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missing package product

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In App Packages - Developer Action Needed
Hi,We are introducing In-App purchases for the first time. Auto-renewing subscription. The In-App packages are fine but the App got rejected for some binary issues. So we have made the necessary changes. But the In-App packages created went into the status of Developer Action Needed, but when we wrote to Apple for support, they said since it's our first time submitting the App with In-App Packages, the App and the In-App packages should be submitted together for approval.Since the In-App package status is Developer Action Needed we are not able to include that while submitting the app for review in the In-App Purchases section. I want the In-App Packages status to be Ready to submit so we can include that while submitting the app for review. Can someone help us here?P.S. We have already faced this issue and when we changed the language on the In-App packages, the status went from Developer Action Needed to Waiting for review, and even in that stat
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1.1k
Mar ’20
SwiftUI previews fail with a very simple SwiftPM package
I already filed feedback FB13777941 for this, but wanted to ask if anyone has the same problem, since I can't find anything on google or SO. I created a new package in Xcode (15.3) and added this to it: import SwiftUI struct Test: View { var body: some View { Text(Hello world) } } #Preview { Test() } The package builds, tests can run. Previews don't work. This is more or less the error I get from the diagnostics button (formatted for readability): LoadingError: failed to load library at path ”PATH_TO_DERIVED_DATA/Build/Intermediates.noindex/Previews/macos/PACKAGE_NAME/Products/Debug/PackageFrameworks/PACKAGE_NAME_63097C4A372B9C87_PackageProduct.framework/PACKAGE_NAME_63097C4A372B9C87_PackageProduct”: Optional(dlopen(PATH_TO_DERIVED_DATA/Build/Intermediates.noindex/Previews/macos/PACKAGE_NAME/Products/Debug/PackageFrameworks/PACKAGE_NAME_63097C4A372B9C87_PackageProduct.framework/PACKAGE_NAME_63097C4A372B9C87_PackageProduct, 0x0000): tried: 'PATH_TO_DERIVED_DATA/Build/Interme
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1.6k
May ’24
3D package for creating .dae files
Hi all !!This is my first post. I just got into developing and i find it very interesting.I recently came across a problem i cannot seem to solve. I am making an app for my company to visualise parts in the production. My goal is to show many different parts, and give the user the possibility to view these parts form any angle. I am using scene kit technology. I can see how this works when loading the demo app in xcode. But i have problems to import my own 3D models.I have extensice knowledge of differet 3D packages Lightwave 3D and 3ds max. I try to use the COLLADA export option and it seems to export fine. But when i try to import the DAE file into xcode, the app just crashes. I can see something is wrong, because the file is not possibel to see in the Osx prewiew window. But if i open a file , for example the spaceship in the demo file - it previews fine.Is there any 3d package you guys know about - that goves a hassle-free export-import of .dae files , i would be very happy to h
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2.6k
Aug ’15
Reply to Best practice for changing the price of in app purchases (subscriptions)
Of course, I can‘t ask questions about Android here ;-) I never will. In understood that I can solve *this* issue with changing the price. But there might be situations in the future where this isn‘t possible, so... Is it OK to not deliver the old subscription product id's with the app? And how do I handle the purchaser of the old product? Will the app crash if he opens the IAP section and the product is missing? How do I handle sitzations where a subscription IAP must be removed? There must be a way to handle such situations, no?
Topic: App & System Services SubTopic: StoreKit Tags:
Sep ’18
Missing Metadata
The incomplete app indication is a yellow clock icon labeled “Missing Metadata.” That label is so vague and doesn’t provide any guidance on what’s actually required. It would be very helpful if the indicator specified which metadata is missing, so the App Store Connect user can understand what still needs to be configured.
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30
Jan ’26
.app is alright but .pkg file can't be uploaded.
macOS 10.15.5 Pycharm 2019.3.4 PyQt 5.14.0 Before packaging into .app, I installed certificates and bundled Add ID...everything was normal and .app run correctly. Then I tried to generate a .pkg file: productbuild --product path/to/info.plist --component path/of/My.app /Applications path/to/save/My.pkg things went weird. Transporter says it Failed to get App Bundle ID, while Application Loader 3.7.2 says The Info.plist indicates a Mac app, but submitting an ipa. Whai should I try to fix this? Since PyQt5 is getting popular for Mac Developers, I guess at least my issues will help others. Thank you everybody!!!!!
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430
Jul ’20
Frameworks Info.plist is missing plist key after archive
After upgrading from Xcode 14 to Xcode 15, when archiving a version for upload to the store, the validation stage fails, giving the following errors (on each framework): The bundle 'Payload/{my_app_name.app}/Frameworks/Alamofire.framework' is missing plist key. The Info.plist file is missing the required key: CFBundleShortVersionString. Please find more information about CFBundleShortVersionString at https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleshortversionstring (ID: 899a35e6-14fa-4145-b366-b4497123375a) When I open the archive file by clicking on 'Show package content', I can see a 'CFBundleShortVersionString' for each framework in the dSYMs folder. When I open the folder 'Products->Applications->{AppName} and then click on 'Show package content' I'm seeing the 'Framework' folder with the binaries inside. Any idea on what can be the problem and how to fix it?
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9.6k
Sep ’23
Reply to APFS Encrypted Volume corruption during reboot (com.apple.DiskManagement.disenter error 49218)
Exact same issue! This is a TOTAL FAILURE on Apple’s part..the last straw for me. After using Apple products for my entire life, I’ve completely lost faith in them as a company. So many errors, inconsistencies, incompatibilities, redundancies, and outright confusion. And now I’ve got lost data that was important enough for me to encrypt..I’m done.
Topic: App & System Services SubTopic: Hardware Tags:
Jun ’21
Unable to expand package by the Application Loader
Hi,I want to upload our software to the Apple Store. Although it is not an easy task, I managed to fill all the required fields but I get stuck at uploading our software. When using the Application Loader in Xcode to upload our PKG (created by Packages, a program from Stephan Sudre) the following message appears:The package could not be unpacked because of the following error: Unable to expand package. Please make sure /Users/renedekruijf/Documents/BIMcollab ZOOM 1.0 r3.pkg is a valid installer package.I tried a number of things but I cannot find the reason why Application loader is unable to expand my package!Our program is freeware and you can download it from our own website at http://www.bimcollab.com/downloads/BIMcollab_ZOOM_1-0-7-30.dmgI appreciate it a lot if anyone can help me...Regs, René
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552
Apr ’18
Are Swift Packages supported by String Catalogs?
Hello, do the String Catalogs (new in Xcode 15) support Swift Packages? I've tried adding a new Localizable.xcstrings (string catalog) file to my package's resources folder. Great! I then see this screen: All good so far. I then try to go and build my Swift Package... and nothing changes. The string catalog is never populated and I'm left with the same screen as above. So, do string catalogs not support packages at this time or am I doing something wrong? I was really hoping String Catalogs would work and save the day since Export Localizations also does not work for Swift packages that don't support macOS. 😔
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5.9k
Jun ’23
Code signature validation of .pkg on 10.6
Is it possible to validate the code signature of an installer package (.pkg) on Mac OS X 10.6? I normally use spctl for that, but spctl seems to have been released with 10.7.(I'm _assuming_ 10.6 has a concept of a signed installer package, because when I open it, the UI is able to see the certificate and say that it's valid)
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670
May ’18
SPM Build tool not running when adding package to project
I have created a new project and added this Swift Package to it: https://github.com/laevandus/SwiftExampleToomasKit If I build the project it fails to compile the SPM Package saying MyGeneratedEnum is missing. This enum is generated by build tool attached to the plugin. If I open the Package.swift for the above repo and build, the enum gets generated and the framework compiles as it should. Any idea why the build tool is not executed when attaching the package to an iOS project ?
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645
Mar ’23