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DriverKit target in iPad app, missing libclang_rt.profile_driverkit.a
I'm trying to build the DriverKit template driver target in an Xcode project which contains an app targeting iPadOS 17. I've made no modifications to the DriverKit template. When building, I get this link error ld: file cannot be open()ed, errno=2 path=/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a in '/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a' anyone know how to fix this? My search turned up something about building llvm from sources, which seems like overkill to put a DriverKit driver into an iPad app.
5
2
2.2k
Jul ’26
Xcode RAM Usage Problem
👋🏻 Hello Apple Developer Community, I’ve recently got the problem with the current Xcode Beta Version and the Preview Feature. Because when I try to load the Preview, the RAM Usage spikes and it’s nearly at the limit on my MacBook (16GB RAM). (Note: This is happening while loading up the Preview) But when I haven’t loaded the Preview Window, the overall RAM Usage of my system is ver low (Note: This is when Xcode has is not loading the Preview) (Note: This is after quitting Xcode for cancelling the load of the Preview) All Pictures are in German, sorry for that ☹️. What are possible problems or solutions against this problem? Have a nice day / evening 😁
1
0
265
Jul ’26
Clarification on the planned removal of UIDesignRequiresCompatibility
Dear Apple Developer Support, I am developing and maintaining an iOS application. In iOS 26, we understand that setting UIDesignRequiresCompatibility to true in the Info.plist file allows an app to opt out of the Liquid Glass design. However, we also understand that during WWDC25 Platforms State of the Union, Apple stated: "We intend this option to be removed in the next major release." We would appreciate clarification on the following points. Questions Should the phrase "next major release" be interpreted as iOS 27? Is it currently Apple's plan to make UIDesignRequiresCompatibility unavailable or remove it in iOS 27? Or is the statement above only an intended direction, with the actual removal schedule still subject to change? If there is any publicly shareable information regarding the future availability or deprecation timeline of UIDesignRequiresCompatibility, could you please provide it? Background We develop and maintain a business application that contains a large number of custom screens and UI components. Adapting the entire application to the Liquid Glass design system will require significant design review, implementation effort, and testing. As a result, the future availability of UIDesignRequiresCompatibility is a critical factor in our development planning and resource allocation. For this reason, we would greatly appreciate any guidance you can provide regarding Apple's current plans for this compatibility option. Thank you for your time and assistance. Best regards, Toshiyuki
10
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974
Jul ’26
Xcode 27: Bugs / Feedbacks
Hi, I have listed below the Feedbacks for Xcode 27, please have a look at it, considerable time was spent on filing these feedbacks, thanks! Environments All of them were tested on the environment: macOS 26.5.1 (25F80) Xcode 27.0 beta (27A5194q) Feedbacks FB23133706 (Git stage tab) FB23132869 (markdown - code block) FB23132403 (markdown - search) FB23078039 (stash - slow / unresponsive) FB23077930 (stash - allow multiselection) FB23055381 (Run destination - Clear recents) FB23041713 (SwiftUI preview - SwiftData) FB23033844 (Bundle ID) FB23033231 (Device Hub - sizes)
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817
Jun ’26
Unable to sign into sandbox account on simulator / device hub
Hi, I am unable to sign into the sandbox account on the simulator. Settings > Developer > Sandbox Apple Account > Sign in Xcode: 26.6 (17F113) Xcode Simulator: 16.0 (1063.4) I have even tried on Device Hub on Xcode 27. I vaguely remember being able to sign into the simulator using Questions: Is anyone able to sign into Sandbox account on the simulator / device hub? Is there any workaround? Is this a known issue?
0
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188
Jun ’26
Url Cache
Hi all, I have implemented a feature in my iOS application which checks the latest version available on App Store and if there is new update available it shows Pop to update the app. I am using this url for checki https://itunes.apple.com/lookup?bundleId= Issue: For some users this url returns old cached data which is previous version although new version is already live and i have verified this url directly via PostMan or other IDE.
1
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419
Jun ’26
xCode crashes after update to 26.5
After updating to Xcode 26.5 Xcode crashes when I try to open my project. Directly before update everything was fine... Not using Beta-Software.. only stable versions What can I do? Will there be an update fixing this bug? `Application Specific Information: abort() called Application Specific Signatures: NSInternalInconsistencyException Application Specific Backtrace 0: 0 CoreFoundation 0x0000000186e711c0 __exceptionPreprocess + 176 1 DVTFoundation 0x000000010578a20c DVTFailureHintExceptionPreprocessor + 388 2 libobjc.A.dylib 0x00000001868fa91c objc_exception_throw + 88 3 Foundation 0x000000018868f498 -[NSFileWrapper regularFileContents] + 436 4 IDEStoreKitCore 0x000000030e002b20 $s15IDEStoreKitCore0aB13ConfigurationC4FileV17configurationData10Foundation0G0Vvg + 440 5 IDEStoreKitCore 0x000000030e001da0 $s15IDEStoreKitCore0aB13ConfigurationC13configuration3forACSo13NSFileWrapperC_tKFZ + 304 6 IDEStoreKitCore 0x000000030e003b0c $s15IDEStoreKitCore0aB13ConfigurationC13configuration2atAC10Foundation3URLV_tKFZ + 148 7 IDEStoreKitEditor 0x000000030e792ecc $s17IDEStoreKitEditor0aB20TextFragmentProviderC12generateSeed3for17completionHandlerySo11DVTFilePathC_ySo07IDETextefH0_pSg_s5Error_pSgtctFZ06$sSo27nefh28_pSgSo7NSErrorCSgIeyByy_ABs5o2_pR8Ieggg_TRAJSo0T0CSgIeyByy_Tf1ncn_nTf4ndg_n + 152 8 IDEStoreKitEditor 0x000000030e7922fc $s17IDEStoreKitEditor0aB20TextFragmentProviderC12generateSeed3for17completionHandlerySo11DVTFilePathC_ySo07IDETextefH0_pSg_s5Error_pSgtctFZTo + 52 9 IDEFoundation 0x000000010c922318 __113+[IDETextFragmentIndex runProvider:forFilePath:explicitFileDataType:initialTimestamp:priority:completionHandler:]_block_invoke + 204 10 DVTFoundation 0x00000001058a0638 __51-[DVTThrottledConcurrentQueue processQueueIfNeeded]_block_invoke + 80 11 DVTFoundation 0x0000000105892bd0 DVT_CALLING_CLIENT_BLOCK + 16 12 DVTFoundation 0x0000000105893548 __DVTDispatchAsync_block_invoke + 152 13 libdispatch.dylib 0x0000000186b8aa28 _dispatch_call_block_and_release + 32 14 libdispatch.dylib 0x0000000186ba44b0 _dispatch_client_callout + 16 15 libdispatch.dylib 0x0000000186b8f1c8 _dispatch_continuation_pop + 596 16 libdispatch.dylib 0x0000000186b8e844 _dispatch_async_redirect_invoke + 580 17 libdispatch.dylib 0x0000000186b9c980 _dispatch_root_queue_drain + 360 18 libdispatch.dylib 0x0000000186b9d120 _dispatch_worker_thread2 + 184 19 libsystem_pthread.dylib 0x0000000186d41e84 _pthread_wqthread + 232 20 libsystem_pthread.dylib 0x0000000186d40c10 start_wqthread + 8`
3
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236
Jun ’26
AppIntents and String catalog: how can we support both singular and plural forms for TypeDisplayRepresentation (used by DeleteIntent in the Shortcuts app for example)
Hello, I’m implementing the AppIntents framework in my app. I want to translate the TypeDisplayRepresentation that is used in the Shortcuts app UI like in a DeleteIntent (see my feedback about this: FB23451186 for more context). In the “Accelerating app interactions with App Intents” sample code we can see that this is done using a .stringsdict file, as follows for the “Trail” key (singular and plural): <key>Trail</key> <dict> <key>NSStringLocalizedFormatKey</key> <string>%#@VARIABLE@</string> <key>VARIABLE</key> <dict> <key>NSStringFormatSpecTypeKey</key> <string>NSStringPluralRuleType</string> <key>one</key> <string>Trail</string> <key>other</key> <string>Trails</string> </dict> </dict> I want to use a String catalog instead of a .stringsdict file because all my strings are in a String catalog. I tried to migrate the AppIntents.stringsdict file manually but it failed with an error: “An error occurred when migrating AppIntentsSampleApp/Resources/AppIntents.stringsdict: This stringsdict cannot be migrated: Missing required key 'NSStringFormatValueTypeKey' inside 'Trail' -> 'VARIABLE’” So I manually added a NSStringFormatValueTypeKey like this in the .stringsdict file: <key>Trail</key> <dict> <key>NSStringLocalizedFormatKey</key> <string>%#@VARIABLE@</string> <key>VARIABLE</key> <dict> <key>NSStringFormatSpecTypeKey</key> <string>NSStringPluralRuleType</string> <key>NSStringFormatValueTypeKey</key> <string>lld</string> <key>one</key> <string>Trail</string> <key>other</key> <string>Trails</string> </dict> </dict> And then I’ve been able to migrate the .stringsdict file into a String catalog. The string catalog looks like this after migration: "Trail" : { "extractionState" : "stale", "localizations" : { "en" : { "stringUnit" : { "state" : "translated", "value" : "%#@VARIABLE@" }, "substitutions" : { "VARIABLE" : { "formatSpecifier" : "lld", "variations" : { "plural" : { "one" : { "stringUnit" : { "state" : "translated", "value" : "Trail (Catalog)" } }, "other" : { "stringUnit" : { "state" : "translated", "value" : "Trails (Catalog)" } } } } } } } } This works, which is nice. But I tried to reproduce the same result by having a %#@VARIABLE@ in my LocalizedStringResource defaultValue like this: TypeDisplayRepresentation( name: LocalizedStringResource( "Flower", defaultValue: "%#@VARIABLE@", table: "AppIntents" ), numericFormat: LocalizedStringResource( "\(placeholder: .int) flower", table: "AppIntents" ) ) But the String catalog doesn’t support that apparently, I can’t get a “substitution” object in my catalog, so I have to manually do it using the source code which is not ideal and painful. Is there a way to support this kind of substitution with no actual plural token in the string as we can see for the %#@VARIABLE@ for Trail? Thank you, Regards, Axel
1
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408
Jun ’26
Default Actor Isolation - MainActor conflicts with Sendable
In Xcode project > Build Settings > Swift Compiler - Concurrency. When we have those settings : Approachable Concurrency - Yes Default Actor Isolation - MainActor A sendable struct without @Actor annotation will be stuck to @MainActor. But if we have a sendable struct, by principle, it should be used across Actors. To remediate the situation, we had to prefix the struct with nonisolated keyword. The setting "Default Actor Isolation - MainActor" should not add @MainActor to Sendables. Problem describe in : FB23264607
2
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690
Jun ’26
Unable to enter text in TextField - SwiftUI preview
I'm trying out Xcode 12 (beta) and encountered an issue with TextField when viewing it in a live Preview. Although the view is interactive (scrolling vertically seems to be OK) and a cursor appears in the TextField view when it is clicked on, keyboard input is ignored. The same code works as expected in Xcode 11.5. Simulator in both 11.5 and 12 exhibits expected behaviour. Is this a bug? I know there is an issue with interactivity in Preview with multiple views inside PreviewProvider but I'd assumed this is if you'd added multiple Views to the same body of this struct.
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16k
Jun ’26
Please provide the power of autocompletion similar to VSCode and alike editors
AI agentic coding is great, but it drifts away from the good practices and good code. Sometimes I am writing code while thinking what exactly to write, exploring the architecture solution, the data flow, not the technology, so making a prompt is not the best use case. I am doing iOS development in VSCode since preview version of Copilot launched, the auto-completions that AI provides IS the greatest tool a developer can have Please 🙏 prioritize the unimaginable good auto-completion that only Apple can provide, so that we can auto-complete function implementation, class implementation, multiple lines of comments in a fraction of a second
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86
Jun ’26
Xcode 27's Device Hub doesn't allow you to drag and drop enterprise security certificates.
I know Xcode 27 is in beta but it appears that in Device Hub you can no longer drag and drop enterprise security certificates onto the simulators like you could in Xcode 26 (and earlier) simulators. I did put in a feedback request in (FB23369006) but I was wondering if anyone found a workaround. This hampers testing for enterprise users who don't have a physical device to test on.
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272
Jun ’26
can not create iOS 27 Simulator
Apple M1 Pro, 26.5.1 (25F80) XCode 27.0 Beta (27A5194q) Command Line tools for Xcode 27 are installed. Device Hub Version 27.0 (235.4.2) Within device hub I can not create iOS 27 simulators. Only the 26.5 simulators are listed there. I installed the iOS 27.0 SDK. Also deleted and reinstalled it. The computer was restarted. No change. I am unable to create the proper iOS 27 Simulators. Any idea why this is not working? Thanks for the help upfront.
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984
Jun ’26
Xcode 26.6 and 27 Gemini Authentication with Configuration Files
I’m attempting to set up Gemini agentic support in Xcode 26.6 RC (and I'm assuming the process is the same in 27), but since I need to use Gemini with a corporate account, I have a Google Cloud Project ID, not an API key, so it seems like the configuration file route is the right path? After consulting Gemini and filling out the .env file and settings.json files, Xcode is complaining about needing to be authenticated, and I can’t seem to see how to trigger the auth, like one might do in Gemini CLI. I'd appreciate any suggestions or advice at this point. Thanks in advance!
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364
Jun ’26
How to clean Xcode build files?
When I tried to use Xcode to compile an app for my iPhone, it also compiled a macOS version, but they don't work. I tried to delete them from the Applications folder, but they're not there. According to the Xcode logs, I found that they're located in /private/var/folders/ and there are some deprecated projects. How should I delete them?
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299
Jun ’26
Xcode on my new MacBook will not find my iPhone
Hi, I'm having a strange issue with my new MacBook Pro M5. My iPhone 17 is connected via USB. The phone appears in Finder, so the Mac clearly detects it, and I can access it there. However, the Xcode doesn't see the iPhone at all. Both the MacBook Pro and the iPhone are running version 26.5. What's confusing is that the exact same iPhone and the exact same USB cable work perfectly with my older Intel-based MacBook Pro. Has anyone else experienced this, or have any suggestions on what I should check?
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152
Jun ’26
How to release a Bundle ID accidentally registered via Xcode automatic signing?
I'm trying to register the App ID ai.mycompany.app under our company Apple Developer account, but the portal says: "An App ID with Identifier 'ai.mycompany.app' is not available. Please enter a different string." We own the domain mycompany.ai, and no app is published with this identifier (an App Store lookup by bundle ID returns no results). I believe it was auto-registered earlier by Xcode's automatic signing under my personal Apple ID while testing a build, not under our company team. So it's now holding the identifier globally but isn't in use. I have access to both accounts — my free personal Apple ID and our paid company Developer account. The problem: under the free personal account, the Identifiers list (Certificates, IDs & Profiles) is restricted — free accounts can't access it on the portal, so I can't see or remove the Bundle ID there myself. And from the company account it doesn't appear, since it's owned by the personal team. What I want: release/remove this Bundle ID so I can register it under our company Developer account. Questions: If a Bundle ID was auto-created under a free personal team, how can it be removed when free accounts can't access the Identifiers list? Is contacting Developer Support the only way to release it in this case? Once released, does the identifier become available immediately, or is there a hold period before another team can register it? Any guidance appreciated.
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848
Jun ’26
Xcode 27 beta deployment issue
Im unable to deploy Xcode 27 beta code to an iPhone 17 pro The build is successful but its not loading
Replies
2
Boosts
0
Views
440
Activity
Jul ’26
DriverKit target in iPad app, missing libclang_rt.profile_driverkit.a
I'm trying to build the DriverKit template driver target in an Xcode project which contains an app targeting iPadOS 17. I've made no modifications to the DriverKit template. When building, I get this link error ld: file cannot be open()ed, errno=2 path=/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a in '/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a' anyone know how to fix this? My search turned up something about building llvm from sources, which seems like overkill to put a DriverKit driver into an iPad app.
Replies
5
Boosts
2
Views
2.2k
Activity
Jul ’26
Xcode RAM Usage Problem
👋🏻 Hello Apple Developer Community, I’ve recently got the problem with the current Xcode Beta Version and the Preview Feature. Because when I try to load the Preview, the RAM Usage spikes and it’s nearly at the limit on my MacBook (16GB RAM). (Note: This is happening while loading up the Preview) But when I haven’t loaded the Preview Window, the overall RAM Usage of my system is ver low (Note: This is when Xcode has is not loading the Preview) (Note: This is after quitting Xcode for cancelling the load of the Preview) All Pictures are in German, sorry for that ☹️. What are possible problems or solutions against this problem? Have a nice day / evening 😁
Replies
1
Boosts
0
Views
265
Activity
Jul ’26
Shortcuts and App Intents does not work on simulators running iOS 26 or iOS 27
Hello, Shortcuts and App Intents don't work on simulators running iOS 26 or iOS 27. It's working fine on simulators running iOS 18. It makes testing and adopting new technologies difficult. Please check this feedback which contains a video showcasing the issue with a sample code provided by Apple: FB23342158 Regards, Axel
Replies
3
Boosts
2
Views
321
Activity
Jul ’26
Clarification on the planned removal of UIDesignRequiresCompatibility
Dear Apple Developer Support, I am developing and maintaining an iOS application. In iOS 26, we understand that setting UIDesignRequiresCompatibility to true in the Info.plist file allows an app to opt out of the Liquid Glass design. However, we also understand that during WWDC25 Platforms State of the Union, Apple stated: "We intend this option to be removed in the next major release." We would appreciate clarification on the following points. Questions Should the phrase "next major release" be interpreted as iOS 27? Is it currently Apple's plan to make UIDesignRequiresCompatibility unavailable or remove it in iOS 27? Or is the statement above only an intended direction, with the actual removal schedule still subject to change? If there is any publicly shareable information regarding the future availability or deprecation timeline of UIDesignRequiresCompatibility, could you please provide it? Background We develop and maintain a business application that contains a large number of custom screens and UI components. Adapting the entire application to the Liquid Glass design system will require significant design review, implementation effort, and testing. As a result, the future availability of UIDesignRequiresCompatibility is a critical factor in our development planning and resource allocation. For this reason, we would greatly appreciate any guidance you can provide regarding Apple's current plans for this compatibility option. Thank you for your time and assistance. Best regards, Toshiyuki
Replies
10
Boosts
0
Views
974
Activity
Jul ’26
Xcode 27: Bugs / Feedbacks
Hi, I have listed below the Feedbacks for Xcode 27, please have a look at it, considerable time was spent on filing these feedbacks, thanks! Environments All of them were tested on the environment: macOS 26.5.1 (25F80) Xcode 27.0 beta (27A5194q) Feedbacks FB23133706 (Git stage tab) FB23132869 (markdown - code block) FB23132403 (markdown - search) FB23078039 (stash - slow / unresponsive) FB23077930 (stash - allow multiselection) FB23055381 (Run destination - Clear recents) FB23041713 (SwiftUI preview - SwiftData) FB23033844 (Bundle ID) FB23033231 (Device Hub - sizes)
Replies
10
Boosts
1
Views
817
Activity
Jun ’26
Unable to sign into sandbox account on simulator / device hub
Hi, I am unable to sign into the sandbox account on the simulator. Settings > Developer > Sandbox Apple Account > Sign in Xcode: 26.6 (17F113) Xcode Simulator: 16.0 (1063.4) I have even tried on Device Hub on Xcode 27. I vaguely remember being able to sign into the simulator using Questions: Is anyone able to sign into Sandbox account on the simulator / device hub? Is there any workaround? Is this a known issue?
Replies
0
Boosts
0
Views
188
Activity
Jun ’26
Problems using Anthropic Agent in Xcode 27 beta 2
I signed in to Xcode using my Anthropic credentials. When I attempt to start a new conversation the text box is not enabled and I see a message related to Codex..
Replies
1
Boosts
0
Views
154
Activity
Jun ’26
Url Cache
Hi all, I have implemented a feature in my iOS application which checks the latest version available on App Store and if there is new update available it shows Pop to update the app. I am using this url for checki https://itunes.apple.com/lookup?bundleId= Issue: For some users this url returns old cached data which is previous version although new version is already live and i have verified this url directly via PostMan or other IDE.
Replies
1
Boosts
0
Views
419
Activity
Jun ’26
xCode crashes after update to 26.5
After updating to Xcode 26.5 Xcode crashes when I try to open my project. Directly before update everything was fine... Not using Beta-Software.. only stable versions What can I do? Will there be an update fixing this bug? `Application Specific Information: abort() called Application Specific Signatures: NSInternalInconsistencyException Application Specific Backtrace 0: 0 CoreFoundation 0x0000000186e711c0 __exceptionPreprocess + 176 1 DVTFoundation 0x000000010578a20c DVTFailureHintExceptionPreprocessor + 388 2 libobjc.A.dylib 0x00000001868fa91c objc_exception_throw + 88 3 Foundation 0x000000018868f498 -[NSFileWrapper regularFileContents] + 436 4 IDEStoreKitCore 0x000000030e002b20 $s15IDEStoreKitCore0aB13ConfigurationC4FileV17configurationData10Foundation0G0Vvg + 440 5 IDEStoreKitCore 0x000000030e001da0 $s15IDEStoreKitCore0aB13ConfigurationC13configuration3forACSo13NSFileWrapperC_tKFZ + 304 6 IDEStoreKitCore 0x000000030e003b0c $s15IDEStoreKitCore0aB13ConfigurationC13configuration2atAC10Foundation3URLV_tKFZ + 148 7 IDEStoreKitEditor 0x000000030e792ecc $s17IDEStoreKitEditor0aB20TextFragmentProviderC12generateSeed3for17completionHandlerySo11DVTFilePathC_ySo07IDETextefH0_pSg_s5Error_pSgtctFZ06$sSo27nefh28_pSgSo7NSErrorCSgIeyByy_ABs5o2_pR8Ieggg_TRAJSo0T0CSgIeyByy_Tf1ncn_nTf4ndg_n + 152 8 IDEStoreKitEditor 0x000000030e7922fc $s17IDEStoreKitEditor0aB20TextFragmentProviderC12generateSeed3for17completionHandlerySo11DVTFilePathC_ySo07IDETextefH0_pSg_s5Error_pSgtctFZTo + 52 9 IDEFoundation 0x000000010c922318 __113+[IDETextFragmentIndex runProvider:forFilePath:explicitFileDataType:initialTimestamp:priority:completionHandler:]_block_invoke + 204 10 DVTFoundation 0x00000001058a0638 __51-[DVTThrottledConcurrentQueue processQueueIfNeeded]_block_invoke + 80 11 DVTFoundation 0x0000000105892bd0 DVT_CALLING_CLIENT_BLOCK + 16 12 DVTFoundation 0x0000000105893548 __DVTDispatchAsync_block_invoke + 152 13 libdispatch.dylib 0x0000000186b8aa28 _dispatch_call_block_and_release + 32 14 libdispatch.dylib 0x0000000186ba44b0 _dispatch_client_callout + 16 15 libdispatch.dylib 0x0000000186b8f1c8 _dispatch_continuation_pop + 596 16 libdispatch.dylib 0x0000000186b8e844 _dispatch_async_redirect_invoke + 580 17 libdispatch.dylib 0x0000000186b9c980 _dispatch_root_queue_drain + 360 18 libdispatch.dylib 0x0000000186b9d120 _dispatch_worker_thread2 + 184 19 libsystem_pthread.dylib 0x0000000186d41e84 _pthread_wqthread + 232 20 libsystem_pthread.dylib 0x0000000186d40c10 start_wqthread + 8`
Replies
3
Boosts
0
Views
236
Activity
Jun ’26
AppIntents and String catalog: how can we support both singular and plural forms for TypeDisplayRepresentation (used by DeleteIntent in the Shortcuts app for example)
Hello, I’m implementing the AppIntents framework in my app. I want to translate the TypeDisplayRepresentation that is used in the Shortcuts app UI like in a DeleteIntent (see my feedback about this: FB23451186 for more context). In the “Accelerating app interactions with App Intents” sample code we can see that this is done using a .stringsdict file, as follows for the “Trail” key (singular and plural): <key>Trail</key> <dict> <key>NSStringLocalizedFormatKey</key> <string>%#@VARIABLE@</string> <key>VARIABLE</key> <dict> <key>NSStringFormatSpecTypeKey</key> <string>NSStringPluralRuleType</string> <key>one</key> <string>Trail</string> <key>other</key> <string>Trails</string> </dict> </dict> I want to use a String catalog instead of a .stringsdict file because all my strings are in a String catalog. I tried to migrate the AppIntents.stringsdict file manually but it failed with an error: “An error occurred when migrating AppIntentsSampleApp/Resources/AppIntents.stringsdict: This stringsdict cannot be migrated: Missing required key 'NSStringFormatValueTypeKey' inside 'Trail' -> 'VARIABLE’” So I manually added a NSStringFormatValueTypeKey like this in the .stringsdict file: <key>Trail</key> <dict> <key>NSStringLocalizedFormatKey</key> <string>%#@VARIABLE@</string> <key>VARIABLE</key> <dict> <key>NSStringFormatSpecTypeKey</key> <string>NSStringPluralRuleType</string> <key>NSStringFormatValueTypeKey</key> <string>lld</string> <key>one</key> <string>Trail</string> <key>other</key> <string>Trails</string> </dict> </dict> And then I’ve been able to migrate the .stringsdict file into a String catalog. The string catalog looks like this after migration: "Trail" : { "extractionState" : "stale", "localizations" : { "en" : { "stringUnit" : { "state" : "translated", "value" : "%#@VARIABLE@" }, "substitutions" : { "VARIABLE" : { "formatSpecifier" : "lld", "variations" : { "plural" : { "one" : { "stringUnit" : { "state" : "translated", "value" : "Trail (Catalog)" } }, "other" : { "stringUnit" : { "state" : "translated", "value" : "Trails (Catalog)" } } } } } } } } This works, which is nice. But I tried to reproduce the same result by having a %#@VARIABLE@ in my LocalizedStringResource defaultValue like this: TypeDisplayRepresentation( name: LocalizedStringResource( "Flower", defaultValue: "%#@VARIABLE@", table: "AppIntents" ), numericFormat: LocalizedStringResource( "\(placeholder: .int) flower", table: "AppIntents" ) ) But the String catalog doesn’t support that apparently, I can’t get a “substitution” object in my catalog, so I have to manually do it using the source code which is not ideal and painful. Is there a way to support this kind of substitution with no actual plural token in the string as we can see for the %#@VARIABLE@ for Trail? Thank you, Regards, Axel
Replies
1
Boosts
0
Views
408
Activity
Jun ’26
Default Actor Isolation - MainActor conflicts with Sendable
In Xcode project > Build Settings > Swift Compiler - Concurrency. When we have those settings : Approachable Concurrency - Yes Default Actor Isolation - MainActor A sendable struct without @Actor annotation will be stuck to @MainActor. But if we have a sendable struct, by principle, it should be used across Actors. To remediate the situation, we had to prefix the struct with nonisolated keyword. The setting "Default Actor Isolation - MainActor" should not add @MainActor to Sendables. Problem describe in : FB23264607
Replies
2
Boosts
0
Views
690
Activity
Jun ’26
Unable to enter text in TextField - SwiftUI preview
I'm trying out Xcode 12 (beta) and encountered an issue with TextField when viewing it in a live Preview. Although the view is interactive (scrolling vertically seems to be OK) and a cursor appears in the TextField view when it is clicked on, keyboard input is ignored. The same code works as expected in Xcode 11.5. Simulator in both 11.5 and 12 exhibits expected behaviour. Is this a bug? I know there is an issue with interactivity in Preview with multiple views inside PreviewProvider but I'd assumed this is if you'd added multiple Views to the same body of this struct.
Replies
28
Boosts
3
Views
16k
Activity
Jun ’26
Please provide the power of autocompletion similar to VSCode and alike editors
AI agentic coding is great, but it drifts away from the good practices and good code. Sometimes I am writing code while thinking what exactly to write, exploring the architecture solution, the data flow, not the technology, so making a prompt is not the best use case. I am doing iOS development in VSCode since preview version of Copilot launched, the auto-completions that AI provides IS the greatest tool a developer can have Please 🙏 prioritize the unimaginable good auto-completion that only Apple can provide, so that we can auto-complete function implementation, class implementation, multiple lines of comments in a fraction of a second
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86
Activity
Jun ’26
Xcode 27's Device Hub doesn't allow you to drag and drop enterprise security certificates.
I know Xcode 27 is in beta but it appears that in Device Hub you can no longer drag and drop enterprise security certificates onto the simulators like you could in Xcode 26 (and earlier) simulators. I did put in a feedback request in (FB23369006) but I was wondering if anyone found a workaround. This hampers testing for enterprise users who don't have a physical device to test on.
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1
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1
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272
Activity
Jun ’26
can not create iOS 27 Simulator
Apple M1 Pro, 26.5.1 (25F80) XCode 27.0 Beta (27A5194q) Command Line tools for Xcode 27 are installed. Device Hub Version 27.0 (235.4.2) Within device hub I can not create iOS 27 simulators. Only the 26.5 simulators are listed there. I installed the iOS 27.0 SDK. Also deleted and reinstalled it. The computer was restarted. No change. I am unable to create the proper iOS 27 Simulators. Any idea why this is not working? Thanks for the help upfront.
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12
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1
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984
Activity
Jun ’26
Xcode 26.6 and 27 Gemini Authentication with Configuration Files
I’m attempting to set up Gemini agentic support in Xcode 26.6 RC (and I'm assuming the process is the same in 27), but since I need to use Gemini with a corporate account, I have a Google Cloud Project ID, not an API key, so it seems like the configuration file route is the right path? After consulting Gemini and filling out the .env file and settings.json files, Xcode is complaining about needing to be authenticated, and I can’t seem to see how to trigger the auth, like one might do in Gemini CLI. I'd appreciate any suggestions or advice at this point. Thanks in advance!
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3
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0
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364
Activity
Jun ’26
How to clean Xcode build files?
When I tried to use Xcode to compile an app for my iPhone, it also compiled a macOS version, but they don't work. I tried to delete them from the Applications folder, but they're not there. According to the Xcode logs, I found that they're located in /private/var/folders/ and there are some deprecated projects. How should I delete them?
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3
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299
Activity
Jun ’26
Xcode on my new MacBook will not find my iPhone
Hi, I'm having a strange issue with my new MacBook Pro M5. My iPhone 17 is connected via USB. The phone appears in Finder, so the Mac clearly detects it, and I can access it there. However, the Xcode doesn't see the iPhone at all. Both the MacBook Pro and the iPhone are running version 26.5. What's confusing is that the exact same iPhone and the exact same USB cable work perfectly with my older Intel-based MacBook Pro. Has anyone else experienced this, or have any suggestions on what I should check?
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0
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152
Activity
Jun ’26
How to release a Bundle ID accidentally registered via Xcode automatic signing?
I'm trying to register the App ID ai.mycompany.app under our company Apple Developer account, but the portal says: "An App ID with Identifier 'ai.mycompany.app' is not available. Please enter a different string." We own the domain mycompany.ai, and no app is published with this identifier (an App Store lookup by bundle ID returns no results). I believe it was auto-registered earlier by Xcode's automatic signing under my personal Apple ID while testing a build, not under our company team. So it's now holding the identifier globally but isn't in use. I have access to both accounts — my free personal Apple ID and our paid company Developer account. The problem: under the free personal account, the Identifiers list (Certificates, IDs & Profiles) is restricted — free accounts can't access it on the portal, so I can't see or remove the Bundle ID there myself. And from the company account it doesn't appear, since it's owned by the personal team. What I want: release/remove this Bundle ID so I can register it under our company Developer account. Questions: If a Bundle ID was auto-created under a free personal team, how can it be removed when free accounts can't access the Identifiers list? Is contacting Developer Support the only way to release it in this case? Once released, does the identifier become available immediately, or is there a hold period before another team can register it? Any guidance appreciated.
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2
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1
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848
Activity
Jun ’26