Search results for

apple pencil battery life

146,436 results found

Post

Replies

Boosts

Views

Activity

Questions about Server-to-Server Notifications for “Sign in with Apple” (Starting Jan 1, 2026)
I received Apple’s recent notice about the new requirement to provide a server-to-server notification endpoint when registering or updating a Services ID that uses Sign in with Apple. (Official notice: https://developer.apple.com/news/?id=j9zukcr6 ) We already use Sign in with Apple on our website and app, but only as a login method for pre-registered users, not as a way to create new accounts. That means users already exist in our system, and Apple login is used only for authentication convenience (similar to linking a social account). I have some questions about how to properly implement the required server-to-server notifications in this case: 1. email-enabled / email-disabled: We don’t use or store the email address provided by Apple. Are we still required to handle these events, or can we safely ignore them if the email is not used in our system? 2. consent-revoked: We don’t store Apple access or refresh tokens, we use them only during login and disca
0
0
37
1w
Impossible to connect iPhone 7 (iOS 15.8) with xCode 26
I have spent nearly an hour trying to get my iPhone 7 with iOS 15.8 to be recognized within xCode 26. I did not have this issue with the previous version of xCode. I have tried rebooting my Mac, rebooting my iPhone 7, removing the iPhone 7 from the list of devices that belong to my account, verified that I have support files for iOS 15.8 installed, signing out of my Apple account and signing back in....nothing works. Every time I go to Windows > Devices I see the iPhone 7, but I get a never-ending spinning circle next to the iPhone 7 (which is shown as connected) along with a banner that says xCode will continue when Joe's iPhone 7 is finished. I can leave the phone connected to my Mac for an hour, and this message and the spinning circle next to the iPhone 7 never changes.
2
0
93
1w
IOS Development Certificates are being created under the incorrect Team ID
I am experiencing a critical issue with the IOS Development Portal where certificates are being created under the incorrect Team ID despite being logged into the correct team context. in the Portal also in Xcode. I am logged into the Apple Developer Portal under Company LLC (Team ID: 12345678) However, when creating Apple Development certificates through the portal, they are being assigned Team ID 987654321 (my personal developer account) This occurs even when explicitly creating certificates from within the Company LLC team context. Also the same if i create the IOS Development in Xcode as well. This is preventing me from Archive my app in Xcode so i can upload the new version in the App Store. Please Help. Thank you in advance.
2
0
78
1w
IOS Development Certificates are being created under the incorrect Team ID
I am experiencing a critical issue with the Apple Developer Portal where certificates are being created under the incorrect Team ID despite being logged into the correct team context. I am logged into the Apple Developer Portal under Company LLC (Team ID: 12345678) However, when creating Apple Development certificates through the portal, they are being assigned Team ID 987654321 (my personal developer account) This occurs even when explicitly creating certificates from within the Company LLC team context. The same is happening if I tried to create the IOS Development Certificate in Xcode, same issue, creates the certificate with the wrong Team ID This is preventing me from Archive my app in Xcode so i can upload the new version of my App in the App Store. Please Help. Thank you in advance
1
0
81
1w
NSFileVersion.currentVersionOfItem not consistent across devices after simultaneous edit
I’m building an app that edits files in iCloud and uses an NSFilePresenter to monitor changes. When a conflict occurs, the system calls presentedItemDidGain(_:). In that method, I merge the versions by reading the current (canonical) version using NSFileVersion.currentVersionOfItem(at:) and the conflicting ones using NSFileVersion.unresolvedConflictVersionsOfItem(at:). This generally works, but sometimes, if two devices edit the same file at the same time, each device sees its own local version as the current one. For example: Device A writes fileVerA (slightly later in real time) Device B writes fileVerB On Device A all works fine, currentVersionOfItem returns fileVerA, as expected, and unresolvedConflictVersionsOfItem returns [fileVerB]. But on Device B, currentVersionOfItem returns fileVerB!? And unresolvedConflictVersionsOfItem returns the same, local file [fileVerB], without any hint of the other conflicting version, fileVerA. Later, the newer version from the Device A arrives on Device B as a normal, no
3
0
140
1w
Reply to iOS26 WKWebView:Remote page becomes unresponsive after loading local file
Our engineering teams need to investigate this issue, as resolution may involve changes to Apple's software. Please file a bug report, include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. If you post the Feedback number here I'll check the status next time I do a sweep of forums posts where I've suggested bug reports. Bug Reporting: How and Why? has tips on creating your bug report.
Topic: Safari & Web SubTopic: General Tags:
1w
Reply to visionOS – Starting GroupActivity FaceTime Call dismisses Immersive Space
Thanks for the quick response @Vision Pro Engineer ! I've filed FB20701196 with a minimal reproduction project. I created a simplified test app based on the structure of Apple's Building a guessing game for visionOS sample, and it has the exact same issue in TestFlight. The immersive space transitions to background state when FaceTime appears, but works fine in local builds. My FB includes: Since a clean implementation following the sample code structure hits this same issue in TestFlight, it seems like a platform bug rather than something wrong with my code. This is blocking our SharePlay launch, so really hoping for a fix soon. A public TestFlight link is attached to the radar but awaiting review. There are also screen recordings. Thank you!
Topic: Spatial Computing SubTopic: General Tags:
1w
Reply to Pending Termination Notice
This is the response I got after submitting the appeal (2 days after submitting), but I still wasn't satisfied so I made an appeal again, but haven't made any collections Hello, Thank you for your patience while we evaluated the activity associated with your Apple Developer Program membership. We have completed our investigation and have determined that your Apple Developer Program membership, or another membership associated with your developer account, has been used for dishonest or fraudulent activity. This is prohibited by Section 3.2(f) of the Apple Developer Program License Agreement: You will not, directly or indirectly, commit any act intended to interfere with any of the Apple Software or Services, the intent of this Agreement, or Apple’s business practices including, but not limited to, taking actions that may hinder the performance or intended use of the App Store, Custom App Distribution, TestFlight, Xcode Cloud, Ad Hoc distribution, or the Program (e.g
1w
Pending Termination Notice
Hello Everyone! I recently got a termination notice. I've already sent an appeal 20 days back, I did get the response saying they'll not change the decision which is really a big problem! I've been developing apps and have been supporting my family for quite some time. But because of a small-mistake, I lost my entire account (Although I've made changes and re-submitted, but the app which got the removal isn't going for review) Anyone can you please help? I never got any kind of warning from Apple and I understood that since I'm using a commercial API, I could use it in my title, but it triggered removal of my entire account. Here's the notice I got: Upon further review of the activity associated with your Apple Developer Program membership, it's been determined that your membership has been used for dishonest or fraudulent activity, in violation of the Apple Developer Program License Agreement and the Developer Code of Conduct (App Review Guideline 5.6). Given the severity of the id
1
0
125
1w
Reply to Getting Incoming call from blocked Number in iOS 26 onwards
Thanks for the post. You are receiving phone calls from blocked numbers in iOS 26? We appreciate your interest in participating in the forums! These forums are for questions about developing software and accessories for Apple platforms. Your question seems related to a consumer feature and is better suited for the Apple Support Communities https://discussions.apple.com/welcome I would recommend contacting them to help you on that feature as should be working well in iOS 26. Thanks, Albert Pascual
  Worldwide Developer Relations.
Topic: App & System Services SubTopic: General Tags:
1w
DriverKit IOUserSCSIPeripheralDeviceType00: kernel panic when setPowerState exceeds 20 seconds
We have an IOUserSCSIPeripheralDeviceType00 class DEXT supporting USB attached devices. With some high-capacity drives, the default setPowerState can exceed 20s to complete. This triggers a kernel panic, although this drive behavior is not unexpected. With a kernel extension implementing similar functionality we see no such problem as it appears from reading of Apple open source the timeout was 100s. What changes will allow setPowerState to complete without the kernel panic? kernel panic report excerpt attached. panic-full-2025-09-04-063127.0003.txt
3
0
83
1w
ApplePayRecurringPaymentRequest Query
Hi , This is regarding the ApplePayRecurringPayment Request and Apple Pay on Web functionality. Does Apple Pay on web providing functionality that collects payments from the stored credit card issuer bank (or) it only provides secured wallet functionality that provides a token which then has to be utilized to send a seperate payment request through a third party payment gateway to collect the payments from the credit card issuer bank. thanks
0
0
36
1w
Reply to visionOS – Starting GroupActivity FaceTime Call dismisses Immersive Space
Hi @scavengar Our engineering teams need to investigate this issue, as resolution may involve changes to Apple's software. I'd greatly appreciate it if you could open a bug report, and post the FB number here once you do. Bug Reporting: How and Why? has tips on creating your bug report. In the meantime try deploying Building a guessing game for visionOS to TestFlight as a means of debugging. If that reproduces the issue, please add that information to the bug report. Otherwise try comparing your code to the sample code as a means of debugging.
Topic: Spatial Computing SubTopic: General Tags:
1w
Reply to CallKit requestTransaction error code 2
Dear Apple, with regards to the above - can you please shed light on the connection between: CXProvider delegate method providerDidReset This is called when the XPC connection between CXProvider and callservicesd is interrupted. invalidate() method in CXProvider Among other things, this breaks the XPC connection between CXProvider and callservicesd. If you call invalidate(), then the delegate will receive providerDidReset. Is it 100% always true? When it comes to software engineering, I am violently allergic to the word always. The system is big, complicated, and constantly evolving, which means there's a pretty big difference between: This is what the system normally does VS The system behaves this way under all circumstances today, in previous versions, and in all future versions Yes, I suspect providerDidReset generally does get called when you invalidate, both now and in the past. That's the strongest promise I'll make. My current Xcode has a line like: The provider must be invalidated before it
Topic: App & System Services SubTopic: General Tags:
1w