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Installed Xcode - Canvas fails to boot
Downloaded Xcode 26.2 from App Store. Started new Project, which defaults to "hello world". The canvas "simulator" within fails to finish indexing (paused), or When the canvas is active, the first code change (i.e. just a return key at the end of a line) cause the Xcode program to come to a stop. Have ended Xcode and rebooted a number of times. A number of remedies are posted on the net. All a little different than the other. Is there a current remedy for Xcode 26.2 to this issue available? iMac on Sequoia 15.7.3 , 800 gb of available storage Xcode: 26.2 (24553) Instruments: 26.2 (64573.16) SDKs: DriverKit: 25.2: iOS: 26.2: (23C53) iOS Simulator: 26.2: (23C53) macOS: 26.2: (25C57) tvOS: 26.2: (23K50) tvOS Simulator: 26.2: (23K50) visionOS: 26.2: (23N301) visionOS Simulator: 26.2: (23N301) watchOS: 26.2: (23S303) watchOS Simulator: 26.2: (23S303)
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140
Jan ’26
Persisting User Settings with SwiftData
I was wondering what the recommended way is to persist user settings with SwiftData? It seems the SwiftData API is focused around querying for multiple objects, but what if you just want one UserSettings object that is persisted across devices say for example to store the user's age or sorting preferences. Do we just create one object and then query for it or is there a better way of doing this? Right now I am just creating: import SwiftData @Model final class UserSettings { var age: Int = 0 var sortAtoZ: Bool = true init(age: Int = 0, sortAtoZ: Bool = true) { self.age = age self.sortAtoZ = sortAtoZ } } In my view I am doing as follows: import SwiftUI import SwiftData struct SettingsView: View { @Environment(\.modelContext) var context @Query var settings: [UserSettings] var body: some View { ForEach(settings) { setting in let bSetting = Bindable(setting) Toggle("Sort A-Z", isOn: bSetting.sortAtoZ) TextField("Age", value: bSetting.age, format: .number) } .onAppear { if settings.isEmpty { context.insert(UserSettings(age: 0, sortAtoZ: true)) } } } } Unfortunately, there are two issues with this approach: I am having to fetch multiple items when I only ever want one. Sometimes when running on a new device it will create a second UserSettings while it is waiting for the original one to sync from CloudKit. AppStorage is not an option here as I am looking to persist for the user across devices and use CloudKit syncing.
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618
Jan ’26
Push Notifications Error
Hi, I'm experiencing an issue with my app. I use Firebase as my server, and it is great. Still, there is one issue: when I send push notifications from my app to users, the users will get the notification if the app is open, but not when it is closed. I have tried many solutions to fix it, even asking AI, but the issue is still there. I would be happy to give you access to Firebase and the Xcode workspace, as I have no clue how to fix it.
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141
Jan ’26
vDSP.DiscreteFourierTransform failed to initialize with 5 * 5 * 2^n count
I am implementing the FFT using vDSP.DiscreteFourierTransform. According to the official documentation, the count parameter has requirements as outlined below: /// The `count` parameter must be: /// * For split-complex real-to-complex: `2ⁿ` or `f * 2ⁿ`, where `f` is `3`, `5`, or `15` and `n >= 4`. /// * For split-complex complex-to-complex: `2ⁿ` or `f * 2ⁿ`, where `f` is `3`, `5`, or `15` and `n >= 3`. /// * For interleaved: `f * 2ⁿ`, where `f` is `2`, `3`, `5`, `3x3`, `3x5`, or `5x5`, and `n>=2`. Despite adhering to these specifications in theory, my attempt to initialize an interleaved DFT with count = 2 * 2 * 5 * 5 (equivalent to 5×5 × 2²) resulted in a failure. Below is the code snippet I used for the initialization: do { let dft = try vDSP.DiscreteFourierTransform( previous: nil, count: 2 * 2 * 5 * 5, direction: .forward, transformType: .complexReal, ofType: DSPComplex.self ) print(dft) } catch { print("DFT init failed:", error) } Could somebody more knowledgeable with these APIs have a look? Thanks!
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815
Jan ’26
CXCallDirectoryProvider – Numbers added but blocking not working
Hi all, I'm working on a Call Directory Extension using CXCallDirectoryExtensionContext. I want to add a list of numbers to be blocked. Here's the function I use: override func beginRequest(with context: CXCallDirectoryExtensionContext) { context.delegate = self let blockedNumbers = loadNumberEntries(forKey: blockedKey) let identifiedNumbers = loadNumberEntries(forKey: identifiedKey) addAllBlocking(blockedNumbers, to: context) addAllIdentification(identifiedNumbers, to: context) context.completeRequest() } private func addAllBlocking(_ entries: [NumberEntry], to context: CXCallDirectoryExtensionContext) { let numbers: [Int64] = entries.compactMap { Int64($0.countryCode + $0.phone) }.sorted() for number in numbers { context.addBlockingEntry(withNextSequentialPhoneNumber: number) print("# Added blocking entry: \(number)") } } When I run this, I see in the console: # Added blocking entry: (*my number with country code*) So it seems the number is added correctly. However, in practice, the number is not blocked on the device. I’ve made sure that: The number is stored with the country code prefix. The extension is enabled in Settings → Phone → Call Blocking & Identification. The extension is reloaded after adding numbers. The array of numbers is sorted in ascending order before calling addBlockingEntry. Despite all this, the number still isn’t blocked. Does anyone know why the print shows the number added, but it doesn’t actually block the call? Am I missing something in the way CXCallDirectoryExtensionContext works? Thanks for any advice!
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950
Jan ’26
Xcode 26 swiftmodules are incompatible with Xcode 16
I am developing a binary SDK for consumption by others. When we updated to Xcode 26, any builds which are generated cannot be consumed by Xcode 16. The specifics lie in the optionals. The following Swift code generate a .swiftmodule func affectedApi() -> Int? { return 1 } In Xcode 16 it generated the following .swiftmodule in the framework. public func affectedIntApi() -> Swift.Int? In Xcode 26 it adds an "if" statement. #if compiler(>=5.3) && $NonescapableTypes public func affectedIntApi() -> Swift.Int? #endif That if statement prevents Xcode16 from seeing the API, and it causes compile failures. This happens regardless of which Swift version is used, and it only affects functions which use Optionals. Is there a way to prevent the compiler from wrapping the API in that statement?
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158
Jan ’26
App rejected for using non-public API __SwiftValue in Runner – Swift runtime false positive?
Hello, Our iOS app (Flutter + Swift) was rejected under Guideline 2.5.1 with the following message: The app uses or references the following non-public or deprecated APIs: Runner Classes: __SwiftValue From our investigation, __SwiftValue appears to be an internal Swift runtime class automatically generated by the Swift compiler for Swift–Objective-C bridging. It is not imported, referenced, or used directly in our source code. We verified that: The symbol exists only in the compiled Runner binary It is not referenced by any third-party framework explicitly It appears in standard Swift runtime behavior We previously removed a legitimate private API (PGHostedWindow) from a dependency and resubmitted, after which this new rejection appeared. Questions: Is __SwiftValue considered a private API usage by App Review, or is this a false positive? Are there recommended build settings or mitigations to prevent this symbol from being flagged? Should this be escalated for manual review? Any guidance from Apple engineers or developers who encountered similar rejections would be greatly appreciated. Thank you.
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Jan ’26
App rejection because of __SwiftValue
Hi, Our Flutter + Swift iOS app was rejected under Guideline 2.5.1 citing usage of a non-public API: Runner Classes: __SwiftValue From our analysis, __SwiftValue appears to be an internal Swift runtime type automatically generated by the Swift compiler for Swift–Objective-C bridging. It is not referenced in our source code or by any third-party frameworks and only appears in the compiled Runner binary. Has anyone encountered this rejection before? Is __SwiftValue considered a private API by App Review, or is this a known false positive? Are there any recommended build settings or mitigations to avoid this flag?
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109
Jan ’26
Need Inputs on Which Extension to Use
Hi all, I have a working macOS (Intel) system extension app that currently uses only a Content Filter (NEFilterDataProvider). I need to capture/log HTTP and HTTPS traffic in plain text, and I understand NETransparentProxyProvider is the right extension type for that. For HTTPS I will need TLS inspection / a MITM proxy — I’m new to that and unsure how complex it will be. For DNS data (in plain text), can I use the same extension, or do I need a separate extension type such as NEPacketTunnelProvider, NEFilterPacketProvider, or NEDNSProxyProvider? Current architecture: Two Xcode targets: MainApp and a SystemExtension target. The SystemExtension target contains multiple network extension types. MainApp ↔ SystemExtension communicate via a bidirectional NSXPC connection. I can already enable two extensions (Content Filter and TransparentProxy). With the NETransparentProxy, I still need to implement HTTPS capture. Questions I’d appreciate help with: Can NETransparentProxy capture the DNS fields I need (dns_hostname, dns_query_type, dns_response_code, dns_answer_number, etc.), or do I need an additional extension type to capture DNS in plain text? If a separate extension is required, is it possible or problematic to include that extension type (Packet Tunnel / DNS Proxy / etc.) in the same SystemExtension Xcode target as the TransparentProxy? Any recommended resources or guidance on TLS inspection / MITM proxy setup for capturing HTTPS logs? There are multiple DNS transport types — am I correct that capturing DNS over UDP (port 53) is not necessarily sufficient? Which DNS types should I plan to handle? I’ve read that TransparentProxy and other extension types (e.g., Packet Tunnel) cannot coexist in the same Xcode target. Is that true? Best approach for delivering logs from multiple extensions to the main app (is it feasible)? Or what’s the best way to capture logs so an external/independent process (or C/C++ daemon) can consume them? Required data to capture (not limited to): All HTTP/HTTPS (request, body, URL, response, etc.) DNS fields: dns_hostname, dns_query_type, dns_response_code, dns_answer_number, and other DNS data — all in plain text. I’ve read various resources but remain unclear which extension(s) to use and whether multiple extension types can be combined in one Xcode target. Please ask if you need more details. Thank you.
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Jan ’26
Why does NSEvent.addGlobalMonitorForEvents still work in a Sandboxed macOS app
I am building a macOS utility using SwiftUI and Swift that records and displays keyboard shortcuts (like Cmd+C, Cmd+V) in the UI. To achieve this, I am using NSEvent.addGlobalMonitorForEvents(matching: [.keyDown]). I am aware that global monitoring usually requires the app to be non-sandboxed. However, I am seeing some behavior I don't quite understand during development: I started with a fresh SwiftUI project and disabled the App Sandbox. I requested Accessibility permissions using AXIsProcessTrustedWithOptions, manually enabled it in System Settings, and the global monitor worked perfectly. I then re-enabled the App Sandbox in "Signing & Capabilities." To my surprise, the app still records global events from other applications, even though the Sandbox is now active. Is this expected behavior? Does macOS "remember" the trust because the Bundle ID was previously authorized while non-sandboxed, or is there a specific reason a Sandboxed app can still use addGlobalMonitor if the user has manually granted Accessibility access? My app's core feature is displaying these shortcuts for the user's own reference (productivity tracking). If the user is the one explicitly granting permission via the Accessibility privacy pane, will Apple still reject the app for using global event monitors within a Sandboxed environment? Code snippet of my monitor: // This is still firing even after re-enabling Sandbox eventMonitor = NSEvent.addGlobalMonitorForEvents(matching: [.keyDown]) { event in print("Captured: \(event.charactersIgnoringModifiers ?? "")") } I've tried cleaning the build folder and restarting the app, removing the app from accessibility permission, but the events keep coming through. I want to make sure I'm not relying on a "development glitch" before I commit to the App Store path. Here is the full code anyone can use to try this :- import SwiftUI import Cocoa import Combine struct ShortcutEvent: Identifiable { let id = UUID() let displayString: String let timestamp: Date } class KeyboardManager: ObservableObject { @Published var isCapturing = false @Published var capturedShortcuts: [ShortcutEvent] = [] private var eventMonitor: Any? // 1. Check & Request Permissions func checkAccessibilityPermissions() -> Bool { let options: NSDictionary = [kAXTrustedCheckOptionPrompt.takeUnretainedValue() as String: true] let accessEnabled = AXIsProcessTrustedWithOptions(options) return accessEnabled } // 2. Start Capture func startCapture() { guard checkAccessibilityPermissions() else { print("Permission denied") return } isCapturing = true let mask: NSEvent.EventTypeMask = [.keyDown, .keyUp] eventMonitor = NSEvent.addGlobalMonitorForEvents(matching: mask) { [weak self] event in self?.processEvent(event) } } // 3. Stop Capture func stopCapture() { if let monitor = eventMonitor { NSEvent.removeMonitor(monitor) eventMonitor = nil } isCapturing = false } private func processEvent(_ event: NSEvent) { // Only log keyDown to avoid double-counting the UI display guard event.type == .keyDown else { return } var modifiers: [String] = [] var symbols: [String] = [] // Map symbols for the UI if event.modifierFlags.contains(.command) { modifiers.append("command") symbols.append("⌘") } if event.modifierFlags.contains(.shift) { modifiers.append("shift") symbols.append("⇧") } if event.modifierFlags.contains(.option) { modifiers.append("option") symbols.append("⌥") } if event.modifierFlags.contains(.control) { modifiers.append("control") symbols.append("⌃") } let key = event.charactersIgnoringModifiers?.uppercased() ?? "" // Only display if a modifier is active (to capture "shortcuts" vs regular typing) if !symbols.isEmpty && !key.isEmpty { let shortcutString = "\(symbols.joined(separator: " ")) + \(key)" DispatchQueue.main.async { // Insert at the top so the newest shortcut is visible self.capturedShortcuts.insert(ShortcutEvent(displayString: shortcutString, timestamp: Date()), at: 0) } } } } PS :- I just did another test by creating a fresh new project with the default App Sandbox enabled, and tried and there also it worked!! Can I consider this a go to for MacOs app store than?
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Jan ’26
Parameter Errors - procedural vs. optional
So I’m writing a program, as a developer would - ‘with Xcode.’ Code produced an error. The key values were swapped. The parameters suggested were ‘optional parameters variables.’ “var name: TYPE? = (default)” var name0: TYPE ============================= name0 = “super cool” ‘Name is not yet declared at this point provided with x - incorrect argument replace ExampleStruct(name:”supercool”) should be x - incorrect argument replace ExampleStruct(name0:”supercool”) ============================= In swift, there is a procedural prioritization within the constructor calling process. Application calls constructor. Constructor provides constructor signature. Signature requires parameters & throws an error if the params are not in appropriate order. - “got it compiler; thank you, very much” Typically, when this occurs, defaults will be suggested. Often the variable type. Ie String, Bool. such as: StructName(param1:Int64, param2:Bool) (Recently, I have seen a decline in @Apple’s performance in many vectors.) As stated before, the key value pairs were out of sequence. The optionals were suggested instead of the required parameters. This leads me to believe that there is an order of operations in the calling procedure that is being mismanaged. I.e. regular expression, matching with optional. This confuses these with [forced, required] parameters, and the mismanagement of ‘key: value’ pairs. this is a superficial prognosis and would like to know if anyone has any insight as to why this may occur. Could it be a configuration setting? Is it possibly the network I connected to bumped into something. Etc.. I appreciate any and all feedback. Please take into consideration the Apple developer forum, guidelines before posting comments. #dev_div
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Jan ’26
Local network request blocked in Safari but working in Chrome
For Local network access, Chrome prompts the user to allow access and adds it to Settings --> Privacy & Security --> Local Network. However, for Safari, no prompt appears. How do I force Safari to authorise these local network access requests if it won't trigger the permission dialogue? Is there a specific WKWebView configuration or Safari-specific header required to satisfy this security check?
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Jan ’26
How to distinguish which operations in the file provider are during offline period
Currently tested, if the file provider goes offline (referring to calling disconnect) and deletes a file, the system will automatically trigger the deleteItems event after reconnecting (note that only after calling reconnect again will the current deleteItems logic be reached). However, for offline deletion, I would like to pass it directly without operating on the cloud. Can mounting disks determine which operations were performed offline during reboot
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Jan ’26
During the process of uploading a large file, I moved it to the trash can. How can I directly interrupt this upload process
I am currently encountering a problem: during the process of uploading a large file, I have moved the file that was not successfully uploaded to the trash can. These two operations have been tested to be serial (triggering the 'create Item' callback first, followed by the 'modify Item' callback), which means that the file must be uploaded before it can be moved to the recycle bin (which can also result in the file being stored in the cloud recycle bin). I want to implement: directly interrupt this upload process and then do not complete the upload. How can I achieve this? Please help me. Thank you
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Jan ’26
Do we still need to comply with SB2420 on Jan 1st for distributing apps in Texas ?
According to this news, we don't need anymore (at least temporarily): https://www.macrumors.com/2025/12/23/texas-app-store-law-blocked/ A Texas federal judge today blocked an App Store age verification law that was set to go into effect on January 1, 2026, which means Apple may not have to support the changes after all. Hope we shall get very rapidly more information from Apple.
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Dec ’25
Where to find sample code for SB2420 compliance and questions
I'm struggling to implement required code for SB2420 compliance. I try to learn on a very simple use case. the app is UIKit Build in Xcode 26.2 it displays a single Hello view with a button that will simply show a "Good day" label. I assume the app will be rated 4+. I tried the following code, using available information in Xcode (limited): import UIKit import DeclaredAgeRange // other import needed ? class ViewController: UIViewController { @IBOutlet weak var welcomeLabel: UILabel! // initially hidden override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view. } func testAgeRange() -> Bool { if !isEligibleForAgeFeatures { // Not found. Which import needed ? return true // Not called from Texas } // Following code from Xcode doc… do { let response = try await AgeRangeService.shared.requestAgeRange(ageGates: 13, 15, 18) // Compiler Error: Missing argument for parameter 'in' in call // Can I add the 4 gate ? guard let lowerBound = response.lowerBound else { // Allow access to under 13 features. return false } var ok = false if lowerBound >= 18 { // Not needed ? // Allow access to 18+ features. ok = true } else if lowerBound >= 15 { // Not needed ? // Allow access to 15+ features. ok = true } else if lowerBound >= 13 { // Not needed ? // Require parental consent ? // Allow access to 13+ features. ok = true // if consent OK } else { // Require parental consent ? // Show age-appropriate content ok = true // if consent OK } return ok // Authorized for all 4+ } catch AgeRangeService.Error.notAvailable { // No age range provided. return false } } func executeStart() { welcomeLabel.isHidden = false } @IBAction func start(_ sender: UIButton) { if #available(iOS 26.0, *) { if testAgeRange() { // Need to test for parental control here ? } else { // Alert and exit the app ? } } else { // do nothing ? Can we run the app ? } executeStart() } } The logic would be: before allowing action with the start button, check is it IOS 26+ so that we can call API if so, is verification needed (Texas SB2420) if not, we can proceed if required, test age range As app is 4+, all ranges should be OK But need to test parental control Now, many pending questions in code: line 14: get an error: Cannot find 'isEligibleForAgeFeatures' in scope line 19: I used the documentation sample for AgeRangeService, but get a Compiler Error: Missing argument for parameter 'in' in call line 35: how to implement parental control ? In addition, in the metadata of the app, should I declare that parental control ? Age verification? Mechanism for confirming that a person's age meets the age requirement for accessing content or services As there is no restriction on age, is it required ? Any help welcomed as well as link to a comprehensive tutorial.
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361
Dec ’25
WKWebView ignores upgradeKnownHostsToHTTPS = false on iOS 18.x (Xcode 16.x) but works on iOS 17.x (Xcode 15.x)
Hello, We are experiencing a behavior change with WKWebView related to upgradeKnownHostsToHTTPS. Current application, we explicitly disable automatic HTTPS upgrades: let config = WKWebViewConfiguration() config.upgradeKnownHostsToHTTPS = false Observed behavior iOS 17.5 (built with Xcode 15.3) http:// image URLs are not automatically upgraded to https://, and the behavior works as expected. iOS 18.5 / 18.6.x (built with Xcode 16.4) http:// image URLs appear to be automatically upgraded to https:// by WebKit, even when upgradeKnownHostsToHTTPS is explicitly set to false. This behavior occurs for subresource requests such as <img src="http://..."> inside a WKWebView. Question Has the behavior of upgradeKnownHostsToHTTPS changed in iOS 18 / Xcode 16? Is this property now ignored for certain types of subresource requests (e.g. images), or overridden by new WebKit security policies such as mixed-content HTTPS upgrades? Any clarification or official guidance would be greatly appreciated!.
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Dec ’25
App Crash in GameController when accessing GCKeyboard.coalesced on iPad
We are developing a hybrid iOS app where Angular content is rendered inside a WKWebView, hosted by a native Swift application. We use the GameController framework to detect whether an external Bluetooth keyboard is connected to an iPad. The following code is executed when the app enters the foreground and also when requested by the web layer: func keyboardStatusHandler(){ let isKeyboardConnected = GCKeyboard.coalesced != nil if(!isKeyboardConnected){ //sent status to Angular } else { //sent status to Angular } } Crash details We are seeing intermittent crashes on iPad with the following stack trace: Crashed: GCDeviceSession.HID 0 libobjc.A.dylib 0x7db8 objc_retain_x8 + 16 1 libsystem_blocks.dylib 0xfb8 void HelperBase<ExtendedInline>::copyCapture<(HelperBase<ExtendedInline>::BlockCaptureKind)3>(unsigned int) + 48 2 libsystem_blocks.dylib 0xbc4 HelperBase<GenericInline>::copyBlock(Block_layout*, Block_layout*) + 108 3 libsystem_blocks.dylib 0xc94 _call_copy_helpers_excp + 60 4 libsystem_blocks.dylib 0xef8 _Block_copy + 412 5 libdispatch.dylib 0x1a70 _dispatch_Block_copy + 32 6 libdispatch.dylib 0x792c dispatch_async + 56 7 libdispatch.dylib 0x792c dispatch_channel_async + 56 8 GameController 0xea6dc -[GCKeyboardInput _handleKeyboardEvent:] + 324 9 GameController 0x22508 __53-[_GCKeyboardEventHIDAdapter initWithSource:service:]_block_invoke + 376 10 GameController 0x11d30 -[_GCHIDEventSubject publishHIDEvent:] + 268 11 GameController 0xb79cc __40-[_GCHIDEventUIKitClient initWithQueue:]_block_invoke_3 + 44 12 libdispatch.dylib 0x1b584 _dispatch_client_callout + 16 13 libdispatch.dylib 0x12088 _dispatch_async_and_wait_invoke_and_complete_recurse + 272 14 libdispatch.dylib 0x8448 _dispatch_async_and_wait_f + 108 15 GameController 0xb7984 __40-[_GCHIDEventUIKitClient initWithQueue:]_block_invoke_2 + 132 16 GameController 0xb746c __48-[__GCHIDEventUIKitClient _initWithApplication:]_block_invoke + 256 17 UIKitCore 0x11fd394 __61-[UIEventFetcher _setHIDGameControllerEventObserver:onQueue:]_block_invoke_3 + 40 18 libdispatch.dylib 0x1aac _dispatch_call_block_and_release + 32 19 libdispatch.dylib 0x1b584 _dispatch_client_callout + 16 20 libdispatch.dylib 0xa2d0 _dispatch_lane_serial_drain + 740 21 libdispatch.dylib 0xadac _dispatch_lane_invoke + 388 22 libdispatch.dylib 0x151dc _dispatch_root_queue_drain_deferred_wlh + 292 23 libdispatch.dylib 0x14a60 _dispatch_workloop_worker_thread + 540 24 libsystem_pthread.dylib 0xa0c _pthread_wqthread + 292 25 libsystem_pthread.dylib 0xaac start_wqthread + 8 Observed scenarios Crash occurs when the app transitions from background to foreground Crash also occurs when the Angular layer requests keyboard status, triggering the same code path Questions Has anyone encountered crashes related to GCKeyboard.coalesced or GCKeyboardInput like this? Are there known issues with the GameController framework when querying keyboard state during app lifecycle transitions? Is there a recommended or safer way to detect external keyboard connection status on iPad (especially when using WKWebView)? Any insights, known platform issues, or suggested workarounds would be greatly appreciated. Thanks!
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Dec ’25
Installed Xcode - Canvas fails to boot
Downloaded Xcode 26.2 from App Store. Started new Project, which defaults to "hello world". The canvas "simulator" within fails to finish indexing (paused), or When the canvas is active, the first code change (i.e. just a return key at the end of a line) cause the Xcode program to come to a stop. Have ended Xcode and rebooted a number of times. A number of remedies are posted on the net. All a little different than the other. Is there a current remedy for Xcode 26.2 to this issue available? iMac on Sequoia 15.7.3 , 800 gb of available storage Xcode: 26.2 (24553) Instruments: 26.2 (64573.16) SDKs: DriverKit: 25.2: iOS: 26.2: (23C53) iOS Simulator: 26.2: (23C53) macOS: 26.2: (25C57) tvOS: 26.2: (23K50) tvOS Simulator: 26.2: (23K50) visionOS: 26.2: (23N301) visionOS Simulator: 26.2: (23N301) watchOS: 26.2: (23S303) watchOS Simulator: 26.2: (23S303)
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1
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0
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140
Activity
Jan ’26
Persisting User Settings with SwiftData
I was wondering what the recommended way is to persist user settings with SwiftData? It seems the SwiftData API is focused around querying for multiple objects, but what if you just want one UserSettings object that is persisted across devices say for example to store the user's age or sorting preferences. Do we just create one object and then query for it or is there a better way of doing this? Right now I am just creating: import SwiftData @Model final class UserSettings { var age: Int = 0 var sortAtoZ: Bool = true init(age: Int = 0, sortAtoZ: Bool = true) { self.age = age self.sortAtoZ = sortAtoZ } } In my view I am doing as follows: import SwiftUI import SwiftData struct SettingsView: View { @Environment(\.modelContext) var context @Query var settings: [UserSettings] var body: some View { ForEach(settings) { setting in let bSetting = Bindable(setting) Toggle("Sort A-Z", isOn: bSetting.sortAtoZ) TextField("Age", value: bSetting.age, format: .number) } .onAppear { if settings.isEmpty { context.insert(UserSettings(age: 0, sortAtoZ: true)) } } } } Unfortunately, there are two issues with this approach: I am having to fetch multiple items when I only ever want one. Sometimes when running on a new device it will create a second UserSettings while it is waiting for the original one to sync from CloudKit. AppStorage is not an option here as I am looking to persist for the user across devices and use CloudKit syncing.
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3
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0
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618
Activity
Jan ’26
Push Notifications Error
Hi, I'm experiencing an issue with my app. I use Firebase as my server, and it is great. Still, there is one issue: when I send push notifications from my app to users, the users will get the notification if the app is open, but not when it is closed. I have tried many solutions to fix it, even asking AI, but the issue is still there. I would be happy to give you access to Firebase and the Xcode workspace, as I have no clue how to fix it.
Replies
1
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0
Views
141
Activity
Jan ’26
vDSP.DiscreteFourierTransform failed to initialize with 5 * 5 * 2^n count
I am implementing the FFT using vDSP.DiscreteFourierTransform. According to the official documentation, the count parameter has requirements as outlined below: /// The `count` parameter must be: /// * For split-complex real-to-complex: `2ⁿ` or `f * 2ⁿ`, where `f` is `3`, `5`, or `15` and `n >= 4`. /// * For split-complex complex-to-complex: `2ⁿ` or `f * 2ⁿ`, where `f` is `3`, `5`, or `15` and `n >= 3`. /// * For interleaved: `f * 2ⁿ`, where `f` is `2`, `3`, `5`, `3x3`, `3x5`, or `5x5`, and `n>=2`. Despite adhering to these specifications in theory, my attempt to initialize an interleaved DFT with count = 2 * 2 * 5 * 5 (equivalent to 5×5 × 2²) resulted in a failure. Below is the code snippet I used for the initialization: do { let dft = try vDSP.DiscreteFourierTransform( previous: nil, count: 2 * 2 * 5 * 5, direction: .forward, transformType: .complexReal, ofType: DSPComplex.self ) print(dft) } catch { print("DFT init failed:", error) } Could somebody more knowledgeable with these APIs have a look? Thanks!
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1
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815
Activity
Jan ’26
CXCallDirectoryProvider – Numbers added but blocking not working
Hi all, I'm working on a Call Directory Extension using CXCallDirectoryExtensionContext. I want to add a list of numbers to be blocked. Here's the function I use: override func beginRequest(with context: CXCallDirectoryExtensionContext) { context.delegate = self let blockedNumbers = loadNumberEntries(forKey: blockedKey) let identifiedNumbers = loadNumberEntries(forKey: identifiedKey) addAllBlocking(blockedNumbers, to: context) addAllIdentification(identifiedNumbers, to: context) context.completeRequest() } private func addAllBlocking(_ entries: [NumberEntry], to context: CXCallDirectoryExtensionContext) { let numbers: [Int64] = entries.compactMap { Int64($0.countryCode + $0.phone) }.sorted() for number in numbers { context.addBlockingEntry(withNextSequentialPhoneNumber: number) print("# Added blocking entry: \(number)") } } When I run this, I see in the console: # Added blocking entry: (*my number with country code*) So it seems the number is added correctly. However, in practice, the number is not blocked on the device. I’ve made sure that: The number is stored with the country code prefix. The extension is enabled in Settings → Phone → Call Blocking & Identification. The extension is reloaded after adding numbers. The array of numbers is sorted in ascending order before calling addBlockingEntry. Despite all this, the number still isn’t blocked. Does anyone know why the print shows the number added, but it doesn’t actually block the call? Am I missing something in the way CXCallDirectoryExtensionContext works? Thanks for any advice!
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950
Activity
Jan ’26
Xcode 26 swiftmodules are incompatible with Xcode 16
I am developing a binary SDK for consumption by others. When we updated to Xcode 26, any builds which are generated cannot be consumed by Xcode 16. The specifics lie in the optionals. The following Swift code generate a .swiftmodule func affectedApi() -> Int? { return 1 } In Xcode 16 it generated the following .swiftmodule in the framework. public func affectedIntApi() -> Swift.Int? In Xcode 26 it adds an "if" statement. #if compiler(>=5.3) && $NonescapableTypes public func affectedIntApi() -> Swift.Int? #endif That if statement prevents Xcode16 from seeing the API, and it causes compile failures. This happens regardless of which Swift version is used, and it only affects functions which use Optionals. Is there a way to prevent the compiler from wrapping the API in that statement?
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2
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158
Activity
Jan ’26
init(), .onAppear and .onChange(of: scenePhase) Not Working when Opening App After Being Quitted
The following code segments run when building and running the app, or after going home and re-opening the app, but now when quitting the app and re-opening it again. What code can do that? init() { print("test") } .onAppear { print("test) } .onChange(of: scenePhase) { _, newValue in print(newValue) }
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3
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119
Activity
Jan ’26
App rejected for using non-public API __SwiftValue in Runner – Swift runtime false positive?
Hello, Our iOS app (Flutter + Swift) was rejected under Guideline 2.5.1 with the following message: The app uses or references the following non-public or deprecated APIs: Runner Classes: __SwiftValue From our investigation, __SwiftValue appears to be an internal Swift runtime class automatically generated by the Swift compiler for Swift–Objective-C bridging. It is not imported, referenced, or used directly in our source code. We verified that: The symbol exists only in the compiled Runner binary It is not referenced by any third-party framework explicitly It appears in standard Swift runtime behavior We previously removed a legitimate private API (PGHostedWindow) from a dependency and resubmitted, after which this new rejection appeared. Questions: Is __SwiftValue considered a private API usage by App Review, or is this a false positive? Are there recommended build settings or mitigations to prevent this symbol from being flagged? Should this be escalated for manual review? Any guidance from Apple engineers or developers who encountered similar rejections would be greatly appreciated. Thank you.
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4
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529
Activity
Jan ’26
App rejection because of __SwiftValue
Hi, Our Flutter + Swift iOS app was rejected under Guideline 2.5.1 citing usage of a non-public API: Runner Classes: __SwiftValue From our analysis, __SwiftValue appears to be an internal Swift runtime type automatically generated by the Swift compiler for Swift–Objective-C bridging. It is not referenced in our source code or by any third-party frameworks and only appears in the compiled Runner binary. Has anyone encountered this rejection before? Is __SwiftValue considered a private API by App Review, or is this a known false positive? Are there any recommended build settings or mitigations to avoid this flag?
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109
Activity
Jan ’26
Need Inputs on Which Extension to Use
Hi all, I have a working macOS (Intel) system extension app that currently uses only a Content Filter (NEFilterDataProvider). I need to capture/log HTTP and HTTPS traffic in plain text, and I understand NETransparentProxyProvider is the right extension type for that. For HTTPS I will need TLS inspection / a MITM proxy — I’m new to that and unsure how complex it will be. For DNS data (in plain text), can I use the same extension, or do I need a separate extension type such as NEPacketTunnelProvider, NEFilterPacketProvider, or NEDNSProxyProvider? Current architecture: Two Xcode targets: MainApp and a SystemExtension target. The SystemExtension target contains multiple network extension types. MainApp ↔ SystemExtension communicate via a bidirectional NSXPC connection. I can already enable two extensions (Content Filter and TransparentProxy). With the NETransparentProxy, I still need to implement HTTPS capture. Questions I’d appreciate help with: Can NETransparentProxy capture the DNS fields I need (dns_hostname, dns_query_type, dns_response_code, dns_answer_number, etc.), or do I need an additional extension type to capture DNS in plain text? If a separate extension is required, is it possible or problematic to include that extension type (Packet Tunnel / DNS Proxy / etc.) in the same SystemExtension Xcode target as the TransparentProxy? Any recommended resources or guidance on TLS inspection / MITM proxy setup for capturing HTTPS logs? There are multiple DNS transport types — am I correct that capturing DNS over UDP (port 53) is not necessarily sufficient? Which DNS types should I plan to handle? I’ve read that TransparentProxy and other extension types (e.g., Packet Tunnel) cannot coexist in the same Xcode target. Is that true? Best approach for delivering logs from multiple extensions to the main app (is it feasible)? Or what’s the best way to capture logs so an external/independent process (or C/C++ daemon) can consume them? Required data to capture (not limited to): All HTTP/HTTPS (request, body, URL, response, etc.) DNS fields: dns_hostname, dns_query_type, dns_response_code, dns_answer_number, and other DNS data — all in plain text. I’ve read various resources but remain unclear which extension(s) to use and whether multiple extension types can be combined in one Xcode target. Please ask if you need more details. Thank you.
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343
Activity
Jan ’26
Why does NSEvent.addGlobalMonitorForEvents still work in a Sandboxed macOS app
I am building a macOS utility using SwiftUI and Swift that records and displays keyboard shortcuts (like Cmd+C, Cmd+V) in the UI. To achieve this, I am using NSEvent.addGlobalMonitorForEvents(matching: [.keyDown]). I am aware that global monitoring usually requires the app to be non-sandboxed. However, I am seeing some behavior I don't quite understand during development: I started with a fresh SwiftUI project and disabled the App Sandbox. I requested Accessibility permissions using AXIsProcessTrustedWithOptions, manually enabled it in System Settings, and the global monitor worked perfectly. I then re-enabled the App Sandbox in "Signing & Capabilities." To my surprise, the app still records global events from other applications, even though the Sandbox is now active. Is this expected behavior? Does macOS "remember" the trust because the Bundle ID was previously authorized while non-sandboxed, or is there a specific reason a Sandboxed app can still use addGlobalMonitor if the user has manually granted Accessibility access? My app's core feature is displaying these shortcuts for the user's own reference (productivity tracking). If the user is the one explicitly granting permission via the Accessibility privacy pane, will Apple still reject the app for using global event monitors within a Sandboxed environment? Code snippet of my monitor: // This is still firing even after re-enabling Sandbox eventMonitor = NSEvent.addGlobalMonitorForEvents(matching: [.keyDown]) { event in print("Captured: \(event.charactersIgnoringModifiers ?? "")") } I've tried cleaning the build folder and restarting the app, removing the app from accessibility permission, but the events keep coming through. I want to make sure I'm not relying on a "development glitch" before I commit to the App Store path. Here is the full code anyone can use to try this :- import SwiftUI import Cocoa import Combine struct ShortcutEvent: Identifiable { let id = UUID() let displayString: String let timestamp: Date } class KeyboardManager: ObservableObject { @Published var isCapturing = false @Published var capturedShortcuts: [ShortcutEvent] = [] private var eventMonitor: Any? // 1. Check & Request Permissions func checkAccessibilityPermissions() -> Bool { let options: NSDictionary = [kAXTrustedCheckOptionPrompt.takeUnretainedValue() as String: true] let accessEnabled = AXIsProcessTrustedWithOptions(options) return accessEnabled } // 2. Start Capture func startCapture() { guard checkAccessibilityPermissions() else { print("Permission denied") return } isCapturing = true let mask: NSEvent.EventTypeMask = [.keyDown, .keyUp] eventMonitor = NSEvent.addGlobalMonitorForEvents(matching: mask) { [weak self] event in self?.processEvent(event) } } // 3. Stop Capture func stopCapture() { if let monitor = eventMonitor { NSEvent.removeMonitor(monitor) eventMonitor = nil } isCapturing = false } private func processEvent(_ event: NSEvent) { // Only log keyDown to avoid double-counting the UI display guard event.type == .keyDown else { return } var modifiers: [String] = [] var symbols: [String] = [] // Map symbols for the UI if event.modifierFlags.contains(.command) { modifiers.append("command") symbols.append("⌘") } if event.modifierFlags.contains(.shift) { modifiers.append("shift") symbols.append("⇧") } if event.modifierFlags.contains(.option) { modifiers.append("option") symbols.append("⌥") } if event.modifierFlags.contains(.control) { modifiers.append("control") symbols.append("⌃") } let key = event.charactersIgnoringModifiers?.uppercased() ?? "" // Only display if a modifier is active (to capture "shortcuts" vs regular typing) if !symbols.isEmpty && !key.isEmpty { let shortcutString = "\(symbols.joined(separator: " ")) + \(key)" DispatchQueue.main.async { // Insert at the top so the newest shortcut is visible self.capturedShortcuts.insert(ShortcutEvent(displayString: shortcutString, timestamp: Date()), at: 0) } } } } PS :- I just did another test by creating a fresh new project with the default App Sandbox enabled, and tried and there also it worked!! Can I consider this a go to for MacOs app store than?
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911
Activity
Jan ’26
Parameter Errors - procedural vs. optional
So I’m writing a program, as a developer would - ‘with Xcode.’ Code produced an error. The key values were swapped. The parameters suggested were ‘optional parameters variables.’ “var name: TYPE? = (default)” var name0: TYPE ============================= name0 = “super cool” ‘Name is not yet declared at this point provided with x - incorrect argument replace ExampleStruct(name:”supercool”) should be x - incorrect argument replace ExampleStruct(name0:”supercool”) ============================= In swift, there is a procedural prioritization within the constructor calling process. Application calls constructor. Constructor provides constructor signature. Signature requires parameters & throws an error if the params are not in appropriate order. - “got it compiler; thank you, very much” Typically, when this occurs, defaults will be suggested. Often the variable type. Ie String, Bool. such as: StructName(param1:Int64, param2:Bool) (Recently, I have seen a decline in @Apple’s performance in many vectors.) As stated before, the key value pairs were out of sequence. The optionals were suggested instead of the required parameters. This leads me to believe that there is an order of operations in the calling procedure that is being mismanaged. I.e. regular expression, matching with optional. This confuses these with [forced, required] parameters, and the mismanagement of ‘key: value’ pairs. this is a superficial prognosis and would like to know if anyone has any insight as to why this may occur. Could it be a configuration setting? Is it possibly the network I connected to bumped into something. Etc.. I appreciate any and all feedback. Please take into consideration the Apple developer forum, guidelines before posting comments. #dev_div
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2
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716
Activity
Jan ’26
Local network request blocked in Safari but working in Chrome
For Local network access, Chrome prompts the user to allow access and adds it to Settings --> Privacy & Security --> Local Network. However, for Safari, no prompt appears. How do I force Safari to authorise these local network access requests if it won't trigger the permission dialogue? Is there a specific WKWebView configuration or Safari-specific header required to satisfy this security check?
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518
Activity
Jan ’26
How to distinguish which operations in the file provider are during offline period
Currently tested, if the file provider goes offline (referring to calling disconnect) and deletes a file, the system will automatically trigger the deleteItems event after reconnecting (note that only after calling reconnect again will the current deleteItems logic be reached). However, for offline deletion, I would like to pass it directly without operating on the cloud. Can mounting disks determine which operations were performed offline during reboot
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2
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230
Activity
Jan ’26
During the process of uploading a large file, I moved it to the trash can. How can I directly interrupt this upload process
I am currently encountering a problem: during the process of uploading a large file, I have moved the file that was not successfully uploaded to the trash can. These two operations have been tested to be serial (triggering the 'create Item' callback first, followed by the 'modify Item' callback), which means that the file must be uploaded before it can be moved to the recycle bin (which can also result in the file being stored in the cloud recycle bin). I want to implement: directly interrupt this upload process and then do not complete the upload. How can I achieve this? Please help me. Thank you
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2
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188
Activity
Jan ’26
File Provider-How to actively trigger the enumerateItems again
I found that the enumerateItems function is only called when a directory is opened for the first time. If the same directory is opened in the future, enumerateItems will not be called again. Can you set or actively trigger the call to the enumerateItems function
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2
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495
Activity
Jan ’26
Do we still need to comply with SB2420 on Jan 1st for distributing apps in Texas ?
According to this news, we don't need anymore (at least temporarily): https://www.macrumors.com/2025/12/23/texas-app-store-law-blocked/ A Texas federal judge today blocked an App Store age verification law that was set to go into effect on January 1, 2026, which means Apple may not have to support the changes after all. Hope we shall get very rapidly more information from Apple.
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230
Activity
Dec ’25
Where to find sample code for SB2420 compliance and questions
I'm struggling to implement required code for SB2420 compliance. I try to learn on a very simple use case. the app is UIKit Build in Xcode 26.2 it displays a single Hello view with a button that will simply show a "Good day" label. I assume the app will be rated 4+. I tried the following code, using available information in Xcode (limited): import UIKit import DeclaredAgeRange // other import needed ? class ViewController: UIViewController { @IBOutlet weak var welcomeLabel: UILabel! // initially hidden override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view. } func testAgeRange() -> Bool { if !isEligibleForAgeFeatures { // Not found. Which import needed ? return true // Not called from Texas } // Following code from Xcode doc… do { let response = try await AgeRangeService.shared.requestAgeRange(ageGates: 13, 15, 18) // Compiler Error: Missing argument for parameter 'in' in call // Can I add the 4 gate ? guard let lowerBound = response.lowerBound else { // Allow access to under 13 features. return false } var ok = false if lowerBound >= 18 { // Not needed ? // Allow access to 18+ features. ok = true } else if lowerBound >= 15 { // Not needed ? // Allow access to 15+ features. ok = true } else if lowerBound >= 13 { // Not needed ? // Require parental consent ? // Allow access to 13+ features. ok = true // if consent OK } else { // Require parental consent ? // Show age-appropriate content ok = true // if consent OK } return ok // Authorized for all 4+ } catch AgeRangeService.Error.notAvailable { // No age range provided. return false } } func executeStart() { welcomeLabel.isHidden = false } @IBAction func start(_ sender: UIButton) { if #available(iOS 26.0, *) { if testAgeRange() { // Need to test for parental control here ? } else { // Alert and exit the app ? } } else { // do nothing ? Can we run the app ? } executeStart() } } The logic would be: before allowing action with the start button, check is it IOS 26+ so that we can call API if so, is verification needed (Texas SB2420) if not, we can proceed if required, test age range As app is 4+, all ranges should be OK But need to test parental control Now, many pending questions in code: line 14: get an error: Cannot find 'isEligibleForAgeFeatures' in scope line 19: I used the documentation sample for AgeRangeService, but get a Compiler Error: Missing argument for parameter 'in' in call line 35: how to implement parental control ? In addition, in the metadata of the app, should I declare that parental control ? Age verification? Mechanism for confirming that a person's age meets the age requirement for accessing content or services As there is no restriction on age, is it required ? Any help welcomed as well as link to a comprehensive tutorial.
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2
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361
Activity
Dec ’25
WKWebView ignores upgradeKnownHostsToHTTPS = false on iOS 18.x (Xcode 16.x) but works on iOS 17.x (Xcode 15.x)
Hello, We are experiencing a behavior change with WKWebView related to upgradeKnownHostsToHTTPS. Current application, we explicitly disable automatic HTTPS upgrades: let config = WKWebViewConfiguration() config.upgradeKnownHostsToHTTPS = false Observed behavior iOS 17.5 (built with Xcode 15.3) http:// image URLs are not automatically upgraded to https://, and the behavior works as expected. iOS 18.5 / 18.6.x (built with Xcode 16.4) http:// image URLs appear to be automatically upgraded to https:// by WebKit, even when upgradeKnownHostsToHTTPS is explicitly set to false. This behavior occurs for subresource requests such as <img src="http://..."> inside a WKWebView. Question Has the behavior of upgradeKnownHostsToHTTPS changed in iOS 18 / Xcode 16? Is this property now ignored for certain types of subresource requests (e.g. images), or overridden by new WebKit security policies such as mixed-content HTTPS upgrades? Any clarification or official guidance would be greatly appreciated!.
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333
Activity
Dec ’25
App Crash in GameController when accessing GCKeyboard.coalesced on iPad
We are developing a hybrid iOS app where Angular content is rendered inside a WKWebView, hosted by a native Swift application. We use the GameController framework to detect whether an external Bluetooth keyboard is connected to an iPad. The following code is executed when the app enters the foreground and also when requested by the web layer: func keyboardStatusHandler(){ let isKeyboardConnected = GCKeyboard.coalesced != nil if(!isKeyboardConnected){ //sent status to Angular } else { //sent status to Angular } } Crash details We are seeing intermittent crashes on iPad with the following stack trace: Crashed: GCDeviceSession.HID 0 libobjc.A.dylib 0x7db8 objc_retain_x8 + 16 1 libsystem_blocks.dylib 0xfb8 void HelperBase<ExtendedInline>::copyCapture<(HelperBase<ExtendedInline>::BlockCaptureKind)3>(unsigned int) + 48 2 libsystem_blocks.dylib 0xbc4 HelperBase<GenericInline>::copyBlock(Block_layout*, Block_layout*) + 108 3 libsystem_blocks.dylib 0xc94 _call_copy_helpers_excp + 60 4 libsystem_blocks.dylib 0xef8 _Block_copy + 412 5 libdispatch.dylib 0x1a70 _dispatch_Block_copy + 32 6 libdispatch.dylib 0x792c dispatch_async + 56 7 libdispatch.dylib 0x792c dispatch_channel_async + 56 8 GameController 0xea6dc -[GCKeyboardInput _handleKeyboardEvent:] + 324 9 GameController 0x22508 __53-[_GCKeyboardEventHIDAdapter initWithSource:service:]_block_invoke + 376 10 GameController 0x11d30 -[_GCHIDEventSubject publishHIDEvent:] + 268 11 GameController 0xb79cc __40-[_GCHIDEventUIKitClient initWithQueue:]_block_invoke_3 + 44 12 libdispatch.dylib 0x1b584 _dispatch_client_callout + 16 13 libdispatch.dylib 0x12088 _dispatch_async_and_wait_invoke_and_complete_recurse + 272 14 libdispatch.dylib 0x8448 _dispatch_async_and_wait_f + 108 15 GameController 0xb7984 __40-[_GCHIDEventUIKitClient initWithQueue:]_block_invoke_2 + 132 16 GameController 0xb746c __48-[__GCHIDEventUIKitClient _initWithApplication:]_block_invoke + 256 17 UIKitCore 0x11fd394 __61-[UIEventFetcher _setHIDGameControllerEventObserver:onQueue:]_block_invoke_3 + 40 18 libdispatch.dylib 0x1aac _dispatch_call_block_and_release + 32 19 libdispatch.dylib 0x1b584 _dispatch_client_callout + 16 20 libdispatch.dylib 0xa2d0 _dispatch_lane_serial_drain + 740 21 libdispatch.dylib 0xadac _dispatch_lane_invoke + 388 22 libdispatch.dylib 0x151dc _dispatch_root_queue_drain_deferred_wlh + 292 23 libdispatch.dylib 0x14a60 _dispatch_workloop_worker_thread + 540 24 libsystem_pthread.dylib 0xa0c _pthread_wqthread + 292 25 libsystem_pthread.dylib 0xaac start_wqthread + 8 Observed scenarios Crash occurs when the app transitions from background to foreground Crash also occurs when the Angular layer requests keyboard status, triggering the same code path Questions Has anyone encountered crashes related to GCKeyboard.coalesced or GCKeyboardInput like this? Are there known issues with the GameController framework when querying keyboard state during app lifecycle transitions? Is there a recommended or safer way to detect external keyboard connection status on iPad (especially when using WKWebView)? Any insights, known platform issues, or suggested workarounds would be greatly appreciated. Thanks!
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7
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665
Activity
Dec ’25