App Store Connect

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App Store Connect is a suite of tools for submitting and managing your apps and in-app purchases on the App Store.

Posts under App Store Connect tag

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App Store Connect Metrics via REST API
I hope this message finds you well. I’m reaching out to ask whether specific App Store Connect metrics available in the App Analytics dashboard can also be accessed via the App Store Connect REST API. I have reviewed the official API documentation, but I couldn’t find confirmation regarding the metrics listed below. Could you kindly clarify if the following metrics are available through the REST API? And if so, could you point me to the relevant endpoints or documentation? From the "Usage" group: Installations (Opt-in only) Active Devices Deletions (Uninstalls) From the "App Store" group: Impressions (Unique Devices) Product Page Views (Unique Devices) If these metrics are not available via the REST API, is there an alternative method to programmatically access or export them? Thank you very much in advance for your help and guidance.
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229
May ’25
Will transferring app affect iCloud's Documents folder access?
My app uses iCloud to let users sync their files via their private iCloud Drive, which does not use CloudKit. FileManager.default.url(forUbiquityContainerIdentifier: nil)?.appending(component: "Documents") I plan to transfer my app to another developer account, but I'm afraid it will affect the access of the app to the existing files in that folder. Apple documentation doesn't mention this case. Has anyone done this before and can confirm if the app will continue to work normally after transferring? Thanks
0
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101
May ’25
Terminated Without Explanation – No Contact Options Left
Hello, I represent a registered business operating under a developer account that has always followed Apple’s guidelines, complied fully with review requests, and submitted documentation whenever asked. We have never knowingly violated any policy, and we categorically deny any dishonest or fraudulent behavior. Last week, our developer account was suddenly terminated without any prior warning or opportunity to address concerns. The message provided no specific reason, no actionable details, and no path to resolution. This has left us completely locked out — unable to appeal through standard channels, and unable to contact anyone directly. It’s shocking, disorienting, and devastating to a legitimate business with employees, users, and operations depending on this platform. To make matters worse, this is not the first time. A previous termination notice was sent weeks ago and then — after we submitted a respectful and professional appeal — Apple quietly reversed the decision overnight, without any explanation or follow-up. We were left to assume it was a mistake. We had hoped that incident was rare and behind us. Now it’s happening again, without explanation, and without a human conversation. We are losing money and users every day, and we’re still in the dark about what Apple believes we did wrong — because no one has told us. We submitted a support ticket (ID: 102590329012), but have received no reply. We are committed to transparency, and we’re ready to provide any information needed. But we need someone to acknowledge this issue and help us find a path forward. If anyone has experienced something similar or knows of escalation methods that worked, please share. We’re doing everything we can to resolve this respectfully — but we are shocked and deeply concerned. Thank you.
0
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143
May ’25
App Stuck in “Waiting for Review” for Over a Week After Previous Rejections – Urgent Launch Deadline Approaching
Hello, We’re seeking urgent help or guidance regarding a serious issue with our app review process. We submitted our iOS app last month. It was rejected three times for various reasons, and each time we promptly resolved the issues and resubmitted. After the most recent resubmission (over a week ago), the app has been stuck in the “Waiting for Review” status. The last communication we received from Apple was: We’ve tried to follow up multiple times via email, as phone support is not available in our country. However, we’ve only received automated responses saying that the review requires additional time. No actual progress or update has been communicated since then. Our launch date is now critically close, and we're concerned that we may miss it due to the continued delay and lack of visibility into the review timeline. If anyone from the App Review team is reading this, or if any developers have been through a similar situation and can share advice, we would deeply appreciate your input. Thank you for your time and support.
3
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166
May ’25
Invalid Signature with Xcode Cloud
Hello guys, I currently have a problem with Xcode cloud. When I setup a simple workflow in my Xcode project that just archives it and builds the project for TestFlight Internal testing, it will fail and give the following error: Invalid Signature. Code failed to satisfy specified code requirement(s). The file at path “DropIn.app/DropIn” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing. I've already been searching for solutions and double checked the documentation. My Xcode project is a simple iOS app with the app target and two other targets for tests and UI tests. I made sure the checkbox "Automatically manage signing" is ticked in all targets. The workflow has only one action "Archive - iOS" with TestFlight (Internal Testing Only) and a post-action "TestFlight Internal Testing - iOS" with an internal testing group assigned. I've seen people having similar problems where it turned out they had a non roman character in their name? This would also affect me if that's the case, since my name includes "ö". I also checked on app store connect and already deleted xcode cloud data, removed all certificates recreated the workflow, but it still gives this error. Any ideas on how to fix this?
3
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247
May ’25
Add new build for review 500 error!
Hi, Since Friday 18 April 2025, around 9am, my team and I have been unable to manage one particular app in App Store Connect. Whenever we open the app’s page and try to view “General → App Information,” or when we press “Add for review” on the current iOS version, App Store Connect immediately displays “Something went wrong. Try again later.” and the content never loads. The error occurs every single time, in both Safari and Chrome on multiple Macs, while all our other apps in the same developer account behave normally. Our build and submission tooling (Fastlane) hasn’t changed for more than a year and continues to work for the rest of our apps. Every attempt to open App Information or submit the version fails. I have already opened a ticket ~1 month ago and shared all the screenshots, screen recordings and .har files but seems like really take their time to fix things. It feels like a server-side issue isolated to this single app, so any guidance or a manual unblock would be greatly appreciated.
0
0
95
May ’25
Appeal stuck in “Waiting for Review” for almost 1 month – not yet opened, no response
Hello everyone, I’m hoping the community (and maybe someone from App Review) can point me in the right direction. I submitted my new game on 22 April 2025. The build was rejected, so I filed an appeal the same day and re‑submitted it twice after that. The appeal has shown “Waiting for Review” ever since, and I’ve never received the usual “We got your appeal” email, just the generic “We’re seeing higher volume” message. Although this is a fresh developer account, I’ve shipped 50+ apps for other organizations over the years and never ran into a delay like this, so I’m pretty sure the hold‑up isn’t about the actual build. Why it’s urgent:
Influencer promos, community streams, and some paid ads were all timed around the original launch window. After four weeks of silence people assume the game’s been cancelled, and traffic/comments are sliding fast. What I’ve tried so far: Emailed App Review → same volume auto‑reply Used the Contact Us form twice Added a short note in Resolution Center every few days If anyone from App Review sees this or if another dev has broken out of a similar appeal limbo any tip or nudge would be hugely appreciated. Thank you in advance for your time.
1
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137
May ’25
Cant add user on app store connect (A user with this email address already exists on this team.)
My account is invited to a team as admin I already accept the invitation but I can't find the team on developer.apple.com, appstoreconnect.apple.com even on XCode. My colleagues also cant find my account on the user and access tab on apple store connect but when he tried to invite me again it throw an error (A user with this email address already exists on this team.) What should I do to fix this?
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3w
App Store Connect Error
I published a new iOS app recently and now I want to publish macOS app. The app is built in SwiftUI and macOS target is enabled using Mac Catalyst. While costomizing my macOS app page in App Store Connect I can edit most of the fields except unchecking "Sign-In Required" checkbox and entering contact details. If I uncheck "Sign-In Required" checkbox and press Save I get this generic error: "An error has occurred. Try again later.". Inspecting Console I can get this information: { appName: "appstore", payload: (1) […], eventKit: "logger", env: "PROD" } ​ appName: "appstore" ​ env: "PROD" ​ eventKit: "logger" ​ payload: Array [ {…} ] ​​ 0: Object { logLevel: "ERROR", message: "API Response Error: SAVE_APP_REVIEW_DETAILS_RESPONSE", url: "https://appstoreconnect.apple.com/apps/6739671911/distribution/macos/version/inflight", … } ​​​ componentStack: undefined ​​​ errorCode: undefined ​​​ logLevel: "ERROR" ​​​ message: "API Response Error: SAVE_APP_REVIEW_DETAILS_RESPONSE" ​​​ stackTrace: "status code: 409 --- api correlation key: " url:"https://appstoreconnect.apple.com/apps/6739671911/distribution/macos/version/inflight" I contacted Apple support but they weren't quite useful and told me to ask people on forums... I don't believe this will help as clearly something is wrong with App Store Connect and the state of my account needs to be fixed on their end.
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119
May ’25
Cannot get public keys for jwks verification
I am using the public url https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys to get the jwks keys to verify the signed payload for store kit payments. I am checking Apple server notifications. const APPLE_JWKS_URL = "https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys" // Apple JWK set (cached by jose) const appleJWKS = createRemoteJWKSet(new URL(APPLE_JWKS_URL)); const jwks = await appleJWKS(); logger.debug("Apple JWKS Keys: %O", jwks); // Log the keys if (!signedPayload) { // return res.status(400).json({ error: "Missing signedPayload" }); } // Step 1: Verify JWS (signature + payload) using Apple's JWKS const { payload, protectedHeader } = await jwtVerify( signedPayload, appleJWKS, { algorithms: ["ES256"], // Apple uses ES256 for signing } );
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1
361
May ’25
Upload Symbols Failed when Archiving with Xcode 16
Hello everyone, We are seeing some warnings in Xcode 16 when I archive my iOS app for distribution. During the upload phase (either via Xcode Organizer ), I get an error like: WARNING: Upload Symbols Failed The archive did not include a dSYM for MyFramework.framework with the UUIDs: XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX Ensure that the archive’s dSYM folder includes a DWARF file for MyFramework.framework with the expected UUIDs. Question: How can these warnings be fixed? Is this warning safe to ignore if I know the vendor does not supply a dSYM for their framework? If I do need a proper dSYM for full symbolication, how should I request it from the vendor or generate it myself from an XCFramework?
0
3
429
May ’25
In-app purchases fetching issue
I am trying to add in-app purchases to my app. I created a StoreKit Configuration file and checked the option 'Sync this file with an app in App Store Connect' because I have already completed the subscription setup in my Apple Developer account. I also tried implementing the in-app purchases directly without using the StoreKit Configuration file, but I’m getting an 'Invalid Product Identifiers' error. I’ve double-checked, and the product ID matches the one listed in my Apple account. Please guide me on what I should do.
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126
May ’25
in App purchase
We are a group of 10 friends using the same device and Apple ID, but each of us has a different account within the same app. We want to purchase the same auto-renewable monthly subscription plan, each using our own app credentials. The issue: after the first person subscribes, the next user (with a different in-app account) is unable to buy the same plan—it shows "already subscribed" and only allows access after the next billing cycle. We don’t mind the auto-renewal being charged each month by a different person. We just want each app account to have access to the same package independently, for 1 month each. How can we achieve this without changing the Apple ID or device?
0
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107
May ’25
App Store Connect trends & review not fully up-to-date?
I use App Store Connect for over 3 years but since about May 9 I noticed two things: the sales of my apps reported by App Store Connect/Trends are down approx. 80% (this could be a coincidence but I hope the data is not up-to-date) an update of one of my apps seems to be stuck in "Waiting for Review" for a couple of days now (in the weeks/months before the review process would be very quick: done in a couple of days). Anyone else having these/similar problems lately?
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134
May ’25
Recent change in the AppStoreConnect API broke fastlane
Hi there, Recently, a change was made to the App Store Connect API, which removed the unofficially supported templateName parameter when creating provisioning profiles. This broke fastlane as it was using the templateName parameter. Could that change be reverted or official support added for templateName? I believe this change was first rolled out around March 18th and then reverted shortly after, before being rolled out again around May 6th. The fastlane issue can be seen here: https://github.com/fastlane/fastlane/issues/29498 Official AppStoreConnect API docs for the endpoint are here: https://developer.apple.com/documentation/appstoreconnectapi/profilecreaterequest/data-data.dictionary/attributes-data.dictionary
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688
Jun ’25
App Store rejects binary built with with alternate app icons, ITMS-90895
Hello, At my company, we're trying to run an App Store A/B test on alternate app icons. However, the App Store is rejecting the binary when we upload it (see email below). We're hoping someone out there knows the solution to this issue. Background Currently, our app is built with one target from amongst several different schemes. These schemes are used for various versions, including developer debug builds, TestFlight builds, App Store builds, and others. Each scheme has its own distinct app icon specified in Xcode, as shown in the image below: In our project, we've added the alternate app icons for the two App Store treatments as recommended according to Apple's documentation (we named them "AppIcon-T1" and "AppIcon-T2"). These are located inside our "Images.xcassets" asset catalog. Each alternate app icon's properties are configured as: iOS: Single Size macOS: None watchOS: None Appearances: None Gamut: Any The Problem After making the changes above, creating an App Store build succeeds as usual. However, every time we submit an App Store build, we receive this email from Apple: Please correct the following issues and upload a new binary to App Store Connect. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons~ipad.CFBundleAlternateIcons contains an entry “AppIcon-Enterprise” that references asset “AppIcon-Enterprise.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons~ipad.CFBundleAlternateIcons contains an entry “AppIcon-Debug” that references asset “AppIcon-Debug.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons~ipad.CFBundleAlternateIcons contains an entry “AppIcon-T2” that references asset “AppIcon-T2.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons~ipad.CFBundleAlternateIcons contains an entry “AppIcon-T1” that references asset “AppIcon-T1.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIcon-Enterprise” that references asset “AppIcon-Enterprise.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIcon-Debug” that references asset “AppIcon-Debug.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIcon-T2” that references asset “AppIcon-T2.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIcon-T1” that references asset “AppIcon-T1.” No such asset is present in the asset catalog. Troubleshooting According to those error messages, the problem is that the alternate app icons aren't being included in the asset catalog. However, we've double-checked that everything seems to be correct in terms of project setup: The alternate icons are in our "Images.xcassets" catalog (just like our existing app icon) We made sure that "Include all app icon assets" is checked in our project file under ➤ General ➤ App Icons and Launch Screen The alternate app icons are specified as App Icons, not Image Sets The alternate app icons have their target membership set correctly The alternate app icons are in PNG format at 1024 x 1024 size If we remove the alternate app icons from the asset catalog and rebuild and resubmit, the App Store issue disappears. Any help appreciated. Thank you!
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May ’25
Copy Whats new Text from a previous release
I would like to copy the text of the field 'What's New in This Version' from the previous Release into the new release. Is that possible or when will it be possible? Google Play Console did a fantastic job implementing this. Stack Overflow Questions: https://stackoverflow.com/q/52474402/11322034
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4
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0
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109
Activity
May ’25
App Store Connect Metrics via REST API
I hope this message finds you well. I’m reaching out to ask whether specific App Store Connect metrics available in the App Analytics dashboard can also be accessed via the App Store Connect REST API. I have reviewed the official API documentation, but I couldn’t find confirmation regarding the metrics listed below. Could you kindly clarify if the following metrics are available through the REST API? And if so, could you point me to the relevant endpoints or documentation? From the "Usage" group: Installations (Opt-in only) Active Devices Deletions (Uninstalls) From the "App Store" group: Impressions (Unique Devices) Product Page Views (Unique Devices) If these metrics are not available via the REST API, is there an alternative method to programmatically access or export them? Thank you very much in advance for your help and guidance.
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2
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0
Views
229
Activity
May ’25
Will transferring app affect iCloud's Documents folder access?
My app uses iCloud to let users sync their files via their private iCloud Drive, which does not use CloudKit. FileManager.default.url(forUbiquityContainerIdentifier: nil)?.appending(component: "Documents") I plan to transfer my app to another developer account, but I'm afraid it will affect the access of the app to the existing files in that folder. Apple documentation doesn't mention this case. Has anyone done this before and can confirm if the app will continue to work normally after transferring? Thanks
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0
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0
Views
101
Activity
May ’25
In the US, are we required to use IAP in addition to web payments?
In my understanding, with the latest court ruling in the US, iOS apps may decide to support web-based payments for subscriptions and in-app purchases. However, are we allowed to exclusively support web-based payments and not implement StoreKit at all?
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0
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0
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103
Activity
May ’25
Terminated Without Explanation – No Contact Options Left
Hello, I represent a registered business operating under a developer account that has always followed Apple’s guidelines, complied fully with review requests, and submitted documentation whenever asked. We have never knowingly violated any policy, and we categorically deny any dishonest or fraudulent behavior. Last week, our developer account was suddenly terminated without any prior warning or opportunity to address concerns. The message provided no specific reason, no actionable details, and no path to resolution. This has left us completely locked out — unable to appeal through standard channels, and unable to contact anyone directly. It’s shocking, disorienting, and devastating to a legitimate business with employees, users, and operations depending on this platform. To make matters worse, this is not the first time. A previous termination notice was sent weeks ago and then — after we submitted a respectful and professional appeal — Apple quietly reversed the decision overnight, without any explanation or follow-up. We were left to assume it was a mistake. We had hoped that incident was rare and behind us. Now it’s happening again, without explanation, and without a human conversation. We are losing money and users every day, and we’re still in the dark about what Apple believes we did wrong — because no one has told us. We submitted a support ticket (ID: 102590329012), but have received no reply. We are committed to transparency, and we’re ready to provide any information needed. But we need someone to acknowledge this issue and help us find a path forward. If anyone has experienced something similar or knows of escalation methods that worked, please share. We’re doing everything we can to resolve this respectfully — but we are shocked and deeply concerned. Thank you.
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0
Boosts
0
Views
143
Activity
May ’25
App Stuck in “Waiting for Review” for Over a Week After Previous Rejections – Urgent Launch Deadline Approaching
Hello, We’re seeking urgent help or guidance regarding a serious issue with our app review process. We submitted our iOS app last month. It was rejected three times for various reasons, and each time we promptly resolved the issues and resubmitted. After the most recent resubmission (over a week ago), the app has been stuck in the “Waiting for Review” status. The last communication we received from Apple was: We’ve tried to follow up multiple times via email, as phone support is not available in our country. However, we’ve only received automated responses saying that the review requires additional time. No actual progress or update has been communicated since then. Our launch date is now critically close, and we're concerned that we may miss it due to the continued delay and lack of visibility into the review timeline. If anyone from the App Review team is reading this, or if any developers have been through a similar situation and can share advice, we would deeply appreciate your input. Thank you for your time and support.
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3
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0
Views
166
Activity
May ’25
Invalid Signature with Xcode Cloud
Hello guys, I currently have a problem with Xcode cloud. When I setup a simple workflow in my Xcode project that just archives it and builds the project for TestFlight Internal testing, it will fail and give the following error: Invalid Signature. Code failed to satisfy specified code requirement(s). The file at path “DropIn.app/DropIn” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing. I've already been searching for solutions and double checked the documentation. My Xcode project is a simple iOS app with the app target and two other targets for tests and UI tests. I made sure the checkbox "Automatically manage signing" is ticked in all targets. The workflow has only one action "Archive - iOS" with TestFlight (Internal Testing Only) and a post-action "TestFlight Internal Testing - iOS" with an internal testing group assigned. I've seen people having similar problems where it turned out they had a non roman character in their name? This would also affect me if that's the case, since my name includes "ö". I also checked on app store connect and already deleted xcode cloud data, removed all certificates recreated the workflow, but it still gives this error. Any ideas on how to fix this?
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3
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0
Views
247
Activity
May ’25
Add new build for review 500 error!
Hi, Since Friday 18 April 2025, around 9am, my team and I have been unable to manage one particular app in App Store Connect. Whenever we open the app’s page and try to view “General → App Information,” or when we press “Add for review” on the current iOS version, App Store Connect immediately displays “Something went wrong. Try again later.” and the content never loads. The error occurs every single time, in both Safari and Chrome on multiple Macs, while all our other apps in the same developer account behave normally. Our build and submission tooling (Fastlane) hasn’t changed for more than a year and continues to work for the rest of our apps. Every attempt to open App Information or submit the version fails. I have already opened a ticket ~1 month ago and shared all the screenshots, screen recordings and .har files but seems like really take their time to fix things. It feels like a server-side issue isolated to this single app, so any guidance or a manual unblock would be greatly appreciated.
Replies
0
Boosts
0
Views
95
Activity
May ’25
Appeal stuck in “Waiting for Review” for almost 1 month – not yet opened, no response
Hello everyone, I’m hoping the community (and maybe someone from App Review) can point me in the right direction. I submitted my new game on 22 April 2025. The build was rejected, so I filed an appeal the same day and re‑submitted it twice after that. The appeal has shown “Waiting for Review” ever since, and I’ve never received the usual “We got your appeal” email, just the generic “We’re seeing higher volume” message. Although this is a fresh developer account, I’ve shipped 50+ apps for other organizations over the years and never ran into a delay like this, so I’m pretty sure the hold‑up isn’t about the actual build. Why it’s urgent:
Influencer promos, community streams, and some paid ads were all timed around the original launch window. After four weeks of silence people assume the game’s been cancelled, and traffic/comments are sliding fast. What I’ve tried so far: Emailed App Review → same volume auto‑reply Used the Contact Us form twice Added a short note in Resolution Center every few days If anyone from App Review sees this or if another dev has broken out of a similar appeal limbo any tip or nudge would be hugely appreciated. Thank you in advance for your time.
Replies
1
Boosts
0
Views
137
Activity
May ’25
Cant add user on app store connect (A user with this email address already exists on this team.)
My account is invited to a team as admin I already accept the invitation but I can't find the team on developer.apple.com, appstoreconnect.apple.com even on XCode. My colleagues also cant find my account on the user and access tab on apple store connect but when he tried to invite me again it throw an error (A user with this email address already exists on this team.) What should I do to fix this?
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6
Boosts
4
Views
288
Activity
3w
App Store Connect Error
I published a new iOS app recently and now I want to publish macOS app. The app is built in SwiftUI and macOS target is enabled using Mac Catalyst. While costomizing my macOS app page in App Store Connect I can edit most of the fields except unchecking "Sign-In Required" checkbox and entering contact details. If I uncheck "Sign-In Required" checkbox and press Save I get this generic error: "An error has occurred. Try again later.". Inspecting Console I can get this information: { appName: "appstore", payload: (1) […], eventKit: "logger", env: "PROD" } ​ appName: "appstore" ​ env: "PROD" ​ eventKit: "logger" ​ payload: Array [ {…} ] ​​ 0: Object { logLevel: "ERROR", message: "API Response Error: SAVE_APP_REVIEW_DETAILS_RESPONSE", url: "https://appstoreconnect.apple.com/apps/6739671911/distribution/macos/version/inflight", … } ​​​ componentStack: undefined ​​​ errorCode: undefined ​​​ logLevel: "ERROR" ​​​ message: "API Response Error: SAVE_APP_REVIEW_DETAILS_RESPONSE" ​​​ stackTrace: "status code: 409 --- api correlation key: " url:"https://appstoreconnect.apple.com/apps/6739671911/distribution/macos/version/inflight" I contacted Apple support but they weren't quite useful and told me to ask people on forums... I don't believe this will help as clearly something is wrong with App Store Connect and the state of my account needs to be fixed on their end.
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0
Boosts
0
Views
119
Activity
May ’25
Cannot get public keys for jwks verification
I am using the public url https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys to get the jwks keys to verify the signed payload for store kit payments. I am checking Apple server notifications. const APPLE_JWKS_URL = "https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys" // Apple JWK set (cached by jose) const appleJWKS = createRemoteJWKSet(new URL(APPLE_JWKS_URL)); const jwks = await appleJWKS(); logger.debug("Apple JWKS Keys: %O", jwks); // Log the keys if (!signedPayload) { // return res.status(400).json({ error: "Missing signedPayload" }); } // Step 1: Verify JWS (signature + payload) using Apple's JWKS const { payload, protectedHeader } = await jwtVerify( signedPayload, appleJWKS, { algorithms: ["ES256"], // Apple uses ES256 for signing } );
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0
Boosts
1
Views
361
Activity
May ’25
Upload Symbols Failed when Archiving with Xcode 16
Hello everyone, We are seeing some warnings in Xcode 16 when I archive my iOS app for distribution. During the upload phase (either via Xcode Organizer ), I get an error like: WARNING: Upload Symbols Failed The archive did not include a dSYM for MyFramework.framework with the UUIDs: XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX Ensure that the archive’s dSYM folder includes a DWARF file for MyFramework.framework with the expected UUIDs. Question: How can these warnings be fixed? Is this warning safe to ignore if I know the vendor does not supply a dSYM for their framework? If I do need a proper dSYM for full symbolication, how should I request it from the vendor or generate it myself from an XCFramework?
Replies
0
Boosts
3
Views
429
Activity
May ’25
In-app purchases fetching issue
I am trying to add in-app purchases to my app. I created a StoreKit Configuration file and checked the option 'Sync this file with an app in App Store Connect' because I have already completed the subscription setup in my Apple Developer account. I also tried implementing the in-app purchases directly without using the StoreKit Configuration file, but I’m getting an 'Invalid Product Identifiers' error. I’ve double-checked, and the product ID matches the one listed in my Apple account. Please guide me on what I should do.
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0
Boosts
0
Views
126
Activity
May ’25
in App purchase
We are a group of 10 friends using the same device and Apple ID, but each of us has a different account within the same app. We want to purchase the same auto-renewable monthly subscription plan, each using our own app credentials. The issue: after the first person subscribes, the next user (with a different in-app account) is unable to buy the same plan—it shows "already subscribed" and only allows access after the next billing cycle. We don’t mind the auto-renewal being charged each month by a different person. We just want each app account to have access to the same package independently, for 1 month each. How can we achieve this without changing the Apple ID or device?
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0
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0
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107
Activity
May ’25
App Store Connect trends & review not fully up-to-date?
I use App Store Connect for over 3 years but since about May 9 I noticed two things: the sales of my apps reported by App Store Connect/Trends are down approx. 80% (this could be a coincidence but I hope the data is not up-to-date) an update of one of my apps seems to be stuck in "Waiting for Review" for a couple of days now (in the weeks/months before the review process would be very quick: done in a couple of days). Anyone else having these/similar problems lately?
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0
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0
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134
Activity
May ’25
Recent change in the AppStoreConnect API broke fastlane
Hi there, Recently, a change was made to the App Store Connect API, which removed the unofficially supported templateName parameter when creating provisioning profiles. This broke fastlane as it was using the templateName parameter. Could that change be reverted or official support added for templateName? I believe this change was first rolled out around March 18th and then reverted shortly after, before being rolled out again around May 6th. The fastlane issue can be seen here: https://github.com/fastlane/fastlane/issues/29498 Official AppStoreConnect API docs for the endpoint are here: https://developer.apple.com/documentation/appstoreconnectapi/profilecreaterequest/data-data.dictionary/attributes-data.dictionary
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2
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10
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688
Activity
Jun ’25
App Store rejects binary built with with alternate app icons, ITMS-90895
Hello, At my company, we're trying to run an App Store A/B test on alternate app icons. However, the App Store is rejecting the binary when we upload it (see email below). We're hoping someone out there knows the solution to this issue. Background Currently, our app is built with one target from amongst several different schemes. These schemes are used for various versions, including developer debug builds, TestFlight builds, App Store builds, and others. Each scheme has its own distinct app icon specified in Xcode, as shown in the image below: In our project, we've added the alternate app icons for the two App Store treatments as recommended according to Apple's documentation (we named them "AppIcon-T1" and "AppIcon-T2"). These are located inside our "Images.xcassets" asset catalog. Each alternate app icon's properties are configured as: iOS: Single Size macOS: None watchOS: None Appearances: None Gamut: Any The Problem After making the changes above, creating an App Store build succeeds as usual. However, every time we submit an App Store build, we receive this email from Apple: Please correct the following issues and upload a new binary to App Store Connect. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons~ipad.CFBundleAlternateIcons contains an entry “AppIcon-Enterprise” that references asset “AppIcon-Enterprise.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons~ipad.CFBundleAlternateIcons contains an entry “AppIcon-Debug” that references asset “AppIcon-Debug.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons~ipad.CFBundleAlternateIcons contains an entry “AppIcon-T2” that references asset “AppIcon-T2.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons~ipad.CFBundleAlternateIcons contains an entry “AppIcon-T1” that references asset “AppIcon-T1.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIcon-Enterprise” that references asset “AppIcon-Enterprise.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIcon-Debug” that references asset “AppIcon-Debug.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIcon-T2” that references asset “AppIcon-T2.” No such asset is present in the asset catalog. ITMS-90895: Missing Icon - The Info.plist key CFBundleIcons.CFBundleAlternateIcons contains an entry “AppIcon-T1” that references asset “AppIcon-T1.” No such asset is present in the asset catalog. Troubleshooting According to those error messages, the problem is that the alternate app icons aren't being included in the asset catalog. However, we've double-checked that everything seems to be correct in terms of project setup: The alternate icons are in our "Images.xcassets" catalog (just like our existing app icon) We made sure that "Include all app icon assets" is checked in our project file under ➤ General ➤ App Icons and Launch Screen The alternate app icons are specified as App Icons, not Image Sets The alternate app icons have their target membership set correctly The alternate app icons are in PNG format at 1024 x 1024 size If we remove the alternate app icons from the asset catalog and rebuild and resubmit, the App Store issue disappears. Any help appreciated. Thank you!
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4
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2
Views
349
Activity
May ’25