Custom Apps

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Design and build customized apps that meet the unique needs of an organization.

Posts under Custom Apps tag

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Swift TableView: Saving Text from TextField
For the past few months, I’ve been learning about Swift coding. I’m relatively new to the coding field so this may seem trivial to some. Here’s what I’m trying to do: I cannot get the data saved from regular textboxes to appear in the table I've designed on the storyboard. It is clearly saving something to the table rows but I cannot see it. I've looked all over the web but most examples are from old versions of swift/deprecated versions of Xcode and are not applicable. Basically, I’m designing an app for my company that allows quick and easy saving of users that call; I would be able to save their company, name, phone, userid, etc, the app saves it into the table And allows me to reference it later. I'm using core data and I’ve attached all of the code to the appropriate storyboard fields. any insight or errors someone could point out would be very helpful. Here’s my code: import Cocoa import SwiftData import SwiftUI class User: NSManagedObject, Identifiable { let id = UUID() //compatibility @NSManaged public var company: String @NSManaged public var name: String @NSManaged public var phone: String @NSManaged public var uid: String @NSManaged public var cid: String @NSManaged public var tvid: String @NSManaged public var tvpwd: String @NSManaged public var notes: String } class ViewController: NSViewController, NSTableViewDataSource, NSTableViewDelegate { @IBOutlet weak var companyTextField: NSTextField! @IBOutlet weak var nameTextField: NSTextField! @IBOutlet weak var phoneTextField: NSTextField! @IBOutlet weak var uidTextField: NSTextField! @IBOutlet weak var cidTextField: NSTextField! @IBOutlet weak var tvidTextField: NSTextField! @IBOutlet weak var tvpwdTextField: NSTextField! @IBOutlet weak var notesTextField: NSTextField! @IBOutlet weak var tableView: NSTableView! var users = [User]() override func viewDidLoad() { super.viewDidLoad() tableView.dataSource = self tableView.delegate = self } @IBAction func saveButtonClicked(_ sender: NSButton) { let user = User() users.append(user) tableView.reloadData() } // MARK: - NSTableViewDataSource func numberOfRows(in tableView: NSTableView) -> Int { return users.count } // MARK: - NSTableViewDelegate func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? { let user = users[row] guard let cell = tableView.makeView(withIdentifier: tableColumn!.identifier, owner: self) as? NSTableCellView else { return nil } switch tableColumn?.identifier.rawValue { case "company": cell.textField?.stringValue = user.company case "name": cell.textField?.stringValue = user.name case "phone": cell.textField?.stringValue = user.phone case "uid": cell.textField?.stringValue = user.uid case "cid": cell.textField?.stringValue = user.cid case "tvid": cell.textField?.stringValue = user.tvid case "tvpwd": cell.textField?.stringValue = user.tvpwd case "notes": cell.textField?.stringValue = user.notes default: return nil } return cell } } ![]
2
0
1.2k
Feb ’24
Use Of Included Scanner software - Filemaker - MBS & Scanning Dialogs
I am working on a Filemaker project, and within filemaker I am using monkey bread softwares addon - which has the capability of adding scanning. The problem I am having is when I pre-populate fields from the Filemaker scripting, it doesn't update the name -- it takes closing and going back into filemaker. I don't know if I'm missing something that I should be including but there's not much help coming from the creator. I thought I'd raise it here to see if there was some traction / familiarity here.
1
0
989
Feb ’24
Failed to load webpage with error unsupported url
I have the following problem: In the Moodle application there is a personalized screen to access some courses, for this a "mustache" file was added to the Moodle code with the following code: <ion-list > <%#Cursos%> <%#.%> <ion-card style="height: 50%;"> <img alt="Silhouette of mountains" src="<%wwwroot%>/theme/almondb/pix/portada.jpg" /> <ion-card-header> <ion-card-title><%fullname%></ion-card-title> <ion-card-subtitle><%shortname%></ion-card-subtitle> </ion-card-header> <ion-card-content> <ion-list> <a href="moodlemobile://<%wwwroot%>?redirect=/course/view.php?id=<%id%>" data-open-in="app" style="text-decoration: none;"> <ion-item lines="inset" detail="true"> <ion-label> <%fullname%> </ion-label> </ion-item> </a> </ion-list> </ion-card-content> </ion-card> <%/.%> <%/Cursos%> </ion-list> Custom URLs were used to achieve this. On Android the application works correctly, when you click it takes you to the course screen, however, on IOS it gives an error: "failed to load webpage with error unsupported url" I have tried the following solutions that I found in other forums <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: *; script-src 'self' 'unsafe-inline' 'unsafe-eval' *; style-src 'self' 'unsafe-inline' 'unsafe-eval' *; media-src 'self' 'unsafe-inline' 'unsafe-eval' *; img-src 'self' 'unsafe-inline' 'unsafe-eval' * data:;"> preference name="WKPort" value="8080" preference name="UseScheme" value="false" <allow-navigation href="moodlemobile:*" /> [Image Edited by Moderator to Remove Personal Information]
0
0
1.1k
Feb ’24
Vinted like article boost
Hello, we are developing an app similar to Vinted. We want to add the "boost your article" option but we would like to be sure this will work with normal payments, instead of in-app payment. Since Vinted app can use normal payments we think this should be no problem, but it may look like an in-app purchase feature and we prefer to be sure before getting rejected by the store and have to re-develop. I think the correct point is 3.1.3(b) Multiplatform Services, but this requires in-app purchases too, which Vinted does not include. Can someone please explain if this is correct behaviour? Many Many Thanks Andrea
0
0
976
Feb ’24
Submitting iOS17 App
I wrote a custom app for an internal group where I control the devices. Internally purchased and managed via MDM. It uses iOS17 features and requires iOS17. The App Review process requires a 5.5" screen shot, but Apple doesn't have a 5.5" screen device that supports iOS17. So I submitted a blank 5.5" screenshot. My app submission keeps getting rejected (for over a week now). The reviewer just keeps ignoring my response. I've called the help phone number and was promised a call back from the reviewer. Nothing so far. I submitted an appeal and they closed it right away because I had submitted it again. How can I escalate this? I need to get this app out immediately.
0
1
1.1k
Feb ’24
Need your opinion! 🥸 Is such animation necessary in the apps?
This image is drawn entirely using Bezier curves and animated only in Swift code. 500 lines of code. The code is in the attachment. Animation video here https://youtu.be/JNPv4qnsPA8 How it works on a real device here https://apps.apple.com/us/app/limoonik/id1629631880 This code is also here https://limooonik.store/ ContentView.swift
0
0
1.2k
Jan ’24
Does the App Store accept Apps that uses Cordova and a mobile framework?
HI, can you tell me if the app store accepts iOS (iphone) apps that are built using either the Onsen-ui or JQM framework that then utilises Cordova to be packaged up. The app also uses a few plugins, i.e, check internet connection etc. I have read different posts over the years saying they don't and on another site saying they will accept. I'm just looking for a definitive answer. I should state what I am developing isn't just a clone of a website but a proper user based application. It is just I don't want to wast time developing the idea if it will ultimately be rejected. Thanks.
1
0
1.1k
Jan ’24
Flutter MSAL SSO with webview
Hi, I am using flutter MSAL SSO with flutter_inappwebview and azure_flutter_authentication package to login to the app. let viewController: UIViewController = UIViewController.keyViewController! let webviewParameters = MSALWebviewParameters(authPresentationViewController: viewController) webviewParameters.webviewType = .default I am trying to open another application in webview by using flutter_inappwebview, so that there will be a silent log in using MSAL SSO option in iOS device. But its not working InAppWebView( key: webViewKey, initialUrlRequest: URLRequest(url: Uri.parse(widget.url)), initialOptions: options, pullToRefreshController: pullToRefreshController, onWebViewCreated: (controller) { webViewController = controller; }, onLoadStart: (controller, url) { logger.d("printing webview controller type: " + controller.runtimeType.toString()); setState(() { this.url = url.toString(); urlController.text = this.url; isLoading = false; }); }, androidOnPermissionRequest: (controller, origin, resources) async { return PermissionRequestResponse( resources: resources, action: PermissionRequestResponseAction.GRANT); }, shouldOverrideUrlLoading: (controller, navigationAction) async { var uri = navigationAction.request.url!; if (![ "http", "https", "file", "chrome", "data", "javascript", "about" ].contains(uri.scheme)) { if (await canLaunch(url)) { // Launch the App await launch( url, ); // and cancel the request return NavigationActionPolicy.CANCEL; } } return NavigationActionPolicy.ALLOW; }, onLoadStop: (controller, url) async { pullToRefreshController?.endRefreshing(); setState(() { this.url = url.toString(); urlController.text = this.url; }); }, onLoadError: (controller, url, code, message) { pullToRefreshController?.endRefreshing(); }, onProgressChanged: (controller, progress) { if (progress == 100) { pullToRefreshController?.endRefreshing(); } setState(() { this.progress = progress / 100; urlController.text = this.url; }); }, onUpdateVisitedHistory: (controller, url, androidIsReload) { setState(() { this.url = url.toString(); urlController.text = this.url; }); }, onConsoleMessage: (controller, consoleMessage) { print(consoleMessage); }, ), How to should I pass the login session from swift code to inappwebview in flutter? Please help me with this. I really appreciate it. Its working fine with android devices. The problem is from iOS devices.
0
0
1.4k
Jan ’24
If user downloads a custom app to their own device using redemption code, is there a way to force remove it from the App Store purchased list?
We plan to get some redemption codes from ABM to our partners to download custom apps, and they will use their own devices. But there is a problem, if they are not involved in this business anymore. If user downloads a custom app to their own device using redemption code, is there a way to force remove it from the App Store purchased list? Is there a way to force remove it from the App Store purchased list? Or can only add permission verification to the application?
1
1
1.6k
Jan ’24
Apple installer command is returning error when run from a binary with Full Disk Access on Sonoma
I have a go binary that runs from /usr/local/bin. This application has the ability to update itself by downloading the latest .pkg from our company and running it with the installer command. Our application has also been granted Full Disk Access. The command that is run by our application looks like this: installer -pkg /tmp/ourInstaller.pkg -target /. This command works from a terminal (when run with sudo and when the terminal has Full Disk Access). It also has been working on all MacOS version above 10.15. With MacOS Sonoma on the M platform (not on an Intel device), this command has started to give the following error: installer: Package name is Agent Installer\ninstaller: Upgrading at base path /\ninstaller: The upgrade failed. (The Installer encountered an error that caused the installation to fail. Contact the software manufacturer for assistance. An unexpected error occurred while moving files to the final destination.)\n. This is an error we see when our application is not granted Full Disk Access, but as mentioned, our application has been granted Full Disk Access. Also, the installation appears to complete successfully, meaning the files are moved to the correct place, but the installation still errors. It seems to be erroring while copying the new binary to /usr/local/bin. In fact, it cannot copy any file to /usr/local/bin without erroring, even a simple text file. This leads me to believe that it may be erroring on trying to rollback the previous install, but since the binary has Full Disk Access, it is failing to remove the old binary (rightfully so) and so the installer errors. I just want to reiterate that this has always worked, and only with Sonoma on M architecture machines (M1 and M2) has this started erroring.
1
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1.3k
Dec ’23
Collaboration on new app.
I’ve just published an app which I only intended to put it into TestFlight as there are two issues i had hoped to resolve before launching in the App Store: It stops playing if phone is locked. If settings are changed they aren’t stored for the next time app is opened. I’m wondering if anyone here would be interested in collaborating on its development. One idea being to allow people to record their own sounds more relevant to their particular sport. This could be a paid option. I hope this kind of post is allowed. The name of the app is Distraction if you want to check it out to see if it would be of any interest to you.
2
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1.3k
Nov ’23
Requirement & Eligibility for Distributing Custom Apps to Organizations
Hello! We already have a public app on the AppStore. And we are trying to create another app to distribute to organizations privately. Now, we did some digging and have some queries about the whole process which are as follows: What type of account do we need as the developer team, meaning which programs we need to enroll to and what type of account does our customer organization need to use the app, privately? We do not have a hundred or more employees which is an eligibility criterion for enrollment in the Enterprise Program. How can we proceed to distribute apps to organizations privately with out situation? Do the customer organizations need Enterprise account for each app we publish? Thanks!
0
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1.2k
Nov ’23
Using POCO library for C++
Somebody uses POCO library(https://pocoproject.org/) under MACOS? Ive try to build my app in CLion using CMAKE but there is an error: ====================[ Clean | Debug ]=========================================== /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake --build /Users/michaelikus/CLionProjects/training/poco01 --target clean -- -j 8 Clean finished ====================[ Build | all | Debug ]===================================== /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake --build /Users/michaelikus/CLionProjects/training/poco01 --target all -- -j 8 [ 50%] Building CXX object CMakeFiles/poco01.dir/poco01.cpp.o [100%] Linking CXX executable poco01 ld: Undefined symbols: Poco::Data::SQLite::Connector::registerConnector(), referenced from: _main in poco01.cpp.o clang: error: linker command failed with exit code 1 (use -v to see invocation) make[2]: *** [poco01] Error 1 make[1]: *** [CMakeFiles/poco01.dir/all] Error 2 make: *** [all] Error 2
1
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1.6k
Oct ’23
Adding Custom App to iPhone
Hello, I'm not new to programming, but am new to developing for Apple products. I'm planning on developing an app for my iPhone exclusively for my use. My question is can I add my custom app to my phone without having to go through the App Store? If I can avoid the App Store, how do I go about getting the app onto my phone? I do have Xcode and have learned Swift, so I just need to understand how to get the app onto my phone. Thank you for your help!
0
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889
Oct ’23
Help - Cannot convert value of type 'String' to expected argument type 'OpenAISwift.Config'
Newbie coder here, using most recent Xcode and iOS 17 to build an app using Adam Rushy openaiswift tutorial. The app is entirely built and everything functions except this: Cannot convert value of type 'String' to expected argument type 'OpenAISwift.Config' So I cannot build the project, it refers to this line of code: func setup () { client = OpenAISwift(config: "removed api key for public view)") } func send(text: String, in the tutorial it said use authToken which Xcode said was wrong and must be config, so I changed it but it still doesn't work. Any help appreciated
1
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2.3k
Oct ’23
App embedded in Java app
Hi folks I am struggling with following scenario: We have an app implemented in Java (Parent app). From this parent app I would like to call .app that is implemented in Swift (Child app). We are trying to build package that can be distributed in Appstore using Install4j, partially with success. The app can be validated and distributed in TestFlight, however when we are trying to open child app, nothing happens. The app does not open. I am not sure if we do correct signing BECAUSE, when we initially distributed the app outside AppStore, Child App was signed with Developer ID Application and it did work correctly. How should we sign all apps? Is there any other way that we can pack this scenario without using Install4j?
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956
Oct ’23
App getting updated without pushing changes to app store.
Hello, I am pushing changes to ad-hoc application via OutSystems. From here I usually have to change distribution settings to fit App store with certificates etc. I have different provisioning profile, app identifier etc on OutSystems, but when I push changes it now also gets updated on App Store, without me pushing any changes there since August. Even the testflight version get the newest changes. How is this possible? What could possibly be going on? Are there any changes in how you distribute apps to app store? We use apple business manager to distribute newest version from app store, so this is critical as we don't want it to push the same changes we push to Ad-Hoc prod application through outsystems distribution.
1
1
1.1k
Oct ’23
Swift TableView: Saving Text from TextField
For the past few months, I’ve been learning about Swift coding. I’m relatively new to the coding field so this may seem trivial to some. Here’s what I’m trying to do: I cannot get the data saved from regular textboxes to appear in the table I've designed on the storyboard. It is clearly saving something to the table rows but I cannot see it. I've looked all over the web but most examples are from old versions of swift/deprecated versions of Xcode and are not applicable. Basically, I’m designing an app for my company that allows quick and easy saving of users that call; I would be able to save their company, name, phone, userid, etc, the app saves it into the table And allows me to reference it later. I'm using core data and I’ve attached all of the code to the appropriate storyboard fields. any insight or errors someone could point out would be very helpful. Here’s my code: import Cocoa import SwiftData import SwiftUI class User: NSManagedObject, Identifiable { let id = UUID() //compatibility @NSManaged public var company: String @NSManaged public var name: String @NSManaged public var phone: String @NSManaged public var uid: String @NSManaged public var cid: String @NSManaged public var tvid: String @NSManaged public var tvpwd: String @NSManaged public var notes: String } class ViewController: NSViewController, NSTableViewDataSource, NSTableViewDelegate { @IBOutlet weak var companyTextField: NSTextField! @IBOutlet weak var nameTextField: NSTextField! @IBOutlet weak var phoneTextField: NSTextField! @IBOutlet weak var uidTextField: NSTextField! @IBOutlet weak var cidTextField: NSTextField! @IBOutlet weak var tvidTextField: NSTextField! @IBOutlet weak var tvpwdTextField: NSTextField! @IBOutlet weak var notesTextField: NSTextField! @IBOutlet weak var tableView: NSTableView! var users = [User]() override func viewDidLoad() { super.viewDidLoad() tableView.dataSource = self tableView.delegate = self } @IBAction func saveButtonClicked(_ sender: NSButton) { let user = User() users.append(user) tableView.reloadData() } // MARK: - NSTableViewDataSource func numberOfRows(in tableView: NSTableView) -> Int { return users.count } // MARK: - NSTableViewDelegate func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? { let user = users[row] guard let cell = tableView.makeView(withIdentifier: tableColumn!.identifier, owner: self) as? NSTableCellView else { return nil } switch tableColumn?.identifier.rawValue { case "company": cell.textField?.stringValue = user.company case "name": cell.textField?.stringValue = user.name case "phone": cell.textField?.stringValue = user.phone case "uid": cell.textField?.stringValue = user.uid case "cid": cell.textField?.stringValue = user.cid case "tvid": cell.textField?.stringValue = user.tvid case "tvpwd": cell.textField?.stringValue = user.tvpwd case "notes": cell.textField?.stringValue = user.notes default: return nil } return cell } } ![]
Replies
2
Boosts
0
Views
1.2k
Activity
Feb ’24
Use Of Included Scanner software - Filemaker - MBS & Scanning Dialogs
I am working on a Filemaker project, and within filemaker I am using monkey bread softwares addon - which has the capability of adding scanning. The problem I am having is when I pre-populate fields from the Filemaker scripting, it doesn't update the name -- it takes closing and going back into filemaker. I don't know if I'm missing something that I should be including but there's not much help coming from the creator. I thought I'd raise it here to see if there was some traction / familiarity here.
Replies
1
Boosts
0
Views
989
Activity
Feb ’24
Failed to load webpage with error unsupported url
I have the following problem: In the Moodle application there is a personalized screen to access some courses, for this a "mustache" file was added to the Moodle code with the following code: <ion-list > <%#Cursos%> <%#.%> <ion-card style="height: 50%;"> <img alt="Silhouette of mountains" src="<%wwwroot%>/theme/almondb/pix/portada.jpg" /> <ion-card-header> <ion-card-title><%fullname%></ion-card-title> <ion-card-subtitle><%shortname%></ion-card-subtitle> </ion-card-header> <ion-card-content> <ion-list> <a href="moodlemobile://<%wwwroot%>?redirect=/course/view.php?id=<%id%>" data-open-in="app" style="text-decoration: none;"> <ion-item lines="inset" detail="true"> <ion-label> <%fullname%> </ion-label> </ion-item> </a> </ion-list> </ion-card-content> </ion-card> <%/.%> <%/Cursos%> </ion-list> Custom URLs were used to achieve this. On Android the application works correctly, when you click it takes you to the course screen, however, on IOS it gives an error: "failed to load webpage with error unsupported url" I have tried the following solutions that I found in other forums <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: *; script-src 'self' 'unsafe-inline' 'unsafe-eval' *; style-src 'self' 'unsafe-inline' 'unsafe-eval' *; media-src 'self' 'unsafe-inline' 'unsafe-eval' *; img-src 'self' 'unsafe-inline' 'unsafe-eval' * data:;"> preference name="WKPort" value="8080" preference name="UseScheme" value="false" <allow-navigation href="moodlemobile:*" /> [Image Edited by Moderator to Remove Personal Information]
Replies
0
Boosts
0
Views
1.1k
Activity
Feb ’24
Vinted like article boost
Hello, we are developing an app similar to Vinted. We want to add the "boost your article" option but we would like to be sure this will work with normal payments, instead of in-app payment. Since Vinted app can use normal payments we think this should be no problem, but it may look like an in-app purchase feature and we prefer to be sure before getting rejected by the store and have to re-develop. I think the correct point is 3.1.3(b) Multiplatform Services, but this requires in-app purchases too, which Vinted does not include. Can someone please explain if this is correct behaviour? Many Many Thanks Andrea
Replies
0
Boosts
0
Views
976
Activity
Feb ’24
Submitting iOS17 App
I wrote a custom app for an internal group where I control the devices. Internally purchased and managed via MDM. It uses iOS17 features and requires iOS17. The App Review process requires a 5.5" screen shot, but Apple doesn't have a 5.5" screen device that supports iOS17. So I submitted a blank 5.5" screenshot. My app submission keeps getting rejected (for over a week now). The reviewer just keeps ignoring my response. I've called the help phone number and was promised a call back from the reviewer. Nothing so far. I submitted an appeal and they closed it right away because I had submitted it again. How can I escalate this? I need to get this app out immediately.
Replies
0
Boosts
1
Views
1.1k
Activity
Feb ’24
Need your opinion! 🥸 Is such animation necessary in the apps?
This image is drawn entirely using Bezier curves and animated only in Swift code. 500 lines of code. The code is in the attachment. Animation video here https://youtu.be/JNPv4qnsPA8 How it works on a real device here https://apps.apple.com/us/app/limoonik/id1629631880 This code is also here https://limooonik.store/ ContentView.swift
Replies
0
Boosts
0
Views
1.2k
Activity
Jan ’24
Does the App Store accept Apps that uses Cordova and a mobile framework?
HI, can you tell me if the app store accepts iOS (iphone) apps that are built using either the Onsen-ui or JQM framework that then utilises Cordova to be packaged up. The app also uses a few plugins, i.e, check internet connection etc. I have read different posts over the years saying they don't and on another site saying they will accept. I'm just looking for a definitive answer. I should state what I am developing isn't just a clone of a website but a proper user based application. It is just I don't want to wast time developing the idea if it will ultimately be rejected. Thanks.
Replies
1
Boosts
0
Views
1.1k
Activity
Jan ’24
Flutter MSAL SSO with webview
Hi, I am using flutter MSAL SSO with flutter_inappwebview and azure_flutter_authentication package to login to the app. let viewController: UIViewController = UIViewController.keyViewController! let webviewParameters = MSALWebviewParameters(authPresentationViewController: viewController) webviewParameters.webviewType = .default I am trying to open another application in webview by using flutter_inappwebview, so that there will be a silent log in using MSAL SSO option in iOS device. But its not working InAppWebView( key: webViewKey, initialUrlRequest: URLRequest(url: Uri.parse(widget.url)), initialOptions: options, pullToRefreshController: pullToRefreshController, onWebViewCreated: (controller) { webViewController = controller; }, onLoadStart: (controller, url) { logger.d("printing webview controller type: " + controller.runtimeType.toString()); setState(() { this.url = url.toString(); urlController.text = this.url; isLoading = false; }); }, androidOnPermissionRequest: (controller, origin, resources) async { return PermissionRequestResponse( resources: resources, action: PermissionRequestResponseAction.GRANT); }, shouldOverrideUrlLoading: (controller, navigationAction) async { var uri = navigationAction.request.url!; if (![ "http", "https", "file", "chrome", "data", "javascript", "about" ].contains(uri.scheme)) { if (await canLaunch(url)) { // Launch the App await launch( url, ); // and cancel the request return NavigationActionPolicy.CANCEL; } } return NavigationActionPolicy.ALLOW; }, onLoadStop: (controller, url) async { pullToRefreshController?.endRefreshing(); setState(() { this.url = url.toString(); urlController.text = this.url; }); }, onLoadError: (controller, url, code, message) { pullToRefreshController?.endRefreshing(); }, onProgressChanged: (controller, progress) { if (progress == 100) { pullToRefreshController?.endRefreshing(); } setState(() { this.progress = progress / 100; urlController.text = this.url; }); }, onUpdateVisitedHistory: (controller, url, androidIsReload) { setState(() { this.url = url.toString(); urlController.text = this.url; }); }, onConsoleMessage: (controller, consoleMessage) { print(consoleMessage); }, ), How to should I pass the login session from swift code to inappwebview in flutter? Please help me with this. I really appreciate it. Its working fine with android devices. The problem is from iOS devices.
Replies
0
Boosts
0
Views
1.4k
Activity
Jan ’24
If user downloads a custom app to their own device using redemption code, is there a way to force remove it from the App Store purchased list?
We plan to get some redemption codes from ABM to our partners to download custom apps, and they will use their own devices. But there is a problem, if they are not involved in this business anymore. If user downloads a custom app to their own device using redemption code, is there a way to force remove it from the App Store purchased list? Is there a way to force remove it from the App Store purchased list? Or can only add permission verification to the application?
Replies
1
Boosts
1
Views
1.6k
Activity
Jan ’24
Apple installer command is returning error when run from a binary with Full Disk Access on Sonoma
I have a go binary that runs from /usr/local/bin. This application has the ability to update itself by downloading the latest .pkg from our company and running it with the installer command. Our application has also been granted Full Disk Access. The command that is run by our application looks like this: installer -pkg /tmp/ourInstaller.pkg -target /. This command works from a terminal (when run with sudo and when the terminal has Full Disk Access). It also has been working on all MacOS version above 10.15. With MacOS Sonoma on the M platform (not on an Intel device), this command has started to give the following error: installer: Package name is Agent Installer\ninstaller: Upgrading at base path /\ninstaller: The upgrade failed. (The Installer encountered an error that caused the installation to fail. Contact the software manufacturer for assistance. An unexpected error occurred while moving files to the final destination.)\n. This is an error we see when our application is not granted Full Disk Access, but as mentioned, our application has been granted Full Disk Access. Also, the installation appears to complete successfully, meaning the files are moved to the correct place, but the installation still errors. It seems to be erroring while copying the new binary to /usr/local/bin. In fact, it cannot copy any file to /usr/local/bin without erroring, even a simple text file. This leads me to believe that it may be erroring on trying to rollback the previous install, but since the binary has Full Disk Access, it is failing to remove the old binary (rightfully so) and so the installer errors. I just want to reiterate that this has always worked, and only with Sonoma on M architecture machines (M1 and M2) has this started erroring.
Replies
1
Boosts
0
Views
1.3k
Activity
Dec ’23
Collaboration on new app.
I’ve just published an app which I only intended to put it into TestFlight as there are two issues i had hoped to resolve before launching in the App Store: It stops playing if phone is locked. If settings are changed they aren’t stored for the next time app is opened. I’m wondering if anyone here would be interested in collaborating on its development. One idea being to allow people to record their own sounds more relevant to their particular sport. This could be a paid option. I hope this kind of post is allowed. The name of the app is Distraction if you want to check it out to see if it would be of any interest to you.
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2
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1.3k
Activity
Nov ’23
Requirement & Eligibility for Distributing Custom Apps to Organizations
Hello! We already have a public app on the AppStore. And we are trying to create another app to distribute to organizations privately. Now, we did some digging and have some queries about the whole process which are as follows: What type of account do we need as the developer team, meaning which programs we need to enroll to and what type of account does our customer organization need to use the app, privately? We do not have a hundred or more employees which is an eligibility criterion for enrollment in the Enterprise Program. How can we proceed to distribute apps to organizations privately with out situation? Do the customer organizations need Enterprise account for each app we publish? Thanks!
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0
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1.2k
Activity
Nov ’23
Using POCO library for C++
Somebody uses POCO library(https://pocoproject.org/) under MACOS? Ive try to build my app in CLion using CMAKE but there is an error: ====================[ Clean | Debug ]=========================================== /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake --build /Users/michaelikus/CLionProjects/training/poco01 --target clean -- -j 8 Clean finished ====================[ Build | all | Debug ]===================================== /Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake --build /Users/michaelikus/CLionProjects/training/poco01 --target all -- -j 8 [ 50%] Building CXX object CMakeFiles/poco01.dir/poco01.cpp.o [100%] Linking CXX executable poco01 ld: Undefined symbols: Poco::Data::SQLite::Connector::registerConnector(), referenced from: _main in poco01.cpp.o clang: error: linker command failed with exit code 1 (use -v to see invocation) make[2]: *** [poco01] Error 1 make[1]: *** [CMakeFiles/poco01.dir/all] Error 2 make: *** [all] Error 2
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1
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0
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1.6k
Activity
Oct ’23
Adding Custom App to iPhone
Hello, I'm not new to programming, but am new to developing for Apple products. I'm planning on developing an app for my iPhone exclusively for my use. My question is can I add my custom app to my phone without having to go through the App Store? If I can avoid the App Store, how do I go about getting the app onto my phone? I do have Xcode and have learned Swift, so I just need to understand how to get the app onto my phone. Thank you for your help!
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0
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0
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889
Activity
Oct ’23
Help - Cannot convert value of type 'String' to expected argument type 'OpenAISwift.Config'
Newbie coder here, using most recent Xcode and iOS 17 to build an app using Adam Rushy openaiswift tutorial. The app is entirely built and everything functions except this: Cannot convert value of type 'String' to expected argument type 'OpenAISwift.Config' So I cannot build the project, it refers to this line of code: func setup () { client = OpenAISwift(config: "removed api key for public view)") } func send(text: String, in the tutorial it said use authToken which Xcode said was wrong and must be config, so I changed it but it still doesn't work. Any help appreciated
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1
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2.3k
Activity
Oct ’23
I need to update an app developed with React Native to SwiftUI without creating a new app
I have an already published project on the App Store developed with React Native. We are migrating it to SwiftUI, and I need to upload the project as an update instead of creating a new one for this new development. How could we go about doing this?
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1
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0
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947
Activity
Oct ’23
App embedded in Java app
Hi folks I am struggling with following scenario: We have an app implemented in Java (Parent app). From this parent app I would like to call .app that is implemented in Swift (Child app). We are trying to build package that can be distributed in Appstore using Install4j, partially with success. The app can be validated and distributed in TestFlight, however when we are trying to open child app, nothing happens. The app does not open. I am not sure if we do correct signing BECAUSE, when we initially distributed the app outside AppStore, Child App was signed with Developer ID Application and it did work correctly. How should we sign all apps? Is there any other way that we can pack this scenario without using Install4j?
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1
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0
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956
Activity
Oct ’23
App getting updated without pushing changes to app store.
Hello, I am pushing changes to ad-hoc application via OutSystems. From here I usually have to change distribution settings to fit App store with certificates etc. I have different provisioning profile, app identifier etc on OutSystems, but when I push changes it now also gets updated on App Store, without me pushing any changes there since August. Even the testflight version get the newest changes. How is this possible? What could possibly be going on? Are there any changes in how you distribute apps to app store? We use apple business manager to distribute newest version from app store, so this is critical as we don't want it to push the same changes we push to Ad-Hoc prod application through outsystems distribution.
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1
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1.1k
Activity
Oct ’23