Hello, after a lot of trial and error, I managed to move/scale/rotate a simple object with gestures. In retrospect, it was actually quite simple. If you know how to do it. But now I have a new problem. Maybe you would be so kind again and help me. I took the Augmented Reality base file in Xcode (the one with the Experience.rcproject file in it). I entered this code in the ViewController: import RealityKit class ViewController: UIViewController { @IBOutlet var arView: ARView! override func viewDidLoad() { super.viewDidLoad() // Load the Box scene from the Experience Reality File let boxAnchor = try! Experience.loadBox() if let box = boxAnchor.steelBox?.children.first as? ModelEntity { box.generateCollisionShapes(recursive: true) arView.installGestures(.all, for: box) } // Add the box anchor to the scene arView.scene.anchors.append(boxAnchor) } } And it works. The object, that is the cube, can be controlled with gestures. Then I created a second object (I duplicated the cube) in RealityComposer (from Xcode), re