TestFlight

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TestFlight within App Store Connect allows you to invite and manage testers who can install and beta test your iOS, iPadOS, tvOS, and watchOS apps using the TestFlight app on the App Store.

Posts under TestFlight tag

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Activity

App Store Connect build not appearing after upload
Hello, I uploaded a new build of my app (Air Face), but the latest build does not appear in App Store Connect or TestFlight. The upload completed successfully in Xcode Organizer, but only older builds are shown. I have already waited, refreshed App Store Connect, and confirmed my Apple Developer account. Is there any known issue or additional step required for the latest build to appear? Thank you.
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219
Jul ’26
App Store Connect shows "No Apps" after Rejection and TestFlight is unavailable
Hello, I'm experiencing a very unusual issue with App Store Connect and would appreciate any advice. Timeline: I submitted version 1.1.2 of my macOS app "Wallpets" for review. I received the notification that the app status changed to "In Review". Shortly after that, App Store Connect became completely inaccessible. A few minutes later, I received another notification that the app was "Rejected". However, App Store Connect is still unusable. Submission ID: 956a336e-1862-4abe-9bbd-c700a654f3df Current symptoms: • On the App Store Connect website, the Apps page displays: "Sorry, something went wrong. Try your request again." and it incorrectly shows "No Apps", even though my app has existed for some time. • The App Store Connect iOS app displays: "App Store Connect is currently unavailable." • TestFlight on macOS also reports: "TestFlight is currently unavailable." • The "View in App Store Connect" link from the rejection email also fails because App Store Connect cannot load. I can still log into my Apple Developer account and the Apple Developer website works normally. The issue only affects App Store Connect and TestFlight. Has anyone experienced this before? Is this likely to be: a temporary App Store Connect backend issue, an account-specific problem, or something that can happen after an app review rejection? I've attached screenshots showing: The review status notifications. The App Store Connect website error ("No Apps"). The App Store Connect iOS error. The TestFlight unavailable error. Any suggestions would be greatly appreciated. Thank you. Update: This issue started immediately after my app entered review, before I received the rejection notification. Additional information: I can successfully sign in to developer.apple.com. Certificates, Identifiers & Profiles are all accessible. The issue only affects App Store Connect and TestFlight.
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317
Jul ’26
TestFlight App uses wrong sandbox account for payment
I'm using TestFlight to test an app with payment/subscription functionality. I created sandbox accounts in AppStore Connect accordingly to be able to test the subscriptions. I'm logged in with the sandbox account. When I try to subscribe in the App the wrong account (this is my actual real AppleID) is used for the subscription although it is recognized that this is just a sandbox subscription. I tried: logging off/on into the sandbox account creating a totally new sandbox account trying to trigger the payment with no logged in sandbox account The result is always: in the payment popup it is stated that the purchase account will be my original AppleID and not a sandbox account. How can I switch the accounts? Is this a bug at Apple's side somehow?
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Jul ’26
TestFlight returned no subscription products until I added the group first
I ran into a strange issue while testing my subscriptions through TestFlight. RevenueCat returned the correct monthly and yearly product IDs, but StoreKit returned zero products. Pricing, availability, agreements, bundle ID, and product configuration were all correct. The problem was the order I added items to the App Review draft. I initially added the subscription products first and the subscription group afterward. What fixed it, Removed everything from the draft. Added the subscription group first. Added the monthly and yearly products afterward. The products then appeared in TestFlight sandbox and purchases worked. No new build or App Review approval was needed. Has anyone else experienced this? I couldn’t find this ordering requirement in Apple’s documentation.
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Jul ’26
Error: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING
Hello, I'm trying to submit build 14 of my app "Glimpse" (Apple ID 6787303230) for external TestFlight testing, but every attempt fails with a 422 error: code: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING detail: "Beta Contract is missing." API correlation key: FFZJTGDNIQQZ3H35G3ASEFNZWU I am the Account Holder (individual developer account, Team ID 7MLCCQPXQ7). I have already accepted the Paid Applications agreement and completed the required tax forms (U.S. Certificate of Foreign Status / W-8BEN as a Pakistan-based individual). Could you please check why the beta contract is showing as missing for my app and help me get external TestFlight testing enabled? Thank you, Salar Umer
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Jul ’26
"There was an error processing your request" when adding build to External Testing group
I'm unable to add a build to an External Testing group in TestFlight. When I click "Add Build" on the group, select the build, fill in the "What to Test" field, and click Submit for Review, I get: "There was an error processing your request. Please try again later." App: Glimpse Meet people (com.salarumer.glimpse) Build: 1.0.0 (14), uploaded Jul 4 2026 Binary State: Validated The build exists in the iOS builds list and is fully validated — the error only occurs on the final "What to Test" submission step when adding it to an external group. The issue is not isolated to this app — I'm seeing the exact same error on a separate app that is already published to the App Store. This rules out a build or metadata issue on my end. I've tried: Approaching from both the group page (Add Build) and the build detail page Different browsers (Chrome, Safari, incognito) Waiting several days (issue started ~Jul 4 2026) Contacted Apple Developer Support (Case ID: 102933411126, no reply in 7 days)
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Jul ’26
Unable to install any TestFlight apps for several days. Could this be an Apple Developer account issue?
Hi everyone, I'm wondering if anyone else is experiencing the same issue. For the past several days, I have been completely unable to install any of my TestFlight applications. The problem affects every app on my Apple Developer account, not just a single project. Here is what I've verified so far: Builds upload successfully. App Store Connect finishes processing without errors. The builds appear in TestFlight. My certificates and provisioning profiles appear to be valid. I have tested on different networks and users. The issue still persists. The installation simply fails, making it impossible to test my applications. I have already contacted Apple Support but have not yet received a response. At this point, I'm starting to wonder whether there could be an issue with my Apple Developer account or a backend problem affecting TestFlight. Has anyone experienced something similar recently? If you have, did Apple identify the cause or provide a solution? Any information would be greatly appreciated.
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Jul ’26
Processed internal TestFlight builds fail to install: “The requested app is not available or doesn’t exist”
Hi, I’m seeing a strange TestFlight issue. My builds process successfully in App Store Connect, appear in TestFlight, and are assigned to internal testers, but installation fails immediately with: “The requested app is not available or doesn’t exist.” What I’ve verified: • builds are processed/completed • apps are visible in TestFlight • internal tester groups are configured • agreements/banking/tax are active This affects multiple apps in the same developer account. The issue started after adding a widget extension and moving to a new Swift-based workflow, so I’m trying to isolate whether this is: • signing/provisioning/entitlements • widget extension misconfiguration • or a backend issue on Apple’s side I’ve already contacted Apple Developer Support and submitted Feedback Assistant reports. Has anyone seen this exact behavior before?
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Jul ’26
Does user data survive when a macOS app replaces an iOS app on Mac?
We have an iOS app that's available on Apple silicon Macs via "iPhone and iPad Apps on Mac." We're planning to add a native macOS build under the same bundle ID. Releasing the macOS build replaces the iOS app on the Mac App Store, and existing users are updated to it. What we can't find documented is what happens to their local data container at that moment. 1. Is the container preserved, and can the macOS app reach it? An iOS app on Apple silicon keeps its data under ~/Library/Containers/. A native sandboxed Mac app expects ~/Library/Containers/<bundle-id>/Data/. Containers are also associated with the creating app's code signature, though both our builds would be re-signed by the App Store under the same team. So we can't tell whether the new app would inherit the old container or get a fresh one. Does the replacement preserve the container, or remove it? If preserved, does the macOS app — same bundle ID, same Team ID — get access to it? Is this a supported path? 2. Can this be tested before release? We filed FB21861189 about TestFlight refusing the in-place upgrade — "To install the macOS version of this app on your Mac, first uninstall the iOS app." The response was this is expected in TestFlight. The forced uninstall destroys the container, so TestFlight only ever shows the clean-install case. The path we need to test is the one we can't reach. Is there a supported way to test the App Store replacement before general release? 3. If data doesn't carry over, what's the recommended bridge? If so, we'll need to add a migration path to the iOS app before the Mac build ships. We're aware of App Groups and have read App Groups: macOS vs iOS: Working Towards Harmony. What this post doesn't cover is whether an app group is an appropriate bridge for this scenario. If not, what would you recommend instead?
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Jul ’26
The requested app is not available or doesn’t exist.
Hello, I have an internal TestFlight build for my app PewPewApp (Apple ID 6760741808). The build is processed, assigned to an internal group, and the tester invitation is accepted. The build status shows Ready to Test / Testing in App Store Connect. However, installation from TestFlight fails with: “The requested app is not available or doesn’t exist.” Could you please check whether there is an account-level or backend TestFlight distribution issue affecting this app/build? Thank you.
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Jul ’26
422 error when submit TestFlight Beta Review
When I submit the app to TestFlight beta review I get the error show on UI. (I filled all filed info in Beta Infomation) There was an error processing your request. Please try again later I was inspected Safari to see the detailed error and I got the below error. Failed to load resource: the server responded with a status of 422 () and the detailed javascript error componentStack: undefined errorCode: undefined message: "API Response Error: TF_BETA_APP_REVIEW_RESPONSE" stackTrace: "status code: 422 --- api correlation key: NZEKCTWMNANXDZVTRD3V4GNE3U" Anyone can tell me the problem and how to fix it. Many Thanks.
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Jul ’26
I would like to know if anyone else is experiencing the same issue.
Our company enrolled in the Apple Developer Program as an Organization. Apple successfully created our D-U-N-S Number, but our enrollment has remained "Being Processed" for an extended period. I have contacted Apple Developer Support three times regarding this issue. Each time, I received only the automated acknowledgment email, and the same Case ID was referenced every time. However, I have never received any response from a support representative. At this point, our company is completely blocked from publishing our iOS application. Has anyone experienced the same issue recently? If so, how was it resolved? If an Apple Developer Support representative sees this post, I would sincerely appreciate it if you could review my case or advise on the next steps. Thank you.
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Jul ’26
TestFlight installation fails with "The requested app is not available or doesn't exist"
Hi, I'm unable to install my app through TestFlight. When I tap Install, TestFlight immediately shows: "The requested app is not available or doesn't exist." What I've verified: Build upload succeeds. Build processing completes successfully. Build is assigned to my internal testing group. Bundle ID is correct. Same Apple ID is used for App Store Connect and TestFlight. The app installs and runs correctly on the same iPhone when installed directly from Xcode. I've already tried: Uploading multiple new builds. Removing and reinstalling TestFlight. Restarting the device. The issue only occurs when installing through TestFlight. Has anyone experienced this recently? Is there anything else I should check? Thanks!
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Jul ’26
TestFlight Not Working – Internal Testers Can't Install & External Testing Fails
Hello, I'm facing a TestFlight issue that started some time after renewing my Apple Developer Program membership. Issue: Builds upload and process successfully in App Store Connect. Internal testers cannot install any build. TestFlight shows: "The requested app is not available or doesn't exist." Submitting a build for external testing always fails with: "There was an error processing your request." This is happening with every new build and has been occurring for over a last two week. The app had been distributed through TestFlight successfully before this issue started.
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Jul ’26
App Delay: macOS stuck 'Processing' for over 10 days
NB Dev Support ticket has been open for 9 days 102922985821 We are experiencing significant roadblock as macOS app are stuck 'Processing' after uploading. Current 10 days stuck. It's now affecting our release roadmap, and this is even before we have to wait for the usual extended TestFlight and Production review times that exist for macOS (compared to iOS). The .pkg app is uploaded via Transporter. Transporter reports it has uploaded ok, but in App Store Connect shows it is stuck 'Processing'. Subsequent upload has the same effect. Two previous builds for this build number were rejected (Invalid Binary = signing) but have been fixed - we shouldn't have to bump the build number to free the slot to try again... Note there were a flurry of these issues in Jan 2026, but also at least one other ticket now: https://developer.apple.com/forums/thread/818208 Anyone else seeing this, or been able to resolve? Cheers!
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Jul ’26
Apple Makes Notification Center Testing Nearly Impossible on macOS
I know that using a mouse to control an iPhone simulator on macOS allows me to swipe down from the top right corner to open the Control Center, but why can't I swipe down from the top left corner to open the Notification Center? Am I doing something wrong, or does iOS disable mouse access to the Notification Center on macOS? Also, it seems that you can't use a mouse or gestures to open the Notification Center or Control Center in iPhone Mirroring at all. I saw that Accessibility has a feature to open the Notification Center or Control Center with the keyboard, but it doesn't work in my tests on macOS. I have an application feature that needs to check the effect of the media playback cards in the Notification Center, but I can't check it at all. Every time I compile to a real device and test manually. Is there any way to reliably trigger the Notification Center and Control Center on macOS? Otherwise, testing on a real device every time is too cumbersome, and I can't automate the testing at all!
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Jul ’26
Account-level TestFlight failure after app transfer
Account-level TestFlight failure after app transfer. All apps (including brand-new, non-transferred app) fail with "The requested app is not available or doesn't exist" (Team JYHS43K259) Since receiving several apps via App Transfer, no app on my team can be installed through TestFlight. Every install attempt fails with: "Could not install [App Name]. The requested app is not available or doesn't exist." Critically, this affects not only the transferred apps but also a brand-new app created directly on this account with no transfer history. This indicates an account-level distribution problem rather than an app-record issue. Account details Account holder: BULENT TEKBAS Team ID: JYHS43K259 Account type: Individual Support case: 102936985904 — open for 5+ business days with no substantive response Affected apps Uyku Sesleri — Bundle ID: com.octo8.uykusesleri — Apple ID: 6759616379 — transferred to this account on June 13, 2026 Bekçilik Sınavı 2026 — Bundle ID: com.alhn7.bekciliksinavi2026 — Apple ID: 6756800265 — transferred July 1, 2026 VitaminD — Bundle ID: com.octo8.vitamind — Apple ID: 6768099487 — transferred July 9, 2026 Arete — Bundle ID: com.octo8.arete — created natively on this account, never transferred, currently TestFlight-only All four apps exhibit the identical install failure. Symptoms Builds upload, process, and reach "Testing" status normally Builds are visible in the TestFlight app with an Install button Tapping Install immediately fails with "The requested app is not available or doesn't exist" Reproduced on iPhone 16 Pro running iOS 26 and iOS 27 Internal testing, external testing, and public links all fail identically Already verified / attempted Paid and Free Applications Agreements: Active; banking and tax information complete Pricing and Availability: available in all territories; no app is Removed from Sale Created new versions in "Prepare for Submission" state App Privacy details published; export compliance resolved on all builds Trader status / DSA declaration completed Deleted and reinstalled TestFlight; signed out of Media & Purchases; restarted device; signed back in; accepted freshly generated invitations Removed all testers and re-invited them; generated new public links Uploaded multiple new builds with incremented build numbers — all process successfully, all fail to install Why this appears to be account-level Arete (com.octo8.arete) is a new app with a new bundle ID, created, signed, and uploaded entirely under Team JYHS43K259, with no connection to any previous team. It fails identically to the three transferred apps. The only common factor across all four apps is the team itself. Request Could someone from Apple please check whether Team JYHS43K259 is in a held or degraded distribution state following the recent app transfers? Case 102936985904 has been unanswered for over five business days, and this is blocking updates to live apps with active subscribers. I can provide sysdiagnose logs, build IDs, or any additional information immediately.
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Jul ’26
First External TestFlight Build Stuck in "Waiting for Review" (~65 Hours)
Hi everyone, I'm looking to see if there is a current queue backlog or if an Apple representative might be able to take a look at our status. Our game's very first external TestFlight build has been sitting in "Waiting for Review" with no movement. App Name: Pippin Plaza - 4 Player Co-op App ID: 6787434739 Version & Build: Version 1.0 (Build 2) Submitted: July 15, 2026 Current Status: Waiting for Review The Test Information metadata, contact details, and App Tracking Transparency prompts are fully detailed and filled out. Are any other indie developers experiencing multi-day TestFlight delays this week, or is this standard for a first-time external version review right now? Any insight or visibility from Apple would be deeply appreciated!
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Jul ’26
The requested app is not available or doesn't exist. In TestFlight
My app has been released successfully to App Store, and I still need more tests with the TestFlight version. But when installing this app from Test Flight I got the error "The requested app is not available or doesn't exist". Also, when I choose "submit for review" to get a public shareable link I got the error "There was an error processing your request. Please try again later". I want to know exactly what error is happening with my app.
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Jul ’26
App Store Connect build not appearing after upload
Hello, I uploaded a new build of my app (Air Face), but the latest build does not appear in App Store Connect or TestFlight. The upload completed successfully in Xcode Organizer, but only older builds are shown. I have already waited, refreshed App Store Connect, and confirmed my Apple Developer account. Is there any known issue or additional step required for the latest build to appear? Thank you.
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219
Activity
Jul ’26
Appstore connect is down
ASC is down and its not yet reflected on the status page. cant upload builds. my apps arent loading and testflight isn't working either
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1
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652
Activity
Jul ’26
App Store Connect shows "No Apps" after Rejection and TestFlight is unavailable
Hello, I'm experiencing a very unusual issue with App Store Connect and would appreciate any advice. Timeline: I submitted version 1.1.2 of my macOS app "Wallpets" for review. I received the notification that the app status changed to "In Review". Shortly after that, App Store Connect became completely inaccessible. A few minutes later, I received another notification that the app was "Rejected". However, App Store Connect is still unusable. Submission ID: 956a336e-1862-4abe-9bbd-c700a654f3df Current symptoms: • On the App Store Connect website, the Apps page displays: "Sorry, something went wrong. Try your request again." and it incorrectly shows "No Apps", even though my app has existed for some time. • The App Store Connect iOS app displays: "App Store Connect is currently unavailable." • TestFlight on macOS also reports: "TestFlight is currently unavailable." • The "View in App Store Connect" link from the rejection email also fails because App Store Connect cannot load. I can still log into my Apple Developer account and the Apple Developer website works normally. The issue only affects App Store Connect and TestFlight. Has anyone experienced this before? Is this likely to be: a temporary App Store Connect backend issue, an account-specific problem, or something that can happen after an app review rejection? I've attached screenshots showing: The review status notifications. The App Store Connect website error ("No Apps"). The App Store Connect iOS error. The TestFlight unavailable error. Any suggestions would be greatly appreciated. Thank you. Update: This issue started immediately after my app entered review, before I received the rejection notification. Additional information: I can successfully sign in to developer.apple.com. Certificates, Identifiers & Profiles are all accessible. The issue only affects App Store Connect and TestFlight.
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317
Activity
Jul ’26
TestFlight App uses wrong sandbox account for payment
I'm using TestFlight to test an app with payment/subscription functionality. I created sandbox accounts in AppStore Connect accordingly to be able to test the subscriptions. I'm logged in with the sandbox account. When I try to subscribe in the App the wrong account (this is my actual real AppleID) is used for the subscription although it is recognized that this is just a sandbox subscription. I tried: logging off/on into the sandbox account creating a totally new sandbox account trying to trigger the payment with no logged in sandbox account The result is always: in the payment popup it is stated that the purchase account will be my original AppleID and not a sandbox account. How can I switch the accounts? Is this a bug at Apple's side somehow?
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20
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13
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27k
Activity
Jul ’26
TestFlight returned no subscription products until I added the group first
I ran into a strange issue while testing my subscriptions through TestFlight. RevenueCat returned the correct monthly and yearly product IDs, but StoreKit returned zero products. Pricing, availability, agreements, bundle ID, and product configuration were all correct. The problem was the order I added items to the App Review draft. I initially added the subscription products first and the subscription group afterward. What fixed it, Removed everything from the draft. Added the subscription group first. Added the monthly and yearly products afterward. The products then appeared in TestFlight sandbox and purchases worked. No new build or App Review approval was needed. Has anyone else experienced this? I couldn’t find this ordering requirement in Apple’s documentation.
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612
Activity
Jul ’26
Error: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING
Hello, I'm trying to submit build 14 of my app "Glimpse" (Apple ID 6787303230) for external TestFlight testing, but every attempt fails with a 422 error: code: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING detail: "Beta Contract is missing." API correlation key: FFZJTGDNIQQZ3H35G3ASEFNZWU I am the Account Holder (individual developer account, Team ID 7MLCCQPXQ7). I have already accepted the Paid Applications agreement and completed the required tax forms (U.S. Certificate of Foreign Status / W-8BEN as a Pakistan-based individual). Could you please check why the beta contract is showing as missing for my app and help me get external TestFlight testing enabled? Thank you, Salar Umer
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2
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0
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520
Activity
Jul ’26
"There was an error processing your request" when adding build to External Testing group
I'm unable to add a build to an External Testing group in TestFlight. When I click "Add Build" on the group, select the build, fill in the "What to Test" field, and click Submit for Review, I get: "There was an error processing your request. Please try again later." App: Glimpse Meet people (com.salarumer.glimpse) Build: 1.0.0 (14), uploaded Jul 4 2026 Binary State: Validated The build exists in the iOS builds list and is fully validated — the error only occurs on the final "What to Test" submission step when adding it to an external group. The issue is not isolated to this app — I'm seeing the exact same error on a separate app that is already published to the App Store. This rules out a build or metadata issue on my end. I've tried: Approaching from both the group page (Add Build) and the build detail page Different browsers (Chrome, Safari, incognito) Waiting several days (issue started ~Jul 4 2026) Contacted Apple Developer Support (Case ID: 102933411126, no reply in 7 days)
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2
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1
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678
Activity
Jul ’26
Unable to install any TestFlight apps for several days. Could this be an Apple Developer account issue?
Hi everyone, I'm wondering if anyone else is experiencing the same issue. For the past several days, I have been completely unable to install any of my TestFlight applications. The problem affects every app on my Apple Developer account, not just a single project. Here is what I've verified so far: Builds upload successfully. App Store Connect finishes processing without errors. The builds appear in TestFlight. My certificates and provisioning profiles appear to be valid. I have tested on different networks and users. The issue still persists. The installation simply fails, making it impossible to test my applications. I have already contacted Apple Support but have not yet received a response. At this point, I'm starting to wonder whether there could be an issue with my Apple Developer account or a backend problem affecting TestFlight. Has anyone experienced something similar recently? If you have, did Apple identify the cause or provide a solution? Any information would be greatly appreciated.
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3
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3
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611
Activity
Jul ’26
Processed internal TestFlight builds fail to install: “The requested app is not available or doesn’t exist”
Hi, I’m seeing a strange TestFlight issue. My builds process successfully in App Store Connect, appear in TestFlight, and are assigned to internal testers, but installation fails immediately with: “The requested app is not available or doesn’t exist.” What I’ve verified: • builds are processed/completed • apps are visible in TestFlight • internal tester groups are configured • agreements/banking/tax are active This affects multiple apps in the same developer account. The issue started after adding a widget extension and moving to a new Swift-based workflow, so I’m trying to isolate whether this is: • signing/provisioning/entitlements • widget extension misconfiguration • or a backend issue on Apple’s side I’ve already contacted Apple Developer Support and submitted Feedback Assistant reports. Has anyone seen this exact behavior before?
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1
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0
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663
Activity
Jul ’26
Does user data survive when a macOS app replaces an iOS app on Mac?
We have an iOS app that's available on Apple silicon Macs via "iPhone and iPad Apps on Mac." We're planning to add a native macOS build under the same bundle ID. Releasing the macOS build replaces the iOS app on the Mac App Store, and existing users are updated to it. What we can't find documented is what happens to their local data container at that moment. 1. Is the container preserved, and can the macOS app reach it? An iOS app on Apple silicon keeps its data under ~/Library/Containers/. A native sandboxed Mac app expects ~/Library/Containers/<bundle-id>/Data/. Containers are also associated with the creating app's code signature, though both our builds would be re-signed by the App Store under the same team. So we can't tell whether the new app would inherit the old container or get a fresh one. Does the replacement preserve the container, or remove it? If preserved, does the macOS app — same bundle ID, same Team ID — get access to it? Is this a supported path? 2. Can this be tested before release? We filed FB21861189 about TestFlight refusing the in-place upgrade — "To install the macOS version of this app on your Mac, first uninstall the iOS app." The response was this is expected in TestFlight. The forced uninstall destroys the container, so TestFlight only ever shows the clean-install case. The path we need to test is the one we can't reach. Is there a supported way to test the App Store replacement before general release? 3. If data doesn't carry over, what's the recommended bridge? If so, we'll need to add a migration path to the iOS app before the Mac build ships. We're aware of App Groups and have read App Groups: macOS vs iOS: Working Towards Harmony. What this post doesn't cover is whether an app group is an appropriate bridge for this scenario. If not, what would you recommend instead?
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1
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12
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1.1k
Activity
Jul ’26
The requested app is not available or doesn’t exist.
Hello, I have an internal TestFlight build for my app PewPewApp (Apple ID 6760741808). The build is processed, assigned to an internal group, and the tester invitation is accepted. The build status shows Ready to Test / Testing in App Store Connect. However, installation from TestFlight fails with: “The requested app is not available or doesn’t exist.” Could you please check whether there is an account-level or backend TestFlight distribution issue affecting this app/build? Thank you.
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3
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5
Views
923
Activity
Jul ’26
422 error when submit TestFlight Beta Review
When I submit the app to TestFlight beta review I get the error show on UI. (I filled all filed info in Beta Infomation) There was an error processing your request. Please try again later I was inspected Safari to see the detailed error and I got the below error. Failed to load resource: the server responded with a status of 422 () and the detailed javascript error componentStack: undefined errorCode: undefined message: "API Response Error: TF_BETA_APP_REVIEW_RESPONSE" stackTrace: "status code: 422 --- api correlation key: NZEKCTWMNANXDZVTRD3V4GNE3U" Anyone can tell me the problem and how to fix it. Many Thanks.
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31
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6
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26k
Activity
Jul ’26
I would like to know if anyone else is experiencing the same issue.
Our company enrolled in the Apple Developer Program as an Organization. Apple successfully created our D-U-N-S Number, but our enrollment has remained "Being Processed" for an extended period. I have contacted Apple Developer Support three times regarding this issue. Each time, I received only the automated acknowledgment email, and the same Case ID was referenced every time. However, I have never received any response from a support representative. At this point, our company is completely blocked from publishing our iOS application. Has anyone experienced the same issue recently? If so, how was it resolved? If an Apple Developer Support representative sees this post, I would sincerely appreciate it if you could review my case or advise on the next steps. Thank you.
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1
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0
Views
786
Activity
Jul ’26
TestFlight installation fails with "The requested app is not available or doesn't exist"
Hi, I'm unable to install my app through TestFlight. When I tap Install, TestFlight immediately shows: "The requested app is not available or doesn't exist." What I've verified: Build upload succeeds. Build processing completes successfully. Build is assigned to my internal testing group. Bundle ID is correct. Same Apple ID is used for App Store Connect and TestFlight. The app installs and runs correctly on the same iPhone when installed directly from Xcode. I've already tried: Uploading multiple new builds. Removing and reinstalling TestFlight. Restarting the device. The issue only occurs when installing through TestFlight. Has anyone experienced this recently? Is there anything else I should check? Thanks!
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0
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0
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358
Activity
Jul ’26
TestFlight Not Working – Internal Testers Can't Install & External Testing Fails
Hello, I'm facing a TestFlight issue that started some time after renewing my Apple Developer Program membership. Issue: Builds upload and process successfully in App Store Connect. Internal testers cannot install any build. TestFlight shows: "The requested app is not available or doesn't exist." Submitting a build for external testing always fails with: "There was an error processing your request." This is happening with every new build and has been occurring for over a last two week. The app had been distributed through TestFlight successfully before this issue started.
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287
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Jul ’26
App Delay: macOS stuck 'Processing' for over 10 days
NB Dev Support ticket has been open for 9 days 102922985821 We are experiencing significant roadblock as macOS app are stuck 'Processing' after uploading. Current 10 days stuck. It's now affecting our release roadmap, and this is even before we have to wait for the usual extended TestFlight and Production review times that exist for macOS (compared to iOS). The .pkg app is uploaded via Transporter. Transporter reports it has uploaded ok, but in App Store Connect shows it is stuck 'Processing'. Subsequent upload has the same effect. Two previous builds for this build number were rejected (Invalid Binary = signing) but have been fixed - we shouldn't have to bump the build number to free the slot to try again... Note there were a flurry of these issues in Jan 2026, but also at least one other ticket now: https://developer.apple.com/forums/thread/818208 Anyone else seeing this, or been able to resolve? Cheers!
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742
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Jul ’26
Apple Makes Notification Center Testing Nearly Impossible on macOS
I know that using a mouse to control an iPhone simulator on macOS allows me to swipe down from the top right corner to open the Control Center, but why can't I swipe down from the top left corner to open the Notification Center? Am I doing something wrong, or does iOS disable mouse access to the Notification Center on macOS? Also, it seems that you can't use a mouse or gestures to open the Notification Center or Control Center in iPhone Mirroring at all. I saw that Accessibility has a feature to open the Notification Center or Control Center with the keyboard, but it doesn't work in my tests on macOS. I have an application feature that needs to check the effect of the media playback cards in the Notification Center, but I can't check it at all. Every time I compile to a real device and test manually. Is there any way to reliably trigger the Notification Center and Control Center on macOS? Otherwise, testing on a real device every time is too cumbersome, and I can't automate the testing at all!
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589
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Jul ’26
Account-level TestFlight failure after app transfer
Account-level TestFlight failure after app transfer. All apps (including brand-new, non-transferred app) fail with "The requested app is not available or doesn't exist" (Team JYHS43K259) Since receiving several apps via App Transfer, no app on my team can be installed through TestFlight. Every install attempt fails with: "Could not install [App Name]. The requested app is not available or doesn't exist." Critically, this affects not only the transferred apps but also a brand-new app created directly on this account with no transfer history. This indicates an account-level distribution problem rather than an app-record issue. Account details Account holder: BULENT TEKBAS Team ID: JYHS43K259 Account type: Individual Support case: 102936985904 — open for 5+ business days with no substantive response Affected apps Uyku Sesleri — Bundle ID: com.octo8.uykusesleri — Apple ID: 6759616379 — transferred to this account on June 13, 2026 Bekçilik Sınavı 2026 — Bundle ID: com.alhn7.bekciliksinavi2026 — Apple ID: 6756800265 — transferred July 1, 2026 VitaminD — Bundle ID: com.octo8.vitamind — Apple ID: 6768099487 — transferred July 9, 2026 Arete — Bundle ID: com.octo8.arete — created natively on this account, never transferred, currently TestFlight-only All four apps exhibit the identical install failure. Symptoms Builds upload, process, and reach "Testing" status normally Builds are visible in the TestFlight app with an Install button Tapping Install immediately fails with "The requested app is not available or doesn't exist" Reproduced on iPhone 16 Pro running iOS 26 and iOS 27 Internal testing, external testing, and public links all fail identically Already verified / attempted Paid and Free Applications Agreements: Active; banking and tax information complete Pricing and Availability: available in all territories; no app is Removed from Sale Created new versions in "Prepare for Submission" state App Privacy details published; export compliance resolved on all builds Trader status / DSA declaration completed Deleted and reinstalled TestFlight; signed out of Media & Purchases; restarted device; signed back in; accepted freshly generated invitations Removed all testers and re-invited them; generated new public links Uploaded multiple new builds with incremented build numbers — all process successfully, all fail to install Why this appears to be account-level Arete (com.octo8.arete) is a new app with a new bundle ID, created, signed, and uploaded entirely under Team JYHS43K259, with no connection to any previous team. It fails identically to the three transferred apps. The only common factor across all four apps is the team itself. Request Could someone from Apple please check whether Team JYHS43K259 is in a held or degraded distribution state following the recent app transfers? Case 102936985904 has been unanswered for over five business days, and this is blocking updates to live apps with active subscribers. I can provide sysdiagnose logs, build IDs, or any additional information immediately.
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513
Activity
Jul ’26
First External TestFlight Build Stuck in "Waiting for Review" (~65 Hours)
Hi everyone, I'm looking to see if there is a current queue backlog or if an Apple representative might be able to take a look at our status. Our game's very first external TestFlight build has been sitting in "Waiting for Review" with no movement. App Name: Pippin Plaza - 4 Player Co-op App ID: 6787434739 Version & Build: Version 1.0 (Build 2) Submitted: July 15, 2026 Current Status: Waiting for Review The Test Information metadata, contact details, and App Tracking Transparency prompts are fully detailed and filled out. Are any other indie developers experiencing multi-day TestFlight delays this week, or is this standard for a first-time external version review right now? Any insight or visibility from Apple would be deeply appreciated!
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356
Activity
Jul ’26
The requested app is not available or doesn't exist. In TestFlight
My app has been released successfully to App Store, and I still need more tests with the TestFlight version. But when installing this app from Test Flight I got the error "The requested app is not available or doesn't exist". Also, when I choose "submit for review" to get a public shareable link I got the error "There was an error processing your request. Please try again later". I want to know exactly what error is happening with my app.
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1.2k
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Jul ’26