Hello. Please let me preface my question with this: I am new to IOS development, XCode and Mac computers, in general. So, apologies if my question sounds uniformed. I have built a prototype game, which I would like to put on the App Store, so that my friends and partners can test. I only want this available via the internet, so that they can access the app and test, internally. It is not ready to go into production. I build the app in Unity and ported to Xcode. I build the applications Archive and follow the process to upload it. I receive no errors. But, after I upload the application, and it finishes processing, the status (under iOS Builds) is Invalid Binary. I also received an email that said: ITMS-90562: Invalid Bundle - The app cannot be processed because options not allowed to be embedded in bitcode are detected in the submission. It is likely that you are not building the app with the toolchain provided in Xcode. Rebuild your entire app with the latest GM Xcode and submit the app again. How c
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store Connect
Xcode
TestFlight
App Submission
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