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Kernel panics on M5 devices with network extension
Hello, We have a security solution which intercepts network traffic for inspection using a combination of Transparent Proxy Provider and Content filter. Lately we are seeing reports from the market that on M5 Macbooks and A18 Neos the system will kernel panic using our solution, even though it never happens on M1-M4 and no significant code changes were made in the mean time. All crashes seem to be related to an internal double free in the kernel: panic(cpu 0 caller 0xfffffe003bb68224): skmem_slab_free_locked: attempt to free invalid or already-freed obj 0xf2fffe29e15f2400 on skm 0xf6fffe2518aaa200 @skmem_slab.c:646 Debugger message: panic Memory ID: 0xff OS release type: User OS version: 25D2128 Kernel version: Darwin Kernel Version 25.3.0: Wed Jan 28 20:54:38 PST 2026; root:xnu-12377.91.3~2/RELEASE_ARM64_T6050 Additionally, from further log inspection, before panics we find some weird kernel messages which seem to be related to some DMA operations gone wrong in the network driver on some machines: 2026-03-30 14:11:21.779124+0300 0x30f2 Default 0x0 873 0 Arc: (Network) [com.apple.network:connection] [C9.1.1.1 IPv4#e5b4bb04:443 in_progress socket-flow (satisfied (Path is satisfied), interface: en0[802.11], ipv4, ipv6, dns, uses wifi, flow divert agg: 1, LQM: good)] event: flow:start_connect @0.075s 2026-03-30 14:11:21.780015+0300 0x1894 Default 0x0 0 0 kernel: (402262746): No more valid control units, disabling flow divert 2026-03-30 14:11:21.780017+0300 0x1894 Default 0x0 0 0 kernel: (402262746): Skipped all flow divert services, disabling flow divert 2026-03-30 14:11:21.780102+0300 0x1894 Default 0x0 0 0 kernel: SK[2]: flow_entry_alloc fe "0 proc kernel_task(0)Arc nx_port 1 flow_uuid D46E230E-B826-4E0A-8C59-4C4C8BF6AA60 flags 0x14120<CONNECTED,QOS_MARKING,EXT_PORT,EXT_FLOWID> ipver=4,src=<IPv4-redacted>.49703,dst=<IPv4-redacted>.443,proto=0x06 mask=0x0000003f,hash=0x04e0a750 tp_proto=0x06" 2026-03-30 14:11:21.780194+0300 0x1894 Default 0x0 0 0 kernel: tcp connect outgoing: [<IPv4-redacted>:49703<-><IPv4-redacted>:443] interface: en0 (skipped: 0) so_gencnt: 14634 t_state: SYN_SENT process: Arc:873 SYN in/out: 0/1 bytes in/out: 0/0 pkts in/out: 0/0 rtt: 0.0 ms rttvar: 250.0 ms base_rtt: 0 ms error: 0 so_error: 0 svc/tc: 0 flow: 0x9878386f 2026-03-30 14:11:21.934431+0300 0xed Default 0x0 0 0 kernel: Hit error condition (not panicking as we're in error handler): t8110dart <private> (dart-apcie0): invalid SID 2 TTBR access: level 1 table_index 0 page_offset 0x2 2026-03-30 14:11:21.934432+0300 0xed Default 0x0 0 0 kernel: [ 73.511690]: arm_cpu_init(): cpu 6 online 2026-03-30 14:11:21.934441+0300 0xed Default 0x0 0 0 kernel: [ 73.511696]: arm_cpu_init(): cpu 9 online 2026-03-30 14:11:21.934441+0300 0xed Default 0x0 0 0 kernel: [ 73.569033]: arm_cpu_init(): cpu 6 online 2026-03-30 14:11:21.934441+0300 0xed Default 0x0 0 0 kernel: [ 73.569038]: arm_cpu_init(): cpu 9 online 2026-03-30 14:11:21.934442+0300 0xed Default 0x0 0 0 kernel: [ 73.577453]: arm_cpu_init(): cpu 7 online 2026-03-30 14:11:21.934442+0300 0xed Default 0x0 0 0 kernel: [ 73.586328]: arm_cpu_init(): cpu 5 online 2026-03-30 14:11:21.934442+0300 0xed Default 0x0 0 0 kernel: [ 73.586332]: arm_cpu_init(): cpu 8 online 2026-03-30 14:11:21.934442+0300 0xed Default 0x0 0 0 kernel: [ 73.621392]: (dart-apcie0) AppleT8110DART::_fatalException: dart-apcie0 (<ptr>): DART DART SID exception ERROR_SID_SUMMARY 0x00003000 ERROR_ADDRESS 0x0000000000009800 2026-03-30 14:11:21.934443+0300 0xed Default 0x0 0 0 kernel: [ 73.621397]: Hit error condition (not panicking as we're in error handler): 2026-03-30 14:11:21.934443+0300 0xed Default 0x0 0 0 kernel: t8110dart <ptr> (dart-apcie0): invalid SID 2 TTBR access: level 1 table_index 0 page_offset 0x2Expect a `deadbeef` in the error messages below 2026-03-30 14:11:21.934452+0300 0xed Default 0x0 0 0 kernel: Expect a `deadbeef` in the error messages below 2026-03-30 14:11:21.934456+0300 0xed Default 0x0 0 0 kernel: (AppleEmbeddedPCIE) apcie[0:centauri-control]::_dartErrorHandler() InvalidPTE caused by read from address 0x9800 by SID 2 (RID 2:0:1/useCount 1/device <private>) 2026-03-30 14:11:21.934469+0300 0xed Default 0x0 0 0 kernel: (AppleT8110DART) Ignored dart-apcie0 (0xfbfffe18820b0000): DART(DART) error: SID 2 PTE invalid exception on read of DVA 0x9800 (SEG 0 PTE 0x2) ERROR_SID_SUMMARY 0x00003000 TIME 0x11242d43fd TTE 0xffffffffffffffff AXI_ID 0 We do not have any correlation between machines, usage pattern or installed applications. Uninstalling the network protection features seem to largely fix the issues, even though we have heard of crashes happening even in safe mode or with our network extension disabled from system settings. We weren't able to reproduce internally and it seems to happen completely random on client machines, but often enough to be disrupting. Can you tell us please if this is a known problem and if there's a workaround or what can we do to narrow it down? Thanks.
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Shipping address without any physical device
Hi, I have use case where i dont have any physical device to ship like activating e-gift card but still need to calculate taxes based on shipping address. How can i fetch shipping information from wallet without asking or displaying shipping information on apple pay sheet as this may be confusing for customer (since there is nothing to ship). Question: If i dont display shipping information or dont ask for requiredShippingContactFields will apple pay trigger onshippingcontactselected event and send me shipping address?
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Locate the In-App Purchases and Subscriptions Section in App Store Connect
App Store Connect displays the In-App Purchases and Subscriptions section on your app's version page when your app has an In-App Purchase or subscription with a Ready to Submit status. To locate the In-App Purchases and Subscriptions section: In Apps, select the app you want to view. In the sidebar, select the app version. On the version page, scroll down to the In-App Purchases and Subscriptions section. For more information, see Submit an In-App Purchase.
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In-App Purchases and Subscriptions section missing from version page — cannot attach subscriptions to submission
I have been rejected twice under Guideline 2.1(b) because my In-App Purchase subscriptions are not submitted for review. I cannot figure out how to attach them to my submission. Here is my situation: I have 6 auto-renewable subscriptions fully configured in App Store Connect under "Barrel Pro Subscriptions" — all have screenshots, pricing, descriptions, and review notes My app is iOS only, built with React Native/Expo My current version is 1.1, Build 10 (1.1.0) The problem: The "In-App Purchases and Subscriptions" section does not appear anywhere on my version page. I have scrolled to the very bottom and it is not there. I cannot find any way to attach my subscriptions to my submission before clicking "Submit for Review." The blue info box on the Subscriptions page says: "Your first subscription must be submitted with a new app version. Select it from the app's In-App Purchases and Subscriptions section on the version page." But that section does not exist on my version page. What I have tried: Cancelling the rejected submission and starting fresh Creating a new version (1.1) manually Uploading a new build (Build 10) Checking both "In-App Purchases" and "Subscriptions" sections in the sidebar Has Apple removed this section from the version page? How do I attach my subscriptions to my submission in 2026? Any help is greatly appreciated. Thank you.
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.bottomBar toolbar item missing after rotation in NavigationSplitView on iOS 26 (Regular width / compact height)
A ToolbarItem(placement: .bottomBar) inside a NavigationSplitView detail/destination view is missing after a device rotation on iOS 26. The bottom toolbar is missing until the view has been presented in both orientations, after which it renders correctly from then on. The issue does not reproduce on iOS 18. Environment iOS 26 only — does not reproduce on iOS 18 iPhone 17 Pro Max and iPhone 17 Air (i.e. devices that expose the landscape size class Regular width / compact height) SwiftUI NavigationSplitView with .balanced style Steps to reproduce Run the sample below on an iPhone 17 Pro Max or Air (or a simulator of either). Open the detail view (which contains a .bottomBar toolbar item) while the device is in either orientation. Rotate the device. Observe that the bottom toolbar is now missing. Expected behavior The .bottomBar button remains visible across rotation, regardless of which orientation the view was first presented in. Actual behavior On first presentation, rotating the device causes the bottom toolbar to disappear. Once the view has been presented in both landscape and portrait (roughly the third presentation), the bottom bar renders correctly and continues to behave correctly afterward. The behavior is inconsistent import SwiftUI @main struct MinimumReproducibleEventApp: App { var body: some Scene { WindowGroup { NavigationSplitView(columnVisibility: .constant(.all)) { NavigationLink("Primary") { ContentView() } } detail: { Text("Hello") } .navigationSplitViewStyle(.balanced) } } } ContentView import SwiftUI struct ContentView: View { var body: some View { VStack { Image(systemName: "globe") .imageScale(.large) .foregroundStyle(.tint) Text("Hello, world!") } .toolbar { ToolbarItem(placement: .bottomBar) { Button("Hello") { print("hello") } } } } }
Topic: UI Frameworks SubTopic: SwiftUI
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Remapping based on user profile
Using Apple Maps, can we redirect employes to provider preferred vendors rather than what may be the most geographically logical choice? For instance, Healthcare providers are also employers. When provider employees have an urgent clinical need they use native tools to find care. They may ask, “Hey Siri, show me the nearest urgent clinic near me”. Apple maps plot a route to an urgent care but perhaps not the in-network, urgent care. Opportunity: Apple maps should know the device is an XYZ Provider corporate device and use a customer provided external table for routing to an in-network provider. The user may be directed two blocks north to an in-network provider vs two blocks east to an out of network, more expensive provider.
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Code Coverage Not Accurate in Xcode 26
Description: I’m noticing that the code coverage metrics in Xcode 26 are not accurate compared to earlier versions. In Xcode 15, the same set of unit tests shows around 38% coverage, but in Xcode 26, even though all the tests are running successfully (for example, the SegmentedUI test cases), the code coverage is displayed as 0%. Has anyone else observed this behavior in Xcode 26? Is there any known issue, workaround, or configuration change required to get the correct coverage report? Environment: Xcode 26 iOS 18 SDK Unit tests running under XCTest Any insights or suggestions would be appreciated.
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Organization enrollment — payment authorization fails on first attempt across multiple cards (server-side, not bank)
Hello, My organization enrollment was approved today (Enrollment ID: 4MRP49V83B , D-U-N-S verified, License Agreement step reached). The only blocker is the membership purchase: "Your payment authorization failed." This is not a card or bank issue, and I want to flag it as the known enrollment-payment problem rather than route it back to my bank: It failed on the very first attempt, before any retry. It fails identically across three different cards (Amex, plus a credit and a debit card from different issuers). All issuing banks confirm no authorization request ever reached them — there is nothing on their side to decline. I have verified billing address matches each card exactly, removed all punctuation, set city/county manually, disabled VPN, and tried both the web flow and the Apple Developer app. [If applicable:] I received an order acknowledgement email but no charge landed and the account did not activate — suggesting a stuck/duplicate order. Because the request is not reaching the card networks, this appears to be on Apple's side. Please: Check for and void any stuck or duplicate order on my enrollment so I can retry with a clean transaction, and Have the payment/enrollment team complete the order manually if it cannot be cleared. Account details: Enrollment ID: 4MRP49V83B Organization legal name: Futuryntix UK Ltd Region: United Kingdom This is blocking activation of an approved organization account. I'd appreciate escalation to the enrollment/payment team rather than general support. Happy to provide any verification details needed to complete the order. Thank you, Aman Jain Futuryntix UK Ltd
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App cannot export from/import to file system anymore
Hi, a user of one of my apps running on his iPhone 15 with the latest iOS reports that he suddenly cannot import or export files anymore. My app allows to save and load databases from iCloud or locally on the iPhone. This is done using buttons on a main menu which are not reacting anymore for this user. He still can use buttons which trigger functions not requiring file access (like printing data from the database). So far, it is an isolated case (1 of about 500 users reporting this behaviour) but I cannot find an explanation. Has anybody ever seen something like this? Thanks for any ideas/help.
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Subscriptions Stuck in review
Hello! My subscriptions have been stuck in review for a while. I have been chasing my tail trying to get the sandbox purchases to work but the subscriptions are not returning after "sale". Is this because the subscriptions are still in review? Will the purchase ever return a product in the sandbox environment if the products are still in review? How do we get the subscriptions approved? I have submitted them with the app multiple times. The app is rejected because I can't complete it without the subscriptions but the subscriptions are never reviewed. Help!
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React Native IAP: getProducts returns empty array in TestFlight despite complete configuration
Hi everyone, I’m currently developing an iOS app using React Native and implementing consumable In-App Purchases (IAP). I'm facing an issue where getProducts returns an empty array without any error messages when testing on a TestFlight build. I have already completed the following setup: Agreements, Tax, and Banking: All forms are signed and the status is "Active" in App Store Connect. Product Configuration: The Consumable product is created in App Store Connect with the status "Ready to Submit". App Store Connect Integration: The product is correctly linked under the "In-App Purchases and Subscriptions" section of the App version. Xcode Capability: The "In-App Purchase" capability has been added to the project. Implementation: The Product ID in my React Native code (using react-native-iap) matches the ID in App Store Connect exactly. Despite these steps, the product list remains empty. Are there any hidden requirements or specific configurations for TestFlight that I might have missed? Any guidance would be greatly appreciated. Thanks!
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iPhone 17 Pro max Bluetooth HFP call audio routing fails, media audio works
I’m seeing a Bluetooth call audio routing issue on a new iPhone 17 Pro running iOS 26.5.1, build 23F81. Bluetooth media audio works normally. Music and video audio stay on Bluetooth headphones without issues. The problem appears only when the device switches into call audio / HFP mode. Tested with multiple earbuds: Samsung, OPPO, Huawei and CMF Buds Pro 2. The behavior is similar with all of them. There are no other Bluetooth devices connected. Call Audio Routing is already set to Bluetooth Headset in Accessibility settings. The issue affects cellular calls, FaceTime Audio, Telegram and Signal. In some cases the earbuds seem to switch into call mode, but the call audio route falls back to the iPhone receiver or speaker instead of staying on the Bluetooth headset. After the call ends, Bluetooth media audio returns normally. I captured a sysdiagnose right after reproducing the issue. Relevant observations from the logs: Device: iPhone18,2 iOS: 26.5.1 Build: 23F81 Sysdiagnose time: 2026-06-03 11:22:03 +0300 In Bluetooth/CoreCapture/bluetooth_status.txt, Bluetooth was ON 3 paired devices were present 1 device was connected Connected device at the time: CMF Buds Pro 2 So the headset was not simply disconnected from the phone. In the powerlog, before the call the audio route was HeadphonesBT for media playback. Around the FaceTime Audio test, HeadsetBT / PhoneCall appeared, but then the route moved to ReceiverAndMicrophone / Speaker instead of staying on HeadsetBT. During a later cellular call, the active PhoneCall route was also ReceiverAndMicrophone rather than HeadsetBT. After the call ended, the route returned to HeadphonesBT for media playback. This looks like the Bluetooth connection remains alive, but call audio / HFP routing fails. The same sysdiagnose also contains CentauriFirmwareEvent entries under crashes_and_spins from the previous day. They show: subsystem = BT host-reason = firmware crash BTMAIN panic faulting_task = link_manager_thread LMAC_5G watchdog expired SCAN watchdog expired These firmware crash events do not happen at the exact same timestamp as the call test, so I’m not claiming that every call directly crashes Bluetooth firmware. But the sysdiagnose shows both incorrect Bluetooth call audio routing and separate BT firmware crash events. Has anyone seen similar behavior on iPhone 17 / iOS 26 with Bluetooth HFP call audio? Could this be a known iOS 26 / Apple N1 / Bluetooth firmware issue, or does it look more like a hardware defect of this particular device?
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Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
I have an orphaned asset folder taking up 9.13GB located at: /System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/c0d3fd05106683ba0b3680d4d1afec65f098d700.asset It contains SimulatorRuntimeAsset version 18.5 (Build 22F77). Active Version: My current Xcode setup is using version 26.2 (Build 23C54). I checked the plist files in the directory and found what seems to be the cause of the issue: The "Never Collected" Flag: The Info.plist inside the orphaned asset folder explicitly sets the garbage collection behavior to "NeverCollected": <key>__AssetDefaultGarbageCollectionBehavior</key> <string>NeverCollected</string> The Catalog Mismatch: The master catalog file (com_apple_MobileAsset_iOSSimulatorRuntime.xml) in the parent directory only lists the new version (26.2). Because the old version (18.5) is missing from this XML, Xcode and mobileassetd seem to have lost track of it entirely. What I Have Tried (All Failed) Xcode Components: The version 18.5 does not appear in Settings -> Components, so I cannot delete it via the GUI. Simctl: xcrun simctl list runtimes does not list this version. Running xcrun simctl runtime delete 22F77 fails with: "No runtime disk images or bundles found matching '22F77'." Manual Deletion: sudo rm -rf [path] fails with "Operation not permitted", presumably because /System/Library/AssetsV2 is SIP-protected. Third-party Tools: Apps like DevCleaner do not detect this runtime (likely because they only scan ~/Library or /Library, not /System/Library). Has anyone found a way to force the system (perhaps via mobileassetd or a specific xcrun flag) to re-evaluate this folder and respect a deletion request? I am trying to avoid booting into Recovery Mode just to delete a cache file. Any insights on how AssetsV2 handles these "orphaned" files would be appreciated.
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Working around the lack of USB FTDI
I'm working on hardware that communicates wireless and wired with mobile systems. Anything non-i[Pad]OS we can connect via USB and achieve great bandwidth, in situations where this is necessary. Since i[pad]OS does not support FTDI class compliant devices through USB (and also omits the IOUSB framework), I wonder whether we have a way to "work around" this, e.g. how about (ab)using another protocol that i[pad]OS allows? Concretely, would you think it's possible to tunnel our serial data stream via USBHID?
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USB communication with a pre-OS system
Hello everyone, We're working on an iOS app that needs to connect to a non-Apple pre-operating system using USB for serial communication. Our goal is to send and receive data between an iPhone and a UEFI-based system directly over USB. We've created a proof of concept using the USBMux protocol, which let us exchange basic messages. However, we're running into problems with the USB endpoint setup. In some cases, the USB communication doesn't start or stay connected. Since this is for a pre-boot environment, it might not fit into the usual iOS USB communication frameworks. We're looking for help with the following: Any guidance or documentation on setting up USB serial communication between an iPhone and a non-Apple pre-boot system Information on system APIs, frameworks, or protocols that iOS supports for direct USB communication in this scenario Access to official USBMux documentation or specs to understand its limitations and capabilities better Whether this communication requires MFi certification or if there are other Apple-supported interfaces we can use Thank you!
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Kernel panics on M5 devices with network extension
Hello, We have a security solution which intercepts network traffic for inspection using a combination of Transparent Proxy Provider and Content filter. Lately we are seeing reports from the market that on M5 Macbooks and A18 Neos the system will kernel panic using our solution, even though it never happens on M1-M4 and no significant code changes were made in the mean time. All crashes seem to be related to an internal double free in the kernel: panic(cpu 0 caller 0xfffffe003bb68224): skmem_slab_free_locked: attempt to free invalid or already-freed obj 0xf2fffe29e15f2400 on skm 0xf6fffe2518aaa200 @skmem_slab.c:646 Debugger message: panic Memory ID: 0xff OS release type: User OS version: 25D2128 Kernel version: Darwin Kernel Version 25.3.0: Wed Jan 28 20:54:38 PST 2026; root:xnu-12377.91.3~2/RELEASE_ARM64_T6050 Additionally, from further log inspection, before panics we find some weird kernel messages which seem to be related to some DMA operations gone wrong in the network driver on some machines: 2026-03-30 14:11:21.779124+0300 0x30f2 Default 0x0 873 0 Arc: (Network) [com.apple.network:connection] [C9.1.1.1 IPv4#e5b4bb04:443 in_progress socket-flow (satisfied (Path is satisfied), interface: en0[802.11], ipv4, ipv6, dns, uses wifi, flow divert agg: 1, LQM: good)] event: flow:start_connect @0.075s 2026-03-30 14:11:21.780015+0300 0x1894 Default 0x0 0 0 kernel: (402262746): No more valid control units, disabling flow divert 2026-03-30 14:11:21.780017+0300 0x1894 Default 0x0 0 0 kernel: (402262746): Skipped all flow divert services, disabling flow divert 2026-03-30 14:11:21.780102+0300 0x1894 Default 0x0 0 0 kernel: SK[2]: flow_entry_alloc fe "0 proc kernel_task(0)Arc nx_port 1 flow_uuid D46E230E-B826-4E0A-8C59-4C4C8BF6AA60 flags 0x14120<CONNECTED,QOS_MARKING,EXT_PORT,EXT_FLOWID> ipver=4,src=<IPv4-redacted>.49703,dst=<IPv4-redacted>.443,proto=0x06 mask=0x0000003f,hash=0x04e0a750 tp_proto=0x06" 2026-03-30 14:11:21.780194+0300 0x1894 Default 0x0 0 0 kernel: tcp connect outgoing: [<IPv4-redacted>:49703<-><IPv4-redacted>:443] interface: en0 (skipped: 0) so_gencnt: 14634 t_state: SYN_SENT process: Arc:873 SYN in/out: 0/1 bytes in/out: 0/0 pkts in/out: 0/0 rtt: 0.0 ms rttvar: 250.0 ms base_rtt: 0 ms error: 0 so_error: 0 svc/tc: 0 flow: 0x9878386f 2026-03-30 14:11:21.934431+0300 0xed Default 0x0 0 0 kernel: Hit error condition (not panicking as we're in error handler): t8110dart <private> (dart-apcie0): invalid SID 2 TTBR access: level 1 table_index 0 page_offset 0x2 2026-03-30 14:11:21.934432+0300 0xed Default 0x0 0 0 kernel: [ 73.511690]: arm_cpu_init(): cpu 6 online 2026-03-30 14:11:21.934441+0300 0xed Default 0x0 0 0 kernel: [ 73.511696]: arm_cpu_init(): cpu 9 online 2026-03-30 14:11:21.934441+0300 0xed Default 0x0 0 0 kernel: [ 73.569033]: arm_cpu_init(): cpu 6 online 2026-03-30 14:11:21.934441+0300 0xed Default 0x0 0 0 kernel: [ 73.569038]: arm_cpu_init(): cpu 9 online 2026-03-30 14:11:21.934442+0300 0xed Default 0x0 0 0 kernel: [ 73.577453]: arm_cpu_init(): cpu 7 online 2026-03-30 14:11:21.934442+0300 0xed Default 0x0 0 0 kernel: [ 73.586328]: arm_cpu_init(): cpu 5 online 2026-03-30 14:11:21.934442+0300 0xed Default 0x0 0 0 kernel: [ 73.586332]: arm_cpu_init(): cpu 8 online 2026-03-30 14:11:21.934442+0300 0xed Default 0x0 0 0 kernel: [ 73.621392]: (dart-apcie0) AppleT8110DART::_fatalException: dart-apcie0 (<ptr>): DART DART SID exception ERROR_SID_SUMMARY 0x00003000 ERROR_ADDRESS 0x0000000000009800 2026-03-30 14:11:21.934443+0300 0xed Default 0x0 0 0 kernel: [ 73.621397]: Hit error condition (not panicking as we're in error handler): 2026-03-30 14:11:21.934443+0300 0xed Default 0x0 0 0 kernel: t8110dart <ptr> (dart-apcie0): invalid SID 2 TTBR access: level 1 table_index 0 page_offset 0x2Expect a `deadbeef` in the error messages below 2026-03-30 14:11:21.934452+0300 0xed Default 0x0 0 0 kernel: Expect a `deadbeef` in the error messages below 2026-03-30 14:11:21.934456+0300 0xed Default 0x0 0 0 kernel: (AppleEmbeddedPCIE) apcie[0:centauri-control]::_dartErrorHandler() InvalidPTE caused by read from address 0x9800 by SID 2 (RID 2:0:1/useCount 1/device <private>) 2026-03-30 14:11:21.934469+0300 0xed Default 0x0 0 0 kernel: (AppleT8110DART) Ignored dart-apcie0 (0xfbfffe18820b0000): DART(DART) error: SID 2 PTE invalid exception on read of DVA 0x9800 (SEG 0 PTE 0x2) ERROR_SID_SUMMARY 0x00003000 TIME 0x11242d43fd TTE 0xffffffffffffffff AXI_ID 0 We do not have any correlation between machines, usage pattern or installed applications. Uninstalling the network protection features seem to largely fix the issues, even though we have heard of crashes happening even in safe mode or with our network extension disabled from system settings. We weren't able to reproduce internally and it seems to happen completely random on client machines, but often enough to be disrupting. Can you tell us please if this is a known problem and if there's a workaround or what can we do to narrow it down? Thanks.
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33
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Activity
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Shipping address without any physical device
Hi, I have use case where i dont have any physical device to ship like activating e-gift card but still need to calculate taxes based on shipping address. How can i fetch shipping information from wallet without asking or displaying shipping information on apple pay sheet as this may be confusing for customer (since there is nothing to ship). Question: If i dont display shipping information or dont ask for requiredShippingContactFields will apple pay trigger onshippingcontactselected event and send me shipping address?
Replies
0
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25
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Locate the In-App Purchases and Subscriptions Section in App Store Connect
App Store Connect displays the In-App Purchases and Subscriptions section on your app's version page when your app has an In-App Purchase or subscription with a Ready to Submit status. To locate the In-App Purchases and Subscriptions section: In Apps, select the app you want to view. In the sidebar, select the app version. On the version page, scroll down to the In-App Purchases and Subscriptions section. For more information, see Submit an In-App Purchase.
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185
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In-App Purchases and Subscriptions section missing from version page — cannot attach subscriptions to submission
I have been rejected twice under Guideline 2.1(b) because my In-App Purchase subscriptions are not submitted for review. I cannot figure out how to attach them to my submission. Here is my situation: I have 6 auto-renewable subscriptions fully configured in App Store Connect under "Barrel Pro Subscriptions" — all have screenshots, pricing, descriptions, and review notes My app is iOS only, built with React Native/Expo My current version is 1.1, Build 10 (1.1.0) The problem: The "In-App Purchases and Subscriptions" section does not appear anywhere on my version page. I have scrolled to the very bottom and it is not there. I cannot find any way to attach my subscriptions to my submission before clicking "Submit for Review." The blue info box on the Subscriptions page says: "Your first subscription must be submitted with a new app version. Select it from the app's In-App Purchases and Subscriptions section on the version page." But that section does not exist on my version page. What I have tried: Cancelling the rejected submission and starting fresh Creating a new version (1.1) manually Uploading a new build (Build 10) Checking both "In-App Purchases" and "Subscriptions" sections in the sidebar Has Apple removed this section from the version page? How do I attach my subscriptions to my submission in 2026? Any help is greatly appreciated. Thank you.
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3
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301
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Test post
testing
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.bottomBar toolbar item missing after rotation in NavigationSplitView on iOS 26 (Regular width / compact height)
A ToolbarItem(placement: .bottomBar) inside a NavigationSplitView detail/destination view is missing after a device rotation on iOS 26. The bottom toolbar is missing until the view has been presented in both orientations, after which it renders correctly from then on. The issue does not reproduce on iOS 18. Environment iOS 26 only — does not reproduce on iOS 18 iPhone 17 Pro Max and iPhone 17 Air (i.e. devices that expose the landscape size class Regular width / compact height) SwiftUI NavigationSplitView with .balanced style Steps to reproduce Run the sample below on an iPhone 17 Pro Max or Air (or a simulator of either). Open the detail view (which contains a .bottomBar toolbar item) while the device is in either orientation. Rotate the device. Observe that the bottom toolbar is now missing. Expected behavior The .bottomBar button remains visible across rotation, regardless of which orientation the view was first presented in. Actual behavior On first presentation, rotating the device causes the bottom toolbar to disappear. Once the view has been presented in both landscape and portrait (roughly the third presentation), the bottom bar renders correctly and continues to behave correctly afterward. The behavior is inconsistent import SwiftUI @main struct MinimumReproducibleEventApp: App { var body: some Scene { WindowGroup { NavigationSplitView(columnVisibility: .constant(.all)) { NavigationLink("Primary") { ContentView() } } detail: { Text("Hello") } .navigationSplitViewStyle(.balanced) } } } ContentView import SwiftUI struct ContentView: View { var body: some View { VStack { Image(systemName: "globe") .imageScale(.large) .foregroundStyle(.tint) Text("Hello, world!") } .toolbar { ToolbarItem(placement: .bottomBar) { Button("Hello") { print("hello") } } } } }
Topic: UI Frameworks SubTopic: SwiftUI
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5
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204
Activity
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[License Agreement] Can not accept license agreement
Hi, can someone help me, I can not find any button to accept this license agreement. I am Account Holder, and after clicking to account link, it redirects to my developer account. I accepted it in my developer account, but when I come back to Apple Store Connect, this agreement is still there, and no accept button for me in Action column.
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9
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0
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3.1k
Activity
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Edit Team Name
Hello,Does anybody know how I can change my team name? The one that shows up on the app store?Thanks,Julian
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2
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1
Views
21k
Activity
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Remapping based on user profile
Using Apple Maps, can we redirect employes to provider preferred vendors rather than what may be the most geographically logical choice? For instance, Healthcare providers are also employers. When provider employees have an urgent clinical need they use native tools to find care. They may ask, “Hey Siri, show me the nearest urgent clinic near me”. Apple maps plot a route to an urgent care but perhaps not the in-network, urgent care. Opportunity: Apple maps should know the device is an XYZ Provider corporate device and use a customer provided external table for routing to an in-network provider. The user may be directed two blocks north to an in-network provider vs two blocks east to an out of network, more expensive provider.
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0
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15
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Code Coverage Not Accurate in Xcode 26
Description: I’m noticing that the code coverage metrics in Xcode 26 are not accurate compared to earlier versions. In Xcode 15, the same set of unit tests shows around 38% coverage, but in Xcode 26, even though all the tests are running successfully (for example, the SegmentedUI test cases), the code coverage is displayed as 0%. Has anyone else observed this behavior in Xcode 26? Is there any known issue, workaround, or configuration change required to get the correct coverage report? Environment: Xcode 26 iOS 18 SDK Unit tests running under XCTest Any insights or suggestions would be appreciated.
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4
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6
Views
507
Activity
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Organization enrollment — payment authorization fails on first attempt across multiple cards (server-side, not bank)
Hello, My organization enrollment was approved today (Enrollment ID: 4MRP49V83B , D-U-N-S verified, License Agreement step reached). The only blocker is the membership purchase: "Your payment authorization failed." This is not a card or bank issue, and I want to flag it as the known enrollment-payment problem rather than route it back to my bank: It failed on the very first attempt, before any retry. It fails identically across three different cards (Amex, plus a credit and a debit card from different issuers). All issuing banks confirm no authorization request ever reached them — there is nothing on their side to decline. I have verified billing address matches each card exactly, removed all punctuation, set city/county manually, disabled VPN, and tried both the web flow and the Apple Developer app. [If applicable:] I received an order acknowledgement email but no charge landed and the account did not activate — suggesting a stuck/duplicate order. Because the request is not reaching the card networks, this appears to be on Apple's side. Please: Check for and void any stuck or duplicate order on my enrollment so I can retry with a clean transaction, and Have the payment/enrollment team complete the order manually if it cannot be cleared. Account details: Enrollment ID: 4MRP49V83B Organization legal name: Futuryntix UK Ltd Region: United Kingdom This is blocking activation of an approved organization account. I'd appreciate escalation to the enrollment/payment team rather than general support. Happy to provide any verification details needed to complete the order. Thank you, Aman Jain Futuryntix UK Ltd
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4
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47
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Requesting Network Extension Capability
One thing I wanted to confirm, suppose i submit one request to onboard OHTTP relay for one organisation app and it gets approved, so can I re submit the request with different bundle ID for other organisation and same PIR server, same OHTTP server ? Or do we need different domain name ?
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4
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0
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348
Activity
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App cannot export from/import to file system anymore
Hi, a user of one of my apps running on his iPhone 15 with the latest iOS reports that he suddenly cannot import or export files anymore. My app allows to save and load databases from iCloud or locally on the iPhone. This is done using buttons on a main menu which are not reacting anymore for this user. He still can use buttons which trigger functions not requiring file access (like printing data from the database). So far, it is an isolated case (1 of about 500 users reporting this behaviour) but I cannot find an explanation. Has anybody ever seen something like this? Thanks for any ideas/help.
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1
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25
Activity
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Small error in the placement of the URL of an warning message
Small error in the placement of the URL of an error message: Hello, I just found a very tiny error, when this warning shows up, it tells about a url to learn more, except that url leads to an empty page because the url ends with a "." that got integrated to the url.
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0
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36
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Subscriptions Stuck in review
Hello! My subscriptions have been stuck in review for a while. I have been chasing my tail trying to get the sandbox purchases to work but the subscriptions are not returning after "sale". Is this because the subscriptions are still in review? Will the purchase ever return a product in the sandbox environment if the products are still in review? How do we get the subscriptions approved? I have submitted them with the app multiple times. The app is rejected because I can't complete it without the subscriptions but the subscriptions are never reviewed. Help!
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1
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0
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113
Activity
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React Native IAP: getProducts returns empty array in TestFlight despite complete configuration
Hi everyone, I’m currently developing an iOS app using React Native and implementing consumable In-App Purchases (IAP). I'm facing an issue where getProducts returns an empty array without any error messages when testing on a TestFlight build. I have already completed the following setup: Agreements, Tax, and Banking: All forms are signed and the status is "Active" in App Store Connect. Product Configuration: The Consumable product is created in App Store Connect with the status "Ready to Submit". App Store Connect Integration: The product is correctly linked under the "In-App Purchases and Subscriptions" section of the App version. Xcode Capability: The "In-App Purchase" capability has been added to the project. Implementation: The Product ID in my React Native code (using react-native-iap) matches the ID in App Store Connect exactly. Despite these steps, the product list remains empty. Are there any hidden requirements or specific configurations for TestFlight that I might have missed? Any guidance would be greatly appreciated. Thanks!
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1
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217
Activity
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iPhone 17 Pro max Bluetooth HFP call audio routing fails, media audio works
I’m seeing a Bluetooth call audio routing issue on a new iPhone 17 Pro running iOS 26.5.1, build 23F81. Bluetooth media audio works normally. Music and video audio stay on Bluetooth headphones without issues. The problem appears only when the device switches into call audio / HFP mode. Tested with multiple earbuds: Samsung, OPPO, Huawei and CMF Buds Pro 2. The behavior is similar with all of them. There are no other Bluetooth devices connected. Call Audio Routing is already set to Bluetooth Headset in Accessibility settings. The issue affects cellular calls, FaceTime Audio, Telegram and Signal. In some cases the earbuds seem to switch into call mode, but the call audio route falls back to the iPhone receiver or speaker instead of staying on the Bluetooth headset. After the call ends, Bluetooth media audio returns normally. I captured a sysdiagnose right after reproducing the issue. Relevant observations from the logs: Device: iPhone18,2 iOS: 26.5.1 Build: 23F81 Sysdiagnose time: 2026-06-03 11:22:03 +0300 In Bluetooth/CoreCapture/bluetooth_status.txt, Bluetooth was ON 3 paired devices were present 1 device was connected Connected device at the time: CMF Buds Pro 2 So the headset was not simply disconnected from the phone. In the powerlog, before the call the audio route was HeadphonesBT for media playback. Around the FaceTime Audio test, HeadsetBT / PhoneCall appeared, but then the route moved to ReceiverAndMicrophone / Speaker instead of staying on HeadsetBT. During a later cellular call, the active PhoneCall route was also ReceiverAndMicrophone rather than HeadsetBT. After the call ended, the route returned to HeadphonesBT for media playback. This looks like the Bluetooth connection remains alive, but call audio / HFP routing fails. The same sysdiagnose also contains CentauriFirmwareEvent entries under crashes_and_spins from the previous day. They show: subsystem = BT host-reason = firmware crash BTMAIN panic faulting_task = link_manager_thread LMAC_5G watchdog expired SCAN watchdog expired These firmware crash events do not happen at the exact same timestamp as the call test, so I’m not claiming that every call directly crashes Bluetooth firmware. But the sysdiagnose shows both incorrect Bluetooth call audio routing and separate BT firmware crash events. Has anyone seen similar behavior on iPhone 17 / iOS 26 with Bluetooth HFP call audio? Could this be a known iOS 26 / Apple N1 / Bluetooth firmware issue, or does it look more like a hardware defect of this particular device?
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2
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0
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33
Activity
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Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
I have an orphaned asset folder taking up 9.13GB located at: /System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/c0d3fd05106683ba0b3680d4d1afec65f098d700.asset It contains SimulatorRuntimeAsset version 18.5 (Build 22F77). Active Version: My current Xcode setup is using version 26.2 (Build 23C54). I checked the plist files in the directory and found what seems to be the cause of the issue: The "Never Collected" Flag: The Info.plist inside the orphaned asset folder explicitly sets the garbage collection behavior to "NeverCollected": <key>__AssetDefaultGarbageCollectionBehavior</key> <string>NeverCollected</string> The Catalog Mismatch: The master catalog file (com_apple_MobileAsset_iOSSimulatorRuntime.xml) in the parent directory only lists the new version (26.2). Because the old version (18.5) is missing from this XML, Xcode and mobileassetd seem to have lost track of it entirely. What I Have Tried (All Failed) Xcode Components: The version 18.5 does not appear in Settings -> Components, so I cannot delete it via the GUI. Simctl: xcrun simctl list runtimes does not list this version. Running xcrun simctl runtime delete 22F77 fails with: "No runtime disk images or bundles found matching '22F77'." Manual Deletion: sudo rm -rf [path] fails with "Operation not permitted", presumably because /System/Library/AssetsV2 is SIP-protected. Third-party Tools: Apps like DevCleaner do not detect this runtime (likely because they only scan ~/Library or /Library, not /System/Library). Has anyone found a way to force the system (perhaps via mobileassetd or a specific xcrun flag) to re-evaluate this folder and respect a deletion request? I am trying to avoid booting into Recovery Mode just to delete a cache file. Any insights on how AssetsV2 handles these "orphaned" files would be appreciated.
Replies
20
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8
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2.5k
Activity
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Working around the lack of USB FTDI
I'm working on hardware that communicates wireless and wired with mobile systems. Anything non-i[Pad]OS we can connect via USB and achieve great bandwidth, in situations where this is necessary. Since i[pad]OS does not support FTDI class compliant devices through USB (and also omits the IOUSB framework), I wonder whether we have a way to "work around" this, e.g. how about (ab)using another protocol that i[pad]OS allows? Concretely, would you think it's possible to tunnel our serial data stream via USBHID?
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2
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0
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884
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USB communication with a pre-OS system
Hello everyone, We're working on an iOS app that needs to connect to a non-Apple pre-operating system using USB for serial communication. Our goal is to send and receive data between an iPhone and a UEFI-based system directly over USB. We've created a proof of concept using the USBMux protocol, which let us exchange basic messages. However, we're running into problems with the USB endpoint setup. In some cases, the USB communication doesn't start or stay connected. Since this is for a pre-boot environment, it might not fit into the usual iOS USB communication frameworks. We're looking for help with the following: Any guidance or documentation on setting up USB serial communication between an iPhone and a non-Apple pre-boot system Information on system APIs, frameworks, or protocols that iOS supports for direct USB communication in this scenario Access to official USBMux documentation or specs to understand its limitations and capabilities better Whether this communication requires MFi certification or if there are other Apple-supported interfaces we can use Thank you!
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1
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421
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