Hi, I manage apps for several clients. I have 2 apps for 2 different clients in which I use OneSignal version 5.1.5 (https://github.com/OneSignal/OneSignal-XCFramework). The OneSignal part of these 2 applications are configured identically. For both applications I can Build the project Create an archive of the project Send the archive to TestFlight Install the TestFlight version on an iPhone Launch the app on the iPhone For the 1st application I can submit to AppStore it without any problem. For the 2nd application when I submit to AppStore it I have the error ITMS-91065 almost immediately in return by email. ITMS-91065: Missing signature - Your app includes “Frameworks/OneSignalCore.framework/OneSignalCore”, which includes OneSignalCore, an SDK that was identified in the documentation as a privacy-impacting third-party SDK. If a new app includes a privacy-impacting SDK, or an app update adds a new privacy-impacting SDK, the SDK must include a signature file. Please contact the provider of t
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ITMS-90158
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Indeed, I found the directory /usr/local/itms was created, but command seems not working: [2024-09-10 07:08:52 UTC] DEBUG: Setting System property: DataCenters = contentdelivery02.itunes.apple.com,contentdelivery01.itunes.apple.com [2024-09-10 07:08:52 UTC] DEBUG: Setting System property: DataCenters.host = contentdelivery02.itunes.apple.com [2024-09-10 07:08:52 UTC] DEBUG: Setting System property: DataCenters.setBy = Defaults.properties [2024-09-10 07:08:54 UTC] INFO: Configuring logging... [2024-09-10 07:08:54 UTC] INFO: Logging level set to eXtreme [2024-09-10 07:08:54 UTC] ERROR: unsatisfied requirement: com.apple.amp.mudhorn.mudhorn-client-x86_64-unknown-linux-musl [2024-09-10 07:08:54 UTC] ERROR: (&(osgi.native.osname~=Linux)(osgi.native.processor~=x86-64)) [2024-09-10 07:08:54 UTC] ERROR: unsatisfied requirement: com.apple.transporter.vbtx-rs-universal-apple-darwin [2024-09-10 07:08:54 UTC] ERROR: (&(osgi.native.osname~=MacOSX)(|(osgi.native.processor~=x86-64)(osgi.native.proc
Topic:
Developer Tools & Services
SubTopic:
Instruments
Oh yes, I used that Car Play Music Sample to add CarPlay to my app and it seems to work good but now I need to make sure Siri works with CarPlay and the main app, the watch, HomePod and everything else. I'm just running into conflicts with INPlayMediaIntent plus I'm working on a Radio app so when a user says Hey Siri, play Beatles Radio the phone tries to play Beatles in my music library instead of my app. I have 40 other radio stations with the word radio in the name, so I'm dealing with that. I'm getting lots of other errors when I try to upload to appstoreconnect, but will deal with them later: ITMS-90626: Invalid Siri Support - '' is not a supported intent type Though you are not required to fix the following issues, we wanted to make you aware of them: ITMS-90626: Invalid Siri Support - No example phrase was provided for INSendMessageIntent in the 'pt-br' language. Please refer to 'https://developer.apple.com/documentation/sirikit/registering_custom_vocabulary_with_sirikit/global_vocabu
Topic:
Media Technologies
SubTopic:
Audio
Hello!I'm developing an iOS app using Robovm. When I create .ipa file and try to upload it to App Store via Application Loader, I get this error:ERROR ITMS-90045: Invalid Code Signing Entitlements. Your application bundle's signature contains code signing entitlements that are not supported on iOS. Specifically, key 'com.apple.developer.icloud-container-development-container-identifiers' in 'Payload/IsoGameLauncher.app/IsoGameLauncher' is not supported.I have updated Xcode (7.0.1).Any ideas what's going on???
Environment info Local machine: macos xcode 16 beta macOS Sequoia beta xcode cloud: Xcode latest release version (15.4). MacOS latest version I checked my project bundle identifier several times, it absolutly match to Apple Store connect. IIs failed occurred when workflow archive - distribution select testfight. If I select None in distribution, it Build success in Xcode cloud. Ps: I cannot archive from local machine, it shows Xcode version should be released version. Anyone meet the same problem? --- failed notification email attached below --- We noticed one or more issues with a recent delivery for the following app: WGesture Watch App Version 1.0 Build 8 Please correct the following issues and upload a new binary to App Store Connect. ITMS-90055: This bundle is invalid - The bundle identifier cannot be changed from the current value, 'com.war.WGesture.watchkitapp'. If you want to change your bundle identifier, you will need to create a new application in App Store Connect.
I have App Store Connect issues, after when I transferred application another account. ITMS-90076: Potential Loss of Keychain Access - The previous version of software has an application-identifier value of ['oldID.iosapp'] and the new version of software being submitted has an application-identifier of ['newID.iosapp']. This will result in a loss of keychain access. development team changed and what can I do ?
I have added an alternate icon in my iOS app which I am setting using setAlternateIcon method. It works perfectly during development and local app distribution, however when I try to upload a build to App Store Connect, I get the following error: ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIconTwo” that references asset “AppIconTwo” No such asset is present in the asset catalog. I'm unable to upload builds with this extra app-icon added. Kindly help me solve this.
This error is reaction on new build created and uploaded to AppStore with new project but same bundleId/displayName/signingInfo. Here is the scenario with symbolic values to explain it better: Build #1 (Version 1.0) project: P1 Bundle id: com.some.app Display name: My App Signing info: TeamX, CertificateX (automatic signing) I had to move the app to new project with completely new targets/configs/sources but same app metadata. Build #2 (Version 1.0) project: P2 (new) Bundle id: com.some.app Display name: My App Signing info: TeamX, CertificateX (automatic signing) So you can see that all is changed but the important app metadata (BundleId, DisplayName, Signing info) remained the same. Yet the upload of build 2 results with: ITMS-90129: The bundle uses a bundle name or display name that is already taken Note that the Build #2 showed in AppStoreConnect / TestFlight / iOS Builds / Version 1.0 for a few seconds as Processing but than disapeared with the error. Thus Apple tries to add the new build #2 it
Hi, I always received an email with ITMS-90078: Missing Push Notification Entitlement after distributing the app bundle to app store connect. But I have not used push notifiction in my app. Anyone can help on this?
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
Entitlements
App Store Connect
User Notifications
APNS
I have created iOS enterprise app that is not installing using the dropbox url. The app is no longer able to be installed using the itms-services://?action=download-manifest&url=https://dl.dropboxusercontent.com/scl/fi/34j34hj37vl4defedon43hgi/appname.plist?rlkey=bz6sjxhlf349pn7rjk&raw=1. I tried in 2023 year and it worked then. with the URL like - itms-services://?action=download-manifest&url=https://dl.dropboxusercontent.com/s/dz2feq4234h3g4an5/appname.plist . Our Enterprise certificate and provisioning profiles are up to date and valid. I was able to install the app into simulator and iPhone using Xcode. The dropbox links are all shared and accessible to anyone with the link. I can download my IPA file and plist file with no issue if I browse to the URL directly, but it just doesn't work with the itms-services://?action=download-manifest& Does Apple still support OTA installs for enterprise developers? What else can I do to troubleshoot?
Here is a symbolicated file DigiDeals-2024-07-23-150203_symbolicated.txt this is the code in AppDelegate didFinishLaunchingWithOptions that calls displayMessages which is where the app seems to crash Task{ await universal.displayMessages() } this is the displayMessages() code with the line it seems to crash at in bold. Again, the alert shows and when OK is selected (only when app is first opened after download otherwise the app just goes to the home screen when OK is selected) the popUpZipCode() (underlined below) runs. The app seems to crash only when the app first runs after download. func displayMessages() async{ var inf: Information = Information(Message: , MsgType: ) var buttonText: String = OK //if (!msgDisp && allowNotifications){ if (!msgDisp){ do { let querySnapshot = try await db.collection(AppInfo).getDocuments() for document in querySnapshot.documents { //print((document.documentID) => (document.data())) ///// your code if (document[MsgType] as! String == I){ inf.Message = document[Me
Topic:
App & System Services
SubTopic:
General
Tags:
I have built my app with no errors and uploaded to testflight successfully. But when I try to install my app on my iphone, it throws the following error. Could not install {AppName} the requested app is not available or doesn't exist. And also received an email saying ITMS-90078: Missing Push Notification Entitlement- Your app appears to register with the Apple Push Notification service, but the app signature's entitlements do not include the 'aps-environment' entitlement. ... But I already have the required provisioning profile and have 'aps-environment' entitlement manually. What is the reason and please let me know potential solutions.
Topic:
App Store Distribution & Marketing
SubTopic:
TestFlight
Hi, Can someone please help me with the below issue, I validated the app before distributing from Xcode, and it passed. but I received a mail from Apple Developer Relations saying there a problem, but I don't have any clue how to solve this problem. ITMS-90429: Invalid Swift Support - The files libswiftDarwin.dylib, libswiftDispatch.dylib, libswiftCoreGraphics.dylib, libswiftCoreFoundation.dylib, libswiftUIKit.dylib, libswiftMetal.dylib, libswiftCore.dylib, libswiftFoundation.dylib, libswiftQuartzCore.dylib, libswiftos.dylib, libswiftObjectiveC.dylib, libswiftCoreImage.dylib aren’t at the expected location /Payload/connectdots.app/Frameworks. Move the file to the expected location, rebuild your app using the current public (GM) version of Xcode, and resubmit it. I dont know where these dylibs are now and how to move them. Also I am using Xcode 15.3. what does it mean current public version of Xcode Thanks in Advance, Thirupathi.
So I have an app live in the app store all good, however I am now developing an update to it that adds the ability to allow photos to be used and that requires that the app gets an additional access to the camera roll. Now on upload to testflight I get this error emailed to me, not in the interface: ITMS-90109: This bundle is invalid - The key UIRequiredDeviceCapabilities in the Info.plist may not contain values that would prevent this application from running on devices that were supported by previous versions. To me that is saying that I cant add new features to an app that requires additional permissions. Is that correct? How can I get around this, will my app get rejected when I submit it due to this, or is it just an information item?
@endecotp We are facing the same issue. We tested the app and everything works fine. We do get the email from App Store Connect saying - Although delivery was successful, you may want to correct the following issues in your next delivery. Once you've corrected the issues, upload a new binary to App Store Connect. ITMS-90109: This bundle is invalid - The key UIRequiredDeviceCapabilities in the Info.plist may not contain values that would prevent this application from running on devices that were supported by previous versions. Refer to QA1623 for additional information: https://developer.apple.com/library/ios/#qa/qa1623/_index.html The app was uploaded successfully, but is stuck on Waiting for Review since. Does this issue block us from publishing our update / new Build ?
Topic:
Programming Languages
SubTopic:
Swift
Tags: