AVAudioPlayer is the officially supported system library for playing sounds... except if you require very low-latency sounds (as the documentation itself states). So my question is: What third-party libraries for low-latency sounds are there, that are proven to be good?Currently for a project I'm using a library named Finch, which uses OpenAL for playing sounds. I use this library for all short sounds that require zero latency, while playing background music and other large files using AVAudioPlayer.Everything works fine... except that sometimes, completely at random, at least on a tvOS device, the OpenAL sounds just stop playing. The AVAudioPlayer sounds (like background music) still play just fine, but all sounds played through OpenAL just don't play. The problem will persist until the game is completely terminated and restarted (which 99.9% will neither think of doing, nor even know how to do), or the device rebooted (which achieves th