Discuss hardware-specific topics related to iPhone.

Posts under iPhone tag

200 Posts

Post

Replies

Boosts

Views

Activity

External Keyboard and Mouse Input Broken in iOS/iPadOS 18.4.1 — Apple and Third-Party Devices Affected (Magic Keyboard, Redragon K580RGBPRO, Razer Naga V2 Pro)
In the public release of iOS 18.4.1 and iPadOS 18.4.1, external input support for keyboards and mice is critically degraded. This issue affects both Apple-branded and third-party HID-compliant devices, over both wired USB-C and Bluetooth. Tested Hardware: • iPhone 16 Pro Max (256GB) • iPad Pro (USB-C, latest gen), last gen iPad as well Affected Devices: • Apple Magic Mouse and Keys (wired USB-C/Bluetooth) • Redragon K580RGBPRO (Bluetooth/wired USB-C) • Razer Naga V2 Pro (Bluetooth/USB-C) Symptoms: • Severe keystroke delay and dropped input • Modifier keys (Shift, Command, Option) fail intermittently • Input degrades further with multiple HID devices connected • Mouse input via Bluetooth exhibits pointer lag and jitter • Occurs in all apps: Notes, Safari, Mail, text fields, password entries, etc. • Identical results using Apple USB-C cables Reproducibility: 100%. Clean boots, minimal background activity, and isolated environments (including Airplane Mode) do not resolve the issue. Identical behavior across both iPhone and iPad. Expected Behavior: All HID-compliant external input devices — particularly Apple-branded ones — should provide low-latency, reliable, and consistent input over both USB-C and Bluetooth, especially in a production iOS/iPadOS release. Actual Behavior: External keyboards and mice exhibit: • Lag • Dropped characters • Failed modifiers • Degraded mouse tracking Even with the latest hardware and clean configurations. Severity: Critical. This is a platform-level failure affecting I/O at the user interaction layer. Input reliability is non-negotiable — especially on $2000+ flagship devices using Apple’s own peripherals. Closing Note (for Apple engineering & peer devs): This is not a beta regression — it’s a public release flaw that undermines iOS and iPadOS usability for power users, professionals, and accessibility communities alike. That Apple Magic Keyboard, Redragon, and Razer gear all fail equally and consistently should be a wake-up call. Apple: this needs to be escalated. Now. External input — one of the most basic subsystems in any OS — is broken on your highest-end devices.
2
1
996
Apr ’25
Issue with image uploading from camera
In our web application some functionalities will allow user to upload multiple images (More than 25 images) in a single page It is working find in all OS and browsers except iOS When user try to upload images directly from camera there will be some overlaps, duplication, missing etc. This is happening in both Safari and Chrome, we had a thorough check in our application and found every thing is working fine from our end You can reproduce the issue by creating a web page which accept more than 50 images (we tried the same in ASP MVC Core & PHP) and showing the images in order access the page through your iPhone using Safari or Chrome Try to upload images directly from your camera, try sequential images (Image of a stop watch, or some thing like that) so that you can easily identify the order of files uploaded and check the listing page of uploaded image (Try these steps multiple times) You can find some images are duplicated and some are missing
1
0
491
Apr ’25
Feature Request – Bionic Reading Accessibility Setting
I’d love to see Apple implement a Bionic Reading feature as a system-wide accessibility option. This type of reading aid highlights the first part of each word in bold to help guide the eyes and improve comprehension. It’s been shown to be especially helpful for people with ADHD, dyslexia, and other neurodivergent needs. Having a toggle in Settings > Accessibility would be life-changing. Ideally, it could be: • Enabled system-wide, or per-app • Allow customization of how much of the word is bolded • Available in Safari, Messages, Books, News, etc.
1
1
371
Apr ’25
Notifications do not wake screen
Dear Apple Engineers, Recently, I have switched from the iPhone 13 Pro to the iPhone 14 Pro, and every single notification has not lit up my screen even though I heard the notification sounds as well as the vibrations. I have made sure dnd is off, no other focus mode is on, attention aware features are off, no Apple Watch connected, forced restart twice, normal restart multiple times. Upon more research, I have discovered that it has been a prominent issue since September 2023 as you can see from this Apple discussion forum. https://discussions.apple.com/thread/255133907?answerId=260178222022&sortBy=newest_first#260178222022 I find it deeply concerning that, despite reports from multiple users, Apple has yet to provide a permanent solution or acknowledge the defect publicly. This lack of action undermines consumer trust. I hope to resolve this issue amicably and continue supporting Apple as a brand I trust. Thank you for your immediate attention to this matter.
1
0
233
Apr ’25
Unity (IL2CPP) iOS Build: "_placeGeoAnchor" Undefined Symbol for Architecture arm64
Hi all, I’m running into a persistent linker error when building my Unity 6 project (IL2CPP, iOS target) that calls a Swift method via an Objective-C++ wrapper. Despite following all known steps, I keep getting: Undefined symbols for architecture arm64: "_placeGeoAnchor", referenced from: _GeoAnchorTrigger_placeGeoAnchor in libGameAssembly.a ... ld: symbol(s) not found for architecture arm64 I’m trying to place a persistent AR anchor at real-world GPS coordinates (so that the same asset can appear at the same location for a returning user). Since I’m targeting iOS, I can’t use Google’s geospatial anchors (but I sooo wish I could--please apple I beg of you stop being so selfish lol). I've already done these things: Swift file is added to Unity-iPhone target. .mm and .h files are in Unity-iPhone target under Compile Sources. Bridging header is set to Unity-iPhone-Bridging-Header.h. Generated header name is correct (GeoTest-Swift.h). Build Active Architecture Only set to No. Function has attribute((visibility("default"))). Unity project uses IL2CPP scripting backend. Yet I'm still getting the same linker error — it appears Unity (via IL2CPP) references the function, but Xcode doesn't link it. It’s something small that’s being missed with how IL2CPP links native symbols? Or maybe I need to explicitly include something in Link Binary With Libraries? I’ve verified symbol visibility and targets repeatedly. I’ve built AR features in Unity before (for Quest), but this is my first time trying to bridge C# → Objective-C++ → Swift in this way for a geolocation-based AR anchor for an iphone. I'm going crazy, I’ve been stuck on this for 12+ hours now, so any insight or nudge would be deeply appreciated. SPECS: Macbook Pro M4 Pro--Sequoia 15.4 Unity 6000.0.45f1 IPhone 11 iOS 18.4 Xcode 15
0
0
239
Apr ’25
Problem NumberFormatter with Locale
We have identified an issue when using NumberFormatter with the locale set to it_IT. Specifically, when formatting numbers with exactly four integer digits, the grouping separator is not applied: for example, the number is displayed as 4000,00 instead of the expected 4.000,00. This behavior occurs only with four-digit integers; for instance, 40.000,00 is formatted correctly. The issue appears to affect only iOS 18.4 and later versions.
3
0
458
Apr ’25
HealthKit: Real-Time Sleep Tracking with Heart Rate Data
I am trying to track a user's real-time sleep state using heart rate data, but I have encountered several issues: When using HKSampleQuery on the phone to fetch heart rate data, I can only retrieve data recorded before the app comes to the foreground or before it is terminated and restarted (see related issue: https://developer.apple.com/forums/thread/774953). I attempted to get data on the Apple Watch and send updates to the phone via Watch Connectivity. However, if I use WKExtendedRuntimeSession, although I can obtain data on the watch, once the watch screen goes off, it can no longer transmit data via Watch Connectivity to the phone (since I cannot guarantee the app will remain in the foreground when lying in bed). On the other hand, using HKWorkoutSession results in interference with the activity rings and causes the heart rate sensor to run too frequently, which I worry may affect the battery life of the watch. Is there an elegant solution for tracking a user's heart rate data for sleep monitoring?
1
0
282
Apr ’25
Feature duration
I will give some suggestions and action buttons about dynamic islands on iPhonesAfter dragging and dropping an application or file on dynamic islands, when I switch to any application or site, I can switch to that file or application by holding down the Dynamic Island As for the action button, we can assign features to the action button. A feature like this can come to it. When we press it twice, it will open the camera, when we press it once, it will open the flash. If such a feature comes, it will be easier to use
1
0
116
Mar ’25
TestFlight group selection disabled for 'Ready to Test' build — Tried 3 builds, same issue
Hello, I uploaded a new iOS build (1.0.1 - Build 180) to App Store Connect for my app "Benimle Konus". The build has been processed successfully and is marked as "Ready to Test". However, when I try to assign this build to any internal TestFlight group, the group checkboxes are greyed out and cannot be selected. I’ve made sure that: All required metadata is filled out. What’s New and compliance information is complete. Previous builds worked with the same TestFlight groups. To fix this, I have uploaded 3 separate builds, but the issue still persists with all of them. There are no error messages, but I can't continue testing because I can't assign the build to testers. App ID: 6742759002 Bundle ID: com.benimlekonus.app Build Version: 1.0.1 (180) Is this a known issue or something I'm missing? Any help would be appreciated.
16
13
2.3k
Mar ’25
Is background processing even possible?
Hello, aspiring programmer here. I am developing a StepCounter APP, which keeps track of how many steps I have taken and sends to an MQTT server. I am trying to make this happen even while the app is not in focus, but so far I have not been able to get this working. First tried with silent background music, which seemed pretty inconsistent and inpractical, since I usually play youtube videoes while walking, making the app stop with its silent audio. Then tried GPS, which didnt really do anything (could be implementation problem). Has anyone made background processing work for their apps?
1
0
179
Mar ’25
Files Can’t Be Accessed
I am trying to open items saved to my files and keep receiving this notification every time I do so, “The operation couldn't be completed. (NSFileProvider- ErrorDomain error -2005.)” What does this mean and how do I fix it? I have a 256 gb phone so I know storage is not an issue. Please help as I have files saved to my phone and not anywhere else.
1
0
155
Mar ’25
How to correctly access and handle background operations on IOS
Hello, aspiring programmer here. I am developing a StepCounter APP, which keeps track of how many steps I have taken and sends to an MQTT server. I am trying to make this happen even while the app is not in focus, but so far I have not been able to get this working. First tried with silent background music, which seemed pretty inconsistent and inpractical, since I usually play youtube videoes while walking, making the app stop with its silent audio. Then tried GPS, which didnt really do anything (could be implementation problem). Has anyone made background processing work for their apps?
1
0
230
Mar ’25
Get NFC Data Identity card
Hello, I have to create an app in Swift that it scan NFC Identity card. It extract data and convert it to human readable data. I do it with below code import CoreNFC class NFCIdentityCardReader: NSObject , NFCTagReaderSessionDelegate { func tagReaderSessionDidBecomeActive(_ session: NFCTagReaderSession) { print("\(session.description)") } func tagReaderSession(_ session: NFCTagReaderSession, didInvalidateWithError error: any Error) { print("NFC Error: \(error.localizedDescription)") } var session: NFCTagReaderSession? func beginScanning() { guard NFCTagReaderSession.readingAvailable else { print("NFC is not supported on this device") return } session = NFCTagReaderSession(pollingOption: .iso14443, delegate: self, queue: nil) session?.alertMessage = "Hold your NFC identity card near the device." session?.begin() } func tagReaderSession(_ session: NFCTagReaderSession, didDetect tags: [NFCTag]) { guard let tag = tags.first else { session.invalidate(errorMessage: "No tag detected") return } session.connect(to: tag) { (error) in if let error = error { session.invalidate(errorMessage: "Connection error: \(error.localizedDescription)") return } switch tag { case .miFare(let miFareTag): self.readMiFareTag(miFareTag, session: session) case .iso7816(let iso7816Tag): self.readISO7816Tag(iso7816Tag, session: session) case .iso15693, .feliCa: session.invalidate(errorMessage: "Unsupported tag type") @unknown default: session.invalidate(errorMessage: "Unknown tag type") } } } private func readMiFareTag(_ tag: NFCMiFareTag, session: NFCTagReaderSession) { // Read from MiFare card, assuming it's formatted as an identity card let command: [UInt8] = [0x30, 0x04] // Example: Read command for block 4 let requestData = Data(command) tag.sendMiFareCommand(commandPacket: requestData) { (response, error) in if let error = error { session.invalidate(errorMessage: "Error reading MiFare: \(error.localizedDescription)") return } let readableData = String(data: response, encoding: .utf8) ?? response.map { String(format: "%02X", $0) }.joined() session.alertMessage = "ID Card Data: \(readableData)" session.invalidate() } } private func readISO7816Tag(_ tag: NFCISO7816Tag, session: NFCTagReaderSession) { let selectAppCommand = NFCISO7816APDU(instructionClass: 0x00, instructionCode: 0xA4, p1Parameter: 0x04, p2Parameter: 0x00, data: Data([0xA0, 0x00, 0x00, 0x02, 0x47, 0x10, 0x01]), expectedResponseLength: -1) tag.sendCommand(apdu: selectAppCommand) { (response, sw1, sw2, error) in if let error = error { session.invalidate(errorMessage: "Error reading ISO7816: \(error.localizedDescription)") return } let readableData = response.map { String(format: "%02X", $0) }.joined() session.alertMessage = "ID Card Data: \(readableData)" session.invalidate() } } } But I got null. I think that these data are encrypted. How can I convert them to readable data without MRZ, is it possible ? I need to get personal informations from Identity card via Core NFC. Thanks in advance. Best regards
0
0
441
Mar ’25
Create an SecIdentityRef from a certificate and private key
Hi, I am working on a react native module used for tis connection and I am trying to implement the possibility to use a custom certificate/Private key. I have already implemented on android but on iOS I am getting hard times, we cannot find lots of resources, api is different on macOS and iOS with subtle differences so after having tested SO, chatgpt, ... I am trying here: I even tried to use an internal api since it seems ffmpeg uses it but with no success. I have attached my current code because it does not fit here. to sump up after having inserted cert and private key I try to get a SecIdentityRef but it fails. I assume that it's not enough to simply add certain and private key... // Query for the identity with correct attributes NSDictionary *identityQuery = @{ (__bridge id)kSecClass: (__bridge id)kSecClassIdentity, (__bridge id)kSecMatchLimit: (__bridge id)kSecMatchLimitOne, (__bridge id)kSecReturnRef: @YES, (__bridge id)kSecReturnData: @YES, (__bridge id)kSecAttrLabel: @"My Certificate", //(__bridge id)kSecUseDataProtectionKeychain: @YES }; SecIdentityRef identity = NULL; status = SecItemCopyMatching((__bridge CFDictionaryRef)identityQuery, (CFTypeRef *)&identity); TcpSocketClient.txt SecItemCopyMatching with kSecClassIdentity fails, SecIdentityCreate return NULL... So please help and indicates what I am doing wrong and how I am supposed getting a SecIdentityRef. Thanks
22
0
1.4k
Mar ’25
IOS 18.4 (beta)
since updating from 18.3 to 18.4, both on cellular and WiFi Networks I can’t connect to the internet. Since the phone wont connect to the internet I’m not able to turn off “find my iPhone“ to restore my iPhone to iOS 18.3 this way my iPhone is useless any ideas / thoughts about this?
4
2
1.6k
Mar ’25
Flutter Xcode Errors
I just started working with Flutter. I use a Macbook m2 and my phone is an iPhone XR. I made a very simple application but no matter what I did, I couldn't start my application on my iPhone XR. I got help from all the AIs but we couldn't do it. I deleted everything including Xcode, Android Studio and Flutter and reinstalled them and I followed the SDK installation step by step on the Flutter page but I can't run my project on Xcode. I entered my Apple account including all the signings and certificates via the .workspace file extension but it didn't work. The error I get from Xcode keeps changing. We installed podfiles with the support I got from the AIs and after some fiddling, I got the only error right now: Command PhaseScriptExecution failed with a nonzero exit code
1
0
386
Mar ’25
External Keyboard and Mouse Input Broken in iOS/iPadOS 18.4.1 — Apple and Third-Party Devices Affected (Magic Keyboard, Redragon K580RGBPRO, Razer Naga V2 Pro)
In the public release of iOS 18.4.1 and iPadOS 18.4.1, external input support for keyboards and mice is critically degraded. This issue affects both Apple-branded and third-party HID-compliant devices, over both wired USB-C and Bluetooth. Tested Hardware: • iPhone 16 Pro Max (256GB) • iPad Pro (USB-C, latest gen), last gen iPad as well Affected Devices: • Apple Magic Mouse and Keys (wired USB-C/Bluetooth) • Redragon K580RGBPRO (Bluetooth/wired USB-C) • Razer Naga V2 Pro (Bluetooth/USB-C) Symptoms: • Severe keystroke delay and dropped input • Modifier keys (Shift, Command, Option) fail intermittently • Input degrades further with multiple HID devices connected • Mouse input via Bluetooth exhibits pointer lag and jitter • Occurs in all apps: Notes, Safari, Mail, text fields, password entries, etc. • Identical results using Apple USB-C cables Reproducibility: 100%. Clean boots, minimal background activity, and isolated environments (including Airplane Mode) do not resolve the issue. Identical behavior across both iPhone and iPad. Expected Behavior: All HID-compliant external input devices — particularly Apple-branded ones — should provide low-latency, reliable, and consistent input over both USB-C and Bluetooth, especially in a production iOS/iPadOS release. Actual Behavior: External keyboards and mice exhibit: • Lag • Dropped characters • Failed modifiers • Degraded mouse tracking Even with the latest hardware and clean configurations. Severity: Critical. This is a platform-level failure affecting I/O at the user interaction layer. Input reliability is non-negotiable — especially on $2000+ flagship devices using Apple’s own peripherals. Closing Note (for Apple engineering & peer devs): This is not a beta regression — it’s a public release flaw that undermines iOS and iPadOS usability for power users, professionals, and accessibility communities alike. That Apple Magic Keyboard, Redragon, and Razer gear all fail equally and consistently should be a wake-up call. Apple: this needs to be escalated. Now. External input — one of the most basic subsystems in any OS — is broken on your highest-end devices.
Replies
2
Boosts
1
Views
996
Activity
Apr ’25
Issue with image uploading from camera
In our web application some functionalities will allow user to upload multiple images (More than 25 images) in a single page It is working find in all OS and browsers except iOS When user try to upload images directly from camera there will be some overlaps, duplication, missing etc. This is happening in both Safari and Chrome, we had a thorough check in our application and found every thing is working fine from our end You can reproduce the issue by creating a web page which accept more than 50 images (we tried the same in ASP MVC Core & PHP) and showing the images in order access the page through your iPhone using Safari or Chrome Try to upload images directly from your camera, try sequential images (Image of a stop watch, or some thing like that) so that you can easily identify the order of files uploaded and check the listing page of uploaded image (Try these steps multiple times) You can find some images are duplicated and some are missing
Replies
1
Boosts
0
Views
491
Activity
Apr ’25
Feature Request – Bionic Reading Accessibility Setting
I’d love to see Apple implement a Bionic Reading feature as a system-wide accessibility option. This type of reading aid highlights the first part of each word in bold to help guide the eyes and improve comprehension. It’s been shown to be especially helpful for people with ADHD, dyslexia, and other neurodivergent needs. Having a toggle in Settings > Accessibility would be life-changing. Ideally, it could be: • Enabled system-wide, or per-app • Allow customization of how much of the word is bolded • Available in Safari, Messages, Books, News, etc.
Replies
1
Boosts
1
Views
371
Activity
Apr ’25
Notifications do not wake screen
Dear Apple Engineers, Recently, I have switched from the iPhone 13 Pro to the iPhone 14 Pro, and every single notification has not lit up my screen even though I heard the notification sounds as well as the vibrations. I have made sure dnd is off, no other focus mode is on, attention aware features are off, no Apple Watch connected, forced restart twice, normal restart multiple times. Upon more research, I have discovered that it has been a prominent issue since September 2023 as you can see from this Apple discussion forum. https://discussions.apple.com/thread/255133907?answerId=260178222022&sortBy=newest_first#260178222022 I find it deeply concerning that, despite reports from multiple users, Apple has yet to provide a permanent solution or acknowledge the defect publicly. This lack of action undermines consumer trust. I hope to resolve this issue amicably and continue supporting Apple as a brand I trust. Thank you for your immediate attention to this matter.
Replies
1
Boosts
0
Views
233
Activity
Apr ’25
External camera support for iPhone
I am developing a video streaming app for iPhone. Minimum version is IOS 13. I want to connect an external USB camera to the iPhone app and stream from it. I have looked through a lot of information and have not found how to do this. Is it possible to do this? Is there any documentation on this?
Replies
1
Boosts
0
Views
795
Activity
Apr ’25
Unity (IL2CPP) iOS Build: "_placeGeoAnchor" Undefined Symbol for Architecture arm64
Hi all, I’m running into a persistent linker error when building my Unity 6 project (IL2CPP, iOS target) that calls a Swift method via an Objective-C++ wrapper. Despite following all known steps, I keep getting: Undefined symbols for architecture arm64: "_placeGeoAnchor", referenced from: _GeoAnchorTrigger_placeGeoAnchor in libGameAssembly.a ... ld: symbol(s) not found for architecture arm64 I’m trying to place a persistent AR anchor at real-world GPS coordinates (so that the same asset can appear at the same location for a returning user). Since I’m targeting iOS, I can’t use Google’s geospatial anchors (but I sooo wish I could--please apple I beg of you stop being so selfish lol). I've already done these things: Swift file is added to Unity-iPhone target. .mm and .h files are in Unity-iPhone target under Compile Sources. Bridging header is set to Unity-iPhone-Bridging-Header.h. Generated header name is correct (GeoTest-Swift.h). Build Active Architecture Only set to No. Function has attribute((visibility("default"))). Unity project uses IL2CPP scripting backend. Yet I'm still getting the same linker error — it appears Unity (via IL2CPP) references the function, but Xcode doesn't link it. It’s something small that’s being missed with how IL2CPP links native symbols? Or maybe I need to explicitly include something in Link Binary With Libraries? I’ve verified symbol visibility and targets repeatedly. I’ve built AR features in Unity before (for Quest), but this is my first time trying to bridge C# → Objective-C++ → Swift in this way for a geolocation-based AR anchor for an iphone. I'm going crazy, I’ve been stuck on this for 12+ hours now, so any insight or nudge would be deeply appreciated. SPECS: Macbook Pro M4 Pro--Sequoia 15.4 Unity 6000.0.45f1 IPhone 11 iOS 18.4 Xcode 15
Replies
0
Boosts
0
Views
239
Activity
Apr ’25
Problem NumberFormatter with Locale
We have identified an issue when using NumberFormatter with the locale set to it_IT. Specifically, when formatting numbers with exactly four integer digits, the grouping separator is not applied: for example, the number is displayed as 4000,00 instead of the expected 4.000,00. This behavior occurs only with four-digit integers; for instance, 40.000,00 is formatted correctly. The issue appears to affect only iOS 18.4 and later versions.
Replies
3
Boosts
0
Views
458
Activity
Apr ’25
HealthKit: Real-Time Sleep Tracking with Heart Rate Data
I am trying to track a user's real-time sleep state using heart rate data, but I have encountered several issues: When using HKSampleQuery on the phone to fetch heart rate data, I can only retrieve data recorded before the app comes to the foreground or before it is terminated and restarted (see related issue: https://developer.apple.com/forums/thread/774953). I attempted to get data on the Apple Watch and send updates to the phone via Watch Connectivity. However, if I use WKExtendedRuntimeSession, although I can obtain data on the watch, once the watch screen goes off, it can no longer transmit data via Watch Connectivity to the phone (since I cannot guarantee the app will remain in the foreground when lying in bed). On the other hand, using HKWorkoutSession results in interference with the activity rings and causes the heart rate sensor to run too frequently, which I worry may affect the battery life of the watch. Is there an elegant solution for tracking a user's heart rate data for sleep monitoring?
Replies
1
Boosts
0
Views
282
Activity
Apr ’25
14Pro can not delete any application after upgrade system18.4
14Pro can not delete any application after upgrade system18.4
Replies
1
Boosts
0
Views
144
Activity
Apr ’25
Feature duration
I will give some suggestions and action buttons about dynamic islands on iPhonesAfter dragging and dropping an application or file on dynamic islands, when I switch to any application or site, I can switch to that file or application by holding down the Dynamic Island As for the action button, we can assign features to the action button. A feature like this can come to it. When we press it twice, it will open the camera, when we press it once, it will open the flash. If such a feature comes, it will be easier to use
Replies
1
Boosts
0
Views
116
Activity
Mar ’25
TestFlight group selection disabled for 'Ready to Test' build — Tried 3 builds, same issue
Hello, I uploaded a new iOS build (1.0.1 - Build 180) to App Store Connect for my app "Benimle Konus". The build has been processed successfully and is marked as "Ready to Test". However, when I try to assign this build to any internal TestFlight group, the group checkboxes are greyed out and cannot be selected. I’ve made sure that: All required metadata is filled out. What’s New and compliance information is complete. Previous builds worked with the same TestFlight groups. To fix this, I have uploaded 3 separate builds, but the issue still persists with all of them. There are no error messages, but I can't continue testing because I can't assign the build to testers. App ID: 6742759002 Bundle ID: com.benimlekonus.app Build Version: 1.0.1 (180) Is this a known issue or something I'm missing? Any help would be appreciated.
Replies
16
Boosts
13
Views
2.3k
Activity
Mar ’25
Is background processing even possible?
Hello, aspiring programmer here. I am developing a StepCounter APP, which keeps track of how many steps I have taken and sends to an MQTT server. I am trying to make this happen even while the app is not in focus, but so far I have not been able to get this working. First tried with silent background music, which seemed pretty inconsistent and inpractical, since I usually play youtube videoes while walking, making the app stop with its silent audio. Then tried GPS, which didnt really do anything (could be implementation problem). Has anyone made background processing work for their apps?
Replies
1
Boosts
0
Views
179
Activity
Mar ’25
Files Can’t Be Accessed
I am trying to open items saved to my files and keep receiving this notification every time I do so, “The operation couldn't be completed. (NSFileProvider- ErrorDomain error -2005.)” What does this mean and how do I fix it? I have a 256 gb phone so I know storage is not an issue. Please help as I have files saved to my phone and not anywhere else.
Replies
1
Boosts
0
Views
155
Activity
Mar ’25
How to correctly access and handle background operations on IOS
Hello, aspiring programmer here. I am developing a StepCounter APP, which keeps track of how many steps I have taken and sends to an MQTT server. I am trying to make this happen even while the app is not in focus, but so far I have not been able to get this working. First tried with silent background music, which seemed pretty inconsistent and inpractical, since I usually play youtube videoes while walking, making the app stop with its silent audio. Then tried GPS, which didnt really do anything (could be implementation problem). Has anyone made background processing work for their apps?
Replies
1
Boosts
0
Views
230
Activity
Mar ’25
StoreKit1, Xcode 16, iOS 18.3
I ran into a problem. When using Storekit1 to purchase an SKU, the user payment was successful, but StoreKit1 did return paymentCancelled to my App. I would like to know under what circumstances this problem may occur? How do I fix it? Thank you
Replies
2
Boosts
0
Views
399
Activity
Mar ’25
Get NFC Data Identity card
Hello, I have to create an app in Swift that it scan NFC Identity card. It extract data and convert it to human readable data. I do it with below code import CoreNFC class NFCIdentityCardReader: NSObject , NFCTagReaderSessionDelegate { func tagReaderSessionDidBecomeActive(_ session: NFCTagReaderSession) { print("\(session.description)") } func tagReaderSession(_ session: NFCTagReaderSession, didInvalidateWithError error: any Error) { print("NFC Error: \(error.localizedDescription)") } var session: NFCTagReaderSession? func beginScanning() { guard NFCTagReaderSession.readingAvailable else { print("NFC is not supported on this device") return } session = NFCTagReaderSession(pollingOption: .iso14443, delegate: self, queue: nil) session?.alertMessage = "Hold your NFC identity card near the device." session?.begin() } func tagReaderSession(_ session: NFCTagReaderSession, didDetect tags: [NFCTag]) { guard let tag = tags.first else { session.invalidate(errorMessage: "No tag detected") return } session.connect(to: tag) { (error) in if let error = error { session.invalidate(errorMessage: "Connection error: \(error.localizedDescription)") return } switch tag { case .miFare(let miFareTag): self.readMiFareTag(miFareTag, session: session) case .iso7816(let iso7816Tag): self.readISO7816Tag(iso7816Tag, session: session) case .iso15693, .feliCa: session.invalidate(errorMessage: "Unsupported tag type") @unknown default: session.invalidate(errorMessage: "Unknown tag type") } } } private func readMiFareTag(_ tag: NFCMiFareTag, session: NFCTagReaderSession) { // Read from MiFare card, assuming it's formatted as an identity card let command: [UInt8] = [0x30, 0x04] // Example: Read command for block 4 let requestData = Data(command) tag.sendMiFareCommand(commandPacket: requestData) { (response, error) in if let error = error { session.invalidate(errorMessage: "Error reading MiFare: \(error.localizedDescription)") return } let readableData = String(data: response, encoding: .utf8) ?? response.map { String(format: "%02X", $0) }.joined() session.alertMessage = "ID Card Data: \(readableData)" session.invalidate() } } private func readISO7816Tag(_ tag: NFCISO7816Tag, session: NFCTagReaderSession) { let selectAppCommand = NFCISO7816APDU(instructionClass: 0x00, instructionCode: 0xA4, p1Parameter: 0x04, p2Parameter: 0x00, data: Data([0xA0, 0x00, 0x00, 0x02, 0x47, 0x10, 0x01]), expectedResponseLength: -1) tag.sendCommand(apdu: selectAppCommand) { (response, sw1, sw2, error) in if let error = error { session.invalidate(errorMessage: "Error reading ISO7816: \(error.localizedDescription)") return } let readableData = response.map { String(format: "%02X", $0) }.joined() session.alertMessage = "ID Card Data: \(readableData)" session.invalidate() } } } But I got null. I think that these data are encrypted. How can I convert them to readable data without MRZ, is it possible ? I need to get personal informations from Identity card via Core NFC. Thanks in advance. Best regards
Replies
0
Boosts
0
Views
441
Activity
Mar ’25
Create an SecIdentityRef from a certificate and private key
Hi, I am working on a react native module used for tis connection and I am trying to implement the possibility to use a custom certificate/Private key. I have already implemented on android but on iOS I am getting hard times, we cannot find lots of resources, api is different on macOS and iOS with subtle differences so after having tested SO, chatgpt, ... I am trying here: I even tried to use an internal api since it seems ffmpeg uses it but with no success. I have attached my current code because it does not fit here. to sump up after having inserted cert and private key I try to get a SecIdentityRef but it fails. I assume that it's not enough to simply add certain and private key... // Query for the identity with correct attributes NSDictionary *identityQuery = @{ (__bridge id)kSecClass: (__bridge id)kSecClassIdentity, (__bridge id)kSecMatchLimit: (__bridge id)kSecMatchLimitOne, (__bridge id)kSecReturnRef: @YES, (__bridge id)kSecReturnData: @YES, (__bridge id)kSecAttrLabel: @"My Certificate", //(__bridge id)kSecUseDataProtectionKeychain: @YES }; SecIdentityRef identity = NULL; status = SecItemCopyMatching((__bridge CFDictionaryRef)identityQuery, (CFTypeRef *)&identity); TcpSocketClient.txt SecItemCopyMatching with kSecClassIdentity fails, SecIdentityCreate return NULL... So please help and indicates what I am doing wrong and how I am supposed getting a SecIdentityRef. Thanks
Replies
22
Boosts
0
Views
1.4k
Activity
Mar ’25
How to Detect iOS Developer Mode Programmatically?
Hi everyone, I’m trying to detect if Developer Mode is enabled on iOS 16+ devices using Swift but haven’t found any official APIs or documentation for this. Are there Apple-recommended ways to achieve this, or is it restricted for privacy/security reasons? Thanks!
Replies
1
Boosts
0
Views
334
Activity
Mar ’25
IOS 18.4 (beta)
since updating from 18.3 to 18.4, both on cellular and WiFi Networks I can’t connect to the internet. Since the phone wont connect to the internet I’m not able to turn off “find my iPhone“ to restore my iPhone to iOS 18.3 this way my iPhone is useless any ideas / thoughts about this?
Replies
4
Boosts
2
Views
1.6k
Activity
Mar ’25
Flutter Xcode Errors
I just started working with Flutter. I use a Macbook m2 and my phone is an iPhone XR. I made a very simple application but no matter what I did, I couldn't start my application on my iPhone XR. I got help from all the AIs but we couldn't do it. I deleted everything including Xcode, Android Studio and Flutter and reinstalled them and I followed the SDK installation step by step on the Flutter page but I can't run my project on Xcode. I entered my Apple account including all the signings and certificates via the .workspace file extension but it didn't work. The error I get from Xcode keeps changing. We installed podfiles with the support I got from the AIs and after some fiddling, I got the only error right now: Command PhaseScriptExecution failed with a nonzero exit code
Replies
1
Boosts
0
Views
386
Activity
Mar ’25