Overview

Post

Replies

Boosts

Views

Activity

ShieldConfiguration: Shield does not update when token is moved from one store to anohter (while in foreground)
Hello, I have noticed that the ShieldConfiguration is only requested when opening a target app, and never when the application token is moved to a different shield while the target app remains in foreground. This causes problems because many times the wrong ShieldConfiguration is displayed (recycled) instead of requesting a new ShieldConfiguration. This bug has been around since the introduction of the Screen Time API in 2020 and is has not been addressed. Bug reports: FB14237883 FB17902392 Please fix asap!! Not acceptable to have bugs not being addressed for more than 5 years. Most concerning: This is still reproducing on iOS 26 beta 7!! Thanks a lot for your help.
0
0
134
3w
IAP and account subscriptions
If I have an app available on IOS/Android/Web and offer subscriptions in each (Obviously using apple IAP / Google Play Billing when in those contexts) and a user creates an account on Android / Web and pays for that subscription and then logs in with the same account on the App Store, do I need to charge them again for a new subscription, or can I use their account subscription?
0
0
65
4w
NSProgressIndicator indeterminate bar does not work in Tahoe Beta 8
We have an app that uses a NSProgressIndicator indeterminate and it no longer animates on Tahoe (currently beta 8). I did a empty swift app using storyboards and added this to the view controller: override func viewDidLoad() { super.viewDidLoad() let progressIndicator=NSProgressIndicator.init(frame: NSMakeRect(0, 300, 400,20)) progressIndicator.style = .bar progressIndicator.isIndeterminate = true progressIndicator.isDisplayedWhenStopped=true self.view.addSubview(progressIndicator) progressIndicator.startAnimation(self) } Works fine in macOS 15, no animation in macOS 26. If I switch to the style to spinner, it animates fine. Filed feedback FB19933934
Topic: UI Frameworks SubTopic: AppKit
0
0
152
3w
The App's expiry date earlier than the expiry date of Provisioning Profile
We have created provisioning profile from apple developer account for our iPadOS app, the expiry date shown in the profile is 20-Aug-2026. However, when when I build the app with this provisional profile the expiry date shown in the app is 6-May-2026. My Certification expires on 2027. I see a embeded.mobileprovision profile inside the app, and it has an expiry of 6-May-2026. I did a clean build, cleared unnecessary profiles from profile folder, created a new provisional profile and tried, but nothing seems help. We have a few apps, and no other app has this issue, only those two apps have this issue. As the expiry date the shorten, we also need to special handle these two apps, Will you please help me to resolve this issue? Thanks.
3
0
634
3w
Has anyone experienced a 2-week wait in "Waiting for Review"?
Hello, I submitted an app on August 6th, and it is still in the "Waiting for Review" status. I contacted Apple a week ago, and they politely advised me that this is a normal situation and that I should continue to wait. Has anyone else experienced a similar delay? If so, I would appreciate it if you could share how it was resolved. App ID: 6749074330 Thank you.
1
0
79
4w
App Analytics and Sales and Trends showing no data despite confirmed purchases - QR Master Plus
Hello, I'm experiencing an issue with my iOS app "QR Master Plus" where no data appears in App Analytics or Sales and Trends sections, despite the app being live for over a month and having at least one confirmed purchase from a non-developer account. App Details: App Name: QR Master Plus Published: Over 1 month ago Status: Live on App Store Confirmed sales: At least 1 purchase from a non-developer user account Issues: App Analytics shows completely empty/no data Sales and Trends section shows no data This persists despite confirmed purchases I've verified that: The purchase was made from a regular user account (not a developer account) The app has been live for sufficient time All app metadata and settings appear correct in App Store Connect Questions: What could be causing App Analytics and Sales and Trends to show no data despite confirmed purchases? Are there specific settings or requirements that might be preventing data from appearing? How can I troubleshoot and resolve this issue to get proper analytics and sales data? Any guidance would be greatly appreciated as I need this data to understand my app's performance and user engagement. Thank you!
0
0
169
3w
App Preview Guidelines are too strict
Hello fellow devs and Apple engineers, I want to discuss with everyone about App Preview videos on the App Store. My app NFC.cool is an NFC reading and writing app which interacts with NFC tags that need to be held to the top of device frame of an iPhone. As you can see, this is how my app works and I would like to show that to users on the App Store and present my app in the best way possible. However I keep fighting with app review about device frames and/or "real" hands in my app preview videos. Sometimes I get a reviewer that is ok with the video and sometimes not. In screenshots device frames are accepted and very common. Why are they not allowed in app previews? It doesn't make a lot of sense to me. And to be honest, I regularly see app previews with device frames on other AppStore pages. Here is the app preview that got rejected lately: https://www.youtube.com/shorts/qTDBGecK0w0 I can easily agree with the hands (even though they are not real, they are a render). But the device frame helps the user to understand what my app does and how it works. Ideally I would like to have some Apple staff to see this post here and hopefully start a small wave that will change the guidelines in the future. Here the message from the reviewer: Product Page Optimization Guideline 2.3.4 - Performance - Accurate Metadata The app preview for NFC Read Write Socials Video includes content that does not sufficiently show the app in use. Specifically, the app preview: Includes device images and/or device frames. Displays real hands. App previews should allow users to see what the app does and how it will >appear on their device when the preview is played in full screen. My answer: Hello, these are not real hands. These are renders. The video is accurately showing what the real use of my app. Please keep in mind that an NFC tag has to be held from the outside to the device to interact with my app. The guidelines definitely support what I did in my video. Please take another look. Thank you. Following the guidelines: 2.3.4 …You can add narration and video or textual overlays to help explain anything that isn’t clear from the video alone. https://developer.apple.com/app-store/review/guidelines/#accurate-metadata Use graphics and transitions. If you need to demonstrate how interaction or navigation works within your app, you may add graphic elements, such as touch hotspots. We recommend capturing the native UI resolution rather than zooming in on the view. Ensure that any transitions between scenes don’t imply functionality that your app doesn’t include. Aim to use straightforward transitions, like dissolves and fades. https://developer.apple.com/app-store/app-previews/ What's your opinion on this topic?
2
0
146
4w
Live Activity Update Not Working Consistently in the Background
Hi everyone, I’m working on implementing Live Activities in my app, and I’ve encountered an issue where the Live Activity updates work intermittently when the app is in the background. Sometimes they update correctly, but at other times, they don’t update at all, even though they should be running in the background. However, when the app is brought to the foreground, the updates happen correctly. A few things I’ve checked: The app is using ActivityKit to update the Live Activity with Activity.update(). I’ve enabled the necessary background modes in the Capabilities section. Is there a possibility that I’m hitting the system budget limit while experiencing this issue? If this is a limitation, how can I avoid it or manage this situation? Has anyone else faced this issue? Any advice or potential solutions would be greatly appreciated! Thank you!
4
0
489
4w
app stuck in "waiting for review" for almost a month!
Hello App Review Team, We kindly seek your assistance regarding our app, which has remained in the “Waiting for Review” status since our initial submission on July 30. In order to refresh the process, we have submitted several new builds. We also reached out via email and submitted an expedited review request, but unfortunately, there has still been no progress. It has now been close to a month, and this extended delay is starting to impact our app’s revenue. We would greatly appreciate it if you could let us know whether there are any issues with our submission, or if additional materials are required from our side to help move the review forward. Our Appid: 6630392320 Thank you very much for your time and support.
1
0
92
4w
Audio driver based on AudioDriverKit sometimes hangs after sleep
Dear Sirs, I’ve written a virtual audio driver based on AudioDriverKit and running as dext in my MacOS app. Sometimes when waking up from a sleep state the recording side of my driver extension seems to hang and I don’t see any calls to my io_operation callback. Then the recording app like a DAW seems to hang when trying to start a recording. This doesn’t happen after short sleep states or after a complete new start of my MacBook. I already opened a case in Feedback-Assistant on 5th of May (FB17503622) which also includes a sysdiagnose and a ktrace but I didn't get any feedback so far. Meanwhile some of our customers are getting angry and I'd like to know if there's anything I could do to fix this problem on my side. We’re not sure whether this worked in previous MacOS versions, we think we didn’t observe this before 15.3.1 but at least since 15.3.1. we’ve seen this problem. Best regards, Johannes
1
0
86
3w
Live Caller ID Lookup - Error on Refresh PIR Parameters
Hello. I've implemented the Live Caller ID Lookup feature in my app, but sometimes I get a weird error. When I call LiveCallerIDLookupManager.shared.refreshPIRParameters(...) from my app, it sometimes throws an error: Error Domain=com.apple.CipherML Code=1100 "Unable to query status due to errors: The resource could not be loaded because the App Transport Security policy requires the use of a secure connection." UserInfo={NSLocalizedDescription=Unable to query status due to errors: The resource could not be loaded because the App Transport Security policy requires the use of a secure connection., NSUnderlyingError=0x118f65740 {Error Domain=NSURLErrorDomain Code=-1022 "The resource could not be loaded because the App Transport Security policy requires the use of a secure connection." UserInfo={NSLocalizedDescription=The resource could not be loaded because the App Transport Security policy requires the use of a secure connection., NSErrorFailingURLKey=http://www.example.com/config}}} What does this error mean? And where did the example.com part come from? What should I do to get rid of this error? My Service URL is hardcoded in the Live Caller ID Lookup Extension of my app and it is definitely not example.com.
1
0
74
3w
iOS26: Programmatically Triggering the Format Sheet for AttributedString?
I've been exploring the resources from WWDC25 Session 280: "Code-along: Cook up a rich text experience in SwiftUI with AttributedString" and the SwiftUI documentation on "Building rich SwiftUI text experiences." After spending some time experimenting and trying to implement these features with these APIs on iOS26 , I’ve run into a specific question. Is there a way to programmatically trigger the Format Sheet directly—for example, from a custom button—rather than requiring the user to go through the multi-step process of selecting text, opening the context menu, tapping "Format," and then selecting "More"? I’d like to provide a more streamlined editing experience in my app. Any guidance would be greatly appreciated!
0
0
30
3w
Issue with creating Sticker Apps
When I create a sticker app in any version of Xcode or for any iOS version, I keep running into the following error: Error acquiring assertion: <Error Domain=RBSAssertionErrorDomain Code=2 "Could not find attribute name in domain plist" UserInfo={NSLocalizedFailureReason=Could not find attribute name in domain plist}> I only added stickers after creating the project and this is what happens after running it. I have cleared Derived Data, tried creating a new Info.plist, but nothing seems to solve this core issue. This also occurs both when attempting to run the project on a simulated phone and a physical device. This error also only happens when the sticker app is opened in iMessage. I have looked for solutions everywhere, but none seem to solve my problem. Am I overlooking something?
1
0
71
3w
Associated domain not recognised
I have a public and accessible .well-known/apple-app-site-association file for both my domain.com and subdomain.domain.com with "paths": ["*"] . Both example.com and blog.example.com are added in Associated domains and any link that contains domain.com and domain.com/path normally deep links into my app. I used to have an *.example.com that successfully deep linked all my subdomains into my app but now I had to remove it as some subdomains will need to link to other apps, but some should still link to the same app. I removed * but left blog.example.com as that specific subdomain still needs to deep link into my app. But now blog.example.com is not even being recognized by my app and any link starting with blog.example.com just opens in safari. What am I missing? Why is this happening ?
0
0
77
4w
iMessage not connecting ios26
Since adding the ios26 beta, I can no longer connect to iMessage using my phone number. It connects using email addresses but, when trying to connect to my phone number, it just gives me the buffering signal and never connects. I am on Beta 4 and still no joy. Help! I have become a green bubbler!!
0
0
237
3w