I am trying to setup AccessorySetupKit.
I have several questions:
Is it possible to setup classic Bluetooth accessory?
In documentation you say:
"Each display item’s ASDiscoveryDescriptor needs to have a bluetoothCompanyIdentifier or bluetoothNameSubstring, and at least one of the following accessory identifiers:
bluetoothServiceUUID
Either ssid or ssidPrefix, which needs to have a non-zero length. It’s an error to supply both SSID and SSIDPrefix, and your app crashes if you do.
A bluetoothManufacturerDataBlob and bluetoothManufacturerDataMask that are the same length.
A bluetoothServiceDataBlob and bluetoothServiceDataMask that are the same length."
Is it possible to have only bluetoothCompanyIdentifier and UUID ?
Core Bluetooth
RSS for tagCommunicate with Bluetooth 4.0 low energy devices using Core Bluetooth.
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We have BLE on a vehicle that acts as a peripheral and pairs with the user's iOS device as a central device.
As we understand, the only way for a peripheral to be "remembered" for the next connection is registration with ANCS.
If we don't register while being connected and then the user goes away, when he next time is in range, fresh pairing has to happen.
Is that the right understanding?
Before we register, we are discovering the ANCS on an iOS device, with UID for ANCS and connection handle as arguments.
There are times when discovering API returns 0x06 (implying service not available).
At times, we are able to discover the service and are able to register.
We wanted to know if there is a deterministic way to ensure ANCS to be discoverable from the peripheral side?
If not, is there another way (say any other service) by which the peripheral can take some action to be remembered?
Hi,
we are developing a carpooling app. In our app, once, the car driver enters his car, the app connects automatically in the background to the car. The connection to the car is done either via CarPlay or Bluetooth. Currently, when setting up the app, the user has to define how the connection to the car is established. He can choose between three options: either 1)CarPlay, or 2)Bluetooth or 3)both.
Is it correct, that starting with the AccessoyKit of IOS18, the user will only have to choose the device, he wants the app to be connected with? However, he no longer has to define the kind of connection, i. e. CarPlay or Bluetooth by which to connect to the device?
So in future, users will be able to connect to their Car, but they do not even know, whether the connection is via Bluetooth or CarPlay?
If that is the case, it would make our lives much easier;)
Many thanks for your help!
Greets, Simon
Hi,
I am currently working on a mobile application for iOS that involves communication with a Bluetooth peripheral device, specifically a smart analog watch. I have some questions regarding the feasibility of certain aspects of the architecture and would appreciate your guidance.
Project Overview:
Functionality:
The application connects to a Bluetooth peripheral (the analog smartwatch) and utilizes the Apple Notification Center Service (ANCS) to broadcast notifications to the peripheral.
Notification Flow:
When a notification arrives on the iPhone, and if the peripheral is connected via Bluetooth, ANCS broadcasts the notification to the peripheral.
The peripheral sends the notification back to the mobile application via Bluetooth.
The mobile application then sends a request to a server, which uses AI to determine if the notification needs to be displayed on the watch.
If the server validates the notification, the mobile app triggers a vibration on the watch to indicate the notification.
Current Status:
I can receive notifications from my watch to the mobile application via Bluetooth when the app is in the foreground.
Questions:
I need this notification handling to work in the background or killed mode. My ideal solution involves a background service that, upon receiving a notification from the mobile app, sends a request to the server and, based on the server's response, sends a valid notification back to the watch via Bluetooth.
Is it possible to implement such functionality in iOS? Specifically:
Can an iOS application receive and handle Bluetooth notifications in the background or when the app is terminated?
What are the best practices or recommended approaches for maintaining Bluetooth communication in background or killed mode?
Are there any specific APIs or frameworks that can facilitate this kind of background operation?
Thanks
Hello,
Has anyone encountered issues with CoreBluetooth advertising and scanning between iOS 18/iPadOS 18 Beta 3 ? I'm want to know this is a bug or an intended change in behavior.
Issue Summary:
Central device on iOS 18/iPadOS 18 Beta 3 (foreground) and Peripheral device on iOS 17.5.1 (background) fail to communicate via BLE advertising.
The reverse setup or using non-iOS 18 devices works as expected.
Detailed Description:
I am developing an iOS/iPadOS application using CoreBluetooth for advertising and scanning. Here are the specifics of my setup:
The application uses a fixed BLE service UUID, and scanning is performed with the specified service UUID.
Background Modes Uses Bluetooth LE accessories and Acts as a Bluetooth LE accessory are enabled to allow advertising and scanning even when the app is in the background.
When the Central device is running iOS 18/iPadOS 18 Beta 3 and the app is in the foreground scanning, and the Peripheral device is running iOS 17.5.1 with the app in the background advertising, the Central device cannot receive the advertisements from the Peripheral device. ( CBCentralManagerDelegate.centralManager(_:didDiscover:advertisementData:rssi:) don't work.)
In the reverse scenario (Central on iOS 17.5.1 in the foreground scanning, and Peripheral on iOS 18/iPadOS 18 Beta 3 in the background advertising), the advertisements are received correctly.
Additionally, advertisements are received correctly in cases where both devices are not on iOS 18/iPadOS 18.
I am wondering if anyone else has encountered this issue or if there is any information available regarding whether this is a bug or an intended behavior change in iOS 18/iPadOS 18.
Thank you.
Hello! I currently have a pair of apps that can connect a Mac and an iPhone and communicate to each other. I've been trying to do the same between a Mac and a Watch.
In my current implementation, the Mac is the central and the iPhone is a peripheral. But according to some internet search, it seems that Watch can only be the central. Is this true, and still the case now, please? If so, can I use the Watch as the central and the Mac as a peripheral?
Thank you!
I'm trying to get the ASK Sample to discover and connect to a device using a 16-bit uuid. In my case, I have a few fitness sensors laying around like heart rate monitors and cycling sensors.
Specifically, I've configured the following descriptor to be shown in the picker:
private static let heartRateMonitor: ASPickerDisplayItem = {
let descriptor = ASDiscoveryDescriptor()
descriptor.bluetoothServiceUUID = CBUUID(string: "180D")
return ASPickerDisplayItem(name: "Heart Rate Monitor", productImage: UIImage(named: "PolarH10")!, descriptor: descriptor)
}()
100% another app on the device using an unfiltered scan can find this device, so I know the phone can see it. Also, the settings app Bluetooth screen sees it too.
When the picker is active for this descriptor, in console I see the device is being discovered and it is matching the underlying filter. However the picker doesn't show the device.
Received 'start active Unspecified scan' request , without duplicates, duration:unlimited, UUIDs [ E56A082E-C49B-47CA-A2AB-389127B8ABE3 E56A082E-C49B-47CA-A2AB-389127B8ABE4 0x180D ] on 1M PHY from session "com.apple.deviceaccessd-central-727-198"
Matched UUID 0x180D for device "D3030A85-BBB9-6C0D-53C4-6697898B2E4B"
This is an apparent bug:
FB14078940 - AccessorySetupKit: ASDiscoveryDescriptor does not appear to identify 16-bit UUIDs like the Heart Rate Service/Profile UUID
After more tinkering, I did discover that if I connect the device in the settings app, and keep it connected, the picker will find the device immediately. I assume it is under the hood it is calling this function or the internal implementation: https://developer.apple.com/documentation/corebluetooth/cbcentralmanager/retrieveconnectedperipherals(withservices:)
This is still not expected, a developer should be able to discover and connect an accessory directly in their app.
Noteworthy, I also found that ALL apps in the Settings app list the accessory once paired, which is totally not expected:
FB14170263 - Settings: Viewing accessories in settings app for all apps show the accessory paired with another application
P.S. forum moderators, there is no tag for 'AccessorySetupKit' which is the technology I'd like to tag this with.
Last tested with iOS 18 developer beta 2.
I am converting some old objective-C code deployed on ios 12 to swift in a WKWebView app. Im also developing the app for Mac via MacCatalyst. the issue im experiencing relates to a programmable learning bot that is programmed via block coding and the app facilitates the read and writes back and forth. the audio works via a A2DP connection the user sets manually in their settings, while the actual movement of the robot is controlled via a BLE connection. Currently the code works as intended on MacCatalyst, while on iPhone, the audio being sent back to the robot is very choppy and sometimes doesn't play at all. I apologize for the length of this, but there is a bit to unpack here.
First, I know there has been a few threads posted about this issue, this one that seems similar but went unsolved https://forums.developer.apple.com/forums/thread/740354
as well as this one where apple says it is "log noise"
https://forums.developer.apple.com/forums/thread/742739
However I just find it hard to believe that this issue seems to be log noise in this case. Mac Catalyst uses a legacy header file for WebKit, and im wondering if that could be part of the issue here.I have enable everything relating to bluetooth in my info plist file as the developer documents say. In my app sandbox for mac catalyst I have the permissions set for bluetooth as well there. Here are snippets of my read and write function
func readFunction(session: String){
// Wait if we are still waiting to hear from the robot
if self.serialRxBuf == ""{
self.emptyReadCount += 1
}
if (!self.serialRxWaiting){
return
}
// Make sure we are waiting for the correct session
if (Int(session) != self.serialRxSession){
return
}
self.serialRxWaiting = false
self.serialRxSession += 1
let buf = self.serialRxBuf
self.serialRxBuf = ""
print("sending Read: \(buf)")
self.MainWebView.evaluateJavaScript("""
if (serialPort.onRead) {
serialPort.onRead("\(buf)");
}
serialPort.onRead = null;
"""
,completionHandler: nil)
}
// ----- Write function for javascript bluetooth interface -----
func writeFunction(buf: String) -> Bool {
emptyReadCount = 0
if((self.blePeripheral == nil) || (self.bleCharacteristic == nil) || self.blePeripheral?.state != .connected){
print("write result: bad state, peripheral, or connection ")
// in case we recieve an error that will freeze react side, safely navigate and clear bluetooth information.
if MainWebView.canGoBack{
MainWebView.reload()
showDisconnectedAlert()
self.centralManager = nil // we will just start over next time
self.blePeripheral = nil
self.bleCharacteristic = nil
self.connectACD2Failed()
return false
}
return false
}
var data = Data()
var byteStr = ""
for i in stride(from: 0, to: buf.count, by: 2) {
let startIndex = buf.index(buf.startIndex, offsetBy: i)
let endIndex = buf.index(startIndex, offsetBy: 2)
byteStr = String(buf[startIndex..<endIndex])
let byte = UInt8(byteStr, radix: 16)!
data.append(byte)
}
guard let connectedCharacteristic = self.bleCharacteristic else {
print("write result: Failure to assign bleCharacteristic")
return false
}
print("sending bleWrite: \(String(describing: data))")
self.blePeripheral.writeValue(data, for: connectedCharacteristic, type: .withoutResponse)
print("write result: True")
return true
}
Here is what the log looks like when running on mac catalyst, which works just fine
sending bleWrite: 20 bytes
write result: True
sending Read:
sending Read: 55AA55AA0B0040469EE6000000000000000000ED
sending bleWrite: 20 bytes
write result: True
sending Read:
sending Read:
sending Read: 55AA55AA0B0040469EE6000000000000000000ED
sending bleWrite: 20 bytes
write result: True
sending Read: 55AA55AA0B0040469EE6000000000000000000ED
sending bleWrite: 20 bytes
write result: True
sending Read: 55AA55AA0B0040EDCB09000000000000000000ED
sending bleWrite: 20 bytes
write result: True
sending Read:
sending Read: 55AA55AA0B00407A7B96000000000000000000ED
sending bleWrite: 20 bytes
write result: True
Error acquiring assertion: <Error Domain=RBSServiceErrorDomain Code=1 "(originator doesn't have entitlement com.apple.runningboard.assertions.webkit AND originator doesn't have entitlement com.apple.multitasking.systemappassertions)" UserInfo={NSLocalizedFailureReason=(originator doesn't have entitlement com.apple.runningboard.assertions.webkit AND originator doesn't have entitlement com.apple.multitasking.systemappassertions)}>
0x12c0380e0 - ProcessAssertion::acquireSync Failed to acquire RBS assertion 'WebKit Media Playback' for process with PID=36540, error: Error Domain=RBSServiceErrorDomain Code=1 "(originator doesn't have entitlement com.apple.runningboard.assertions.webkit AND originator doesn't have entitlement com.apple.multitasking.systemappassertions)" UserInfo={NSLocalizedFailureReason=(originator doesn't have entitlement com.apple.runningboard.assertions.webkit AND originator doesn't have entitlement com.apple.multitasking.systemappassertions)}
and here is the log from when we are running the code on iPhone (trying to save space here)
I apologize for the length of this post, however submitting a test project to apple developer support just isn't possible with the device thats in use. Any help at all is appreciated. i've looked at every permission, entitlement, background processing, and tried every solution that I could find to no avail.
We have developed a software called xxxxxxxxxx, using the "react-native-star-io10" library (version 1.3.0) to communicate with Star Micronic printers.
In older versions, we utilized this library solely for local network printer communication. In an unreleased test version, we attempted to add Bluetooth printer connectivity to the project. However, due to prolonged validation and approval processes by Star Micronic, we opted to remove this feature from the current version of the project.
Currently, we are facing a major issue: when we remove the Bluetooth permission keys from the Info.plist file and archive the project, upon upload, we encounter the error "The status of version x.x.x has changed to Invalid Binary."
However, when we add the Bluetooth permission keys back to the application, archive the file, and upload it, the software ultimately gets rejected during the In Review phase.
We are not utilizing Bluetooth in this version of the software and wish to deliver this version to our users. We plan to add the Bluetooth feature in a future release.
Please advise on how we can resolve this issue or if there are specific changes needed in our project asap.
Thank you for your attention.
I am looking to do the OOB (Out of band) pairing using QR code with a device from iOS app. I referred the documentation but could not find if this is feasible or not. Few forum says it is not feasible, few says it is. May I know the latest state from Apple development support team?
Hello, as the title says, I am trying to access Bluetooth in a system daemon. I am running on MacOS Sonoma 14.5.
When initializing Bluetooth, my daemon received Unauthorized state.
I have tried to add my daemon in the system settings (System Preferences > Security & Privacy > Privacy > Bluetooth) "Allow applications to access Bluetooth" by adding the program executable path defined by the entry Program of my system daemon as suggested here: https://developer.apple.com/forums/thread/662459.
But I am still having the issue.
Writing a system daemon with Bluetooth is not my final goal. The bigger picture is the smartcard reader driver with Bluetooth access which as the same issue and the solution is probably related.
I do not remember how but my smartcard reader driver use to work with Bluetooth but it does now with the same Unauthorized error.
As far as I can see daemon and smartcard drivers does not have support for entitlement.
Here are the logs for my sample system daemon:
my_daemon [0x6000011b0000] activating connection: mach=true listener=false peer=false name=com.apple.server.bluetooth.le.att.xpc
bluetoothd [0x7f804828e8a0] activating connection: mach=false listener=false peer=true name=com.apple.server.bluetooth.le.att.xpc.peer[76672].0x7f804828e8a0
bluetoothd Received XPC message "CBMsgIdCheckIn" from session ""
bluetoothd Received XPC check-in from session "my_daemon-5555494498236e3b5e2e395b93c13af176769937-peripheral-76672-67" fAccessLevel 0 fProgrammaticPairing 0 fLimitedForMediaAccess 0
bluetoothd Access level is less than kXPCAccessLevelSystem for session "my_daemon-5555494498236e3b5e2e395b93c13af176769937-peripheral-76672-67". Restricted state operation not allowed
bluetoothd Sending 'session attached' event for session "my_daemon-5555494498236e3b5e2e395b93c13af176769937-peripheral-76672-67"
bluetoothd Attached session for "my_daemon-5555494498236e3b5e2e395b93c13af176769937-peripheral-76672-67" with session: 0x7f804802d1b0, session handle: 0xef8d0000
bluetoothd Registering peripheral session "my_daemon-5555494498236e3b5e2e395b93c13af176769937-peripheral-76672-67" with backgrounding: off, persistence: off (CBSR) restoreID: (null)
bluetoothd Error getting Application State for <private>: <private>, 3
bluetoothd Error getting Application State for <private>: <private>, 3
bluetoothd Session "my_daemon-5555494498236e3b5e2e395b93c13af176769937-peripheral-76672-67" tccRequired : 1
bluetoothd ReadyForTCC. TCC required:1 fLimitedForMediaAccess:0 fDeviceAccessForMediaExtension:0
bluetoothd Session "my_daemon-5555494498236e3b5e2e395b93c13af176769937-peripheral-76672-67" : needsRestrictedStateOperation = 0, overrideRestrictedState = 0 , denylistMode = 0, receivesControllerBTClockEvents=0
my_daemon Received CBMsgIdReadyForTCC
my_daemon Running performTccCheck CBManager tccAvail 1, tccRequired 1
my_daemon TCC required
my_daemon [0x6000011b8000] activating connection: mach=true listener=false peer=false name=com.apple.tccd
my_daemon [0x6000011b8000] failed to do a bootstrap look-up: xpc_error=[3: No such process]
my_daemon [0x6000011b8000] invalidated after a failed init
my_daemon send_message_with_reply(): user tccd unavailable, sending 0x600000ab4000 to system tccd
my_daemon [0x6000011b4000] activating connection: mach=true listener=false peer=false name=com.apple.tccd.system
tccd [0x7fd4d1f7ed80] activating connection: mach=false listener=false peer=true name=com.apple.tccd.system.peer[76672].0x7fd4d1f7ed80
tccd REQUEST: tccd_uid=0, sender_pid=76672, sender_uid=0, sender_auid=-1, function=TCCAccessRequest, msgID=76672.1
tccd AUTHREQ_CTX: msgID=76672.1, function=<private>, service=kTCCServiceBluetoothAlways, preflight=no, query=1, client_dict=(null), daemon_dict=<private>
tccd AUTHREQ_ATTRIBUTION: msgID=76672.1, attribution={requesting={TCCDProcess: identifier=my_daemon-5555494498236e3b5e2e395b93c13af176769937, pid=76672, auid=0, euid=0, binary_path=/Users/olivier/daemon/my_daemon}, },
tccd AUTHREQ_SUBJECT: msgID=76672.1, subject=/Users/olivier/daemon/my_daemon,
tccd Refusing TCCAccessRequest for service kTCCServiceBluetoothAlways from client Sub:{/Users/olivier/daemon/my_daemon}Resp:{TCCDProcess: identifier=my_daemon-5555494498236e3b5e2e395b93c13af176769937, pid=76672, auid=0, euid=0, binary_path=/Users/olivier/daemon/my_daemon} in background session
tccd AUTHREQ_RESULT: msgID=76672.1, authValue=0, authReason=5, authVersion=1, error=(null),
tccd REPLY: (0) function=TCCAccessRequest, msgID=76672.1
my_daemon [0x6000011b4000] invalidated after the last release of the connection object
bluetoothd Received XPC message "CBMsgIdTCCDone" from session "my_daemon-5555494498236e3b5e2e395b93c13af176769937-peripheral-76672-67"
tccd [0x7fd4d1f7ed80] invalidated after getting a no-senders notification - client is gone
bluetoothd [0x7f80482820f0] activating connection: mach=true listener=false peer=false name=com.apple.tccd.system
tccd [0x7fd4d32585f0] activating connection: mach=false listener=false peer=true name=com.apple.tccd.system.peer[169].0x7fd4d32585f0
tccd REQUEST: tccd_uid=0, sender_pid=169, sender_uid=0, sender_auid=-1, function=TCCAccessRequest, msgID=169.48
tccd [0x7fd4d313d880] activating connection: mach=true listener=false peer=false name=com.apple.tccd
tccd [0x7fd4d313d880] failed to do a bootstrap look-up: xpc_error=[3: No such process]
bluetoothd [0x7f80482820f0] invalidated after the last release of the connection object
bluetoothd Bluetooth user permission alwaysAuth: denied
tccd [0x7fd4d313d880] invalidated after a failed init
tccd FORWARD: to=com.apple.tccd/0, request: {
require_purpose=<xpc_null>
service="kTCCServiceBluetoothAlways"
function="TCCAccessRequest"
preflight=true
target_token={pid:76672, auid:-1, euid:0}
TCCD_MSG_ID="169.48"
background_session=false
}
tccd REPLY: from=com.apple.tccd, reply: {
XPCErrorDescription="Connection invalid"
}
tccd forwardMessage error: Connection invalid.
tccd [0x7fd4d3152bf0] activating connection: mach=false listener=false peer=true name=com.apple.tccd.system.peer[169].0x7fd4d3152bf0
bluetoothd [0x7f80482820f0] activating connection: mach=true listener=false peer=false name=com.apple.tccd.system
tccd REQUEST: tccd_uid=0, sender_pid=169, sender_uid=0, sender_auid=-1, function=TCCAccessRequest, msgID=169.49
tccd [0x7fd4d32585f0] invalidated after getting a no-senders notification - client is gone
tccd [0x7fd4d1f4c810] activating connection: mach=true listener=false peer=false name=com.apple.tccd
tccd [0x7fd4d1f4c810] failed to do a bootstrap look-up: xpc_error=[3: No such process]
tccd [0x7fd4d1f4c810] invalidated after a failed init
tccd FORWARD: to=com.apple.tccd/0, request: {
require_purpose=<xpc_null>
service="kTCCServiceBluetoothAlways"
function="TCCAccessRequest"
preflight=true
target_token={pid:76672, auid:-1, euid:0}
TCCD_MSG_ID="169.49"
background_session=false
}
tccd REPLY: from=com.apple.tccd, reply: {
XPCErrorDescription="Connection invalid"
}
tccd forwardMessage error: Connection invalid.
Hello,
Our app is going to be used in an industrial setting where users will connect to many devices a day via Bluetooth to complete an installation process. They will only connect to one device at a time, so connection limit isn't an issue.
What we're wondering about is the limit on number of pairings (found in Settings > Bluetooth > MY DEVICES). This is important because pairings can't be removed programatically. I seem to remember reading somewhere the limit was ~30 devices, but I can't find that document anymore. Does anyone know if this limit is correct, or where I could find a document regarding this?
I set up my app very similar to the sample app, putting the Service UUID in the plist and descriptor, I am able to see the picker but when my device is advertising, it doesn't seem to be responding to it. I see it stuck on "Discovering" and then it times out saying "Make sure the accessory is nearby and ready to connect". I also noticed that when I remove the ASK code but leave in the ASK fields in the info plist, my CBManagerAuthroization state is always "not determined". Can anyone help me troubleshoot these 2 issues? Perhaps they are related?
I have created a demo iOS app to create BLE connection with surrounding headphone.
I am able to connect to headphone successfully through my demo iOS app. I can also see in iPhone Bluetooth Setting that headphone is connected but when i am playing music from Spotify/YouTube then music is not being played through headphone. It is still using iPhone speakers.
First i am scanning sarounding bluetooth Devices through CBCentralManager and then connecting one of the found device.
cBCenteralManager.scanForPeripherals(withServices: nil, options: nil)
For connecting:
cBCenteralManager.connect(peripheral, options: nil)
Do i need to make any code changes while connecting via BLE?
I am expecting when i am connecting to headphone via my Demo app. Same connection is visible in iPhone Bluetooth setting too then when i play music on spotify/youtube then sound should be played on headphone and not on iPhone speakers.
Hey Apple,
We (our customer support teams) have received feedback from our customers complaining their hearing devices (hearing aids) appear to be connected to MFi and OS controls are working, but audio stream isn't working, and the app is unable to resolve a connection to the device via the CBCentralManager.retrieveConnectedPeripherals(withServices:)
The issues appear to disappear once the user unpairs and re-pair the hearing devices in the Accessibility > Hearing Devices options (they might also need to uninstall and reinstall the app as it is getting stuck due to invalid state), but we are unable to replicate this issue on our environments given it is intermittent and once we have upgraded a device to iOS 17.5.1, we don't have a mechanism to revert to an earlier version of it.
So far, we have received about 30 reports for the past 2 weeks. Most of our customers complain about the app not connecting to the devices, but the fact the audio stream is not happening could hint to a deeper problem than our app.
Are you guys aware of a problem affecting MFi hearing devices restoring after the OS upgrade process?
We want to use AccessorySetupKit to pair our BLE accessories. However, currently all our products announce the same BLE service UUID. The manufacturer data is different for every product.
I try to pair our products with ASK and create the ASDiscoveryDescriptor with the expected manufacturer data:
let descriptorA = ASDiscoveryDescriptor()
descriptorA.bluetoothServiceUUID = CBUUID("CE1EB45C-1BD2-45BE-8163-ACC88BE94CB2") // same
descriptorA.bluetoothManufacturerDataBlob = Data([0xd2, 0x0a, 0x00, /* A */ 0x2a, 0x00, 0x00, 0x00]) // different
descriptorA.bluetoothManufacturerDataMask = Data([0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff])
let descriptorB = ASDiscoveryDescriptor()
descriptorB.bluetoothServiceUUID = CBUUID("CE1EB45C-1BD2-45BE-8163-ACC88BE94CB2") // same
descriptorB.bluetoothManufacturerDataBlob = Data([0xd2, 0x0a, 0x00, /* B */ 0x2b, 0x00, 0x00, 0x00]) // different
descriptorB.bluetoothManufacturerDataMask = Data([0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff])
However, it seems random which device is found, as if the service UUID is the primary key to handle things in ASK.
My questions are:
Is it possible to use only manufacturer data to distinguish between different products with the same service UUID?
How do I use bluetoothManufacturerDataMask properly? I assume that internally some filtering like this is done: DataBlob & DataMask == ReceivedManufacturerData & DataMask. Because of that I have set all bits of the mask to 1. Should this e done differently?
Hi,
I just watched session "10203" on "Meet AccessorySetupKit". In 09:13, it was mentioned that there is special UI for entering PIN codes / passphrases. How exactly is this UI triggered? And is there any UI for setting a pin during initial setup? I couldn't find any further information about any of this in the documentation.
Best,
Klemens
Hi,
Please let me know iOS 18 beta have deprecated/ stopped support for which of the following:
proximityUUID
CLBeaconRegion
(instancetype)initWithProximityUUID:(NSUUID *)proximityUUID identifier:(NSString *)identifier
(void)startRangingBeaconsInRegion:(CLBeaconRegion *)region
-startRangingBeaconsSatisfyingConstraint: , is this also deprecated in iOS 18 beta, since: CLBeaconIdentityConstraint is deprecated right?
CLBeaconIdentityCondition is not supported in XCode 15.3. What should I do for this? Should I install XCode 16 beta?
locationManager:didRangeBeacons:satisfyingConstraint: can we use it in iOS 18 beta, since, CLBeaconIdentityConstraint is deprecated? what is alternative
startMonitoring(for:) is also deprecated in iOS 18 beta right?
Also, can someone specify or create a documentation on how beaconing shall be monitored, ranged and locationManager delegate methods pertaining to beaconing to be used in iOS 18 beta?
We have a BLE app and we are trying to get it to work in Background Mode consistently.
Use case:
RFID BLE reader is attached to a printer
Person installs the iOS app on phone and enables Background Mode
Person walks to the printer with phone
iOS App connects to RFID BLE reader and authenticates to allow secure printing
Current status/Problem:
On several tests, we were able to connect to the BLE device, but with inconsistent results.
For example, for 5 - 2 min tests - (1) we see 8 successful scans, (2) 1 successful scan, (3) 20 successful scans, (4) 15 successful scans, and (5) 11 successful scans.
In the above tests, we were getting a scan every 3-4 secs and then it scanning stops.
The objective is to maintain continuous scanning until user closes app or disables background mode.
Why does scanning stop? How can we make scanning continuous?
Any guidance you can provide is appreciated.
I am learning about endpoint security and other system extensions, while I was handling ES_EVENT_TYPE_AUTH_IOKIT_OPEN event I realized that I cannot auth deny any bluetooth events. I tried to deny any open or execute events related to com.apple.bluetoothd but it did not work. I searched google and found out that I can use CoreBluetooth to control bluetooth. But when I get connected to bluetooth keyboard or mouse, didConnectPeripheral dose not get called or when I call [central cancelPeripheralConnection:peripheral] disconnection never happens.
Is there any recommendation for handling or controlling events related to bluetooth connection?