Localization

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Localization is the process of adapting and translating your app to multiple languages.

Posts under Localization tag

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Google Search is indexing my App Store link in Chinese instead of my Primary Language or English
Hi everyone, I recently launched my app, when searching for the app on Google, the official App Store link that appears in the search results is from the Chinese App Store. My app's primary language is correctly configured in App Store Connect, and I would naturally expect the search result to display in that primary language, or at least default to English. Has anyone else experienced this issue where Google indexes the wrong regional App Store page (e.g., pulling a Chinese localization instead of the global or primary one)? Is there a specific setting or metadata in App Store Connect I need to double-check to force the correct locale, or is this purely a Google crawling anomaly that usually resolves itself over time? Thanks in advance for any insights!
2
0
610
Jun ’26
Autocorrection and predictive text support for additional Cyrillic languages
Hello Apple Keyboard / Internationalization team, I would like to ask about autocorrection and predictive text support for additional Cyrillic-based languages, especially Kazakh, Kyrgyz, Chuvash, and Ingush. These languages use Cyrillic scripts with their own letters, spelling rules, and word-frequency patterns. When users type in these languages, Russian-based autocorrection or missing language-specific correction can produce incorrect suggestions or replacements. My questions are: Are there plans to expand autocorrection and predictive text support for more Cyrillic-based languages? Is there a recommended way for developers or language communities to provide dictionaries, word-frequency lists, corpora, or other linguistic data to help improve autocorrection? Should this type of request be submitted through Feedback Assistant, Developer Forums, or another Apple channel? I have corpus-based frequency data and language resources for multiple Cyrillic-based languages and would be happy to share them if useful. Thank you. Ali Kuzhuget
1
0
1.3k
Jun ’26
Cyrillic keyboard long-press support for additional languages
Hello Apple Keyboard / Internationalization team, In the current beta, I noticed new keyboard support for Tuvan and Sakha. Thank you — this is very important for Cyrillic-based languages and their communities. I also noticed improvements to the Russian keyboard long-press options, but some Cyrillic letters used by other languages still seem to be missing. For example, Ossetian uses Ӕ ӕ, and this character does not appear as a long-press option. My questions are: Are there plans to expand the Russian keyboard long-press mappings to cover more Cyrillic-based languages? Is there a recommended way for language communities or developers to provide corpus/frequency data and character mappings to help improve keyboard support? Should this type of request be submitted through Feedback Assistant, Developer Forums, or another channel? I have corpus-based frequency data and long-press mapping data for many Cyrillic-based languages and would be happy to share it if useful. Thank you. Ali Kuzhuget
1
0
1.5k
Jun ’26
Is there a way to force a fallback language?
My app is written with Spanish declared as the original, base language. I have localized to 5 other languages. English, German, Italian, French, and Portuguese. If I have someone who's phone is set to an unsupported language, like Polish, and they don't have one of my supported languages in their list of "Preferred Languages" (Settings -> General -> Language and Region), then the app defaults to Spanish. Is it possible to force my app to default to English instead, without changing the original, base language declaration of the app? It appears that making that change is pretty difficult, according to documentation.
2
0
1.3k
Jun ’26
Localising UISegmentedControl (storyboard based)
In this iOS app, with UIKit in Swift, I create a UISegmentedControl in stroryboard. I define the text for each segmentTitles in IB ,and need to localise. I have tried in the main.xxx files "id.segmentTitles" = ["a", "b", "c", "d", "e"]; to no avail. I understand this is a very very old issue that UISegmentedControl are not localized from stroryboard: https://stackoverflow.com/questions/12884751/uisegmentedcontrol-and-localization I tried to use a similar approach as for UITextView (which are not either localized) helpTextView.text = NSLocalizedString("id.text", tableName: "Main", comment: "helpTextView") But cannot make it. I found a work around, by localising in code: let seg0 = NSLocalizedString("a", comment: "Segment") segmentedControl.setTitle(seg0, forSegmentAt: 0) However, I get error messages in log unless I clear the segment titles in IB: ERROR: id.segmentTitles[0] not found in table Main of bundle CFBundle 0x600003b101c0 Is there a solution to this ?
4
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561
Jun ’26
AttributedString Localization does not seem to work
I have this code struct TestAppleSuggestion: View { @Environment(\.locale) var locale: Locale var body: some View { VStack { VStack { Text("locale: \(locale.identifier)") Text(AttributedString(localized: LocalizedStringResource( "welcome", locale: locale ))) Text(AttributedString(localized: "welcome", locale: locale )) } } } } #Preview { TestAppleSuggestion().environment(\.locale, Locale(identifier: "fr-CA")) } Heres What I see in SwiftUi Previews The Localization is working for the LocalizedStringResource but not to the AttributedString. Why?
3
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432
Jun ’26
Non renewing subscriptions upload new binary
My non renewing subscriptions got rejected as I move from subscription to one time payment model. It says "In order to approve your new In-App Purchase business model, we have to verify the purchasability of the items being sold. Please upload a new binary and make sure that your new In-App Purchase products are available for purchase at the time of review." But the thing is I uploaded to new builds since then and both got approved and live but this error is still stuck. Submit for review is greyed out.
1
0
378
Jun ’26
setAlternateIconName system alert ignores CFBundleLocalizations and forces English in iOS 26.1+ (Unexpectedly triggers sceneWillResignActive)
Environment: Xcode Version: Xcode 26.3 Affected iOS Versions: iOS 26.1 and later Working iOS Versions: iOS 26.0 and earlier Tested Devices: iPhone 15 Pro (iOS 26.2) - ❌ Bug presents iPhone 17 (iOS 26.1) - ❌ Bug presents iPhone Air (iOS 26.0) - ✅ Works as expected iPhone 16 Pro Max (iOS 18.0) - ✅ Works as expected Description: We have identified a severe localization regression regarding the setAlternateIconName(_:completionHandler:) API starting from iOS 26.1. Our application is strictly restricted to support only Traditional Chinese (zh-TW / zh-Hant). We have correctly configured CFBundleLocalizations, CFBundleDevelopmentRegion, and explicitly set CFBundleAllowMixedLocalizations to YES in our Info.plist. In iOS 26.0 and earlier, when changing the app icon, the system alert correctly displays in Traditional Chinese. However, in iOS 26.1 and later, the alert unexpectedly falls back to English, completely ignoring the app's localization constraints and the user's preferred device language. Crucial Observation: We noticed a significant behavioral change: in iOS 26.1+, invoking setAlternateIconName forces the app to enter the sceneWillResignActive state before the alert appears. This behavior did not exist prior to iOS 26.1. This strongly suggests that the alert has been moved to an out-of-process overlay managed by SpringBoard. It appears that the system cache is failing to properly resolve the app's CFBundleLocalizations during this out-of-process presentation. Steps to Reproduce: Create an iOS application restricted to Traditional Chinese (zh-TW). Set CFBundleDevelopmentRegion to zh-Hant in Info.plist. Set the CFBundleLocalizations array to contain only zh-TW (or zh-Hant). Set CFBundleAllowMixedLocalizations to YES. Implement setAlternateIconName to trigger the app icon change. Run the app on a device running iOS 26.1 or later (ensure the device's system language is set to Traditional Chinese). Trigger the icon change action. Expected Result: The app should NOT trigger sceneWillResignActive (maintaining iOS 26.0 behavior); OR the out-of-process system alert must correctly read the Info.plist and display the prompt in Traditional Chinese. Actual Result: The app immediately triggers sceneWillResignActive and loses focus. The system overlay alert appears but ignores all Traditional Chinese settings, displaying an English interface instead. Any insights or workarounds from the engineering team would be highly appreciated. We'd like to know if this is a known SpringBoard rendering issue in iOS 26.1+. Thank you!
2
0
841
May ’26
Navigation Title and UIAlertViewController actions truncated/cut on iPhone 13/14/15 Pro Max with iOS 26.4/5 using Cyrillic localisation
Since iOS 26.4, we are observing an issue on iPhone 13 Pro Max, iPhone 14 Pro Max, and iPhone 15 Pro Max where text is truncated on first presentation when using Bulgarian (Cyrillic) localization. The issue affects: UINavigationBar title (both inline and large titles) UIAlertController action titles Behavior: On first presentation, the text is truncated/cut off. On subsequent presentations, the layout appears correct. Adding a zero-width space (\u{200B}) before the last character of the string prevents truncation. This appears to slightly increase the layout width calculation and avoids the issue. Has anyone else encountered this behavior or found a more appropriate workaround?
1
0
515
May ’26
String Catalogs auto-generated symbols located in Swift Packages with default Main Actor isolation don't compile with Xcode 26.4
Hello, I've already reported this issue via Feedback Assistant a month ago (FB22340897) but it's still open and I'd like to know whether I can expect something to be changed regarding it. Here are the details: It seems that Xcode 26.4 started specifying nonisolated for the resourceBundleDescription in the generated stringSymbols files for Swift packages: from: private let resourceBundleDescription = LocalizedStringResource.BundleDescription.atURL(resourceBundle.bundleURL) to: private nonisolated let resourceBundleDescription = LocalizedStringResource.BundleDescription.atURL(resourceBundle.bundleURL) This causes a compilation error: Main actor-isolated default value in a nonisolated context when the Package.swift for the Swift Package in which the string catalog is located specifies: swiftSettings: [.defaultIsolation(MainActor.self)] Since all tools (String Catalogs, Swift Packages and default actor isolation to be Main Actor) are recommended by Apple, I believe it should be possible to use all these together like before Xcode 26.4.
1
0
1.9k
Apr ’26
Under what conditions can a LocalizedStringResource be serialised?
I had a need to store a localised string in a shared file used by other applications, and noticed that LocalizedStringResource conforms to Codable -- and indeed, if I encode a string from App A, then switch to App B, B is able to read the value and load different localisations of that string out of App A's bundle. Very cool. This isn't clearly documented (the documentation for LocalizedStringResource just mentions cross-process use, not generally longer-term storage), so I wondered if there are any caveats to be aware of when using this approach? I am aware that LocalizedStringResource is just a reference, so obviously if App A is deleted, it becomes a kind of dangling reference and will presumably fall back to its default value (which is included in the encoded representation). But I also noticed that the encoded LSR includes a sandbox extension token. Is there anything in particular to be aware of with that? Is it time-limited? One thing I did notice, that is quite annoying (potentially a bug) is that if I serialise and deserialise a record containing a LSR, it no longer compares as == to its previous self. That is because the original LSR did not contain a sandbox extension token, but as part of encoding it, that field seems to get populated. I'm not sure if there is a good workaround there; perhaps the extension token could be ignored from ==? That would result in extension tokens being dropped (e.g. if you had two LSRs in a Dictionary, differing only by the sandbox token, they would still be considered substitutable and already "in" the dictionary), but perhaps that's fine.
1
0
437
Apr ’26
How to change app language on App Store Connect?
Hi everyone, I’d like to update the language information of my app on the App Store. At the moment, the app is shown as available only in English, but I would like to add Italian (or other languages). Could someone explain the exact steps to do this in App Store Connect? Where can I add or edit supported languages? Is this done in the app metadata or does it depend on the localizations included in the build? Do I need to submit a new version of the app for this change? Thanks in advance!
1
0
204
Apr ’26
App approved but subscriptions not working: Says localization was rejected without providing any reason
Submitted my app and it was approved by Apple. I then downloaded it from the app store and went through onboarding however when I tried to complete a purchase it failed. Went back to app store connect and saw that there is an issue with my subscriptions. Says localization is rejected but does not provide any reason why. Any ideas?? Everything worked fine with sandbox account.
5
0
628
Apr ’26
Localization in Swift macOS console Apps.
Is it possible to build localization into console apps, developed in SwiftUI in Xcode26. I have created a catalog, (.xcstrings file) with an English and fr-CA string. I have tried to display the French text without success. I am using the console app to test a package which also has English/French text. English text works fine in both package and the console main, but I cannot generate the French. From what I can discover so far it's not possible without bundling it as a .app, (console app). Looking for anyone who has crossed this bridge.
7
0
971
Mar ’26
.xcstrings catalog creates a massive git diff upon the slightest change
Every time I touch (add a key, remove a key, even add a key, then remove it) the Strings Catalog .xcstrings file, it re-renders the entire file and creates a 18 thousand line dif. When I looked closer, it changes the whitespace before colons! "version": "1.0" "version" : "1.0" it does so for every JSON node. This makes the whole feature useless, because we wont be able to see what we changed upon code review (diff is unprintable in the github interface) and every time we change a single translation, we will be stacking 18k lines diff. Not to mention merge conflicts?
2
0
320
Mar ’26
App Store doesn't display English among available languages for my new app
I published several apps in the past that display the correct languages in the App Store, but my newest app, which has English as the default development language in Xcode, displays all languages set in Xcode except English. My other projects seem to be set up in the exact same way, except they display correctly. What could be the issue? Xcode project info: Localizable.xcstrings (English is also fully localized): App Store Connect website: App Store page (my Mac has the primary language set to Italian):
9
1
638
Mar ’26
Validation error with Network Extension due to square brackets in Product Name
Hello, I am facing a validation error when uploading a macOS app with a Network Extension. The Error: Invalid system extension. The system extension at “[T] TEXT.app/Contents/Library/SystemExtensions/company_name.network-extension.systemextension” resides in an unexpected location. The Problem: Validation fails only when the app's Product Name contains square brackets: [T] TEXT. If I remove the brackets from the Product Name, validation passes. What I've tried: Setting Product Name to TEXT (without brackets) and CFBundleDisplayName to [T] TEXT. Cleaning Derived Data and rebuilding the archive. Verified that the extension is physically located at Contents/Library/SystemExtensions/. It seems the Apple validation tool fails to parse the bundle path correctly when it contains characters like [ or ]. Question: How can I keep the app name with brackets for the user (in System Settings and Menu Bar) while ensuring the Network Extension passes validation? Is there a way to escape these characters or a specific Info.plist configuration to satisfy the validator?"
1
0
612
Mar ’26
Can't match the app displayName
I want to localize the app name, user the String Catalog to set en, en-US, en-CA, however, when the phone language is set to English (United States), the app name is displayed in English, while when the phone language is set to French, the app name is displayed in English-United States. However, the base language of the app settings is English. How can I make it right?
0
0
141
Mar ’26
Google Search is indexing my App Store link in Chinese instead of my Primary Language or English
Hi everyone, I recently launched my app, when searching for the app on Google, the official App Store link that appears in the search results is from the Chinese App Store. My app's primary language is correctly configured in App Store Connect, and I would naturally expect the search result to display in that primary language, or at least default to English. Has anyone else experienced this issue where Google indexes the wrong regional App Store page (e.g., pulling a Chinese localization instead of the global or primary one)? Is there a specific setting or metadata in App Store Connect I need to double-check to force the correct locale, or is this purely a Google crawling anomaly that usually resolves itself over time? Thanks in advance for any insights!
Replies
2
Boosts
0
Views
610
Activity
Jun ’26
Autocorrection and predictive text support for additional Cyrillic languages
Hello Apple Keyboard / Internationalization team, I would like to ask about autocorrection and predictive text support for additional Cyrillic-based languages, especially Kazakh, Kyrgyz, Chuvash, and Ingush. These languages use Cyrillic scripts with their own letters, spelling rules, and word-frequency patterns. When users type in these languages, Russian-based autocorrection or missing language-specific correction can produce incorrect suggestions or replacements. My questions are: Are there plans to expand autocorrection and predictive text support for more Cyrillic-based languages? Is there a recommended way for developers or language communities to provide dictionaries, word-frequency lists, corpora, or other linguistic data to help improve autocorrection? Should this type of request be submitted through Feedback Assistant, Developer Forums, or another Apple channel? I have corpus-based frequency data and language resources for multiple Cyrillic-based languages and would be happy to share them if useful. Thank you. Ali Kuzhuget
Replies
1
Boosts
0
Views
1.3k
Activity
Jun ’26
Cyrillic keyboard long-press support for additional languages
Hello Apple Keyboard / Internationalization team, In the current beta, I noticed new keyboard support for Tuvan and Sakha. Thank you — this is very important for Cyrillic-based languages and their communities. I also noticed improvements to the Russian keyboard long-press options, but some Cyrillic letters used by other languages still seem to be missing. For example, Ossetian uses Ӕ ӕ, and this character does not appear as a long-press option. My questions are: Are there plans to expand the Russian keyboard long-press mappings to cover more Cyrillic-based languages? Is there a recommended way for language communities or developers to provide corpus/frequency data and character mappings to help improve keyboard support? Should this type of request be submitted through Feedback Assistant, Developer Forums, or another channel? I have corpus-based frequency data and long-press mapping data for many Cyrillic-based languages and would be happy to share it if useful. Thank you. Ali Kuzhuget
Replies
1
Boosts
0
Views
1.5k
Activity
Jun ’26
Is there a way to force a fallback language?
My app is written with Spanish declared as the original, base language. I have localized to 5 other languages. English, German, Italian, French, and Portuguese. If I have someone who's phone is set to an unsupported language, like Polish, and they don't have one of my supported languages in their list of "Preferred Languages" (Settings -> General -> Language and Region), then the app defaults to Spanish. Is it possible to force my app to default to English instead, without changing the original, base language declaration of the app? It appears that making that change is pretty difficult, according to documentation.
Replies
2
Boosts
0
Views
1.3k
Activity
Jun ’26
Localising UISegmentedControl (storyboard based)
In this iOS app, with UIKit in Swift, I create a UISegmentedControl in stroryboard. I define the text for each segmentTitles in IB ,and need to localise. I have tried in the main.xxx files "id.segmentTitles" = ["a", "b", "c", "d", "e"]; to no avail. I understand this is a very very old issue that UISegmentedControl are not localized from stroryboard: https://stackoverflow.com/questions/12884751/uisegmentedcontrol-and-localization I tried to use a similar approach as for UITextView (which are not either localized) helpTextView.text = NSLocalizedString("id.text", tableName: "Main", comment: "helpTextView") But cannot make it. I found a work around, by localising in code: let seg0 = NSLocalizedString("a", comment: "Segment") segmentedControl.setTitle(seg0, forSegmentAt: 0) However, I get error messages in log unless I clear the segment titles in IB: ERROR: id.segmentTitles[0] not found in table Main of bundle CFBundle 0x600003b101c0 Is there a solution to this ?
Replies
4
Boosts
0
Views
561
Activity
Jun ’26
AttributedString Localization does not seem to work
I have this code struct TestAppleSuggestion: View { @Environment(\.locale) var locale: Locale var body: some View { VStack { VStack { Text("locale: \(locale.identifier)") Text(AttributedString(localized: LocalizedStringResource( "welcome", locale: locale ))) Text(AttributedString(localized: "welcome", locale: locale )) } } } } #Preview { TestAppleSuggestion().environment(\.locale, Locale(identifier: "fr-CA")) } Heres What I see in SwiftUi Previews The Localization is working for the LocalizedStringResource but not to the AttributedString. Why?
Replies
3
Boosts
0
Views
432
Activity
Jun ’26
Non renewing subscriptions upload new binary
My non renewing subscriptions got rejected as I move from subscription to one time payment model. It says "In order to approve your new In-App Purchase business model, we have to verify the purchasability of the items being sold. Please upload a new binary and make sure that your new In-App Purchase products are available for purchase at the time of review." But the thing is I uploaded to new builds since then and both got approved and live but this error is still stuck. Submit for review is greyed out.
Replies
1
Boosts
0
Views
378
Activity
Jun ’26
setAlternateIconName system alert ignores CFBundleLocalizations and forces English in iOS 26.1+ (Unexpectedly triggers sceneWillResignActive)
Environment: Xcode Version: Xcode 26.3 Affected iOS Versions: iOS 26.1 and later Working iOS Versions: iOS 26.0 and earlier Tested Devices: iPhone 15 Pro (iOS 26.2) - ❌ Bug presents iPhone 17 (iOS 26.1) - ❌ Bug presents iPhone Air (iOS 26.0) - ✅ Works as expected iPhone 16 Pro Max (iOS 18.0) - ✅ Works as expected Description: We have identified a severe localization regression regarding the setAlternateIconName(_:completionHandler:) API starting from iOS 26.1. Our application is strictly restricted to support only Traditional Chinese (zh-TW / zh-Hant). We have correctly configured CFBundleLocalizations, CFBundleDevelopmentRegion, and explicitly set CFBundleAllowMixedLocalizations to YES in our Info.plist. In iOS 26.0 and earlier, when changing the app icon, the system alert correctly displays in Traditional Chinese. However, in iOS 26.1 and later, the alert unexpectedly falls back to English, completely ignoring the app's localization constraints and the user's preferred device language. Crucial Observation: We noticed a significant behavioral change: in iOS 26.1+, invoking setAlternateIconName forces the app to enter the sceneWillResignActive state before the alert appears. This behavior did not exist prior to iOS 26.1. This strongly suggests that the alert has been moved to an out-of-process overlay managed by SpringBoard. It appears that the system cache is failing to properly resolve the app's CFBundleLocalizations during this out-of-process presentation. Steps to Reproduce: Create an iOS application restricted to Traditional Chinese (zh-TW). Set CFBundleDevelopmentRegion to zh-Hant in Info.plist. Set the CFBundleLocalizations array to contain only zh-TW (or zh-Hant). Set CFBundleAllowMixedLocalizations to YES. Implement setAlternateIconName to trigger the app icon change. Run the app on a device running iOS 26.1 or later (ensure the device's system language is set to Traditional Chinese). Trigger the icon change action. Expected Result: The app should NOT trigger sceneWillResignActive (maintaining iOS 26.0 behavior); OR the out-of-process system alert must correctly read the Info.plist and display the prompt in Traditional Chinese. Actual Result: The app immediately triggers sceneWillResignActive and loses focus. The system overlay alert appears but ignores all Traditional Chinese settings, displaying an English interface instead. Any insights or workarounds from the engineering team would be highly appreciated. We'd like to know if this is a known SpringBoard rendering issue in iOS 26.1+. Thank you!
Replies
2
Boosts
0
Views
841
Activity
May ’26
Navigation Title and UIAlertViewController actions truncated/cut on iPhone 13/14/15 Pro Max with iOS 26.4/5 using Cyrillic localisation
Since iOS 26.4, we are observing an issue on iPhone 13 Pro Max, iPhone 14 Pro Max, and iPhone 15 Pro Max where text is truncated on first presentation when using Bulgarian (Cyrillic) localization. The issue affects: UINavigationBar title (both inline and large titles) UIAlertController action titles Behavior: On first presentation, the text is truncated/cut off. On subsequent presentations, the layout appears correct. Adding a zero-width space (\u{200B}) before the last character of the string prevents truncation. This appears to slightly increase the layout width calculation and avoids the issue. Has anyone else encountered this behavior or found a more appropriate workaround?
Replies
1
Boosts
0
Views
515
Activity
May ’26
String Catalogs auto-generated symbols located in Swift Packages with default Main Actor isolation don't compile with Xcode 26.4
Hello, I've already reported this issue via Feedback Assistant a month ago (FB22340897) but it's still open and I'd like to know whether I can expect something to be changed regarding it. Here are the details: It seems that Xcode 26.4 started specifying nonisolated for the resourceBundleDescription in the generated stringSymbols files for Swift packages: from: private let resourceBundleDescription = LocalizedStringResource.BundleDescription.atURL(resourceBundle.bundleURL) to: private nonisolated let resourceBundleDescription = LocalizedStringResource.BundleDescription.atURL(resourceBundle.bundleURL) This causes a compilation error: Main actor-isolated default value in a nonisolated context when the Package.swift for the Swift Package in which the string catalog is located specifies: swiftSettings: [.defaultIsolation(MainActor.self)] Since all tools (String Catalogs, Swift Packages and default actor isolation to be Main Actor) are recommended by Apple, I believe it should be possible to use all these together like before Xcode 26.4.
Replies
1
Boosts
0
Views
1.9k
Activity
Apr ’26
Under what conditions can a LocalizedStringResource be serialised?
I had a need to store a localised string in a shared file used by other applications, and noticed that LocalizedStringResource conforms to Codable -- and indeed, if I encode a string from App A, then switch to App B, B is able to read the value and load different localisations of that string out of App A's bundle. Very cool. This isn't clearly documented (the documentation for LocalizedStringResource just mentions cross-process use, not generally longer-term storage), so I wondered if there are any caveats to be aware of when using this approach? I am aware that LocalizedStringResource is just a reference, so obviously if App A is deleted, it becomes a kind of dangling reference and will presumably fall back to its default value (which is included in the encoded representation). But I also noticed that the encoded LSR includes a sandbox extension token. Is there anything in particular to be aware of with that? Is it time-limited? One thing I did notice, that is quite annoying (potentially a bug) is that if I serialise and deserialise a record containing a LSR, it no longer compares as == to its previous self. That is because the original LSR did not contain a sandbox extension token, but as part of encoding it, that field seems to get populated. I'm not sure if there is a good workaround there; perhaps the extension token could be ignored from ==? That would result in extension tokens being dropped (e.g. if you had two LSRs in a Dictionary, differing only by the sandbox token, they would still be considered substitutable and already "in" the dictionary), but perhaps that's fine.
Replies
1
Boosts
0
Views
437
Activity
Apr ’26
Language Translation
when we launch the application and change the language from german/french to english or any other language then in also it is changing app language, but bluetooth connection screen with pair or cancel alert is showing on previous selected language. Since that alert is system alert, is there any wayto debug/resolve that issue.
Replies
3
Boosts
0
Views
1.4k
Activity
Apr ’26
How to change app language on App Store Connect?
Hi everyone, I’d like to update the language information of my app on the App Store. At the moment, the app is shown as available only in English, but I would like to add Italian (or other languages). Could someone explain the exact steps to do this in App Store Connect? Where can I add or edit supported languages? Is this done in the app metadata or does it depend on the localizations included in the build? Do I need to submit a new version of the app for this change? Thanks in advance!
Replies
1
Boosts
0
Views
204
Activity
Apr ’26
App approved but subscriptions not working: Says localization was rejected without providing any reason
Submitted my app and it was approved by Apple. I then downloaded it from the app store and went through onboarding however when I tried to complete a purchase it failed. Went back to app store connect and saw that there is an issue with my subscriptions. Says localization is rejected but does not provide any reason why. Any ideas?? Everything worked fine with sandbox account.
Replies
5
Boosts
0
Views
628
Activity
Apr ’26
Localization in Swift macOS console Apps.
Is it possible to build localization into console apps, developed in SwiftUI in Xcode26. I have created a catalog, (.xcstrings file) with an English and fr-CA string. I have tried to display the French text without success. I am using the console app to test a package which also has English/French text. English text works fine in both package and the console main, but I cannot generate the French. From what I can discover so far it's not possible without bundling it as a .app, (console app). Looking for anyone who has crossed this bridge.
Replies
7
Boosts
0
Views
971
Activity
Mar ’26
.xcstrings catalog creates a massive git diff upon the slightest change
Every time I touch (add a key, remove a key, even add a key, then remove it) the Strings Catalog .xcstrings file, it re-renders the entire file and creates a 18 thousand line dif. When I looked closer, it changes the whitespace before colons! "version": "1.0" "version" : "1.0" it does so for every JSON node. This makes the whole feature useless, because we wont be able to see what we changed upon code review (diff is unprintable in the github interface) and every time we change a single translation, we will be stacking 18k lines diff. Not to mention merge conflicts?
Replies
2
Boosts
0
Views
320
Activity
Mar ’26
SwiftUI NavigationTitle does not support Localization in iOS 18
NavigationTitle does not change when the app language changes. It works well in iOS 17.5 but does not in iOS 18.x
Replies
11
Boosts
0
Views
1.6k
Activity
Mar ’26
App Store doesn't display English among available languages for my new app
I published several apps in the past that display the correct languages in the App Store, but my newest app, which has English as the default development language in Xcode, displays all languages set in Xcode except English. My other projects seem to be set up in the exact same way, except they display correctly. What could be the issue? Xcode project info: Localizable.xcstrings (English is also fully localized): App Store Connect website: App Store page (my Mac has the primary language set to Italian):
Replies
9
Boosts
1
Views
638
Activity
Mar ’26
Validation error with Network Extension due to square brackets in Product Name
Hello, I am facing a validation error when uploading a macOS app with a Network Extension. The Error: Invalid system extension. The system extension at “[T] TEXT.app/Contents/Library/SystemExtensions/company_name.network-extension.systemextension” resides in an unexpected location. The Problem: Validation fails only when the app's Product Name contains square brackets: [T] TEXT. If I remove the brackets from the Product Name, validation passes. What I've tried: Setting Product Name to TEXT (without brackets) and CFBundleDisplayName to [T] TEXT. Cleaning Derived Data and rebuilding the archive. Verified that the extension is physically located at Contents/Library/SystemExtensions/. It seems the Apple validation tool fails to parse the bundle path correctly when it contains characters like [ or ]. Question: How can I keep the app name with brackets for the user (in System Settings and Menu Bar) while ensuring the Network Extension passes validation? Is there a way to escape these characters or a specific Info.plist configuration to satisfy the validator?"
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1
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612
Activity
Mar ’26
Can't match the app displayName
I want to localize the app name, user the String Catalog to set en, en-US, en-CA, however, when the phone language is set to English (United States), the app name is displayed in English, while when the phone language is set to French, the app name is displayed in English-United States. However, the base language of the app settings is English. How can I make it right?
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0
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0
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141
Activity
Mar ’26