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missing package product

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Reply to CallKit requestTransaction error code 2
It is rather rare to reproduce and explain bugs Some users have remote logs for calls. Log for iOS 26.2.1 & identifier iPhone18,2 To understand: there is no inital providerDidBegin for first CXProvider as logger misses early logs if our logic triggers CXProvider invalidation so Provider to invalidate nil if iOS triggers CXProvider invalidation so Provider to invalidate Optional() func invalidateProvider(..) invalidates provider when either nil or equal to current provider second call providerDidReset happens after invalidateProvider as delagate is not set to nil Pls keep an eye on CXProvider 0x10e0463c0. A very first one 12:45:33_473-730:[CallsProviderDelegate.swift:47 -- providerDidReset(:)] providerDidReset 12:45:33_478-738:[CallsController.swift:307 -- invalidateProvider(:)] Provider to invalidate Optional() 12:45:33_478-739:[CallsController.swift:308 -- invalidateProvider(:)] Current provider 12:45:33_488-742:[CallsProviderDelegate.swift:47 -- providerDidReset(:)] providerDidReset 12:45:33
Topic: App & System Services SubTopic: General Tags:
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Big suggestion for the improvements to “Filter unknown calls”:
Hi, I have a big suggestion for the next update! My suggestion is to upgrade the call filtering system : - “Block suspicious calls” It automatically block numbers that are likely to be unwanted or spam. These calls should not ring, should not appear in the call history, and should be silently discarded. - “Block unknown callers/hidden numbers” Instead of receiving a call from a hidden or unknown caller and seeing it appear in the missed calls list, the call should be completely blocked and not recorded at all, no notification, no sight of call. - “Filter numbers that are not from contacts” If the same unknown number calls too frequently within a week and the user never answers (for example 10 times per day, or 5 times per day if considered suspicious or too much spam in a little time), the iPhone should automatically block this number. The device would display a message such as: “This number has called too many times and has been automatically blocked for 3 day(or 1 week).” The block could also apply
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The best way to build, test and upload an iOS app without owning a Mac
Hi everyone, I’m developing a cross-platform mobile app (React Native) but I don’t currently own a Mac. What is the most reliable and professional way to: Build the iOS version Test it properly (real device / TestFlight) Upload it to the App Store Are cloud Mac services (like MacinCloud, AWS Mac, etc.) considered stable for production release workflows? Is there any fully supported workflow without direct access to a physical Mac? Would appreciate real-world experience from developers who faced the same situation. Thanks in advance.
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Reply to System Extension Termination Fails
knytko wrote: Yes, reported today with ID FB13636366. Thanks for that. Annoyingly, that bug got lost in our system and there’s been no progress on it. I’ve taken steps to get it on the right track. Lanmac, Are you developing an app that contains a system extension? Because reading through your post it doesn’t look like you’re hitting the issue being discussed here. If you’re having a problem with the Finder that’s unrelated to app development, I recommend that you bounce over to the Apple Support Community, run by Apple Support. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Title: Developer ID + DNS Proxy system extension: profile mismatch for `com.apple.developer.networking.networkextension`
[quote='815340021, Leo_Nagano, /thread/815340, /profile/Leo_Nagano'] If this is a known limitation or bug in how Xcode validates NE entitlements for Developer ID [/quote] Indeed, this is a known bug in Xcode’s code-signing support )-: [quote='815340021, Leo_Nagano, /thread/815340, /profile/Leo_Nagano'] is there a recommended workaround? [/quote] You have to sign your product manually, outside of Xcode. Exporting a Developer ID Network Extension has all the details here. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Notarization rejected after in progress for 5 days
I am trying to notarize my app but it rejected with this error after 5 days of being in progress. { logFormatVersion: 1, jobId: 8291ad9e-4c8e-4974-8753-af1a78e5a4a2, status: Rejected, statusSummary: Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions., statusCode: 7000, archiveFilename: SkanVirtualAssistant-1.0.0.dmg, uploadDate: 2026-02-05T03:13:41.280Z, sha256: eb95cc25a382e5ce36fc2b7e195c20a1a09cfbfb71a057e754306ad400300d38, ticketContents: null, issues: null } Can anyone help with this? I have an urgent product launch deadline in a week! I have contacted developer program support but have received no response.
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Reply to Apple Intelligence cant change Xcode build target...?!
Apple can fairly say: “Agents shouldn’t directly edit our serialization format.” But if they advertise agentic workflows and the agent can’t reliably do core build/debug tasks (target build settings, linking, schemes), then the product gap is real. Agentic workflows require a closed loop: apply build-setting changes → build → fix → repeat. If the only exposed interface is “chat + inline code edits,” it’s not agentic for build/debugging. Therefore Apple needs a supported automation surface (typed project actions with preview/undo), regardless of how ugly project.pbxproj is. Expected: Agent can apply target/scheme/build-setting changes (typed + preview/undo), run build, iterate on failures. Actual (Xcode 26.3 RC): Agent mostly suggests or edits source files; can’t reliably adjust the build/ debug configuration loop for multi-target/C++ integration. C/C++ integration is where an agent should shine because it’s repetitive, error-driven, and configuration-heavy. A “real” agentic C++ loop in Xcode would ne
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Reply to Usage of External Packages for the challenge
@Vincent_Galilieo is right that way it works just make sure your external package doesn't take too much space as the size limit for your zip file is max 25 mb. So @advaitconty just download your packages locally and then create an folder besides your playground and save it there and then while adding packages in Xcode make sure to add that package with the same relative path. ( which is default if you are not editing package.swift file yourself ).
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Missing Icon. The Info.plist key CFBundleIcons.CFBundleAlternateIcons c
Missing recommended icon. The bundle does not contain an alternate app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format for iOS versions >= 10.0. To support older versions of iOS, the icon may be required in the bundle outside of an asset catalog. Make sure the Info.plist file includes appropriate entries referencing the file. See https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleicons (90890) Missing Icon. The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “newIcon” that references asset “newIcon.” No such asset is present in the asset catalog. (90895) I configured multiple icon settings in Xcode 26 version. I added new Icons in the asset file. However, after packaging and uploading the app to the AppStore, it kept giving me an error message saying that some content was missing. Looking at the documentation, it doesn't seem to say that starting from Xcode 13, we can configure throug
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App freezes when running in Rosetta simulator on Xcode 26 (works on device and ARM simulator)
Hello, We are experiencing a recurring issue when running iOS apps in the Rosetta simulator on Xcode 26. Environment: Xcode: 26.0 macOS: 15.7.3 Simulator: Intel-based (Rosetta) simulators Languages: Both Swift and Objective-C Issue: When launching an app in a Rosetta simulator, the app frequently freezes or fails to run. In many cases, Xcode reports that the debugger has lost connection. Xcode error message: Lost connection to the debugger on “iPhone 12”. Domain: IDEDebugSessionErrorDomain Code: 22 Failure Reason: Message from debugger: lost connection Console log: assertion failed: GPR thread_set_state is unimplemented for NewThread (ThreadContextRegisterState.cpp:920 host_gpr_state_from_guest_state) Observed behavior: Rebuilding after fully quitting the simulator sometimes resolves the issue temporarily. Disabling Scheme > Run > Debug executable allows the app to run normally, but debugging (breakpoints, etc.) becomes unavailable. The issue does not occur: On real devices On
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Reply to System Panic with IOUserSCSIParallelInterfaceController during Dispatch Queue Configuration
Hi Kevin, Thank you for your feedback and the feedback from the engineering team. We have integrated all suggestions from your forum posts (ID: 875288022, 875587022) and the Bug Report, and have conducted a full round of testing. Below is our current status. We now perform a memset on SCSIUserParallelResponse in the ISR and correctly populate the version, fControllerTaskIdentifier, and fBytesTransferred fields. The ISR now differentiates between Bundled/Legacy modes, calling BundledParallelTaskCompletion (without release()) and ParallelTaskCompletion (with release()) accordingly. The aforementioned fixes have resolved all 0x92000006 Panics and DEXT Corpse crashes. Unplugging the hardware or deactivating the DEXT while the driver is in a hung state no longer triggers a panic. We are in a logical deadlock. The kernel dispatches a probe command before UserCreateTargetForID returns, and both of our methods for handling this command result in a permanent hang of the registration process: Scenario A (Reporting SUCC
Topic: App & System Services SubTopic: Drivers Tags:
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Reply to Why doesn’t Transaction.updates emit reliably?
I have run some tests on my copy of StoreKit testing project. When the app is not active, and a renewal comes through, it will be unfinished. The listener task you have in Transaction.updates might not catch it. Question: Does your app handle unfinished transactions? You need to listen for Transaction.unfinished, and finish any verified transactions. Either call it on the next launch, or create another Task to listen for unfinished. func processUnfinishedTransactions() async { for await result in Transaction.unfinished { switch result { case .verified(let verified): // Always finish verified transactions await verified.finish() case .unverified(let unverified, _): // Handle unverified } } } If you check the Understanding StoreKit Workflows sample from WWDC25, notice they have 3 things going on in the Store.swift file: Task(priority: .background) { // Finish any unfinished transactions -- for example, if the app was terminated before finishing a transaction. for await verificationResult in Transaction.unfinish
Topic: App & System Services SubTopic: StoreKit Tags:
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Lost 32 digit ASk
I received my approval for FairPlay Streaming (FPS) and was getting things organized and then my computer crashed. So... Yes, I lost the 32 digit Account Security Key (ASk) that I was warned not to lose repeatedly... I understand that I can't query apple for the existing ASk. I don't see where I can delete the existing cert to request another one. So I assume I'll need to start from scratch either with another FPS approval process. Can someone please direct me on next steps for this boneheaded situation. Thank you
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Reply to NSFileManager getRelationship:ofDirectoryAtURL:toItemAtURL:error: returning NSURLRelationshipSame for Different Directories
So this method falsely returns NSURLRelationshipSame for different directories. One is empty, one is not. Really weird behavior. Do you know where/what the directories were? The problem here is that there's a pretty wide variation between the basic case of a bunch of files and directories sitting on a standard volume and the range of ALL possible edge cases. Two file path URLs pointing to two different file paths have the same NSURLFileResourceIdentifierKey? Yes, this is possible. As one example, the data volume basically ends up in the hierarchy twice meaning that, for example, the path /System/Volumes/Data/Users/ and /Users/ are in fact the same directory. And, yes, getRelationship returns NSURLRelationshipSame for those directories. Now, this: One is empty, one is not. ...is definitely weirder. Ignoring the cache issue below, I don't think you could do it within a standard volume, but you might be able to do it using multiple volumes, particularly duplicated disk image and/or network file systems. However,
Topic: App & System Services SubTopic: General Tags:
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