Hi all,
I‘m using the certificates API in order to create a development certificate. I want to create a Jenkins job that will give employees an option to create a certificate without giving them admin rights.
I’m creating a new certificate without any issues.
When I try to create another certificate with a different CSR (for a diff user) I get an error that a certificate already exists.
Is it limited to create only one certificate per API key??
Thanks!
Navigate the App Store landscape. Share strategies for app submission, distribution, marketing, and user acquisition. Discuss best practices for getting your app discovered and downloaded.
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App Status shows Ready for Distribution but the app does not get listed in the App Store, any reason? There is no red mark or any message highlighting is pending.
Please note,
Automatic Release option is set
View on App Store shows App Store Preview followed by the product logo name and other details
Business Agreements Filled with Paid Apps, Free Apps, Banking Information, Tax Forms. Not sure anything more.
I am using expo for building my app for ios and android. I have submitted my app for review in app store (for ios), it got rejected because the ui is not optimized for ipad.I only want to use the app in iphone. How can i do that ?
It is possible to provide new updates for the existing users while not having any more new users download our app by removing the app from sale ?
How can I check the orders from my app's users? Sometimes users may encounter issues with their payments, so I need to verify the transactions when there are problems reported by my app's users.
Hi,
I was notified about quarantine files but I don't know why?
ITMS-91109: Invalid package contents - The package contains one or more files with the com.apple.quarantine extended file attribute
The mentioned file is to project logo as PNG image. The PNG file is located here:
MyApp.app/Contents/Resources
Hi everyone,
I’m experiencing a frustrating issue with my iTunes Connect account and could really use some advice or insights. Here’s the situation:
I recently added my banking information on iTunes Connect. The system initially stated that the updates would process within 24 hours. However, it’s now been nearly two weeks, and nothing has progressed. I’ve contacted Apple Support, and my concern was referred to the Financial Support team, but I’ve only received generic responses stating that my account is under review.
Here’s what I’ve done so far:
Sent follow-up emails to the Financial Support team, requesting a status update and asking to speak to a supervisor.
Reached out to the original support engineer and asked them to escalate my case to their manager.
Despite these efforts, the issue remains unresolved. The delay is preventing me from releasing my free app.
Has anyone encountered a similar issue with banking updates taking this long to process? If so, how did you resolve it? Are there any additional escalation steps or alternative channels I can try?
Hi,
Thank you for your feedback regarding our app submission. We understand that the latest version was rejected under Guideline 4.3(a) - Design - Spam.
We would like to confirm that our app is unique, combining casual gaming and video chat to deliver an engaging and distinct user experience.
This update is critical for ensuring optimal performance on iOS 18 and providing a seamless experience for users who have already upgraded. We hope to resolve this matter fully and avoid encountering similar issues with this guideline in future submissions.
We kindly request that the review team re-evaluate our app’s uniqueness and design. Additionally, we would greatly appreciate your assistance in expediting the review process so we can release this important update to our users.
If further clarification or additional information is needed, please don’t hesitate to reach out.
Thank you for your understanding and support.
Best regards,
The Fachat Team
Could I implement a button in my application that would open an external link where people could register their account? Just like the Netflix or Disney Plus app has. I think my application falls under the category of "reader" app, just like Netflix and Disney Plus. While I was developing the app, the apple review team rejected my app because of the button to the external registration page. But I see that all other applications that belong to the Reader app have a button, so I'm interested if someone can help me, what do I need to do to enable the button to the external user registration page?
best regard
Nemanja Nedelkov
Not using beginRefundRequest like method from client side code,
Can I ask apple to refund specific order from website or help center?
If it possible where is the ask to refund menu in appstore connect or other?
"keychainAccess" is my embedded framework.
Error installing '/Users/santoshkumar/Downloads/FieldWorkSTG_V1826.ipa', ERROR: Error Domain=com.apple.dt.CoreDeviceError Code=3002 "Failed to install the app on the device." UserInfo={NSURL=file:///Users/santoshkumar/Downloads/FieldWorkSTG_V1826.ipa, NSUnderlyingError=0x600009f27090 {Error Domain=IXUserPresentableErrorDomain Code=1 "Unable to Install “FieldWork STAGE”" UserInfo={NSUnderlyingError=0x600009f27360 {Error Domain=MIInstallerErrorDomain Code=71 "FieldWork.app/Frameworks/KeychainAccess.framework is missing its bundle executable. Please check your build settings to make sure that a bundle executable is produced at the path "FieldWork.app/Frameworks/KeychainAccess.framework/KeychainAccess"." UserInfo={NSUnderlyingError=0x600009f273c0 {Error Domain=NSPOSIXErrorDomain Code=2 "No such file or directory" UserInfo=0x600004c8c940 (not displayed)}, FunctionName=-[MIExecutableBundle executableExistsWithError:], SourceFileLine=1580, NSLocalizedDescription=FieldWork.app/Frameworks/KeychainAccess.framework is missing its bundle executable. Please check your build settings to make sure that a bundle executable is produced at the path "FieldWork.app/Frameworks/KeychainAccess.framework/KeychainAccess".}}, NSLocalizedDescription=Unable to Install “FieldWork STAGE”, NSLocalizedRecoverySuggestion=FieldWork.app/Frameworks/KeychainAccess.framework is missing its bundle executable. Please check your build settings to make sure that a bundle executable is produced at the path "FieldWork.app/Frameworks/KeychainAccess.framework/KeychainAccess"., NSLocalizedFailureReason=Please try again later.}}, NSLocalizedDescription=Failed to install the app on the device.}
Domain: com.apple.dt.DVTCoreDevice
Code: -1
User Info: {
DVTErrorCreationDateKey = "2024-11-13 07:28:18 +0000";
}
--
Error installing '/Users/santoshkumar/Downloads/FieldWorkSTG_V1826.ipa', ERROR: Error Domain=com.apple.dt.CoreDeviceError Code=3002 "Failed to install the app on the device." UserInfo={NSURL=file:///Users/santoshkumar/Downloads/FieldWorkSTG_V1826.ipa, NSUnderlyingError=0x600009f27090 {Error Domain=IXUserPresentableErrorDomain Code=1 "Unable to Install “FieldWork STAGE”" UserInfo={NSUnderlyingError=0x600009f27360 {Error Domain=MIInstallerErrorDomain Code=71 "FieldWork.app/Frameworks/KeychainAccess.framework is missing its bundle executable. Please check your build settings to make sure that a bundle executable is produced at the path "FieldWork.app/Frameworks/KeychainAccess.framework/KeychainAccess"." UserInfo={NSUnderlyingError=0x600009f273c0 {Error Domain=NSPOSIXErrorDomain Code=2 "No such file or directory" UserInfo=0x600004c8c940 (not displayed)}, FunctionName=-[MIExecutableBundle executableExistsWithError:], SourceFileLine=1580, NSLocalizedDescription=FieldWork.app/Frameworks/KeychainAccess.framework is missing its bundle executable. Please check your build settings to make sure that a bundle executable is produced at the path "FieldWork.app/Frameworks/KeychainAccess.framework/KeychainAccess".}}, NSLocalizedDescription=Unable to Install “FieldWork STAGE”, NSLocalizedRecoverySuggestion=FieldWork.app/Frameworks/KeychainAccess.framework is missing its bundle executable. Please check your build settings to make sure that a bundle executable is produced at the path "FieldWork.app/Frameworks/KeychainAccess.framework/KeychainAccess"., NSLocalizedFailureReason=Please try again later.}}, NSLocalizedDescription=Failed to install the app on the device.}
Domain: com.apple.dt.DVTCoreDevice
Code: -1
--
System Information
macOS Version 14.5 (Build 23F79)
Xcode 15.4 (22622) (Build 15F31d)
Timestamp: 2024-11-13T12:58:18+05:30
Hi,
I’m a developer working on iOS applications, and I need access to a TestFlight invitation code. This will help me test [briefly describe your purpose, e.g., a beta app or a tool].
Could you please provide me with the code or guide me on how to access it?
Thank you so much!
Best regards,
[Edris Rahimi]
Third-party analytics SDKs, such as Firebase, can collect and analyze in-app purchase data without requiring explicit coding by developers. How do they achieve this? Does Apple provide a mechanism to monitor in-app purchases, or do these SDKs implement runtime monitoring of the system’s in-app purchase process themselves?
Additionally, I noticed that when using StoreKit 2 for in-app purchases, Firebase require developers to explicitly write code to enable the collection of in-app purchase data. Is this because the StoreKit 2 framework no longer supports arbitrary services implementing runtime monitoring of in-app purchases?
My iOS app has been in beta via TestFlight for 2 months without any issue.
I use FlutterFlow and Firebase for my app build. I added the RevenueCat paywall and entitlement queries per their integration documentation.
Within an hour or two of testing paid app subscriptions I lose access to iMessage on my iPhone and when I call Apple they say it's because the device/number has been reported as spam.
This has now occurred on two separate devices with two different cell carriers which is frustrating since Apple representatives mention that they only perform a "one time exception" to reinstate iMessage privileges.
The paywall and subscription to content is working perfectly. However, I don't feel confident releasing the app until I can confirm this won't happen to customers in production.
I have no clue how to begin to test and troubleshoot this sort of issue outside of risking my personal phone numbers since it seems out of my control.
Any insight or ideas?? Thanks so much!
Hi, I am stuck at "Design Spam", I have done numerous revisions but still i am getting "We still noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences." from app review team.
The app which I am trying to submit is a simple social media app, and its been almost a month it could not pass the review. I have updated meta data, updated assets but still app is getting rejected.
Has anyone faced similar case, if yes then how did they solved it? Any help would be appreciated. Thanks
My app was denied because the 6.7" screenshots are outdated. But I can't find the 6.7" screenshots to update them. So I am stuck I can't update my app.
Hello everyone!
I hope I'm on the right forum topic...
I have a question about payments on the app store.
I am in the process of developing a mobile application that allows families to post photos on the application. Each month, all the content posted is put into a journal which is then printed and sent to the family's grandparents.
So my app sells a physical product. I'd like to know more about the 30% tax on in-app purchases. I don't think I'm eligible since it's a physical product, but I'm not sure.
My question also arises if I offer a monthly subscription system to receive the newspaper each month?
Thank you very much in advance for your answers!
Loïc
I'm currently in the process of submitting a new app with a single non-consumable In-App Purchase.
After creating the IAP in AppStore Connect, I created a synced StoreKit config in Xcode which correctly loaded the purchase.
After making sure that the transaction works as expected within the app, I submitted the app in AppStore connect, including the In-App Purchase.
Since then, the In-App Purchase can not be found in the StoreKit configuration and isn't displayed in the app, which lead to the submission being rejected.
As requested by the review team, I have resubmitted the In-App Purchase, so it's currently "Waiting for Review" but still not showing up in the StoreKit configuration in Xcode.
I'm not quite sure what I'm doing wrong here. I have other apps live in the AppStore with IAPs and no outstanding agreements to sign.
In TestFlight, it normally takes 24 hours to process a new build. However, I've been waiting for the last 3 days to test our new build. Why is it taking so long? Can someone please explain the reason?
I’ve been following the Apple documentation on Configure Multiple Product Page Versions. However, I still have some questions about the functionality.
https://developer.apple.com/help/app-store-connect/create-custom-product-pages/configure-multiple-product-page-versions/
A user clicks a UniversalLink from a webpage (with parameters attached) that leads them to the App Store multiple product, and downloading and installing the app.
I’d like to confirm that the original UniversalLink parameters are still accessible and can be used on the app’s first launch?
Are there any special configurations required to enable this?
Thank you!