable> 0x1022a3630 ???
1 libsystem_platform.dylib 0x7ff819d0b393 _sigtramp + 51
2 AppKit 0x7ff81d3549a6 -[NSControl _setWindow:] + 59
3 AppKit 0x7ff81d413c19 -[NSSegmentedControl _setWindow:] + 42
4 AppKit 0x7ff81defd3be __21-[NSView _setWindow:]_block_invoke.391 + 324
5 AppKit 0x7ff81d33a62c -[NSView _setWindow:] + 1886
6 AppKit 0x7ff81defd3be __21-[NSView _setWindow:]_block_invoke.391 + 324
7 AppKit 0x7ff81d33a62c -[NSView _setWindow:] + 1886
8 AppKit 0x7ff81d572d08 -[NSWindow dealloc] + 922
9 MyApp 0x1011b6b81 -[JWWindow dealloc] (in MyApp) (JWWindow.m:37)
10 Foundation 0x7ff81b3d179c _NSKVOPerformWithDeallocatingObservable + 151
11 Foundation 0x7ff81acc6d54 NSKVODeallocate + 150
12 libobjc.A.dylib 0x7ff8199189d7 AutoreleasePoolPage::releaseUntil(objc_object**) + 169
13 libobjc.A.dylib 0x7ff819915cf0 objc_autoreleasePoolPop + 235
14 CoreFoundation 0x7ff819d794a1 _CFAutoreleasePoolPop + 22
15 Foundation 0x7ff81ac869ea -[NSAutoreleasePool drain] + 133
16 AppKit 0x7ff81d315694 -[NSApplication run] + 653
17 AppKit 0x7ff81d2e9662 NSApplicationMain + 816
18 MyApp 0x100ef5034 start (in MyApp) + 52
I can see that it involves deallocating a window as part of draining an autorelease pool, but does the presence of _NSKVOPerformWithDeallocatingObservable mean that KVO is involved somehow? And does the note "PC register does not match crashing frame" tell me anything?
Last year I remember Apple providing a Device Support download that would allow running macOS 14 in a VM on macOS 13 without needing to install the whole Xcode beta. Is Apple planning on releasing a similar download this year to allow running a macOS 15 VM on macOS 14 without installing the Xcode beta?