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Reply to All notarization submissions stuck "In Progress" for 24+ hours — first-time Electron app
I just enrolled in the Apple Developer Program and submitted my first two DMGs for notarization on February 7, 2026. Both have been stuck in In Progress for over 72 hours. a6cbabd0-5142-4b98-9282-b99aa8035722 (mono-mac-intel.dmg, submitted 18:38 UTC) 2209d5eb-4946-4908-94a9-86ed57e71039 (mono-mac-silicon.dmg, submitted 18:49 UTC) Team ID: J76VWW7PQR Both uploads completed successfully. The DMGs contain a signed .NET/Avalonia desktop app with a Developer ID Application certificate. All dylibs are individually signed with hardened runtime. I see other developers reporting similar issues in recent threads. Is this a known service-side delay? Is there anything I can do on my end, or should I just wait?
Topic: Code Signing SubTopic: Notarization Tags:
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iBeacon Monitoring in Flutter App: Background Wake-Up from Killed State, Time Limits for BLE, and Handling Multiple Regions/Identifiers
Hello Apple Developer Community, I'm developing a cross-platform app using Flutter and the flutter_beacon library to handle iBeacon detection on iOS. My goal is to wake up the app in the background when it's in a killed/terminated state upon entering/exiting beacon regions, allowing for BLE communication (e.g., ranging or connecting to beacons). I've configured the necessary Info.plist keys for always location access and background location modes, and it works partially for single regions, but I have some specific questions/issues regarding reliability and limitations: Background Execution Time After Wake-Up: When the app is woken in the background by a region monitoring event (enter/exit) from a killed state, approximately how much time (in seconds) does iOS allocate for the app to run before suspending it again? Is this sufficient for performing BLE operations like ranging beacons or establishing a short connection, or are there stricter limits in terminated wake-ups compared to standard background
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App not appearing in App Store search for over 6 weeks — including branded searches for its own name
I'm hoping someone from Apple engineering can help, as support tickets and callbacks have not resolved this issue. The problem: My app Brutal Time - Typographic Clock does not appear in App Store search results at all — not even when searching for its exact name Brutal Time. This has been ongoing for over six weeks. Additionally, the app does not appear in Apple Search Ads when I try to set up a campaign — suggesting this is a backend indexing issue, not a ranking issue. Timeline: Dec 17, 2025: App launched, initially searchable Dec 31, 2025: Transitioned to freemium model, became invisible in search. Jan 5, 2026: Fixed the issue, submitted update (v2.02), approved same day Jan 14, 2026: Submitted metadata update (v2.03) to improve discoverability, approved same day Feb 8, 2026: Tried removing from sale and re-adding to force re-index — no effect Feb 10, 2026: Still not appearing in any search results What I've tried: Submitted multiple support tickets (most recent: Case #102797235758) Each
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Accept a Review Rejection Defeat or Play Along with Reviewer
I have a desktop application developed in SwiftUI that shows property locations on the map. That's NOT the main feature. IF you give the application permission to access your location, the blue dot will appear on the map. If you don't, the blue user dot won't appear. That's the only difference with location services. In other words, the application has no use of user's current position beyond showing it on the map. Since it's just the matter of showing or not showing the blue dot on the map, the application doesn't really need to use the location service. Anyway, the reviewer is talking about something else by rejecting the application in two aspects. Guideline 5.1.1 - Legal - Privacy - Data Collection and Storage Guideline 5.1.5 - Legal - Privacy - Location Services As I said earlier, the application only wants to show the blue dot on the map so that you can see your property locations relative to your current location. In code, it's something like the following.
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Using the Bloom filter tool to configure a URL filter Error 9
Hi, I tried to follow this guide: https://developer.apple.com/documentation/networkextension/filtering-traffic-by-url And this: https://github.com/apple/pir-service-example I already deploy the pir service on my server. And set the configuration on the app like this: { name = SimpleURLFilter identifier = xxxxx applicationName = SimpleURLFilter application = com.xxxx.SimpleURLFilter grade = 2 urlFilter = { Enabled = YES FailClosed = NO AppBundleIdentifier = com.mastersystem.SimpleURLFilter ControlProviderBundleIdentifier = com.xxxx.SimpleURLFilter.SimpleURLFilterExtension PrefilterFetchFrequency = 2700 pirServerURL = https://xxxxx/pir pirPrivacyPassIssuerURL = https://xxxxx/pir AuthenticationToken = AAAA pirPrivacyProxyFailOpen = NO pirSkipRegistration = NO } } But I got this error when I tried to enable the service on the app: Received filter status change: What does that error mean? And how to fix it?
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Reply to Apple Developer Program payment completed but membership not activated
I’m experiencing the same issue. I initially submitted a request about two weeks ago but haven’t received any response. I completed the Apple Developer Program payment, received the “We’re processing your order” email and the invoice, but the membership is still not active anywhere (Apple ID subscriptions, Developer app, or the Developer website). After waiting several days with no update, I made another payment just to be safe and later confirmed that I was charged twice. Even with that, the enrollment status hasn’t changed. At this point, I’ve contacted Apple Developer Support and am waiting for an update on both the enrollment status and a refund for the duplicate payment. If you haven’t reached out to support yet, I’d recommend doing so — this doesn’t seem to resolve itself automatically once it’s past the 48-hour window. Would be curious to hear if anyone has seen this eventually resolve without support intervention.
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Apple Developer Program payment completed but membership not activated
Hello everyone, I’m looking for some guidance to see if anyone has experienced a similar issue with the Apple Developer Program membership. About one week ago, I completed the payment for the membership. I received an email with the subject: We’re processing your order Wxxxxxxxxxx That email included the order details and cost, and shortly after that, I also received the CFDI invoice for the payment, so the charge appears to have been completed successfully. However, up to now: I have not received any membership confirmation email The membership does not appear under Subscriptions in my Apple ID It is not active in the Apple Developer app On the Apple Developer website, I still see the usual message as if the membership was not purchased: “Purchase your membership to continue your enrollment. Buy today” I understand Apple mentions that the purchase may take up to 48 hours to process, but it has now been more than a week with no changes. Has anyone else encountered
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Apple-Hosted Asset Pack Support in App Review
Does the App Review process have access to Apple-Hosted Asset Packs during review? My app uses Asset Packs to offer a library of data to the end-user (with a workaround, if unavailable), but I am frequently seeing the workaround screen in App Review with errors I haven't seen elsewhere. The latest error I encountered (via the App Review team's feedback) was: A server with the specified hostname could not be found. thrown from (to my belief) AssetPackManager.shared.ensureLocalAvailability. This is unexpected to me, as both this code as well as the asset packs have already been released and are working reliably in production. Has anyone else experienced these issues?
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my enrollment is still pending with no updates after 2 weeks.
I applied for the Apple Developer Program on Jan 29th, but my enrollment is still pending with no updates. This delay is really affecting my project timeline since I need to start my app soon, and I can’t move forward without my account being approved. I’ve already reached out to Apple Developer Support, but I haven’t gotten any clear response on when it will be completed. tried even calling the support line but they couldn't help with developer accounts. Has anyone else experienced similar delays? If so, how long did it take for your account to get approved? Would appreciate any advice or insights! Thanks in advance.
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Sample code not working as expected: Implementing SharePlay for immersive spaces in visionOS
The following sample code project does not seem to work as expected: https://developer.apple.com/documentation/visionos/implementing-shareplay-for-immersive-spaces-in-visionos Have tried to get this project working with a client, but while we were able to see nearby users and make facetime calls, the color changing cube experience always remained a single color. Are there step-by-step instructions that Apple has used to verify this sample code so I can try to recreate this sample code's expected behavior for both nearby participants and those in a Facetime call?
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Is Jax for Apple Silicon is still supported
Hi From https://developer.apple.com/metal/jax/ I checked all active workflows on https://github.com/jax-ml/jax and any open issues with tags Metal and seems in DEC 2025 the Jax maintainers have closed all issues citing No active development on Jax-metal and the project seems dead. We need to know how can we leverage Apple silicon for accelerated projects using popular academia library and tools . Is the JAX project still going to be supported or Apple has plans to bring something of tis own that might be platform agnostic . Thanks
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Reply to MacOS(Apple Silicon) IOKit driver for FPGA DMA transmission, kernel panic.
Using gen32IOVMSegments() will return kIOReturnMessageTooLarge. If I don't set the maximum value of 8M, the result will still be the same, so I think it may not be related to the maximum value. If you haven't already, take a look at my post here. I haven't checked the code to confirm, but I strongly suspect that calling gen32IOVMSegments with a mask of the wrong size (like 0xFFFFF000) will cause kIOReturnMessageTooLarge, as the true mask range you've specified (0x00000000FFFFF000) is too large to fit in 32 bits. Does Apple M silicon not allocate <=32-bit bus addresses to third-party PCIe devices (FPGA)? Quite the opposite. We've actually gone to considerable trouble to ensure that we COULD provide 32-bit addresses to the PCI bus. Quoting Address Translation on 64-Bit System Architectures: Apple solved the problem with address translation which “maps” blocks of memory into the 32-bit address space of a PCI device. In this scheme, the PCI device still sees a 4-gigabyte space, but t
Topic: App & System Services SubTopic: Drivers Tags:
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