I’m a registered iOS developer, and I’ve been facing an issue with installing iOS developer updates for the past couple of years. I can download the updates, but they get stuck at 99.9% complete and don’t finish. I’ve tried following the instructions to force restart the phone, but it stays on the Apple logo screen until it dies.
I’m able to update official iOS updates, but not the beta ones. To update, I have to put the phone in DFU mode and install the update that way. This is frustrating and causes issues with making timely updates to my app and diagnosing new issues during testing.
I’d like to request that Apple look into this issue and find a solution. For reference, I’ve installed a barebones installation with no new apps, and this problem persists. I would like to have a resolution that allows me to update normally without having to DFU the phone every time.
Overview
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
Hello, I purchased the Apple Developer Program a week ago and yet I haven't received any information on it. No activation of the account whatsoever. I've sent 3 emails to apple support, but still no replied.
Is this normal? How long does it take? Will someone finally assist me Apple?
Hello even after factory reset I’m still facing issue getting update 26.2 and 26.3 beta cant get anything to update and install. Ran diagnostics and shows issue with current software outdated And hardware issue. I’ll attach screenshots for reference. Also have seceral case ID #’s if needed. Anyone able to provide a solid solution for this or is it a phone issue.
Topic:
Community
SubTopic:
Apple Developers
I have sent in a feedback report (FB18222398) but I have no idea if anyone has looked at it. I know from past experiences that Apple devs do look at these forums.
This applies to each of the betas, 1, 2 and 3. I have created a new Personal Voice with each beta. I create a personal voice in English. When it's done processing, I tap Preview and it says in English what is expected. But after some time, an hour or a day, the language of the voice file changes languages and no longer works properly. If I press Preview it is no longer intelligible. I have a text to speech app and initially the created voice works but then when the language of the file changes, it no longer works. I have run an app on my iphone through Xcode that prints to the console the voices installed on the device with the language. Currently this is the voice file:
Voice Identifier: com.apple.speech.personalvoice.AAA9C6F2-9125-475F-BA2F-22C63274991D
Language: es-MX
and on a second device the same personal voice is in a different language:
Voice Identifier: com.apple.speech.personalvoice.AAA9C6F2-9125-475F-BA2F-22C63274991D
Language: zh-CN
Although, a previous personal voice file that listed as Spanish-Mexican played in English with a Spanish accent or when playing Spanish text, it sounded almost perfect. This current personal voice doesn't do that, and is unintelligible. Previous attempts have converted to Chinese.
I hope someone can look into this.
When I use MatterSupport to configure a Tread device for networking, the selectThreadNetwork callback in MatterAddDeviceExtensionRequestHandler returns my own Tread network(.network(extendedPANID:), but I cannot successfully add the device to my own Tread network.
Why is the application not completed?
Your enrollment in the Apple Developer Program could not be completed at this time.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Has anyone seen this issue?
We have a user who changed their Apple ID password about 5 days ago. Now when they authenticate via MusicKit JS:
authorize() succeeds and returns a user token
Immediately calling any /me/ endpoint returns 403 "Invalid authentication" (code 40300)
Developer token works fine on catalog endpoints
User has active Apple Music subscription
Other users work fine through the same flow
App doesn't appear in user's "Apps Using Your Apple ID"
We've tried:
Calling unauthorize() before authorize()
Clearing localStorage/sessionStorage/cookies
Multiple re-auth attempts over several days
The token is freshly issued but Apple's API immediately rejects it.
Anyone encountered this after a password change? Any workarounds?
Hello,
I'm no macOS 26.1 I'm running through the example shown in the WWDC video "Optimizing CPU Performance with Instruments." After right-clicking a test, clicking "Profile...", and trying to run a processor trace I get the error in the subject.
I have processor trace enabled on the CPU via system settings. I confirmed this by disabling it and re-enabling it and noting the error that appears when this is disabled is different from the one I'm now getting.
This did previously work but I haven't tried since macOS 26 is released. Is there something new I need to be doing to my Xcode project settings in order for this to be working?
Topic:
Developer Tools & Services
SubTopic:
Instruments
We are using the MPNowPlayingInfoCenter API to provide information to the “Now Playing” system UI. This works as expected, except that when the app is manually terminated, the information is removed from the UI.
Our question is: Some apps (for example, Audible) are able to appear in the “Recently Played” section of the UI. This section seems to show a history of apps that previously provided “Now Playing” information but are not currently playing anything.
We would like to know which API is used to achieve this behavior.
Topic:
App & System Services
SubTopic:
Widgets & Live Activities
I do not understand how offline leaderboard submission is supposed to work in Game Kit:
While the documentation briefly states that offline submission is supported, how is that even possible when you first have to fetch a leaderboard object in order to then call its submitScore function? How can I get the leaderboard object in the first place when offline?
Can anyone enlighten me how this works? Or maybe point me to some relevant documentation?
My app utilizes background audio to play music files. I have the audio background mode enabled and I initialize the AVAudioSession in playback mode with the mixWithOthers option. And it usually works great while the app is backgrounded. I listen for audio interruptions as well as route changes and I am able to handle them appropriately and I can usually resume my background audio no problem.
I discovered an issue while connected to CarPlay though. Roughly 50% of the time when I disconnect from a phone call while connected to CarPlay I get the following error after calling the play() method of my AVAudioPlayer instance:
"ATAudioSessionClientImpl.mm:281 activation failed. status = 561015905"
If I instead try to start a new audio session I get a similar error:
Error Domain=NSOSStatusErrorDomain Code=561015905 "Session activation failed" UserInfo={NSLocalizedDescription=Session activation failed}
Like I said, this isn't reproducible 100% of the time and is so far only seen while connected to CarPlay. I don't think Im forgetting so additional capability or plist setting, but if anyone has any clues it would be greatly appreciated. Otherwise this is likely just a bug that I need to report to Apple.
One very important note, and reason I believe it's just a bug, is that while I was testing I found that other music apps like Spotify will also fail to resume their audio at the same time my app fails.
Another important detail is that when it works successfully I receive the audio session interruption ended notification, and when it doesn't work I only receive a route configuration change or route override notification. From there I am able to still successfully granted background time to execute code, but my call to resume audio fails with the above mentioned error codes.
Hello everyone, I achieved my MacOs app and distributed for "App Store Connect" and I already have setup the Product In App Purchase in the App Store connect, and I even tested the purchase flow using the local .storekit file using the "Edit Schema". And now, when I remove the edit scema's storekit file and archieved the app and used the Internal testing and installed the app using Testflight, I see that the product is not showing, an empty product array is being returned and there is no option to purchase.
I don't want to sumit the full app until I test the StoreKit integration in real test
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
StoreKit
App Store Connect
In-App Purchase
TestFlight
The latest iPhone model is unable to retrieve the Wi-Fi information it has connected to. The phone's operating system is iOS 26.1, and location permission has also been granted.
"Access Wi-Fi Information" is also configured in the same way
The following is the code I used to obtain Wi-Fi information:
func getCurrentWiFiInfo() -> String? {
guard let interfaces = CNCopySupportedInterfaces() as? [String] else {
return nil
}
for interface in interfaces {
guard let info = CNCopyCurrentNetworkInfo(interface as CFString) as? [String: Any] else {
continue
}
if let ssid = info[kCNNetworkInfoKeySSID as String] as? String,
!ssid.isEmpty {
return ssid
}
}
return nil
}
Hello Apple Developer Community,
I'm encountering a persistent issue with my App Store Connect account where the bank account is stuck in "Processing" status, preventing me from fully activating the Paid Apps Agreement. This has been ongoing for several weeks, and despite following all recommended steps, including resubmitting tax forms, there's no progress, also contacting support who promise to reply in 48 hours but never do. This is urgent as I have 19,000 customers waiting for the app to launch, and the delay is causing significant business impact. I'm hoping someone here has experienced something similar and can offer advice, or perhaps Apple support can chime in to expedite.
Account Details:
Organization: Prosperity Bliss PTE Limited (Singapore-based PTE Ltd)
Address: 2 Venture Drive, #19-21 Vision Exchange, Singapore, WILAYAH PERSEKUTUAN 608526
Account ID: 93410065
Agreements: Free Apps and Paid Apps Agreements are listed as Active (effective Dec 17, 2025 – Apr 18, 2026), but Paid Apps seems blocked due to banking.
Bank Account: PROSPERITY BLISS (8256), Singapore, SGD currency, USD royalties.
Tax Forms (all submitted Dec 15, 2025):
U.S. Certificate of Foreign Status of Beneficial Owner: Active
U.S. Substitute Form W-8BEN-E: Active
Singapore Tax Questionnaire: Complete (resubmitted today, Dec 19, 2025, to try update the system)
Issue Description:
Initially, there was a yellow banner saying: "Your banking updates are processing, and you should see the changes in 24 hours. You won't be able to make any additional updates until then." This appeared weeks ago when I first added the bank details. Even after submitting all tax forms on Dec 15, the status remains "Processing," and the banner persists. I can't edit or add anything else in the Banking or Tax sections due to this lock.
Steps I've Tried:
Submitted all required tax forms on Dec 15, 2025 – they show as Active/Complete.
Resubmitted the Singapore Tax Questionnaire today (Dec 19) as a potential fix, but no change yet.
Logged out/in, cleared cache, tried different browsers/devices – no luck.
Contacted Apple Developer Support via the web form (under Agreements, Tax, and Banking) multiple times over the past week – submitted tickets with screenshots and details, but no responses so far.
Attempted phone support using regional numbers (+65 numbers for Singapore/Asia-Pacific), but got routed to general customer support instead of developer-specific.
Requested a callback through developer.apple.com/contact/ – still waiting.
From what I've read online (e.g., similar issues on Reddit and Apple Discussions), this seems like a common backend glitch, especially for non-US accounts, where the system gets into a loop (banking waiting on tax, but tax is done and locked by banking processing). Official docs say it should resolve in 24 hours, but it's been far longer.
Has anyone else with a Singapore or international business account faced this and resolved it? Did you have to escalate to a specific team, or is there another workaround? Any tips on getting a faster response from support?
I've attached screenshots of the Agreements page, Bank Accounts section (showing "Processing"), and Tax Forms for reference.
Thanks in advance for any help – this is holding up my app distribution!
Best,
Frederik
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Review
Automatic Assessment Configuration
Overview
Tapping on ShareLink crashes the app when ShareLink is added in the toolbar with the placement of secondaryAction
Feedback
FB21337385
Note: Apple engineers please priorities this is a blocker and affects production apps and prevents us from going live.
Environment
Xcode: 26.2 (17C52)
iOS: 26.2
iPadOS: 26.2
Reproduce
Able to reproduce 100% both on Simulator and Device
Isolation of the crash
The crash happens only when the ShareLink is used with the placement .secondaryAction
The crash doesn't 'happen when the ShareLink is used with the placement .primaryAction
Code
import SwiftUI
struct ContentView: View {
var body: some View {
NavigationStack {
Text("Hello, world!")
.toolbar {
ToolbarItem(placement: .primaryAction) {
Button("Dummy") {
print("dummy")
}
}
// Tapping on share button will cause it to crash
// Crash only happens when the ShareLink is used with placement .secondaryAction
// It doesn't crash when placement is primaryAction
ToolbarItem(placement: .secondaryAction) {
ShareLink(item: "Some string")
}
}
}
}
}
Crash stack trace
*** Terminating app due to uncaught exception 'NSGenericException', reason: 'UIPopoverPresentationController (<_UIActivityViewControllerPresentationController: 0x105a3b580>) should have a non-nil sourceView or barButtonItem set before the presentation occurs.'
*** First throw call stack:
(
0 CoreFoundation 0x00000001804f71d0 __exceptionPreprocess + 172
1 libobjc.A.dylib 0x000000018009c094 objc_exception_throw + 72
2 UIKitCore 0x0000000185a5b17c -[UIPopoverPresentationController presentationTransitionWillBegin] + 2712
3 UIKitCore 0x0000000185a65de0 -[UIPresentationController _presentationTransitionWillBegin] + 28
4 UIKitCore 0x0000000185a6523c __80-[UIPresentationController _initViewHierarchyForPresentationSuperview:inWindow:]_block_invoke + 1928
5 UIKitCore 0x0000000185a633ec __77-[UIPresentationController runTransitionForCurrentStateAnimated:handoffData:]_block_invoke_3 + 296
6 UIKitCore 0x00000001868b2950 -[_UIAfterCACommitBlock run] + 64
7 UIKitCore 0x00000001868b2d64 -[_UIAfterCACommitQueue flush] + 164
8 UIKitCore 0x0000000186354f04 _runAfterCACommitDeferredBlocks + 256
9 UIKitCore 0x0000000186346bec _cleanUpAfterCAFlushAndRunDeferredBlocks + 76
10 UIKitCore 0x0000000186346cb4 _UIApplicationFlushCATransaction + 68
11 UIKitCore 0x0000000186263c48 __setupUpdateSequence_block_invoke_2 + 372
12 UIKitCore 0x000000018582f378 _UIUpdateSequenceRunNext + 120
13 UIKitCore 0x00000001862640a4 schedulerStepScheduledMainSectionContinue + 56
14 UpdateCycle 0x00000002501912b4 _ZN2UC10DriverCore18continueProcessingEv + 80
15 CoreFoundation 0x000000018041a4ac __CFMachPortPerform + 164
16 CoreFoundation 0x0000000180456aa8 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
17 CoreFoundation 0x00000001804560c0 __CFRunLoopDoSource1 + 480
18 CoreFoundation 0x0000000180455188 __CFRunLoopRun + 2100
19 CoreFoundation 0x000000018044fcec _CFRunLoopRunSpecificWithOptions + 496
20 GraphicsServices 0x0000000192a669bc GSEventRunModal + 116
21 UIKitCore 0x0000000186348574 -[UIApplication _run] + 772
22 UIKitCore 0x000000018634c79c UIApplicationMain + 124
23 SwiftUI 0x00000001da58d620 $s7SwiftUI17KitRendererCommon33_ACC2C5639A7D76F611E170E831FCA491LLys5NeverOyXlXpFAESpySpys4Int8VGSgGXEfU_ + 164
24 SwiftUI 0x00000001da58d368 $s7SwiftUI6runAppys5NeverOxAA0D0RzlF + 180
25 SwiftUI 0x00000001da31b42c $s7SwiftUI3AppPAAE4mainyyFZ + 148
26 ShareLinkSecondaryPlacementDemo.deb 0x0000000104d82b0c $s31ShareLinkSecondaryPlacementDemo0abcdE3AppV5$mainyyFZ + 40
27 ShareLinkSecondaryPlacementDemo.deb 0x0000000104d82bb8 __debug_main_executable_dylib_entry_point + 12
28 dyld 0x0000000104cc53d0 start_sim + 20
29 ??? 0x0000000104ff0d54 0x0 + 4378791252
)
libc++abi: terminating due to uncaught exception of type NSException
Hi everyone,
I’ve removed my App Clip completely:
Deleted all Advanced App Clip Experiences
Removed the App Clip target from my build
Removed App Clip references from my apple-app-site-association file
Deleted the meta tag from my website:
But when I scan the QR code, the App Clip card still appears with:
"This App Clip is not currently available in your country or region."
Does anyone know why this is still showing and how to fully remove it? we need to show our website when this QRCode is scanned.
Thanks!
I am planning to build a service that automatically pulls Apple reports and stores them in my database.
I was able to successfully retrieve the APP_USAGE report from the Analytics API. It initially generated daily reports for a couple of days, but then the daily report generation stopped.
The weekly and monthly reports continue to generate normally.
I also checked the readReportRequest response, and the StoppedDueToInactivity field is returned as false.
And also, when I compared the monthly reports between the API and the web console, the data does not match.
Does anyone have a solution to this issue, or is there a recommended or updated approach for handling this?
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect API
Tags:
App Store Connect API
Analytics & Reporting
I recently submitted an Advanced App Clip Experience, and the status currently shows as "Received."
My default App Clip Experience is already working well, but I need the advanced experience to go live as soon as possible. Does anyone know the typical timeframe for this to be published?
Also, will the status change from "Received" to something else when it is fully active? Any insight would be appreciated.
Thanks!
Hi @DTS Engineer
in tvOS 26.2 Beta is still this annoying Shadow Glitch… 😔
I have submitted an Bug-Report, but dont get an Answer… FB18719371
The Animation is not smooth and the Shadow is abruptly „jumping“…
I don’t get any Response from the Apple Engineers. But this GUI Glitch makes the otherwise very high-quality tvOS GUI appear very unprofessional.
Could you please help me? 🤔
Topic:
Community
SubTopic:
Apple Developers
Hello, I sent this in as a feedback several weeks ago about watchOS 26.2 beta 2 but since the issue is still active now that watchOS 26.2 is in production I'm reposting here for the community. I would also like to submit a DTS about this issue but honestly don't know the best way to go about it and would appreciate advice about that.
There seems to be an issue with VPP distribution for our app on watchOS 26.2. When our watchOS companion app is launched after being installed through VPP to a supervised iPhone, it encounters a dyld error before main() or any application code is even called. The same app launches correctly in every other circumstance we could imagine and test:
– Installed through VPP on supervised devices running watchOS 26.1.
– Installed from the app store (using an apple id) on a supervised iPhone and paired watch running iOS 26.2 / watchOS 26.2.
– Installed through Testflight on a supervised iPhone and paired watch running iOS 26.2 / watchOS 26.2.
– Installed through the app store on unsupervised devices running watchOS 26.1 and 26.2.
This strongly appears to be a VPP signing issue because we even did the following experiment:
Install iPhone and Watch apps through the App Store on a supervised device pair running public iOS 26.2 beta 2 / watchOS 26.2 beta 2.
Verify that both apps launch successfully.
Use an MDM command to install from VPP over the existing installations
Verify that the watch app fails to launch (the iOS app is unaffected)
My feedback included some crash logs which I won't be reposting publicly here. Any feedback or ideas appreciated.