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“build disappears”

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Reply to NSFileManager getRelationship:ofDirectoryAtURL:toItemAtURL:error: returning NSURLRelationshipSame for Different Directories
ACTUALLY doing #2 for every call is a terrible idea for both performance and coherence issues, but that means we're basically stuck trying to sort out when to reset, not if we're going to cache. I agree. IMO the problem is not that NSURL is caching the problem is the way it caches. The way it caches forces me to cache on top of it. The documentation claims it only caches for 1 run loop turn but as previously mentioned that is not always the case and certain values tend to get 'stuck.' Building a cache on top of NSURL resource values which may or may not be stale can cause all sorts of weird behavior if you don't call -removeCacheResourceValues so I can cache on the true value...but NSURL I assume makes its cache thread safe so -removeCacheResourceValues probably isn't so cheap. Doesn't that mean the url cache is costing me performance by requiring me to clear it to get to the true values I really want to cache? Huh. That's really weird. How did you construct those URLs? Originally the URL came throug
Topic: App & System Services SubTopic: Core OS Tags:
Feb ’26
Clarification on SPC Version 3 Availability and Requirements (SDK 26 Certificate Bundle)
Hello, I’m using a valid certificate bundle generated with SDK 26 (combined RSA‑1024 + RSA‑2048). However, all my devices currently still generate SPC v2 during playback, including my iPhone 16 under iOS 26.2. Apple staff mentioned that future iOS versions will send SPC v3 when using an SDK 26 certificate bundle. Could you please clarify: Which iOS/macOS versions will first support SPC v3? Are there any additional client‑side requirements (Safari version, playback APIs, headers, etc.) to trigger SPC v3? Is there any way to test SPC v3 today, e.g., using beta builds? Thank you!
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469
Feb ’26
Reply to Cannot get WiFi SSID inside launchctl agent
Thanks for all the extra info. I have a couple of comments. [quote='877572022, dolfs, /thread/816619?answerId=877572022#877572022, /profile/dolfs'] I cleaned everything out manually. [/quote] How exactly? I try to avoid testing this stuff on my development machine because the constant build / run / debug cycle exposes edge cases that are rarely seen on normal user machines. I explain my standard approach for this sort of testing in Testing a Notarised Product. It’s discussing a different technology, but the general approach will work here. IMPORTANT Most VM apps don’t virtualise Wi-Fi, so you won’t be able to test the Core WLAN side of this. But you can test the Core Location side, and I think that’s what’s key here. [quote='877571022, dolfs, /thread/816619?answerId=877571022#877571022, /profile/dolfs'] Agent requests location authorization [/quote] Have you tried requesting location authorisation from the container app? That should work because the app is just a normal GUI application. And I’m hopin
Topic: App & System Services SubTopic: Core OS Tags:
Feb ’26
Reply to Digital Services Act: In Review for 14 days already.
I'm really desperate. My app ranks at the top across Europe, and in preparation for in-app purchases (donations), I changed my status to Trader. There was no warning that my apps would disappear from the stores, and support hasn’t been able to help. It just can’t be that Apple needs several days to verify an ID and, in doing so, causes massive financial and reputational damage to developers. I can hardly believe it.
Feb ’26
Reply to Xcode Devices "Download Container" no longer works on latest Xcode 26.0 (24228) (Build 17A324)
Same here, I cannot download the container. I thought my app was broken then I realized the xcode version change caused it. Full error: The specified file could not be transferred. Domain: com.apple.dt.CoreDeviceError Code: 7000 User Info: { DVTErrorCreationDateKey = 2026-02-27 07:44:43 +0000; NSURL = file:///Users/cihadturhan/Downloads/xxx.xxx.xxx%202026-02-27%2010:44.28.643.xcappdata/AppData/Library/Caches/; } -- The specified file could not be transferred. Domain: com.apple.dt.CoreDeviceError Code: 7000 User Info: { NSURL = file:///Users/cihadturhan/Downloads/xxx.xxx.xxxx%202026-02-27%2010:44.28.643.xcappdata/AppData/Library/Caches/; } -- Failed to perform I/O operations. Domain: com.apple.dt.remoteservices.error Code: 11001 Failure Reason: Cannot open destination file /Users/cihadturhan/Downloads/xxxx 2026-02-27 10:44.28.643.xcappdata/AppData/Library/Caches/com.apple.dyld/xxx.dyld4: Permission denied -- System Information macOS Version 26.2 (Build 25C56) Xcode 26.2 (24553) (Build 17C52)
Feb ’26
Cannot download approved app via promo code
I just had an app approved and pending developer release. As part of my release checks, I always download the app using a promo code (even for free apps). This time, on both iOS and macOS, redeeming a promo code for the respective builds gives this error: Unable to Redeem. This content is incompatible with the current software on this device. Update your device to the latest software version and try again. The app targets iOS 26.0 and macOS 26.0, and my devices are on the latest releases. Has anything changed with promo code redemption for approved apps? I typically use promo codes for updates, but have not released a new app in a while.
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Feb ’26
Unable to trigger AudioRecordingIntent from background
I am building an app where I am using AudioRecordingIntent to start audio recording from shortcuts / Action button etc. Whenever I set that up, I notice that I get an error - Unknown NSError Live Activity start failed: The operation couldn’t be completed. Target is not foreground I explicitly try to start the live activity and then start the audio recording and that's when I see this error. How can I make this work? I am unable to find any examples.
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Feb ’26
Promo Code for Approved, but Unreleased App Fails
I have an app in Pending Developer Release status and have generated a promo to test app on final time before release. After entering promo code in App Store app, I get the following error: Unable to Redeem This content is incompatible with the current software on this device. Update you device to the latest software version and try again. The device in question has been running TestFlight and Xcode builds without issue. The device is an iPhone 14 Pro running 18.6. App is built with minimum deployment of 18.0.
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Feb ’26
Reply to Cannot get WiFi SSID inside launchctl agent
Thanks again for your guidance. I’m following up with concrete implementation details and current repro logs because we still cannot read SSID via CoreWLAN from our agent process. Environment: macOS 26.3 (build 25D125) Xcode 26.2 (17C52) Wi-Fi interface: en0 Agent bundle ID: com.acme.SSIDInspector.Agent App bundle ID: com.acme.SSIDInspector How we launch the agent: We use SMAppService.agent(plistName:) from the main app. Embedded LaunchAgent plist path in app bundle: com.acme.SSIDInspector.Agent.plist Plist details: Label = com.acme.SSIDInspector.Agent BundleProgram = Contents/Resources/SSIDInspectorAgent.app/Contents/MacOS/SSIDInspectorAgent MachServices includes com.acme.SSIDInspector.Agent RunAtLoad = true, KeepAlive = true We call register()/unregister() on SMAppService, and use XPC (NSXPCConnection to mach service) to verify the agent is running/reachable. Privacy/authorization setup: Agent Info.plist usage strings are present: NSLocationAlwaysUsageDescription NSLocationUsageDescription NSLocati
Topic: App & System Services SubTopic: Core OS Tags:
Feb ’26
What is the state of EventKit going forward?
I'm building an app that heavily relies on EKEventStore for calendar and reminder integration. The API is simple - and limited. Change notifications amount to something changed, you'd better refetch everything you care about. There's no way to know whether the calendar was updated while your app was closed or backgrounded. EKEvents and EKReminders don't trigger SwiftUI view updates, so you end up shunting them into your own observable state and keeping the two in sync. My app is fairly complex rendering-wise, and I lament being locked into treating EKEventStore as a first-class citizen of my view and data layer. It makes everything clunkier, essentially shuts the door on modern features like undo/redo, and makes integrating with other calendar providers that much harder. I'm exploring a custom SwiftData DataStore ↔ EKEventStore sync engine, but this is no easy task. There are still many unknowns I'd need to spike out before I can even attempt a proper implementation. Still, I'm curious - is this some
1
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72
Feb ’26
Reply to My EndpointSecurity Client process is kicked by OS on Mac sleep/wake cycle
Splitting for length, part 1... I will also attach a sample crash report. So, let me start there. All three logs have threads blocked in dispatch_sync, with the worst case having 35 threads blocked in this code chunk waiting for another thread to clear the block: 6 libdispatch.dylib 0x7ff80f50468e _dispatch_sync_f_slow + 175 7 com.proofpoint.itm.prevention 0x10a102a81 8 com.proofpoint.itm.prevention 0x10a0ff5cb 9 com.proofpoint.itm.prevention 0x10a0ff482 10 com.proofpoint.itm.prevention 0x10a0c5716 11 libdispatch.dylib 0x7ff80f4f76b9 _dispatch_call_block_and_release + 12 The other two logs are that extreme, but both of them also show blocks in dispatch_sync and one of them also shows the same contentions (though not as extreme). I have some general comments below, but the critical next step here is to fully symbolicate these logs and figure out what your client is actually doing. You're clearly bottlenecking on something and figuring out what that is is obviously an important first step. I obviously don't kno
Topic: App & System Services SubTopic: Core OS Tags:
Feb ’26
Auto-renewable subscriptions stuck in "Developer Action Needed" - Cannot attach to binary
Hi everyone, I am trying to submit the first version of my app with auto-renewable subscriptions, but I am stuck in a loop. Both of my subscriptions (Yearly and Monthly) are stuck with the status Developer Action Needed. Because of this status, they do not appear in the list of available In-App Purchases when I try to attach them to my app binary on the App Store Connect submission page. Here is what I have already done/checked: All metadata is filled out (Display Name, Description, Pricing). Review Information is complete (Screenshot and Review Notes are provided). My Paid Applications agreement in the Agreements, Tax, and Banking section is Active. I contacted Apple Developer Support by phone, but they were unable to resolve the issue and suggested I post here for help. Has anyone experienced this limbo before? How can I trigger the status to change to Ready to Submit so I can finally attach them to my build and send the app for review? (I have attached screenshots of my App Store Connect dashboard
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Feb ’26
Are Xcode warnings like this safe to submit (won’t disqualify)?
I’m building a Swift Playgrounds app (.swiftpm) in Xcode 26.2 and I consistently see this warning, even on brand-new Swift Playgrounds apps created from the default template: “Skipping duplicate build file in Compile Sources build phase: /Users/.../.swiftpm/Media.xcassets” Everything builds and runs normally and all images/assets appear correctly, so it seems like it’s just an annoying warning. I’ve checked for duplicates and don’t see the asset catalog listed twice, but the warning still appears whenever I add an asset catalog to any playground project in Xcode. Is this warning safe to ignore for submission, and it won’t affect Swift Student Challenge eligibility?
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Feb ’26
Reply to NSFileManager getRelationship:ofDirectoryAtURL:toItemAtURL:error: returning NSURLRelationshipSame for Different Directories
ACTUALLY doing #2 for every call is a terrible idea for both performance and coherence issues, but that means we're basically stuck trying to sort out when to reset, not if we're going to cache. I agree. IMO the problem is not that NSURL is caching the problem is the way it caches. The way it caches forces me to cache on top of it. The documentation claims it only caches for 1 run loop turn but as previously mentioned that is not always the case and certain values tend to get 'stuck.' Building a cache on top of NSURL resource values which may or may not be stale can cause all sorts of weird behavior if you don't call -removeCacheResourceValues so I can cache on the true value...but NSURL I assume makes its cache thread safe so -removeCacheResourceValues probably isn't so cheap. Doesn't that mean the url cache is costing me performance by requiring me to clear it to get to the true values I really want to cache? Huh. That's really weird. How did you construct those URLs? Originally the URL came throug
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’26
Reply to Clarification on SPC Version 3 Availability and Requirements (SDK 26 Certificate Bundle)
Future iOS/tvOS/macOS version may send SPC v3. There are no additional client-side requirements to trigger SPC v3. You cannot test SPC v3 today. Before official release of iOS it will be first available in beta builds. That will allow you to test your Key Server implementation and submit feedback.
Topic: Media Technologies SubTopic: Streaming Tags:
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Feb ’26
Clarification on SPC Version 3 Availability and Requirements (SDK 26 Certificate Bundle)
Hello, I’m using a valid certificate bundle generated with SDK 26 (combined RSA‑1024 + RSA‑2048). However, all my devices currently still generate SPC v2 during playback, including my iPhone 16 under iOS 26.2. Apple staff mentioned that future iOS versions will send SPC v3 when using an SDK 26 certificate bundle. Could you please clarify: Which iOS/macOS versions will first support SPC v3? Are there any additional client‑side requirements (Safari version, playback APIs, headers, etc.) to trigger SPC v3? Is there any way to test SPC v3 today, e.g., using beta builds? Thank you!
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1
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0
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469
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Feb ’26
Reply to Cannot get WiFi SSID inside launchctl agent
Thanks for all the extra info. I have a couple of comments. [quote='877572022, dolfs, /thread/816619?answerId=877572022#877572022, /profile/dolfs'] I cleaned everything out manually. [/quote] How exactly? I try to avoid testing this stuff on my development machine because the constant build / run / debug cycle exposes edge cases that are rarely seen on normal user machines. I explain my standard approach for this sort of testing in Testing a Notarised Product. It’s discussing a different technology, but the general approach will work here. IMPORTANT Most VM apps don’t virtualise Wi-Fi, so you won’t be able to test the Core WLAN side of this. But you can test the Core Location side, and I think that’s what’s key here. [quote='877571022, dolfs, /thread/816619?answerId=877571022#877571022, /profile/dolfs'] Agent requests location authorization [/quote] Have you tried requesting location authorisation from the container app? That should work because the app is just a normal GUI application. And I’m hopin
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’26
Reply to Digital Services Act: In Review for 14 days already.
I'm really desperate. My app ranks at the top across Europe, and in preparation for in-app purchases (donations), I changed my status to Trader. There was no warning that my apps would disappear from the stores, and support hasn’t been able to help. It just can’t be that Apple needs several days to verify an ID and, in doing so, causes massive financial and reputational damage to developers. I can hardly believe it.
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Feb ’26
Reply to Extended “Waiting for Review” & No Communication Despite Multiple Contact Attempts
I'm facing the same issue. I submitted my revised build for review on February 18th, and it's still at Waiting for Review. I don't have a clear picture of when the app will be reviewed, and I have to keep delaying my product launch. My first submission was on February 3rd.
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Feb ’26
Reply to Xcode Devices "Download Container" no longer works on latest Xcode 26.0 (24228) (Build 17A324)
Same here, I cannot download the container. I thought my app was broken then I realized the xcode version change caused it. Full error: The specified file could not be transferred. Domain: com.apple.dt.CoreDeviceError Code: 7000 User Info: { DVTErrorCreationDateKey = 2026-02-27 07:44:43 +0000; NSURL = file:///Users/cihadturhan/Downloads/xxx.xxx.xxx%202026-02-27%2010:44.28.643.xcappdata/AppData/Library/Caches/; } -- The specified file could not be transferred. Domain: com.apple.dt.CoreDeviceError Code: 7000 User Info: { NSURL = file:///Users/cihadturhan/Downloads/xxx.xxx.xxxx%202026-02-27%2010:44.28.643.xcappdata/AppData/Library/Caches/; } -- Failed to perform I/O operations. Domain: com.apple.dt.remoteservices.error Code: 11001 Failure Reason: Cannot open destination file /Users/cihadturhan/Downloads/xxxx 2026-02-27 10:44.28.643.xcappdata/AppData/Library/Caches/com.apple.dyld/xxx.dyld4: Permission denied -- System Information macOS Version 26.2 (Build 25C56) Xcode 26.2 (24553) (Build 17C52)
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Feb ’26
Cannot download approved app via promo code
I just had an app approved and pending developer release. As part of my release checks, I always download the app using a promo code (even for free apps). This time, on both iOS and macOS, redeeming a promo code for the respective builds gives this error: Unable to Redeem. This content is incompatible with the current software on this device. Update your device to the latest software version and try again. The app targets iOS 26.0 and macOS 26.0, and my devices are on the latest releases. Has anything changed with promo code redemption for approved apps? I typically use promo codes for updates, but have not released a new app in a while.
Replies
2
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0
Views
211
Activity
Feb ’26
Unable to trigger AudioRecordingIntent from background
I am building an app where I am using AudioRecordingIntent to start audio recording from shortcuts / Action button etc. Whenever I set that up, I notice that I get an error - Unknown NSError Live Activity start failed: The operation couldn’t be completed. Target is not foreground I explicitly try to start the live activity and then start the audio recording and that's when I see this error. How can I make this work? I am unable to find any examples.
Replies
1
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0
Views
108
Activity
Feb ’26
Promo Code for Approved, but Unreleased App Fails
I have an app in Pending Developer Release status and have generated a promo to test app on final time before release. After entering promo code in App Store app, I get the following error: Unable to Redeem This content is incompatible with the current software on this device. Update you device to the latest software version and try again. The device in question has been running TestFlight and Xcode builds without issue. The device is an iPhone 14 Pro running 18.6. App is built with minimum deployment of 18.0.
Replies
1
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0
Views
128
Activity
Feb ’26
Reply to Cannot get WiFi SSID inside launchctl agent
Thanks again for your guidance. I’m following up with concrete implementation details and current repro logs because we still cannot read SSID via CoreWLAN from our agent process. Environment: macOS 26.3 (build 25D125) Xcode 26.2 (17C52) Wi-Fi interface: en0 Agent bundle ID: com.acme.SSIDInspector.Agent App bundle ID: com.acme.SSIDInspector How we launch the agent: We use SMAppService.agent(plistName:) from the main app. Embedded LaunchAgent plist path in app bundle: com.acme.SSIDInspector.Agent.plist Plist details: Label = com.acme.SSIDInspector.Agent BundleProgram = Contents/Resources/SSIDInspectorAgent.app/Contents/MacOS/SSIDInspectorAgent MachServices includes com.acme.SSIDInspector.Agent RunAtLoad = true, KeepAlive = true We call register()/unregister() on SMAppService, and use XPC (NSXPCConnection to mach service) to verify the agent is running/reachable. Privacy/authorization setup: Agent Info.plist usage strings are present: NSLocationAlwaysUsageDescription NSLocationUsageDescription NSLocati
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’26
What is the state of EventKit going forward?
I'm building an app that heavily relies on EKEventStore for calendar and reminder integration. The API is simple - and limited. Change notifications amount to something changed, you'd better refetch everything you care about. There's no way to know whether the calendar was updated while your app was closed or backgrounded. EKEvents and EKReminders don't trigger SwiftUI view updates, so you end up shunting them into your own observable state and keeping the two in sync. My app is fairly complex rendering-wise, and I lament being locked into treating EKEventStore as a first-class citizen of my view and data layer. It makes everything clunkier, essentially shuts the door on modern features like undo/redo, and makes integrating with other calendar providers that much harder. I'm exploring a custom SwiftData DataStore ↔ EKEventStore sync engine, but this is no easy task. There are still many unknowns I'd need to spike out before I can even attempt a proper implementation. Still, I'm curious - is this some
Replies
1
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0
Views
72
Activity
Feb ’26
Reply to My EndpointSecurity Client process is kicked by OS on Mac sleep/wake cycle
Splitting for length, part 1... I will also attach a sample crash report. So, let me start there. All three logs have threads blocked in dispatch_sync, with the worst case having 35 threads blocked in this code chunk waiting for another thread to clear the block: 6 libdispatch.dylib 0x7ff80f50468e _dispatch_sync_f_slow + 175 7 com.proofpoint.itm.prevention 0x10a102a81 8 com.proofpoint.itm.prevention 0x10a0ff5cb 9 com.proofpoint.itm.prevention 0x10a0ff482 10 com.proofpoint.itm.prevention 0x10a0c5716 11 libdispatch.dylib 0x7ff80f4f76b9 _dispatch_call_block_and_release + 12 The other two logs are that extreme, but both of them also show blocks in dispatch_sync and one of them also shows the same contentions (though not as extreme). I have some general comments below, but the critical next step here is to fully symbolicate these logs and figure out what your client is actually doing. You're clearly bottlenecking on something and figuring out what that is is obviously an important first step. I obviously don't kno
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’26
Auto-renewable subscriptions stuck in "Developer Action Needed" - Cannot attach to binary
Hi everyone, I am trying to submit the first version of my app with auto-renewable subscriptions, but I am stuck in a loop. Both of my subscriptions (Yearly and Monthly) are stuck with the status Developer Action Needed. Because of this status, they do not appear in the list of available In-App Purchases when I try to attach them to my app binary on the App Store Connect submission page. Here is what I have already done/checked: All metadata is filled out (Display Name, Description, Pricing). Review Information is complete (Screenshot and Review Notes are provided). My Paid Applications agreement in the Agreements, Tax, and Banking section is Active. I contacted Apple Developer Support by phone, but they were unable to resolve the issue and suggested I post here for help. Has anyone experienced this limbo before? How can I trigger the status to change to Ready to Submit so I can finally attach them to my build and send the app for review? (I have attached screenshots of my App Store Connect dashboard
Replies
1
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0
Views
172
Activity
Feb ’26
Are Xcode warnings like this safe to submit (won’t disqualify)?
I’m building a Swift Playgrounds app (.swiftpm) in Xcode 26.2 and I consistently see this warning, even on brand-new Swift Playgrounds apps created from the default template: “Skipping duplicate build file in Compile Sources build phase: /Users/.../.swiftpm/Media.xcassets” Everything builds and runs normally and all images/assets appear correctly, so it seems like it’s just an annoying warning. I’ve checked for duplicates and don’t see the asset catalog listed twice, but the warning still appears whenever I add an asset catalog to any playground project in Xcode. Is this warning safe to ignore for submission, and it won’t affect Swift Student Challenge eligibility?
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5
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0
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331
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Feb ’26