iPadOS is the operating system for iPad.

Posts under iPadOS tag

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Can We Detect When Running Behind a Slide Over Window?
I'm trying to determine if it’s possible to detect when a user interacts with a Slide Over window while my app is running in the background on iPadOS. I've explored lifecycle methods such as scenePhase and various UIApplication notifications (e.g., willResignActiveNotification) to detect focus loss, but these approaches don't seem to capture the event reliably. Has anyone found an alternative solution or workaround for detecting this specific state change? Any insights or recommended practices would be greatly appreciated.
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88
Mar ’25
The iPad software keyboard becomes impossible to show programmatically when an external keyboard is connected.
When an external keyboard is connected to the iPad, the software keyboard often becomes hidden and cannot be made to show again programmatically. Help! Is there a way to programmatically get the software keyboard to re-appear when an external keyboard is connected without clicking 'Show Keyboard' from the Keyboard Shortcuts menu-item button? Its corner-casey for sure, (with our own keyboard extension) we have a sub-view that is added to the software keyboard view under a certain use case. When the user has an external keyboard connected, everything is fine until the app is backgrounded. When the app is re-foregrounded the software keyboard often becomes hidden (what the user now sees is a keyboard shortcut menu-item group w/a keyboard button and a mic button.) This makes it impossible for the user to interact with the subview we added (because it is hidden), unless the user manually shows the software keyboard again by clicking "Show Keyboard" from the keyboard shortcut. The software keyboard view is still the 'firstResponder' (accepting key strokes, etc), we just cannot find a way to programmatically make it visible again. Sigh.
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Mar ’25
iPad app on macOS not asking for microphone permission
Hello, I have an iOS app that is recording audio that is working fine on iPads/iPhones. It asks for microphone permission and after that recording works. I installed the same app on my M3 MacBook via TestFlight since iPad apps are supposed to work without a change that way. The app starts fine and everything, but it never asks for Microphone permission, so I can't record. Do I need to do something to make this happen (this is not macCatalyst, its running the arm64 iPhone binary on macOS) thanks
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Mar ’25
tableView.dequeueReusableHeaderFooterView(withIdentifier: ) crashes on iPad only
I have created a custom class: class TarifsHeaderFooterView: UITableViewHeaderFooterView { …} With its init: override init(reuseIdentifier: String?) { super.init(reuseIdentifier: reuseIdentifier) configureContents() } I register the custom header view in viewDidLoad of the class using the tableView. Table delegate and data source are defined in storyboard. tarifsTableView.register(TarifsHeaderFooterView.self, forHeaderFooterViewReuseIdentifier: headerTarifsIdentifier) And call it: func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? { let view = tableView.dequeueReusableHeaderFooterView(withIdentifier: headerTarifsIdentifier) as! TarifsHeaderFooterView That works on iPhone (simulators and devices). But it crashes on any iPad simulator, as tableView.dequeueReusableHeaderFooterView(withIdentifier: headerTarifsIdentifier) is found nil. What difference between iPhone and iPad do I miss that explains this crash ? PS: sorry for the messy message. It looks like the new "feature" of the forum to put a Copy code button on the code parts, causes the code sections to be put at the very end of the post, not at the place they should be.
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Mar ’25
Abnormal UI and Keyboard Behavior in iPhone App Running on iPadOS 18.x Built with Xcode 16
Case-ID: 12591306 Use Xcode 16.x to compile an iPhone demo app and run it on an iPad (iPadOS 18.x) device or simulator. Launch the iPhone app and activate Picture-in-Picture mode. Attempt to input text; the system keyboard does not appear. Compare the output of [[UIScreen mainScreen] bounds] before and after enabling Picture-in-Picture mode, notice the values change unexpectedly after enabling PiP. This issue can be consistently reproduced on iPadOS 18.x when running an app built with Xcode 16.0 to Xcode 16.3RC(16E137). Beginning April 24, 2025, apps uploaded to App Store Connect must be built with Xcode 16 or later using an SDK for iOS 18, iPadOS 18, tvOS 18, visionOS 2, or watchOS 11.Therefore, I urgently hope to receive a solution provided by Apple.
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Mar ’25
Increased Memory Limit, Extended Virtual Addressing affects on recent iPadOS 18.3
Hello Apple Forum, We were testing out the following entitlements: 'Increased Memory Limit', 'Extended Virtual Addressing', 'Extended Virtual Addressing(Debug)' when we realized the maximum allocation amount of the memory dropped from our previous test of 32GB to 16GB. We were testing these on the following devices: iPad Pro 12.9(6th Gen) 18.4(Beta, 22E4232a) iPad Pro 11 M4 18.3.2 Each device has 16GB of physical RAM and because we are able to reach 16GB of allocation usage until app crashes, we believe the entitlements are applied correctly. Each test device was on charging mode and battery mode with 60, 80 100% battery. We understand allocating memory is complex and os is more optimized for battery efficiency, hence possibly limiting max usage of memory. However, through the same testing method we have done on iPadOS 18.3 and 4, we were able to allocate 31~32GB of RAM on testing done on January this year. (iPadOS 18.0, or maybe 18.1?) which make us wonder, has there been a change in core os that handles memory allocation since 18.0? And what can be the cause of this drop? The code we ran for our memory testing is as follows: private var allocatedMemory: [UnsafeMutableRawPointer] = [] public func allocate1GBMemory() { let sizeInBytes = 1024 * 1024 * 1024 if let pointer = malloc(sizeInBytes) { for i in 0..<sizeInBytes { pointer.advanced(by: i).storeBytes(of: UInt8(i % 256), as: UInt8.self) } allocatedMemory.append(pointer) logger.print("Allocated 1GB of memory. Total allocated: \(allocatedMemory.count)GB") } else { logger.print("Failed to allocate memory") } } Each functions call increases memory usage by allocating 1GB of space and we have called this function until it reaches 16GB then the app crashes.
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Mar ’25
iOS document based app problem running on Mac (Designed for iPad)
Please can somebody help me? I have a document-based iOS in the App Store (iNetWorth). I was able to run it on my M1 Mac Mini as a Mac (Designed for iPad) app without any issues until macOS 15. So, I created a simple test app based on a TabView to try and find out why I cannot get iNetWorth to run successfully on my Mac. The issue is that when TabViewApp.swift file looks like this: import SwiftUI @main struct TabViewApp: App { var body: some Scene { /*WindowGroup { ContentView() }*/ DocumentGroup(newDocument: TextFile()) { file in ContentView(document: file.$document) } } } TabView fails to load the ContentView() - in Xcode 16.2 running on macOS 15.3.2. On opening, the TabView app prompts the user to open a new or existing file normally but it then opens a window that is empty, apart from a Documents button and a label displaying the filename with a dropdown menu (Duplicate, Move, Rename..., Export As…). If the @Binding var document: TextFile line is removed from the ContentView() and the TabViewApp.swift file is changed to: import SwiftUI @main struct TabViewApp: App { var body: some Scene { WindowGroup { ContentView() } /*DocumentGroup(newDocument: TextFile()) { file in ContentView(document: file.$document) }*/ } } the TabView app loads and displays the ContentView() correctly. Both versions of TabView, when running in Xcode on My Mac (Designed for iPad), produce these warnings: CLIENT: Failure to determine if this machine is in the process of shutting down, err=1/Operation not permitted LSPrefs: could not find untranslocated node for &lt;FSNode 0x6000013901a0&gt; { isDir = ?, path = '/private/var/folders/3f/8788c4dj50q050_4wg9fssbr0000gp/X/518B55E1-0EC4-5D84-9202-4E44410EB249/d/Wrapper/TabView.app' }, proceeding on the assumption it is not translocated: Error Domain=NSPOSIXErrorDomain Code=1 "Operation not permitted" LSPrefs: could not find untranslocated node for &lt;FSNode 0x6000013901a0&gt; { isDir = ?, path = '/private/var/folders/3f/8788c4dj50q050_4wg9fssbr0000gp/X/518B55E1-0EC4-5D84-9202-4E44410EB249/d/Wrapper/TabView.app' }, proceeding on the assumption it is not translocated: Error Domain=NSPOSIXErrorDomain Code=1 "Operation not permitted" LSPrefs: could not find untranslocated node for &lt;FSNode 0x6000013901a0&gt; { isDir = ?, path = '/private/var/folders/3f/8788c4dj50q050_4wg9fssbr0000gp/X/518B55E1-0EC4-5D84-9202-4E44410EB249/d/Wrapper/TabView.app' }, proceeding on the assumption it is not translocated: Error Domain=NSPOSIXErrorDomain Code=1 "Operation not permitted" LSPrefs: could not find untranslocated node for &lt;FSNode 0x6000013901a0&gt; { isDir = ?, path = '/private/var/folders/3f/8788c4dj50q050_4wg9fssbr0000gp/X/518B55E1-0EC4-5D84-9202-4E44410EB249/d/Wrapper/TabView.app' }, proceeding on the assumption it is not translocated: Error Domain=NSPOSIXErrorDomain Code=1 "Operation not permitted” However, the document-based version of TabView also displays these warnings: cannot open file at line 49450 of [1b37c146ee] os_unix.c:49450: (2) open(/private/var/db/DetachedSignatures) - No such file or directory I suspect that the lack of the DetachedSignatures file is the root cause of the ContentView() not being loaded but I cannot find out how to generate a DetachedSignatures file. Adding an empty DetachedSignatures file or directory to /private/var/db/ does not help. Has anyone else experienced this problem (and maybe found a solution)? Should I raise it as a bug via Feedback or am I missing something obvious? Thanks!
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Mar ’25
Failing UI Test for new floating Tabbar iOS 18+
Xcode 16.1 iOS 18.1 iPad Air 13-inch (M2) I have created a completely new Xcode project with Swift and Storyboard. In Storyboard, I only have a tabBarController with two attached UIViewControllers. The code from the base project hasn't been changed at all. I created a UITest with a very simple premise. let app = XCUIApplication() override func setupWithError() throws { continueAfterFailure = false app.launch() } func testTabBarExistence() { let tabBar = app.tabBars.element(boundBy: 0) XCTAssertTrue(tabBar.waitForExistence(timeout: 5), "Tab bar should exist") } But this test always fails for iPad on iOS 18+, but it will succeed for anything lower (e.g. 17.5)
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Mar ’25
NavigationSplitView and NavigationPaths
A NavigationStack with a singular enum for .navigationDestination() works fine. Both NavigationLinks(value:) and directly manipulating the NavigationPath work fine for moving around views. Zero problems. The issue is when we instead use a NavigationSplitView, I've only dabbled with two-column splits (sidebar and detail) so far. Now, if the sidebar has its own NavigationStack, everything works nicely on an iPhone, but on an iPad, you can't push views onto the detail from the sidebar. (They're pushed on the sidebar) You can solve this by keeping a NavigationStack ONLY on the detail. Sidebar links now properly push onto the detail, and the detail can move around views by itself. However, if you mix NavigationLink(value:) with manually changing NavigationPath, it stops working with no error. If you only use links, you're good, if you only change the NavigationPath you're good. Mixing doesn't work. No error in the console either, the breakpoints hit .navigationDestination and the view is returned, but never piled up. (Further attempts do show the NavigationPath is being changed properly, but views aren't changing) This problem didn't happen when just staying on NavigationStack without a NavigationSplitView. Why mix? There's a few reasons to do so. NavigationLinks put the appropriate disclosure indicator (can't replicate its look 100% without it), while NavigationPaths let you trigger navigation without user input (.onChange, etc) Any insights here? I'd put some code samples but there's a metric ton of options I've tested here.
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Mar ’25
External Hardware Development for File Transfer System
Howdy! I'm in the R&amp;D phase of this project and I need help. I can't find any sources that verify what I want to do is even possible. I need to connect an iPhone or iPad using a USB cord to an external device which will transfer files to the iPhone or iPad. I have an app already made which can organize the files and whatever else I need to do (app is from a similar project). I'll refer to this device as Alfred (for poops and giggles) The plan (if possible) is for Alfred to recognize my app and use its documents folder as the destination of the transfer. The iDevice doesn't have to communicate with Alfred, but that would be a bonus. I don't want Alfred to run on an SOC. My goal is to have it be as simple as possible. No OS, just firmware. If the only way to interact with Apple Devices is Bluetooth or Wifi than so be it. If Matter or Thread could be utilized I wouldn't be apposed. Any help with this project would be greatly appreciated. Thanks in advance.
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Mar ’25
Self-view video forced to portrait in iPad Safari (also occurs on GoogleMeet)
Despite using the iPad in landscape mode, self-camera video is forced to portrait (Rotate 90 degrees). Only the video is portrait, even though the browser is in landscape orientation. Our app use getUserMedia() to get the video. The problem also happend in iPad Safari GoogleMeet. Details: The problem occurs even when the screen orientation is locked. After the video has been forced to portrait, rotating the iPad temporarily changes the video to landscape, but forces it to portrait again. It takes around 0 - 30 seconds before the video is forced to portrait. Both selfie camera and back camera I have confirmed this problem on the following devices iPad 8th iPadOS: 18.3.1 iPad10th iPadOS:18.3.1 iPadPro(M4) iPadOS:18.3.1 Some devices do not have this problem, even if they are the same model and OS version. I have tried the following restart factory reset Configuration changes (Settings > Apps > Safari) SETTINGS FOR WEBSITES Camera > Allow, Ask Microphone > Allow, Ask Advanced > Feature Flags Reset All to Defaults Screen Orientation API (Locking / Unlocking) Screen Orientation API WebRTC AV1 codec Please help me to resolve this problom. Thanks.
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Mar ’25
iOS/iPadOS Updates via MDM fail if the device has OS Deferral settings applied
We have noticed that if we apply forceDelayedSoftwareUpdates in Restrictions profile, it causes ScheduleOSUpdates to fail or go into an invalid state. For example: On my iOS device, we have set the forceDelayedSoftwareUpdates to 90 days which removed the latest iOS update iOS 18.2 from the Software Updates section on the device. Post this, if I schedule an update for iOS 18.2 using ScheduleOSUpdateCommand, it fails to download. If I schedule the same without forceDelayedSoftwareUpdates, the update works as expected. Please help what could be the reason for this behavior as forceDelayedSoftwareUpdates should not block ScheduleOSUpdates.
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Mar ’25
Safari goes into an infinite loading loop if it cannot load the webpage
I have a Safari extension which allows the user to load their own homepage upon opening a new tab. The extension works by retrieving the homepage URL from UserDefaults and then redirecting to it using window.location.replace. In iOS 18, if the homepage is unable to be loaded due to, for example the user having no internet connection, Safari will go into an rapid loading loop, which eventually stops after a while. This is unlike iOS 17, where trying to reproduce the same scenario will end up with a Safari error page, which should be the expected behaviour. In short, instead of Safari going into an infinite loading loop, it should display a Safari error page like iOS 17 does. As this issue is only happening on iOS 18, I am almost certain it's an iOS bug and would appreciate if this can be fixed as soon as possible. I have created a Feedback Assistant report with ID FB15853821, which contains a sysdiagnose file from my iPhone 16 Pro, as well as two videos, one from my iPhone 16 Pro with iOS 18.2 beta 3 and the other video showing a comparison between iOS 18 and 17. Both videos first show the extension functioning correctly with an active internet connection, but when I disable my internet, the iOS 18 Safari goes into an infinite loop. Here are the steps to reproduce the issue: Download the Homepage for Safari app from the App Store: https://apps.apple.com/gb/app/homepage-for-safari/id6481118559 Enter any valid homepage URL, such as https://apple.com and tap Save Go to Settings -> Apps -> Safari -> Extensions -> Homepage and enable the extension Make sure Open New Tabs is set to “Homepage” Turn off both WiFi and cellular data and attempt to open a new tab in Safari Please note that this also happens with iOS 18.2 beta 4.
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Mar ’25
iPadOS Sysdiagnose - invoke via API
Hello, I would like to ask if there is any possibility to invoke the Apple Sysdiagnose via an API call. I cannot find any API reference for Sysdiagnose. I am aware only about the manually invocation. https://it-training.apple.com/tutorials/support/sup075/ However, this is pretty annoying since a reproduction of a hunted bug takes several hours, so I am looking for the way how to invoke Sysdiagnose from our code.
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257
Feb ’25
iOS18 Crash FetchedProperty CoreData
Hi Folks, starting with iOS18 and using Xcode16, accessing fetchedProperties results in an error. I identified the issue to occur as soon as the initialization of a fetched property with external binary data storage starts. Console output during debugging: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'This expression has evaluation disabled' *** First throw call stack: [...] libc++abi: terminating due to uncaught exception of type NSException Console output when trying to "print" the item via the contact menu of the debugger: Printing description of variable: error: error: Execution was interrupted, reason: internal ObjC exception breakpoint(-6).. The process has been returned to the state before expression evaluation. Message from debugger: killed The identical code works with iOS before iOS 18 (same for iPadOS 18). Does anyone observed a similar issue and figured out a solution already? Cheers, folox
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1.1k
Feb ’25
Custom ethernet device does not reconnect on M4 iPad Pro
We are experiencing problems with the USB port on iPad Pro 11 inch (M4) model number MVW13NF/A. Our custom peripheral device (based on Raspberry Pi Pico + tinyUSB stack, is configured as a network adapter class and has communication with our App over UDP protocol. Our device also acts as a DHCP server, providing the IP address for iPad. The problem can be described as a “bus stall” or "bus hold" after sleep mode. To reproduce it we just send the iPad into sleep mode using a power button, the USB bus on M4 goes to the suspended state and won’t resume anymore when we wake the iPad up. The problem has occurred since the upgrade to iOS 18.2.1 and has not been observed before on the previously installed iOS 17 on the same iPad Pro M4. Also, the problem does not happen on the iPad Pro 11 inch (3rd gen with M1) model number MHW73FD/A, with the same iOS 18.2.1 installed. The problem also does not arise, if we connect our device via USB hub to the same iPad Pro M4. We have tested different versions of tinyUSB stack (either included in RPi Pico SDK or native unpatched). The problem is independent of the library version. It occurs always if our device is connected directly to the USB port of iPad Pro (M4) with iOS 18. It also stays after upgrading to the latest iOS 18.3 (beta) In the attached logs is (reduced for clarity) debug output from tinyUSB library about events on the USB bus. These logs were captured via RTT debugging output, using Segger J-Link debugger, so logging process does not affect the timings on the USB bus. There are three logs attached, for cases 1: "iPad Pro M4 + iOS18" (i.e. problematic case), 2: "iPad Pro M1 + iOS18", and 3: "iPad Pro M4 + iOS18 + external USB hub" (they are non-problematic cases). case1_usbd_log.txt case2_usbd_log.txt case3_usbd_log.txt This was already posted as feedback with id FB16366509
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Feb ’25