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Cannot receive 2FA code after registered email was deleted – locked out of Developer account
My Apple Developer account was registered with a company Gmail address that has since been permanently deleted. Now when I try to log in, I reach the 2FA step but the verification code is no longer sent to my registered phone number. I am completely locked out. Has anyone experienced this or knows how to contact Apple to recover access?
0
0
46
3w
How to create ControlWidget button that opens my App
Hi, I want to create a ControlWidget button that acts as a shortcut in the control center open a specific view within my app to show a badge. Problem: I can‘t get it to open my host app. I tried a custom myapp:// protocol - did not work, I tied AppIntent with the openAppWhenRun set to true - did not work and the strange thing is the debugger breakpoint in perform will only get triggered if this is set to false. OpenIntent did not work either even if I use a dummy swift app as host to try it out. What is the current supported way (iOS 18 and 26) to open your app when a static ControlWidget button is clicked, what could I have done wrong / am missing?
1
0
149
4w
Official visionOS sample "Creating an interactive 3D model in visionOS" fails to restore/show the car model when relaunched from Home
Environment: Device: Apple Vision Pro visionOS: 26.3.1 Xcode: 26.2 (17C52) Sample: Creating an interactive 3D model in visionOS Repro steps: Build and run the official sample from Xcode Confirm the car model displays correctly Quit the app Relaunch the app from Home Observe that the official car model no longer appears / fails to restore correctly Expected: The official car model should display normally after relaunching from Home Actual: The sample works when launched from Xcode, but fails when relaunched from Home
1
0
72
3w
UI Glitch in Toolbar Menu Picker After Migrating to Xcode 26
I am experiencing a UI issue after migrating my app from Xcode 16 to Xcode 26. In my implementation, I have a toolbar that contains multiple buttons along with a dropdown menu. The hierarchy for dropdown is as follows: **Toolbar → ToolbarItem → View → Menu → Picker ** Prior to Xcode 26, this setup worked smoothly in production builds. The dropdown (Menu + Picker) behaves as expected, and selecting a value triggers loading a dataset containing thousands of records on the screen. However, after upgrading to Xcode 26, I am observing an animation glitch when dismissing the dropdown after a selection is made. Specifically, the dropdown briefly shows a “capsule-like” animation artifact during dismissal, which persists for a few seconds. This visual issue is noticeable and negatively impacts the perceived performance and user experience of the app. This issue is occurring in an already released app built with Xcode 26. Questions: Is this a known issue or regression in Xcode 26 / SwiftUI Menu or Picker components? If yes, are there any known fixes or upcoming Xcode versions where this is resolved? If not, what would be the recommended approach to eliminate or minimize this animation glitch when dismissing the dropdown? Additional Context: The issue appears only after migration to Xcode 26. The dataset loaded after selection is large (thousands of records). The glitch specifically occurs during the dismissal animation of the Menu/Picker. Any guidance or workarounds would be greatly appreciated.
1
0
60
3w
Unable to Complete Apple Developer Registration – No Clear Reason Provided
Subject: Unable to Complete Apple Developer Registration – No Clear Reason Provided Hello, I am currently trying to register for an Apple Developer account, but I keep receiving the following response: "We are unable to process your enrollment for one or more reasons." I contacted support to ask for the specific reason, but the reply I received was exactly the same message: "We are unable to process your enrollment for one or more reasons." According to the emails and support responses, I am unable to get any clear explanation or solution. The app directs me to contact customer service, but customer service only repeats the same message, which makes it impossible to resolve the issue. At this point, I personally cannot think of any possible reason that would cause this problem. Even after reaching out multiple times, including to senior support staff, I still receive the same generic response without any details. This situation feels completely blocked with no way forward. I would like to ask: Is there any way to find out the specific reason for the rejection? Are there any steps I can take to resolve this issue and successfully complete the registration? Any guidance would be greatly appreciated. Thank you.
0
0
34
3w
Long delays - app's stuck in "Waiting for Review"
I submitted a reply to a rejection on the 17th and today is the 20th: no responses yet! What's happening there? I need a feedback! Isn't supposed to arrive within the 48 hours? When shall I expect that? Moreover there is no way to ask for support anywhere, the page shows an error and the spinning wheel never reaches an end! ...and this is why I'm posting this here.
2
0
116
4w
Application being blocked with time limit even though allowed
Hey there, We are being incorrectly blocked by Time Limits since the iOS 26 update released earlier this year. We are receiving complaints from parents that set a screentime limit for "All apps", and then add an exception for us, that they are still getting blocked by the OS after a certain period of time. While we originally thought this was fixed in 26.1, we have recently been made aware it still occurs. Has anyone else experienced this issue? Is there something we can do from our side to protect ourselves from this? Telling customers to remove their "All app" limit isn't really practical given our customer base, so we're looking to see if there's something on Apple's end or our end that can alleviate this.
2
0
133
4w
how to disable streamline purchasing
how to disable streamline purchasing, when I click turn off, it show error Streamlined purchasing cannot be turned off because your latest approved binary doesn’t include the required StoreKit APIs My app has subscribe button to click before start to use though not need to login, chatgpt had done the store kit and subscription part, do not understand why it can not turn off streamlined purchasing
1
0
89
3w
iOS 27 SDK requirements: UIDesignRequiresCompatibility & UIRequiresFullScreen deprecation and enforcement timeline
Our iPadOS app is currently built with Xcode 26 / iOS 26 SDK. The app still contains some legacy code that prevents the UI from being fully compliant with the latest system constraints (e.g. resizable scenes and updated design system behaviors). We rely on: UIDesignRequiresCompatibility to preserve our existing UI while evaluating the new design system UIRequiresFullScreen to maintain a fixed layout not yet adapted to resizable scenes We are actively modernizing the app and planning our migration to iOS 27, and would like clarification on upcoming requirements. Will UIDesignRequiresCompatibility continue to be supported with the iOS 27 SDK, or will the new UI system become mandatory? Will UIRequiresFullScreen be ignored or cause App Store rejections when using the iOS 27 SDK? Will support for multitasking and UIScene become required for submission? Will there be a grace period to continue shipping updates with the iOS 26 SDK? When is the expected enforcement timeline for iOS 27 SDK adoption? Are there any exemptions for apps with fixed-layout requirements?
0
0
103
3w
Automating closing of iCloud Tab?
I would like to script my Mac to close a specific iCloud Tab of my choice that is open on my iPhone. This is for Accessibility reasons. Ideally, I’d prefer to do this without using GUI scripting. AppleScript methods only seem to see tabs in Windows Extensions also do not seem to have visibility of the other types of tabs I've tried many options so far, but all seem to not work and are also far too brittle even if they did. I have a feeling I'm missing something! 1. Toolbar Dropdown In Desktop Safari you can enable a toolbar button “iCloud Tabs” which when clicked shows a list of the tabs currently open on your other devices. If you hover one, an X appears which can be clicked to close the tab. When you next use Safari on the remote device that tab will be closed. If it’s already open and awake then the removal happens around one second later. It’s quick. (But I did try GUI scripting and I can get to the row in the outline in the popup, but I can’t get the cross to appear to click it) 2. Start Page they’re also listed on favorites:// “start page” but there are issues viewing all and no way to search them. There used to be a search field until Safari ~15. 3. Omnibar They’re also shown in omni/address bar, but getting the correct item to appear at all or in a predictable position is fragile. 4. Sidebar Another alternative to the favorites/"start page" layout. Same issues. 5. Modifying Safari Database directly Changes are not mirrored to the cloud. It seems Safari does a cloudd request that I can't do.
0
0
213
3w
3 semanas desde el pago apple developer
realice un pago para el apple developer program. el cual ya fue cargado el cobro y aprobado por el banco pero no recibo autorización o respuestas de apple solo envían un link para que les envié un correo nuevamente dejándome en un circulo infinito de NADA, al borde de una demanda por parte de los inversionistas que están financiando la app en desarrollo. aunque la atencion por parte del call center es buena no pueden resolver los problemas solo me cambian entre departamentos
0
0
45
3w
app In Review for 2 weeks delay
I am looking for some guidance regarding a significant delay in the review process for my app update. Platform: iOS Submission Date: March 6, 2026 Current Status: In Review It has now been 12 days, and the status has been "In Review." I have checked my App Store Connect "App Review" section, but there are no outstanding requests for information or messages from the review team. I have already attempted to contact the App Review team via the official "Contact Us" form but have only received generic automated responses. Is anyone else experiencing similar delays this month? Are there currently known backlogs, or should I consider canceling this release and re-submitting? Thank you for any insights.
2
0
79
4w
Game Center Leaderboard scores
I recently had a game with game center leaderboards approved, I can display and see the scores fine when accessing the leaderboards from within the game, however I have been trying to remove some scores and noticed that there are no leaderboards showing nor scores in the manage scores section of the app store connect game center. I already tried contacting apple developer support but have had no response. Has anyone run into this issue and has a solution?
0
0
25
3w
Your case ID is 30000003141736 and case ID is 30000003141292
Hi, Please process a refund, as I do not wish to continue with the Apple Developer Program for this year. The subscription was automatically billed starting 20 March 2027 via my personal service provider / Maxis billing account, whereas it should have been charged to my company credit card instead. Kindly assist in resolving this matter. You may contact me or email.
0
0
31
3w
How do we analyze the .ipa file after uploading it to TestFlight?
We are having trouble analyzing our app's size. When we evaluate the app size locally, it might show a decrease, but after uploading it to TestFlight, we sometimes see the exact opposite result. Evaluating this is very complex. We suspect this discrepancy is due to server-side optimizations by Apple, but there is a lack of clear documentation and articles explaining the process. Can anyone help clarify why this happens and how to measure it accurately?
0
0
149
3w
iOS 26.4 Simulator + Xcode local StoreKit returns PurchaseResult.userCancelled immediately, even in Apple sample app
Hi, I’m seeing a reproducible issue with local StoreKit testing on the iOS 26.4 Simulator. Environment: Xcode 17E192 iOS 26.4 Simulator StoreKit Testing in Xcode using a .storekit configuration file attached to the Run scheme SubscriptionStoreView StoreKit 2 What happens: Tapping a subscription purchase button starts the flow, but the purchase immediately returns: StoreKit.Product.PurchaseResult.userCancelled No purchase dialog appears. No transaction is created. Debug > StoreKit > Manage Transactions remains empty. Transaction.updates, Transaction.unfinished, and Transaction.currentEntitlements do not produce any new purchase-related events. Important detail: This happens not only in my app, but also in Apple’s sample: Implementing a store in your app using the StoreKit API I tested the sample with its own .storekit file and shared scheme. The sample shows the same behavior on iOS 26.4 Simulator. On iOS 26.2 Simulator: The purchase flow does react differently. I see the warning: Making a purchase without listening for transaction updates risks missing successful purchases. Create a Task to iterate Transaction.updates at launch. So 26.2 does not appear completely broken in the same way. What I already checked: The .storekit file is attached to the active Run scheme. Simulated failures are disabled: _disableDialogs = false _failTransactionsEnabled = false _storeKitErrors = [] I tried both SubscriptionStoreView(groupID:) and SubscriptionStoreView(productIDs:) I erased app data, reinstalled, and tested on a fresh simulator. Manage Transactions has no records at all. My own app and Apple’s sample both reproduce the issue on 26.4 Simulator. This makes me suspect a simulator/runtime regression in local StoreKit testing on iOS 26.4 rather than an app-specific bug. Has anyone else seen this on iOS 26.4 Simulator? Is this a known issue with StoreKit Testing in Xcode on the 26.4 runtime? If needed, I can provide the exact simulator/Xcode versions and a minimal repro using Apple’s sample project.
0
0
78
3w
Should I enroll in Apple Developer Program with Apple ID set to U.S. if I need Germany for tax purposes?
Hello everyone, I am looking for advice from anyone who has experience with Apple Developer account setup across countries. My Apple account is currently associated with the United States, but I live in Germany and would like my Apple Developer setup to be associated with Germany for tax and administrative reasons. At the moment, I have not enrolled yet in the Apple Developer Program, because I am hesitant to proceed while the account is still tied to the U.S. I want to avoid creating complications later around tax information, billing or account maintenance. My app is essentially ready, so I am trying to make the right decision before enrolling. I would really appreciate guidance on a few points: Has anyone enrolled first and then later changed the country association successfully? Is it better to update the Apple account to Germany before joining the Developer Program? For developers based in Germany, did Apple require anything specific for tax or identity verification? Would enrolling with the account still associated with the U.S. create problems later for App Store Connect, payments or tax forms? I contacted Apple Support on March 21st to clarify this, but I have not yet received a response, so I thought I would ask here in case others have gone through the same process. Any advice or shared experience would be very helpful. Thank you!
0
0
100
3w
DMG notarization stuck In Progress 19+ hours — 8 submissions, no logs, ZIP accepted immediately
We have 8 consecutive notarytool submit submissions for the same .dmg artifact all stuck In Progress with no movement and no logs available. Submission IDs (all Recall-0.3.6-arm64.dmg, Team ID: H9S7XRPUCA): Diagnostic evidence: notarytool log on all 8 returns exit 69 (log not available) — no rejection reason, no processing output The app bundle submitted as a ZIP (same binary, same signing, submission d21e9fea) was accepted in 41 seconds at 2026-03-27T02:15Z A separate probe submission of a small signed binary on the same team (fcf018c5) was accepted in ~5 minutes All prior Recall DMG builds (0.1.0–0.3.5) processed normally in ~8 minutes on this same team Normal processing time for this team/account is ~8 minutes Conclusion: Content and signing are clean. Account queue is healthy. The issue appears specific to the DMG submission path for this build. Requesting Apple investigate the stuck DMG submissions and advise on next steps.
1
0
225
3w
Cannot receive 2FA code after registered email was deleted – locked out of Developer account
My Apple Developer account was registered with a company Gmail address that has since been permanently deleted. Now when I try to log in, I reach the 2FA step but the verification code is no longer sent to my registered phone number. I am completely locked out. Has anyone experienced this or knows how to contact Apple to recover access?
Replies
0
Boosts
0
Views
46
Activity
3w
How to create ControlWidget button that opens my App
Hi, I want to create a ControlWidget button that acts as a shortcut in the control center open a specific view within my app to show a badge. Problem: I can‘t get it to open my host app. I tried a custom myapp:// protocol - did not work, I tied AppIntent with the openAppWhenRun set to true - did not work and the strange thing is the debugger breakpoint in perform will only get triggered if this is set to false. OpenIntent did not work either even if I use a dummy swift app as host to try it out. What is the current supported way (iOS 18 and 26) to open your app when a static ControlWidget button is clicked, what could I have done wrong / am missing?
Replies
1
Boosts
0
Views
149
Activity
4w
Official visionOS sample "Creating an interactive 3D model in visionOS" fails to restore/show the car model when relaunched from Home
Environment: Device: Apple Vision Pro visionOS: 26.3.1 Xcode: 26.2 (17C52) Sample: Creating an interactive 3D model in visionOS Repro steps: Build and run the official sample from Xcode Confirm the car model displays correctly Quit the app Relaunch the app from Home Observe that the official car model no longer appears / fails to restore correctly Expected: The official car model should display normally after relaunching from Home Actual: The sample works when launched from Xcode, but fails when relaunched from Home
Replies
1
Boosts
0
Views
72
Activity
3w
UI Glitch in Toolbar Menu Picker After Migrating to Xcode 26
I am experiencing a UI issue after migrating my app from Xcode 16 to Xcode 26. In my implementation, I have a toolbar that contains multiple buttons along with a dropdown menu. The hierarchy for dropdown is as follows: **Toolbar → ToolbarItem → View → Menu → Picker ** Prior to Xcode 26, this setup worked smoothly in production builds. The dropdown (Menu + Picker) behaves as expected, and selecting a value triggers loading a dataset containing thousands of records on the screen. However, after upgrading to Xcode 26, I am observing an animation glitch when dismissing the dropdown after a selection is made. Specifically, the dropdown briefly shows a “capsule-like” animation artifact during dismissal, which persists for a few seconds. This visual issue is noticeable and negatively impacts the perceived performance and user experience of the app. This issue is occurring in an already released app built with Xcode 26. Questions: Is this a known issue or regression in Xcode 26 / SwiftUI Menu or Picker components? If yes, are there any known fixes or upcoming Xcode versions where this is resolved? If not, what would be the recommended approach to eliminate or minimize this animation glitch when dismissing the dropdown? Additional Context: The issue appears only after migration to Xcode 26. The dataset loaded after selection is large (thousands of records). The glitch specifically occurs during the dismissal animation of the Menu/Picker. Any guidance or workarounds would be greatly appreciated.
Replies
1
Boosts
0
Views
60
Activity
3w
Unable to Complete Apple Developer Registration – No Clear Reason Provided
Subject: Unable to Complete Apple Developer Registration – No Clear Reason Provided Hello, I am currently trying to register for an Apple Developer account, but I keep receiving the following response: "We are unable to process your enrollment for one or more reasons." I contacted support to ask for the specific reason, but the reply I received was exactly the same message: "We are unable to process your enrollment for one or more reasons." According to the emails and support responses, I am unable to get any clear explanation or solution. The app directs me to contact customer service, but customer service only repeats the same message, which makes it impossible to resolve the issue. At this point, I personally cannot think of any possible reason that would cause this problem. Even after reaching out multiple times, including to senior support staff, I still receive the same generic response without any details. This situation feels completely blocked with no way forward. I would like to ask: Is there any way to find out the specific reason for the rejection? Are there any steps I can take to resolve this issue and successfully complete the registration? Any guidance would be greatly appreciated. Thank you.
Replies
0
Boosts
0
Views
34
Activity
3w
Long delays - app's stuck in "Waiting for Review"
I submitted a reply to a rejection on the 17th and today is the 20th: no responses yet! What's happening there? I need a feedback! Isn't supposed to arrive within the 48 hours? When shall I expect that? Moreover there is no way to ask for support anywhere, the page shows an error and the spinning wheel never reaches an end! ...and this is why I'm posting this here.
Replies
2
Boosts
0
Views
116
Activity
4w
Application being blocked with time limit even though allowed
Hey there, We are being incorrectly blocked by Time Limits since the iOS 26 update released earlier this year. We are receiving complaints from parents that set a screentime limit for "All apps", and then add an exception for us, that they are still getting blocked by the OS after a certain period of time. While we originally thought this was fixed in 26.1, we have recently been made aware it still occurs. Has anyone else experienced this issue? Is there something we can do from our side to protect ourselves from this? Telling customers to remove their "All app" limit isn't really practical given our customer base, so we're looking to see if there's something on Apple's end or our end that can alleviate this.
Replies
2
Boosts
0
Views
133
Activity
4w
how to disable streamline purchasing
how to disable streamline purchasing, when I click turn off, it show error Streamlined purchasing cannot be turned off because your latest approved binary doesn’t include the required StoreKit APIs My app has subscribe button to click before start to use though not need to login, chatgpt had done the store kit and subscription part, do not understand why it can not turn off streamlined purchasing
Replies
1
Boosts
0
Views
89
Activity
3w
First experience with App Store Connect
This is my first time submitting an app to the App Store. I uploaded a build through Xcode a few days ago, but no build is visible in my app record on App Store Connect (nor are any builds listed in the TestFlight tab). I haven't submitted the app for review yet, because I assumed it needs a build attached first. Did I miss a step in uploading the build?
Replies
3
Boosts
0
Views
110
Activity
4w
Payment Confirmed but Apple Account Still Locked – No Support Response
I received the email confirming that I paid for my Apple account, but my account was never unlocked. I’ve already sent emails and requested phone support, but I haven’t been able to get help through any of these methods. I paid with my Visa card. Does anyone know what to do? Has anyone experienced this?
Replies
0
Boosts
0
Views
138
Activity
3w
iOS 27 SDK requirements: UIDesignRequiresCompatibility & UIRequiresFullScreen deprecation and enforcement timeline
Our iPadOS app is currently built with Xcode 26 / iOS 26 SDK. The app still contains some legacy code that prevents the UI from being fully compliant with the latest system constraints (e.g. resizable scenes and updated design system behaviors). We rely on: UIDesignRequiresCompatibility to preserve our existing UI while evaluating the new design system UIRequiresFullScreen to maintain a fixed layout not yet adapted to resizable scenes We are actively modernizing the app and planning our migration to iOS 27, and would like clarification on upcoming requirements. Will UIDesignRequiresCompatibility continue to be supported with the iOS 27 SDK, or will the new UI system become mandatory? Will UIRequiresFullScreen be ignored or cause App Store rejections when using the iOS 27 SDK? Will support for multitasking and UIScene become required for submission? Will there be a grace period to continue shipping updates with the iOS 26 SDK? When is the expected enforcement timeline for iOS 27 SDK adoption? Are there any exemptions for apps with fixed-layout requirements?
Replies
0
Boosts
0
Views
103
Activity
3w
Automating closing of iCloud Tab?
I would like to script my Mac to close a specific iCloud Tab of my choice that is open on my iPhone. This is for Accessibility reasons. Ideally, I’d prefer to do this without using GUI scripting. AppleScript methods only seem to see tabs in Windows Extensions also do not seem to have visibility of the other types of tabs I've tried many options so far, but all seem to not work and are also far too brittle even if they did. I have a feeling I'm missing something! 1. Toolbar Dropdown In Desktop Safari you can enable a toolbar button “iCloud Tabs” which when clicked shows a list of the tabs currently open on your other devices. If you hover one, an X appears which can be clicked to close the tab. When you next use Safari on the remote device that tab will be closed. If it’s already open and awake then the removal happens around one second later. It’s quick. (But I did try GUI scripting and I can get to the row in the outline in the popup, but I can’t get the cross to appear to click it) 2. Start Page they’re also listed on favorites:// “start page” but there are issues viewing all and no way to search them. There used to be a search field until Safari ~15. 3. Omnibar They’re also shown in omni/address bar, but getting the correct item to appear at all or in a predictable position is fragile. 4. Sidebar Another alternative to the favorites/"start page" layout. Same issues. 5. Modifying Safari Database directly Changes are not mirrored to the cloud. It seems Safari does a cloudd request that I can't do.
Replies
0
Boosts
0
Views
213
Activity
3w
3 semanas desde el pago apple developer
realice un pago para el apple developer program. el cual ya fue cargado el cobro y aprobado por el banco pero no recibo autorización o respuestas de apple solo envían un link para que les envié un correo nuevamente dejándome en un circulo infinito de NADA, al borde de una demanda por parte de los inversionistas que están financiando la app en desarrollo. aunque la atencion por parte del call center es buena no pueden resolver los problemas solo me cambian entre departamentos
Replies
0
Boosts
0
Views
45
Activity
3w
app In Review for 2 weeks delay
I am looking for some guidance regarding a significant delay in the review process for my app update. Platform: iOS Submission Date: March 6, 2026 Current Status: In Review It has now been 12 days, and the status has been "In Review." I have checked my App Store Connect "App Review" section, but there are no outstanding requests for information or messages from the review team. I have already attempted to contact the App Review team via the official "Contact Us" form but have only received generic automated responses. Is anyone else experiencing similar delays this month? Are there currently known backlogs, or should I consider canceling this release and re-submitting? Thank you for any insights.
Replies
2
Boosts
0
Views
79
Activity
4w
Game Center Leaderboard scores
I recently had a game with game center leaderboards approved, I can display and see the scores fine when accessing the leaderboards from within the game, however I have been trying to remove some scores and noticed that there are no leaderboards showing nor scores in the manage scores section of the app store connect game center. I already tried contacting apple developer support but have had no response. Has anyone run into this issue and has a solution?
Replies
0
Boosts
0
Views
25
Activity
3w
Your case ID is 30000003141736 and case ID is 30000003141292
Hi, Please process a refund, as I do not wish to continue with the Apple Developer Program for this year. The subscription was automatically billed starting 20 March 2027 via my personal service provider / Maxis billing account, whereas it should have been charged to my company credit card instead. Kindly assist in resolving this matter. You may contact me or email.
Replies
0
Boosts
0
Views
31
Activity
3w
How do we analyze the .ipa file after uploading it to TestFlight?
We are having trouble analyzing our app's size. When we evaluate the app size locally, it might show a decrease, but after uploading it to TestFlight, we sometimes see the exact opposite result. Evaluating this is very complex. We suspect this discrepancy is due to server-side optimizations by Apple, but there is a lack of clear documentation and articles explaining the process. Can anyone help clarify why this happens and how to measure it accurately?
Replies
0
Boosts
0
Views
149
Activity
3w
iOS 26.4 Simulator + Xcode local StoreKit returns PurchaseResult.userCancelled immediately, even in Apple sample app
Hi, I’m seeing a reproducible issue with local StoreKit testing on the iOS 26.4 Simulator. Environment: Xcode 17E192 iOS 26.4 Simulator StoreKit Testing in Xcode using a .storekit configuration file attached to the Run scheme SubscriptionStoreView StoreKit 2 What happens: Tapping a subscription purchase button starts the flow, but the purchase immediately returns: StoreKit.Product.PurchaseResult.userCancelled No purchase dialog appears. No transaction is created. Debug > StoreKit > Manage Transactions remains empty. Transaction.updates, Transaction.unfinished, and Transaction.currentEntitlements do not produce any new purchase-related events. Important detail: This happens not only in my app, but also in Apple’s sample: Implementing a store in your app using the StoreKit API I tested the sample with its own .storekit file and shared scheme. The sample shows the same behavior on iOS 26.4 Simulator. On iOS 26.2 Simulator: The purchase flow does react differently. I see the warning: Making a purchase without listening for transaction updates risks missing successful purchases. Create a Task to iterate Transaction.updates at launch. So 26.2 does not appear completely broken in the same way. What I already checked: The .storekit file is attached to the active Run scheme. Simulated failures are disabled: _disableDialogs = false _failTransactionsEnabled = false _storeKitErrors = [] I tried both SubscriptionStoreView(groupID:) and SubscriptionStoreView(productIDs:) I erased app data, reinstalled, and tested on a fresh simulator. Manage Transactions has no records at all. My own app and Apple’s sample both reproduce the issue on 26.4 Simulator. This makes me suspect a simulator/runtime regression in local StoreKit testing on iOS 26.4 rather than an app-specific bug. Has anyone else seen this on iOS 26.4 Simulator? Is this a known issue with StoreKit Testing in Xcode on the 26.4 runtime? If needed, I can provide the exact simulator/Xcode versions and a minimal repro using Apple’s sample project.
Replies
0
Boosts
0
Views
78
Activity
3w
Should I enroll in Apple Developer Program with Apple ID set to U.S. if I need Germany for tax purposes?
Hello everyone, I am looking for advice from anyone who has experience with Apple Developer account setup across countries. My Apple account is currently associated with the United States, but I live in Germany and would like my Apple Developer setup to be associated with Germany for tax and administrative reasons. At the moment, I have not enrolled yet in the Apple Developer Program, because I am hesitant to proceed while the account is still tied to the U.S. I want to avoid creating complications later around tax information, billing or account maintenance. My app is essentially ready, so I am trying to make the right decision before enrolling. I would really appreciate guidance on a few points: Has anyone enrolled first and then later changed the country association successfully? Is it better to update the Apple account to Germany before joining the Developer Program? For developers based in Germany, did Apple require anything specific for tax or identity verification? Would enrolling with the account still associated with the U.S. create problems later for App Store Connect, payments or tax forms? I contacted Apple Support on March 21st to clarify this, but I have not yet received a response, so I thought I would ask here in case others have gone through the same process. Any advice or shared experience would be very helpful. Thank you!
Replies
0
Boosts
0
Views
100
Activity
3w
DMG notarization stuck In Progress 19+ hours — 8 submissions, no logs, ZIP accepted immediately
We have 8 consecutive notarytool submit submissions for the same .dmg artifact all stuck In Progress with no movement and no logs available. Submission IDs (all Recall-0.3.6-arm64.dmg, Team ID: H9S7XRPUCA): Diagnostic evidence: notarytool log on all 8 returns exit 69 (log not available) — no rejection reason, no processing output The app bundle submitted as a ZIP (same binary, same signing, submission d21e9fea) was accepted in 41 seconds at 2026-03-27T02:15Z A separate probe submission of a small signed binary on the same team (fcf018c5) was accepted in ~5 minutes All prior Recall DMG builds (0.1.0–0.3.5) processed normally in ~8 minutes on this same team Normal processing time for this team/account is ~8 minutes Conclusion: Content and signing are clean. Account queue is healthy. The issue appears specific to the DMG submission path for this build. Requesting Apple investigate the stuck DMG submissions and advise on next steps.
Replies
1
Boosts
0
Views
225
Activity
3w