Build, test, and submit your app using Xcode, Apple's integrated development environment.

Posts under Xcode tag

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Xcode 26: can’t get past the agreement acceptance pop-up
I had this happen last year too. Can’t remember how I solved the issue. I think I just had to wait and the 3rd beta opened properly. I went into terminal and accepted the Xcode agreement there, but still no go. I'm considering reinstalling MacOS because it doesn't seem like others are having this issue. Any ideas? I double click on the Xcode beta, the agreement screen pops up. I click on agree and I either double click my watch button or type in my password and then nothing. The pop-up doesn't disappear and Xcode never opens. I'm on MacOS Sequoia 15.5.
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Jun ’25
NSUserNotificationsUsageDescription only works for certain locales
I'm trying to provide custom localized descriptions for the iOS notification permission popup in my app, which supports multiple locales. To achieve this, I'm using InfoPlist.strings files per locale with the following keys: NSUserNotificationsUsageDescription NSUserTrackingUsageDescription The issue I'm facing is that NSUserTrackingUsageDescription is working correctly across all tested locales, but NSUserNotificationsUsageDescription only works for some locales. Locales tested: Working: ja, tr, fr-CA Not working: fr-BE, nl-BE In each case, the correct localized NSUserTrackingUsageDescription appears, but the NSUserNotificationsUsageDescription falls back to the default or does not appear as expected in fr-BE and nl-BE. I'm using Xcode 16 and testing on both iOS 18 simulator and physical devices, and the issue is consistent across both. Any insights on whether this is a known issue in iOS or if there are additional steps needed for NSUserNotificationsUsageDescription to localize properly would be greatly appreciated.
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Jun ’25
Xcode Bete -- Not Updating To New Look?
Downloaded XCode Beta Version 26.0 beta (17A5241e). However the user interface is the same as public release Xcode. No Glassy tab navigation or LLM interface.. Also Foundation Models Framework unavailable or cannot be found. PLEASE HELP!?? Am I missing a configuration? What are the steps to get this working. I am on the latest Mac Sequoia 15.5 OS.
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204
Jun ’25
Missing Hermes DSYMs in Archive
I have a React Native app that is complete. Works fine on device when debugging. When I archive and upload I receive an error that says I have missing DSYMs for Hermes. I check bundle contents and my app's dsyms are present but none for Hermes. I have tried everything ai suggests and I cannot figure it out. How can I get the Hermes dsyms included in my archive so I can upload my app to Apple store? Thank you
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Jun ’25
Xcode 16.3 Swift 6
I am migrating your application to Xcode 16 and swift 6 and in the process of creating the build I am stumbling over this issue. I have tried several fixes recommended by AI which didn't solve this issue. The pods have been updated to the latest supported platform versions. I appreciate some guidance on how to resolve this compiling issue. clang++: error: SDK does not contain 'libarclite' at the path '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphonesimulator.a'; try increasing the minimum deployment target Command Ld failed with a nonzero exit code
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524
Jun ’25
Where can I find the minimum iOS version requirement for App Store submissions?
Looking at some of the latest release notes, it appears that lowest supported version is iOS 15.0 for all versions of Xcode 16. Considering that Xcode 16 is the minimum version for submitting apps to the App Store, I would assume that means that Apple expects apps to be on 15.0+. However, knowing that you can manually override this setting in Xcode, there seems to be a lack of clarity on what the true minimum is. Looking at the App Store, it appears there are some apps that can go back as far as iOS 12.0. Is there a definitive way to know what is the true minimum that the App Store accepts?
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Jun ’25
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib
I'm encountering an issue when trying to run the iOS Simulator 18.4 or newer with Xcode 16.4 and later, including beta versions like Xcode 26 beta. The simulator fails to launch with the following error: dyld[50998]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <65B82F6E-9DAE-38B8-A416-2725E93B8830> /Users/[REDACTED]/Library/Developer/CoreSimulator/Devices/E375287B-CE5C-4436-BAF7-FC958EE1E2A2/data/Containers/Bundle/Application/94B733EB-B7E8-4020-8B37-007C55AA3647/[APP_NAME].app/[APP_NAME].debug.dylib Reason: tried: '/Users/[REDACTED]/Library/Developer/Xcode/DerivedData/[APP_NAME]-gidspjmnvitfrncaixlzyoxyqhfz/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file) What works: With Xcode 16.3, I can successfully run all simulators, including iOS 18.3.1 and 18.4. What fails: Starting with Xcode 16.4, only the iOS 18.3.1 simulator launches successfully. Attempting to run iOS 18.4 or 18.5 results in the above error. What I've tried: Cleaned build folder Deleted derived data Reset and reinstalled simulators via Xcode’s Devices & Simulators window Reinstalled Xcode entirely (including command line tools) Has anyone else experienced this issue with Xcode 16.4+ and iOS 18.4+ simulators? Any known workarounds or fixes? Thanks in advance for any help!
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321
Jun ’25
Can't find server for API Endpoint that works.
Hi, I am making a AI-Powered app that makes api requests to the openai API. However, for security, I set up a vercel backend that handles the API calls securely, while my frontend makes a call to my vercel-hosted https endpoint. Interestingly, whenever I try to make that call on my device, an iPhone, I get this error: Task <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10> finished with error [-1003] Error Domain=NSURLErrorDomain Code=-1003 "A server with the specified hostname could not be found." UserInfo={_kCFStreamErrorCodeKey=-72000, NSUnderlyingError=0x1435783f0 {Error Domain=kCFErrorDomainCFNetwork Code=-1003 "(null)" UserInfo={_kCFStreamErrorDomainKey=10, _kCFStreamErrorCodeKey=-72000, _NSURLErrorNWResolutionReportKey=Resolved 0 endpoints in 3ms using unknown from query, _NSURLErrorNWPathKey=satisfied (Path is satisfied), interface: pdp_ip0[lte], ipv4, ipv6, dns, expensive, uses cell}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10>" ), NSLocalizedDescription=A server with the specified hostname could not be found., NSErrorFailingURLStringKey=https://[my endpoint], NSErrorFailingURLKey=https://[my endpoint], _kCFStreamErrorDomainKey=10} I'm completely stuck because when I directly make https requests to other api's like openai's endpoint, without the proxy, it finds the server completely fine. Running my endpoint on terminal with curl also works as intended, as I see api key usages. But for some reason, on my project, it does not work. I've looked through almost every single post I could find online, but a lot all of the solutions are outdated and unhelpful. I'm willing to schedule a call, meeting, whatever to resolve this issue and get help more in depth as well.
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160
Jun ’25
Using isActivityFullscreen to build applications in xcode 16 will crash in ios 17
My widget uses the @Environment(.isActivityFullscreen) variable. When running on ios 17, it will crash and report an error: dyld[55031]: Symbol not found: _$s7SwiftUI17EnvironmentValuesV9WidgetKitE20isActivityFullscreenSbvg Expected in: /Library/Developer/CoreSimulator/Volumes/iOS_21E213/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 17.4.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WidgetKit.framework/WidgetKit
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316
Jun ’25
Provisioning Profile Missing com.apple.developer.push-notifications Entitlement Despite Correct Setup
Hi all, I’m running into an issue with provisioning profiles not including the com.apple.developer.push-notifications entitlement — even though everything seems to be configured correctly. Here's what I’ve done: Checked the App ID has Push Notifications enabled. I’ve clicked “Configure” and created a Production APNs certificate under the App ID. I’ve regenerated the provisioning profiles (Ad Hoc and App Store). I can see within the profiles within App Store Connect that the push notifications capability is listed I’ve downloaded and decoded the profiles using: security cms -D -i profile.mobileprovision &gt; decoded.plist But com.apple.developer.push-notifications is still missing under the &lt;key&gt;Entitlements&lt;/key&gt; block. This is causing issues because: When I submit the build to eas I receive this error from XCode: - Provisioning profile "*** Adhoc" doesn't include the com.apple.developer.push-notifications entitlement. Profile qualification is using entitlement definitions that may be out of date. Connect to network to update. (in target '***' from project '***') Refer to "Xcode Logs" below for additional, more detailed logs. To isolate the issue further I: Created a completely new App ID, enabling Push Notifications from the start. Created new APNs certificate. Generated new provisioning profiles with a valid distribution certificate. Still no push entitlement embedded in the profile. Question: Has anyone else encountered this issue where Push Notifications are enabled and configured, but the entitlement still fails to embed in the profile? Thanks in advance.
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Jun ’25
EXC_BAD_ACCESS if Address or Thread Sanitizer is enabled
I'm getting EXC_BAD_ACCESS (code=2, address=0x7ff8a6e2fcce) when launching my app on the simulator with Address or Thread Sanitizer enabled. I'm running Xcode 16.3 (16E140) on macOS Sequoia 15.4.1 (24E263). The call stack looks like the following. On the device, there is no crash, but this message is printed to the console: malloc: nano zone abandoned due to inability to reserve vm space. (Not sure if it's related.) Does anybody know what is causing the crash? Thread 1 #0 0x0000000103361f5b in __sanitizer::MemoryMappingLayout::Next () #1 0x000000010336034b in __sanitizer::MemoryRangeIsAvailable () #2 0x000000010334db77 in __asan::InitializeShadowMemory () #3 0x0000000103395069 in __asan::AsanInitInternal() (.cold.1) () #4 0x000000010334d352 in __asan::AsanInitInternal () #5 0x0000000103394f65 in __asan_init.cold.1 () #6 0x000000010334d325 in __asan::AsanInitFromRtl () #7 0x0000000103343289 in wrap_malloc_default_zone () #8 0x00007ff801b15f86 in __malloc_init () #9 0x00007ffa160080be in libSystem_initializer () #10 0x000000010306eb11 in invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const () #11 0x000000010308f364 in invocation function for block in dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const () #12 0x00000001030aad7c in invocation function for block in mach_o::Header::forEachSection(void (mach_o::Header::SectionInfo const&, bool&) block_pointer) const () #13 0x00000001030a83c9 in mach_o::Header::forEachLoadCommand () #14 0x00000001030a98c8 in mach_o::Header::forEachSection () #15 0x000000010308ef62 in dyld3::MachOAnalyzer::forEachInitializer () #16 0x000000010306e9ac in dyld4::Loader::findAndRunAllInitializers () #17 0x0000000103074da1 in dyld4::JustInTimeLoader::runInitializers () #18 0x00000001030807c5 in dyld4::APIs::runAllInitializersForMain () #19 0x000000010305efac in dyld4::prepare () #20 0x000000010305e36e in _dyld_sim_prepare () #21 0x000000010993b2a0 in dyld4::prepareSim () #22 0x0000000109939963 in dyld4::prepare () #23 0x000000010993981f in dyld4::start(dyld4::KernelArgs*, void*, void*)::$_0::operator()() const () #24 0x00000001099394da in start ()
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Jun ’25
App record creation error at validation
Hi, I developed an app and trying to publish but at the validation state i'm getting two errors. The errors as follows: (1) App record creation failed due to an invalid input. Request failed with the error code "STATE_ERROR.APP_CREATE.PLATFORM_NOT_ALLOWED_DUE_TO_CONTRACT_STATE", and reason "One or more platforms cannot be created for this app due to your provider's contract state. Creation of apps for the platform(s) iOS is not available due to your provider's contract state." (2) App record creation failed due to an invalid attribute. Request failed with error code "ENTITY_ERROR.ATTRIBUTE.REQUIRED", and reason "The provided entity is missing a required attribute You must provide a value for the attribute 'companyName' with this request" Which inputs and attributes are causing these errors? Thanks in advance.
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Jun ’25
Xcode 16 | xcodebuild fails when providing -destination 'platform=iOS Simulator,name=iPhone 16,arch=x86_64'
Hello. In the Xcode 15 we were using this command in the terminal to run our tests on the Rosetta Simulator: xcodebuild -workspace CoreLibraries.xcworkspace -scheme CoreLibraries -destination 'platform=iOS Simulator,name=iPhone 15,arch=x86_64' test` In the Xcode 16 the same command doesn't work anymore. It produces the error: xcodebuild: error: Unable to find a device matching the provided destination specifier: { platform:iOS Simulator, arch:x86_64, OS:latest, name:iPhone 16 } Unsupported device specifier option. The device “iPhone 16” does not support the following options: arch Please supply only supported device specifier options. Running test directly from the Xcode UI using iPhone 16 (Rosetta) still works fine. Does anyone know how to modify the xcodebuild command to make it work again?
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Jun ’25
On Log Noise - Debugging
I came across several "errors" being reported when I run my app, however my app seems to function correctly. I believe they fall in the category listed on this ( now locked ) thread https://developer.apple.com/forums/thread/115461 However, I wanted to post the ones I found to clarify ( close to submission) just in case any of these end up being more than just log noise later. PLEASE let me know if you've come across these before and whether they impacted anything or if you can confirm they are just log noise. Thanks in advance! -[RTIInputSystemClient remoteTextInputSessionWithID:performInputOperation:] perform input operation requires a valid sessionID. inputModality = Keyboard, inputOperation = , customInfoType = UIEmojiSearchOperations AVAudioSession_iOS.mm:2,223 Server returned an error from destroySession:. Error Domain=NSCocoaErrorDomain Code=4099 “The connection to service with pid 102 named com.apple.audio.AudioSession was invalidated from this process.” UserInfo={NSDebugDescription=The connection to service with pid 102 named com.apple.audio.AudioSession was invalidated from this process. CAReportingClient.mm:532 Attempted to remove a reporter not created by this client { careporter_id=408,331,130,765,320 } load_eligibility_plist: Failed to open //private/var/db/os_eligibility/eligibility.plist: Operation not permitted(1) - I verified and this file is indeed in non read mode on my Mac for the user. However it affects nothing. The following 2 pop up - although I have no explicit code or 3P code ( nor Ads) that require impressions - each time I click on the Game Center Access Point post authentication. Cannot add impressions because no tracker is specified by the metrics fields context. Did you forget to set one from your view controller or data source? Cannot add page fields because none are specified by the metrics fields context. Did you forget to add an PageMetricsPresenter to the object graph used for actions?
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Jun ’25
Unexpected app version in logs — does MARKETING_VERSION change dynamically?
Hello, I've encountered unexpected behavior related to version information in our app logs, and I'd like to ask for some advice. We reviewed logs collected from a user running our app (currently available on the App Store). The logs are designed to include both the build number and the app version. Based on the build number in the logs, we believe the installed app version on the user's device is 1.0.3. However, the app version recorded in the logs is 1.1.5, which is the latest version currently available on the App Store. In our project, we set the app version using the MARKETING_VERSION environment variable. This value is configured via XcodeGen, and we define it in a YAML file. Under normal circumstances, the value defined in the YAML file (MARKETING_VERSION = 1.0.3) should be embedded in the app and reflected in the logs. But in this case, the version from the current App Store release (1.1.5) appears instead, which was unexpected. We'd like to know what might cause this behavior, and if there are any known factors that could lead to this. Also, is it possible that MARKETING_VERSION might somehow dynamically reflect the version currently available on the App Store? yaml: info.plist:
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Jun ’25
plist failed to open after upgrading Xcode to Version 16.4 (16F6)
Hi, today I upgraded Xcode to Version 16.4 (16F6) and the Simulator to version Version 16.0 (1042.1) since then I get the following message in the debugger with any project when running the simulator: load_eligibility_plist: Failed to open /Users/xxxx/Library/Developer/CoreSimulator/Devices/1B9FA609-7502-42DE-93A8-B856E2618A7F/data/Containers/Data/Application/4FA1B071-A5F1-4E00-B3AC-630E273DD900/private/var/db/eligibilityd/eligibility.plist: No such file or directory I have checked other similar questions but in my case I do not have Cocoapods installed.
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Jun ’25
Unexpected app version in logs — does MARKETING_VERSION change dynamically?
Hello, I've encountered unexpected behavior related to version information in our app logs, and I'd like to ask for some advice. We reviewed logs collected from a user running our app (currently available on the App Store). The logs are designed to include both the build number and the app version. Based on the build number in the logs, we believe the installed app version on the user's device is 1.0.3. However, the app version recorded in the logs is 1.1.5, which is the latest version currently available on the App Store. In our project, we set the app version using the MARKETING_VERSION environment variable. This value is configured via XcodeGen, and we define it in a YAML file. Under normal circumstances, the value defined in the YAML file (MARKETING_VERSION = 1.0.3) should be embedded in the app and reflected in the logs. But in this case, the version from the current App Store release (1.1.5) appears instead, which was unexpected. We'd like to know what might cause this behavior, and if there are any known factors that could lead to this. Also, is it possible that MARKETING_VERSION might somehow dynamically reflect the version currently available on the App Store? YAML: info.plist:
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Jun ’25
macOS Sequoia/Xcode 16.2 - Catalyst App Missing Tab Bar
My Objective-C Catalyst app when built with Xcode 16.x/iOS 18 does not have a visible Tab Bar when run on Sequoia. App starts up in first tab, but there is no way to access other tabs. The same app when run on macOS Sonoma (or macOS Catalina) has a normal Tab Bar. The app has an initial View UITabBarController with 3 tabs. The main tab is a UiSplitViewController. Minimum macOS deployment 10.5. If app is built on Sonoma with Xcode 15.x/iOS 17 the Tab Bar is normal on macOS Sonoma, Sequoia, and Catalina. I've tried without success: if (@available(macCatalyst 18.0, *)) { self.tabBarController.tabBarHidden = false; } else { // Fallback on earlier versions } I wonder if this console log message has anything to do with the problem: CLIENT OF UIKIT REQUIRES UPDATE: This process does not adopt UIScene lifecycle. This will become an assert in a future version.
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250
Jun ’25
Xcode 26: can’t get past the agreement acceptance pop-up
I had this happen last year too. Can’t remember how I solved the issue. I think I just had to wait and the 3rd beta opened properly. I went into terminal and accepted the Xcode agreement there, but still no go. I'm considering reinstalling MacOS because it doesn't seem like others are having this issue. Any ideas? I double click on the Xcode beta, the agreement screen pops up. I click on agree and I either double click my watch button or type in my password and then nothing. The pop-up doesn't disappear and Xcode never opens. I'm on MacOS Sequoia 15.5.
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4
Boosts
1
Views
208
Activity
Jun ’25
NSUserNotificationsUsageDescription only works for certain locales
I'm trying to provide custom localized descriptions for the iOS notification permission popup in my app, which supports multiple locales. To achieve this, I'm using InfoPlist.strings files per locale with the following keys: NSUserNotificationsUsageDescription NSUserTrackingUsageDescription The issue I'm facing is that NSUserTrackingUsageDescription is working correctly across all tested locales, but NSUserNotificationsUsageDescription only works for some locales. Locales tested: Working: ja, tr, fr-CA Not working: fr-BE, nl-BE In each case, the correct localized NSUserTrackingUsageDescription appears, but the NSUserNotificationsUsageDescription falls back to the default or does not appear as expected in fr-BE and nl-BE. I'm using Xcode 16 and testing on both iOS 18 simulator and physical devices, and the issue is consistent across both. Any insights on whether this is a known issue in iOS or if there are additional steps needed for NSUserNotificationsUsageDescription to localize properly would be greatly appreciated.
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1
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0
Views
225
Activity
Jun ’25
Xcode Bete -- Not Updating To New Look?
Downloaded XCode Beta Version 26.0 beta (17A5241e). However the user interface is the same as public release Xcode. No Glassy tab navigation or LLM interface.. Also Foundation Models Framework unavailable or cannot be found. PLEASE HELP!?? Am I missing a configuration? What are the steps to get this working. I am on the latest Mac Sequoia 15.5 OS.
Replies
1
Boosts
0
Views
204
Activity
Jun ’25
Missing Hermes DSYMs in Archive
I have a React Native app that is complete. Works fine on device when debugging. When I archive and upload I receive an error that says I have missing DSYMs for Hermes. I check bundle contents and my app's dsyms are present but none for Hermes. I have tried everything ai suggests and I cannot figure it out. How can I get the Hermes dsyms included in my archive so I can upload my app to Apple store? Thank you
Replies
1
Boosts
0
Views
128
Activity
Jun ’25
Xcode 16.3 Swift 6
I am migrating your application to Xcode 16 and swift 6 and in the process of creating the build I am stumbling over this issue. I have tried several fixes recommended by AI which didn't solve this issue. The pods have been updated to the latest supported platform versions. I appreciate some guidance on how to resolve this compiling issue. clang++: error: SDK does not contain 'libarclite' at the path '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphonesimulator.a'; try increasing the minimum deployment target Command Ld failed with a nonzero exit code
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1
Boosts
0
Views
524
Activity
Jun ’25
Where can I find the minimum iOS version requirement for App Store submissions?
Looking at some of the latest release notes, it appears that lowest supported version is iOS 15.0 for all versions of Xcode 16. Considering that Xcode 16 is the minimum version for submitting apps to the App Store, I would assume that means that Apple expects apps to be on 15.0+. However, knowing that you can manually override this setting in Xcode, there seems to be a lack of clarity on what the true minimum is. Looking at the App Store, it appears there are some apps that can go back as far as iOS 12.0. Is there a definitive way to know what is the true minimum that the App Store accepts?
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1
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0
Views
318
Activity
Jun ’25
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib
I'm encountering an issue when trying to run the iOS Simulator 18.4 or newer with Xcode 16.4 and later, including beta versions like Xcode 26 beta. The simulator fails to launch with the following error: dyld[50998]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <65B82F6E-9DAE-38B8-A416-2725E93B8830> /Users/[REDACTED]/Library/Developer/CoreSimulator/Devices/E375287B-CE5C-4436-BAF7-FC958EE1E2A2/data/Containers/Bundle/Application/94B733EB-B7E8-4020-8B37-007C55AA3647/[APP_NAME].app/[APP_NAME].debug.dylib Reason: tried: '/Users/[REDACTED]/Library/Developer/Xcode/DerivedData/[APP_NAME]-gidspjmnvitfrncaixlzyoxyqhfz/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_22F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 18.5.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file) What works: With Xcode 16.3, I can successfully run all simulators, including iOS 18.3.1 and 18.4. What fails: Starting with Xcode 16.4, only the iOS 18.3.1 simulator launches successfully. Attempting to run iOS 18.4 or 18.5 results in the above error. What I've tried: Cleaned build folder Deleted derived data Reset and reinstalled simulators via Xcode’s Devices & Simulators window Reinstalled Xcode entirely (including command line tools) Has anyone else experienced this issue with Xcode 16.4+ and iOS 18.4+ simulators? Any known workarounds or fixes? Thanks in advance for any help!
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1
Boosts
1
Views
321
Activity
Jun ’25
XCode 26 Metal Compiler build error
Just downloaded XCode 26 and I see build fails despite Metal toolchain 26.0 downloaded. What am I missing? cannot execute tool 'metal' due to missing Metal Toolchain; use: xcodebuild -downloadComponent MetalToolchain
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2
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2
Views
512
Activity
Jun ’25
New iOS 26 Beta Xcode Support for Older Version of Xcode
I have an older Macbook, and it only supports Xcode 15.2, and I want to be able to work with my iPhone SE 3rd gen, which currently has the iOS 26 beta on it. Is there a place I can find the download for that, and can I even run it on that version of Xcode? If not, can I download a newer version of Xcode on MacOS Ventura?
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2
Boosts
0
Views
342
Activity
Jun ’25
Can't find server for API Endpoint that works.
Hi, I am making a AI-Powered app that makes api requests to the openai API. However, for security, I set up a vercel backend that handles the API calls securely, while my frontend makes a call to my vercel-hosted https endpoint. Interestingly, whenever I try to make that call on my device, an iPhone, I get this error: Task <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10> finished with error [-1003] Error Domain=NSURLErrorDomain Code=-1003 "A server with the specified hostname could not be found." UserInfo={_kCFStreamErrorCodeKey=-72000, NSUnderlyingError=0x1435783f0 {Error Domain=kCFErrorDomainCFNetwork Code=-1003 "(null)" UserInfo={_kCFStreamErrorDomainKey=10, _kCFStreamErrorCodeKey=-72000, _NSURLErrorNWResolutionReportKey=Resolved 0 endpoints in 3ms using unknown from query, _NSURLErrorNWPathKey=satisfied (Path is satisfied), interface: pdp_ip0[lte], ipv4, ipv6, dns, expensive, uses cell}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <91AE4DE0-2845-4348-89B4-D3DD1CF51B65>.<10>" ), NSLocalizedDescription=A server with the specified hostname could not be found., NSErrorFailingURLStringKey=https://[my endpoint], NSErrorFailingURLKey=https://[my endpoint], _kCFStreamErrorDomainKey=10} I'm completely stuck because when I directly make https requests to other api's like openai's endpoint, without the proxy, it finds the server completely fine. Running my endpoint on terminal with curl also works as intended, as I see api key usages. But for some reason, on my project, it does not work. I've looked through almost every single post I could find online, but a lot all of the solutions are outdated and unhelpful. I'm willing to schedule a call, meeting, whatever to resolve this issue and get help more in depth as well.
Replies
1
Boosts
0
Views
160
Activity
Jun ’25
Using isActivityFullscreen to build applications in xcode 16 will crash in ios 17
My widget uses the @Environment(.isActivityFullscreen) variable. When running on ios 17, it will crash and report an error: dyld[55031]: Symbol not found: _$s7SwiftUI17EnvironmentValuesV9WidgetKitE20isActivityFullscreenSbvg Expected in: /Library/Developer/CoreSimulator/Volumes/iOS_21E213/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 17.4.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/WidgetKit.framework/WidgetKit
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1
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316
Activity
Jun ’25
Provisioning Profile Missing com.apple.developer.push-notifications Entitlement Despite Correct Setup
Hi all, I’m running into an issue with provisioning profiles not including the com.apple.developer.push-notifications entitlement — even though everything seems to be configured correctly. Here's what I’ve done: Checked the App ID has Push Notifications enabled. I’ve clicked “Configure” and created a Production APNs certificate under the App ID. I’ve regenerated the provisioning profiles (Ad Hoc and App Store). I can see within the profiles within App Store Connect that the push notifications capability is listed I’ve downloaded and decoded the profiles using: security cms -D -i profile.mobileprovision &gt; decoded.plist But com.apple.developer.push-notifications is still missing under the &lt;key&gt;Entitlements&lt;/key&gt; block. This is causing issues because: When I submit the build to eas I receive this error from XCode: - Provisioning profile "*** Adhoc" doesn't include the com.apple.developer.push-notifications entitlement. Profile qualification is using entitlement definitions that may be out of date. Connect to network to update. (in target '***' from project '***') Refer to "Xcode Logs" below for additional, more detailed logs. To isolate the issue further I: Created a completely new App ID, enabling Push Notifications from the start. Created new APNs certificate. Generated new provisioning profiles with a valid distribution certificate. Still no push entitlement embedded in the profile. Question: Has anyone else encountered this issue where Push Notifications are enabled and configured, but the entitlement still fails to embed in the profile? Thanks in advance.
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1
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170
Activity
Jun ’25
EXC_BAD_ACCESS if Address or Thread Sanitizer is enabled
I'm getting EXC_BAD_ACCESS (code=2, address=0x7ff8a6e2fcce) when launching my app on the simulator with Address or Thread Sanitizer enabled. I'm running Xcode 16.3 (16E140) on macOS Sequoia 15.4.1 (24E263). The call stack looks like the following. On the device, there is no crash, but this message is printed to the console: malloc: nano zone abandoned due to inability to reserve vm space. (Not sure if it's related.) Does anybody know what is causing the crash? Thread 1 #0 0x0000000103361f5b in __sanitizer::MemoryMappingLayout::Next () #1 0x000000010336034b in __sanitizer::MemoryRangeIsAvailable () #2 0x000000010334db77 in __asan::InitializeShadowMemory () #3 0x0000000103395069 in __asan::AsanInitInternal() (.cold.1) () #4 0x000000010334d352 in __asan::AsanInitInternal () #5 0x0000000103394f65 in __asan_init.cold.1 () #6 0x000000010334d325 in __asan::AsanInitFromRtl () #7 0x0000000103343289 in wrap_malloc_default_zone () #8 0x00007ff801b15f86 in __malloc_init () #9 0x00007ffa160080be in libSystem_initializer () #10 0x000000010306eb11 in invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const () #11 0x000000010308f364 in invocation function for block in dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const () #12 0x00000001030aad7c in invocation function for block in mach_o::Header::forEachSection(void (mach_o::Header::SectionInfo const&, bool&) block_pointer) const () #13 0x00000001030a83c9 in mach_o::Header::forEachLoadCommand () #14 0x00000001030a98c8 in mach_o::Header::forEachSection () #15 0x000000010308ef62 in dyld3::MachOAnalyzer::forEachInitializer () #16 0x000000010306e9ac in dyld4::Loader::findAndRunAllInitializers () #17 0x0000000103074da1 in dyld4::JustInTimeLoader::runInitializers () #18 0x00000001030807c5 in dyld4::APIs::runAllInitializersForMain () #19 0x000000010305efac in dyld4::prepare () #20 0x000000010305e36e in _dyld_sim_prepare () #21 0x000000010993b2a0 in dyld4::prepareSim () #22 0x0000000109939963 in dyld4::prepare () #23 0x000000010993981f in dyld4::start(dyld4::KernelArgs*, void*, void*)::$_0::operator()() const () #24 0x00000001099394da in start ()
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8
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463
Activity
Jun ’25
App record creation error at validation
Hi, I developed an app and trying to publish but at the validation state i'm getting two errors. The errors as follows: (1) App record creation failed due to an invalid input. Request failed with the error code "STATE_ERROR.APP_CREATE.PLATFORM_NOT_ALLOWED_DUE_TO_CONTRACT_STATE", and reason "One or more platforms cannot be created for this app due to your provider's contract state. Creation of apps for the platform(s) iOS is not available due to your provider's contract state." (2) App record creation failed due to an invalid attribute. Request failed with error code "ENTITY_ERROR.ATTRIBUTE.REQUIRED", and reason "The provided entity is missing a required attribute You must provide a value for the attribute 'companyName' with this request" Which inputs and attributes are causing these errors? Thanks in advance.
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12
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33k
Activity
Jun ’25
Xcode 16 | xcodebuild fails when providing -destination 'platform=iOS Simulator,name=iPhone 16,arch=x86_64'
Hello. In the Xcode 15 we were using this command in the terminal to run our tests on the Rosetta Simulator: xcodebuild -workspace CoreLibraries.xcworkspace -scheme CoreLibraries -destination 'platform=iOS Simulator,name=iPhone 15,arch=x86_64' test` In the Xcode 16 the same command doesn't work anymore. It produces the error: xcodebuild: error: Unable to find a device matching the provided destination specifier: { platform:iOS Simulator, arch:x86_64, OS:latest, name:iPhone 16 } Unsupported device specifier option. The device “iPhone 16” does not support the following options: arch Please supply only supported device specifier options. Running test directly from the Xcode UI using iPhone 16 (Rosetta) still works fine. Does anyone know how to modify the xcodebuild command to make it work again?
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15
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6.2k
Activity
Jun ’25
On Log Noise - Debugging
I came across several "errors" being reported when I run my app, however my app seems to function correctly. I believe they fall in the category listed on this ( now locked ) thread https://developer.apple.com/forums/thread/115461 However, I wanted to post the ones I found to clarify ( close to submission) just in case any of these end up being more than just log noise later. PLEASE let me know if you've come across these before and whether they impacted anything or if you can confirm they are just log noise. Thanks in advance! -[RTIInputSystemClient remoteTextInputSessionWithID:performInputOperation:] perform input operation requires a valid sessionID. inputModality = Keyboard, inputOperation = , customInfoType = UIEmojiSearchOperations AVAudioSession_iOS.mm:2,223 Server returned an error from destroySession:. Error Domain=NSCocoaErrorDomain Code=4099 “The connection to service with pid 102 named com.apple.audio.AudioSession was invalidated from this process.” UserInfo={NSDebugDescription=The connection to service with pid 102 named com.apple.audio.AudioSession was invalidated from this process. CAReportingClient.mm:532 Attempted to remove a reporter not created by this client { careporter_id=408,331,130,765,320 } load_eligibility_plist: Failed to open //private/var/db/os_eligibility/eligibility.plist: Operation not permitted(1) - I verified and this file is indeed in non read mode on my Mac for the user. However it affects nothing. The following 2 pop up - although I have no explicit code or 3P code ( nor Ads) that require impressions - each time I click on the Game Center Access Point post authentication. Cannot add impressions because no tracker is specified by the metrics fields context. Did you forget to set one from your view controller or data source? Cannot add page fields because none are specified by the metrics fields context. Did you forget to add an PageMetricsPresenter to the object graph used for actions?
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10
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3.2k
Activity
Jun ’25
Unexpected app version in logs — does MARKETING_VERSION change dynamically?
Hello, I've encountered unexpected behavior related to version information in our app logs, and I'd like to ask for some advice. We reviewed logs collected from a user running our app (currently available on the App Store). The logs are designed to include both the build number and the app version. Based on the build number in the logs, we believe the installed app version on the user's device is 1.0.3. However, the app version recorded in the logs is 1.1.5, which is the latest version currently available on the App Store. In our project, we set the app version using the MARKETING_VERSION environment variable. This value is configured via XcodeGen, and we define it in a YAML file. Under normal circumstances, the value defined in the YAML file (MARKETING_VERSION = 1.0.3) should be embedded in the app and reflected in the logs. But in this case, the version from the current App Store release (1.1.5) appears instead, which was unexpected. We'd like to know what might cause this behavior, and if there are any known factors that could lead to this. Also, is it possible that MARKETING_VERSION might somehow dynamically reflect the version currently available on the App Store? yaml: info.plist:
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110
Activity
Jun ’25
plist failed to open after upgrading Xcode to Version 16.4 (16F6)
Hi, today I upgraded Xcode to Version 16.4 (16F6) and the Simulator to version Version 16.0 (1042.1) since then I get the following message in the debugger with any project when running the simulator: load_eligibility_plist: Failed to open /Users/xxxx/Library/Developer/CoreSimulator/Devices/1B9FA609-7502-42DE-93A8-B856E2618A7F/data/Containers/Data/Application/4FA1B071-A5F1-4E00-B3AC-630E273DD900/private/var/db/eligibilityd/eligibility.plist: No such file or directory I have checked other similar questions but in my case I do not have Cocoapods installed.
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4
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457
Activity
Jun ’25
Unexpected app version in logs — does MARKETING_VERSION change dynamically?
Hello, I've encountered unexpected behavior related to version information in our app logs, and I'd like to ask for some advice. We reviewed logs collected from a user running our app (currently available on the App Store). The logs are designed to include both the build number and the app version. Based on the build number in the logs, we believe the installed app version on the user's device is 1.0.3. However, the app version recorded in the logs is 1.1.5, which is the latest version currently available on the App Store. In our project, we set the app version using the MARKETING_VERSION environment variable. This value is configured via XcodeGen, and we define it in a YAML file. Under normal circumstances, the value defined in the YAML file (MARKETING_VERSION = 1.0.3) should be embedded in the app and reflected in the logs. But in this case, the version from the current App Store release (1.1.5) appears instead, which was unexpected. We'd like to know what might cause this behavior, and if there are any known factors that could lead to this. Also, is it possible that MARKETING_VERSION might somehow dynamically reflect the version currently available on the App Store? YAML: info.plist:
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0
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92
Activity
Jun ’25
macOS Sequoia/Xcode 16.2 - Catalyst App Missing Tab Bar
My Objective-C Catalyst app when built with Xcode 16.x/iOS 18 does not have a visible Tab Bar when run on Sequoia. App starts up in first tab, but there is no way to access other tabs. The same app when run on macOS Sonoma (or macOS Catalina) has a normal Tab Bar. The app has an initial View UITabBarController with 3 tabs. The main tab is a UiSplitViewController. Minimum macOS deployment 10.5. If app is built on Sonoma with Xcode 15.x/iOS 17 the Tab Bar is normal on macOS Sonoma, Sequoia, and Catalina. I've tried without success: if (@available(macCatalyst 18.0, *)) { self.tabBarController.tabBarHidden = false; } else { // Fallback on earlier versions } I wonder if this console log message has anything to do with the problem: CLIENT OF UIKIT REQUIRES UPDATE: This process does not adopt UIScene lifecycle. This will become an assert in a future version.
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250
Activity
Jun ’25