Search results for

Visual Studio Maui IOS

105,637 results found

Post

Replies

Boosts

Views

Activity

iOS 26 devices in Single App Mode stuck on lock screen
On iOS 26, if in Single App Mode, the device gets stuck on the lock screen. Devices are configured in SAM (kiosk mode), without a PIN requirement. Since updating to iPadOS 26, every single device that locks (goes to sleep) becomes completely unresponsive at the lock screen. Touch input does not work. The only way to regain access is to reboot the device, which will boot to the SAM app, but then lock again if it goes to sleep. Related discussion in the public forums.
1
0
710
1d
Provisioning Profile Defect: App Attest Entitlement (com.apple.developer.app-attest.environment) Missing Despite Enabled Capability
Hello everyone, I'm facing a critical, blocking issue where my developer account (Team ID: K655PX7A46) is unable to generate a valid provisioning profile with the App Attest entitlement. I have confirmed this is a server-side issue and am hoping to get visibility from an Apple engineer who can investigate. The Problem: When I generate a provisioning profile for an App ID with the App Attest capability enabled, the resulting profile is defective. It is missing the required com.apple.developer.app-attest.environment key in its entitlements dictionary, causing Xcode to fail the build. What I Have Proven: The issue is not a misconfiguration. The App Attest capability is correctly enabled and saved on the App ID configuration page. The issue is not isolated to one App ID. I created a brand new App ID from scratch, enabled the capability during creation, and the server still generates a defective profile with the same missing entitlement. I have definitive proof by inspecting the downloaded .mobileprovision file. T
2
0
287
1d
Different UITextFieldDelegate behavior in iOS 26 with shouldChangeCharactersInRanges
Scenario: Typing Chinese Zhuyin “ㄨㄤ” and then selecting the candidate word “王”. On iOS 18, the delegate (textField:shouldChangeCharactersInRange:replacementString:) is called with: range: {0, 2} replacementString: 王 On iOS 26, the delegate (textField:shouldChangeCharactersInRanges:replacementString:) instead provides: ranges: [{2, 0}] replacementString: 王 This results in inconsistent text input handling compared to earlier system versions. Implement: Limit user input to a maximum of 100 Chinese characters. - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { if ([textField markedTextRange]) { return YES; } NSString *changedString = [textField.text stringByReplacingCharactersInRange:range withString:string]; if (changedString.length > 100) { return NO; } return YES; } Questions: Is this an intentional change in iOS 26? If intentional, what is the recommended way to handle such cases in order to support both
Topic: UI Frameworks SubTopic: UIKit
2
0
185
1d
Reply to Different UITextFieldDelegate behavior in iOS 26 with shouldChangeCharactersInRanges
This is still a problem in iOS 26.0.1. The behavior is significantly different than on iOS 18 and below. Using the new iOS 26 method - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRanges:(NSArray *)ranges replacementString:(NSString *)string API_AVAILABLE(ios(26.0), tvos(26.0), visionos(26.0), watchos(26.0)); Does NOT resolve the issue as it reports the same WRONG values.
Topic: UI Frameworks SubTopic: UIKit
1d
Reply to iOS26 background lock screen Blood glucose monitoring Bluetooth low energy disconnect sleep
There are a number of Bluetooth related fixes in iOS 26.1 on iPhone 17. Please test with the current 26.1 beta 3, and see if the issue continues for your app/device. If it does not seem to be fixed, then we'd need specific information about the issue. We need a specific diagnostic log. Please go to https://developer.apple.com/bug-reporting/profiles-and-logs/ and follow the instructions for Bluetooth for iOS to install a logging profile on your device. Then reproduce the issue, and follow the instructions at the above link to create a sysdiagnose. In that case, please open a bug report, include the sysdiagnose from above step, any other logs you might have, and sample code or models that reproduce the issue, and post the FB number here once you do. Bug Reporting: How and Why? has tips on creating a successful bug report. Important: For feedback related to a specific framework or API, select Developer Technologies & SDKs as your Topic, then select the specific technology and relevant OS. F
Topic: Programming Languages SubTopic: General Tags:
1d
iOS26 background lock screen Blood glucose monitoring Bluetooth low energy disconnect sleep
First, our app communicates with our blood glucose monitor (CGM) using Bluetooth Low Energy (BLE). On an iPhone 14 Pro with iOS 26.0.1, Bluetooth communication works properly even when the app is in the background and locked. Even if the phone and CGM are disconnected, the app continues to scan in the background and reconnects when the phone and CGM are back in close proximity. It won't be dormant in the background or when the screen is locked. This effectively ensures that diabetic users can monitor their blood glucose levels in real time. However, after using iOS 26.0.1 on the iPhone 17, we've received user feedback about frequent disconnections in the background. Our logs indicate that Bluetooth communication is easily disconnected when switching to the background, and then easily dormant by the system, especially when the user's screen is locked. This situation significantly impacts users' blood glucose monitoring, and users are unacceptable. What can be done?
1
0
87
1d
OS Location via Bluetooth GPS receiver
Hello, We are a software and hardware development company for the forestry and environmental sectors. We have been based in Quebec (Canada) for over 30 years now. Our Canadian market covers Quebec, Ontario, and the Maritime provinces in the east. We are currently expanding across Canada and into the northern United States. We are on Android platforms with several map and data entry applications. To ensure the success of our expansion, we aim to become part of the Apple family, which is why we are contacting you today. We have developed our own GNSS receiver to increase the location accuracy of our users. This device is called GSFGPS. It uses Bluetooth BLE to communicate with mobile devices and a high-precision GPS that transmits its position using the NMEA protocol. We would like this device to be compatible with an iPhone/iPad. We have developed a mock location application in MAUI (multi-platform). Based on our interpretation of your documentation, we understand that the concept of mock location doe
2
0
102
1d
How do you run A/B tests for your iOS app icon in App Store Connect?
Apple’s documentation indicates that iOS now supports A/B testing for app icons, but I haven’t been able to get it working. My app already includes alternate icons within the same binary, yet when I try to set up an A/B test in App Store Connect, there’s no option to change the icon-only screenshots can be updated in a new treatment.
1
0
74
1d
Xcode Cloud issue (ibtoold crash?)
Hi, our builds with a Test action in Xcode Cloud are failing because of an internal Xcode Cloud crash. We see the red cloud with an X icon, that indicates that it's an Xcode Cloud issue, and the message says The Test - iOS action could not complete due to an error. The error may not occur on rebuild. but this has been happening for a while now, and for repeated builds. In the artifacts there is a crash log apparently related to the ibtoold process, has anybody had this issue before? Thanks
5
0
281
1d
App rejected because malfunctional Apple SignIn but cannot be reprodeced
Hi everyone, Our recent app update was rejected under Guideline 2.1 – App Completeness, with the note: “The app was unresponsive when we tapped on Sign in with Apple.” Device: iPad Air (5th generation) OS: iPadOS 26.1 However, we’ve tested this thoroughly and can’t reproduce the problem at all. Here’s what we’ve done so far: Tested both on simulator and real devices (iPhone and iPad). Tried combinations of: Logged in / not logged in to iCloud Apple ID linked / not linked to our app In all cases, Sign in with Apple works as intended — no freezing or unresponsiveness. We also recorded videos showing successful sign-in on simulator (iPad Air, iOS 26) and iPhone 13 mini simulator: We replied to App Review asking whether they were using a simulator (since “Sign in with Apple” often fails there unless the test Apple ID is properly set up). We also provided steps and links explaining that you need to: Create a test account with a real email. Sign in at iCloud.com, and complete security setup / agree to term
1
0
98
1d
Reply to App rejected because malfunctional Apple SignIn but cannot be reprodeced
They are known to use an iPad to test the iOS app you submit regardless of the intended platform. I would ask them to send me a screen-capture video. But I don't know if they comply. I don't remember if they have ever sent me a screen-capture video. It's true that they sometimes go terribly wrong. Back in July, they claimed that nothing had happened in making an in-app purchase. It has turned out he or she failed to scroll down further and tapped an image, not a button. The same reviewer also claimed that a user would not be able to request customer support at our web site when in fact it was just the matter of scrolling down further, again, to find a comment box. I would send them a screenshot after circling the button they are supposed to tap to make sure he or she is not off the track. It's true that I sometimes make a mistake and deserve to get my software submissions rejected. But reviewers collectively make more mistakes than I do. I say they are wrong 2/3 of the times.
1d
App Clips don't work
We're building a UGC AR app and are leveraging App Clips to distribute AR experiences without app download. Since earlier this week, many of our users are reporting sharing experiences as App Clip doesn't work anymore. They are getting the message AppClip unavailable on a little card. We attached a QR code to try it yourself and a link to a different experience. We tried with multiple experiences and on multiple devices already. https://scenery.app/experience/1C925FDE-E49A-489B-BA14-58A4E532E645 Interestingly, we can't pinpoint the issue to an exact device or OS. We tested on many devices and on most, the AppClip is being displayed as unavailable, stating App Clip unavailable, whereas it works on a few. It all worked fine last week (before September 12th). iPhone 13 Pro Max, iOS26: works iPhone SE, iOS 17: works iPhone 16 Pro, iOS 26: doesn't work iPhone 12 Pro Max, iOS 26: doesn't work iPhone 12 mini, iOS 18: does not work iPad 9th gen, iOS 26: doesn't work Please
10
0
248
1d