TestFlight

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TestFlight within App Store Connect allows you to invite and manage testers who can install and beta test your iOS, iPadOS, tvOS, and watchOS apps using the TestFlight app on the App Store.

Posts under TestFlight tag

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Copyright infringement in an app distributed long-term via TestFlight
Hello everyone, I’m reaching out from the music publishing side and would appreciate guidance from developers or anyone familiar with TestFlight governance. We’ve identified an app that has been distributed via TestFlight for an extended period (regular renewals, updates, and new TestFlight builds). The app’s core functionality involves publishing copyrighted musical works (sheet music), without authorization from the authors or rightsholders. We have attempted to contact the developer using the contact details available through the TestFlight listing and associated project information. To date, we have received no response, and the TestFlight distribution continues. From our perspective, the developer appears to rely on TestFlight to keep the app off the App Store, where standard copyright enforcement mechanisms would normally apply. My questions are: Does Apple consider long-term, continuously renewed TestFlight distribution to be a form of public distribution? Is there a mechanism within the Apple ecosystem to address repeated copyright infringement occurring specifically via TestFlight? From a developer-policy perspective, how does Apple Inc. typically handle cases where TestFlight is used to bypass compliance obligations rather than for genuine beta testing? I’m not looking for legal advice here — just insight into how Apple and the developer community view and handle this type of situation. Thanks in advance for any guidance or experience you can share.
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219
Feb ’26
iOS 26; Wrong Account for TF purchase attempt
Ever since I have upgraded to iOS 26 (at least, I THINK this was when it started) I have been seeing an email account on Testflight purchase flows that is NOT mine. I have never seen this email in my life, and have not used it during the 10+ years I have been a developer. I do not know how to make this use my Apple ID I am signed into on my device. However, locally signed builds from Xcode still work ok. But I need Testflight builds to work as well. How do I force this account to change?
1
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311
Feb ’26
Critical: finishTransaction() fails to clear queue in iOS 26.2 Sandbox (TestFlight)
Environment OS: iOS 26.2 (Beta/Release) Framework: StoreKit 1 (or StoreKit 2) Environment: TestFlight / Sandbox Device: [Insert your device model, e.g., iPhone 15 Pro] Description I am encountering a persistent issue where SKPaymentQueue.default().finishTransaction(transaction) does not successfully remove the transaction from the queue. Every time a new purchase is initiated, the observer triggers an immediate update with the previous transaction's ID (Transaction ID). The system then displays a system alert stating: "You've already purchased this In-App Purchase. It will be restored for free." Even after explicitly calling finishTransaction, the same transaction reappears in the updatedTransactions array upon the next app launch or purchase attempt. Steps to Reproduce Add a transaction observer in didFinishLaunchingWithOptions. Initiate an In-App Purchase in TestFlight. Upon success (.purchased), call SKPaymentQueue.default().finishTransaction(transaction). Attempt to buy the same non-consumable item (or any item) again. Result: The previous transaction is pushed again, and the queue never clears. What I’ve Tried Ensured finishTransaction is called on the main thread. Verified that the observer is added at app launch. Manually iterating through SKPaymentQueue.default().transactions and finishing all entries. Signed out of the Sandbox account and used a completely new test account. Deleted and reinstalled the App via TestFlight.
1
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305
Feb ’26
Invoking app clip, that was installed from TestFlight, from a different app.
I have an app clip installed via TestFlight. My AASA file is configured correctly (per 'Domain Status' in TestFlight). I want to be able to run the app clip flow (app clip card showing and app clip card launched) by invoking UIApplication.shared.open(url) from a different app, or by pressing the URL from notes app. This doesn't seem to work. The only thing I am able to do is run the flow when scanning a proper QR code after configuring Local Experience with the matching parameters. But as stated above, the flow will not work when invoking the URL from a different app. Is the proper way to fix this is to define an HTML page for that URL path that contain the element with app-clip-bundle-id attribute that will match the Local Experience configuration? Is there another way to make this flow work with TestFlight releases? what are my options?
4
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428
Jan ’26
TestFlight version of Mac Multiplatform is on the wrong AppStore, but not the iOS TestFlight build
Hello, I'm sure I've probably missed a checkbox somewhere.. I have a mulitiplatform app, when building from Xcode, and not using the testing config, both iOS and macOS show the correct App Store currency.. When I distribute a build through TestFlight, my Mac version shows a different country/currency price (the US one). I can't find anywhere to change this. My Mac is signed into the same sandbox account as my iOS device. Can anyone help?
1
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206
Jan ’26
iOS 26 RC: Testflight showing wrong currency for sandbox accounts
My app has in app purchase for subscriptions, available in many countries. When using Sandbox App Store accounts on TestFlight with a locale different from my own in the iOS 26 RC, I'm getting incorrect currency coming back from Product.products(for: identifiers), and so my app displays the wrong price for the locale. However, the actual Apple Pay buy sheet shows the proper currency symbol and currency amount. This did not happen on prior versions of iOS. Is anyone else experiencing this?
1
1
298
Jan ’26
TestFilght updates to previous build Version automatically
Hello, I’d like to share an issue we recently experienced with TestFlight and ask whether this behavior is expected. Environment App version string: 1.0.0 Multiple builds uploaded via CI/CD Both external TestFlight testing and internal CI builds exist Testers had automatic updates enabled in TestFlight What happened We uploaded build 1.0.0 (2601161653) and assigned it to an external TestFlight group. Testers installed this build and were testing normally. Later, we uploaded a newer build 1.0.0 (5) and reassigned the same external testers to this build. Testers successfully updated to 1.0.0 (5) and continued testing. After some time (without any manual action from testers), testers received a system notification saying that: “The App has been updated. Version 1.0.0 (2601161653) was automatically downloaded and installed.” When opening TestFlight, the app showed 1.0.0 (5) again as available for update, meaning the device had already been rolled back to 1.0.0 (2601161653). Additional context There are many archived builds in App Store Connect due to CI/CD testing. Some CI builds share the same version string but differ only in build number. External test groups were only explicitly assigned to build 1.0.0 (5) at the time of the rollback. Build 2601161653 did not have any external test group assigned at that moment. No App Store release or metadata changes occurred during this time. Questions If a tester’s currently installed build becomes temporarily unavailable (e.g. due to eligibility, internal status changes, or TestFlight processing), does TestFlight automatically fall back to a previously approved build? Is this automatic rollback behavior an intended part of TestFlight’s build availability logic, especially when multiple builds with the same version string exist? Can frequent CI/CD uploads (without consistent external group assignment) influence which build TestFlight considers “eligible” or “latest” for testers? Summary From our observation, it appears that when the currently tested build temporarily lost eligibility, TestFlight automatically installed a previous build that was still considered available, even though a newer build existed. We’d appreciate any clarification on whether this behavior is expected or if there are best practices to avoid this situation when using CI/CD with TestFlight. Thank you.
0
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164
Jan ’26
TestFlight builds expired across multiple apps; new builds cannot be installed (“Requested app is not available or doesn’t exist”)
Hi, I’m experiencing a TestFlight issue affecting multiple apps in my account. Issue summary: • Several TestFlight builds across all of my apps expired at the same time. • After uploading new replacement builds, neither I nor my testers are able to install them. • Installation fails with the message: “Could not install {App Name}. The requested app is not available or doesn’t exist.” • The build shows as processed and available in App Store Connect. • Testers are already invited and active. • No redeem code is required. I am seeing the same issue on my own device as well. What I’ve tried: • Uploading new builds (incremented version + build number). • Confirmed builds are visible and available in App Store Connect. • Removing and re-adding testers. • Logging out of the app. • Deleting the app from the device. • Restarting the device. • Reinstalling directly from TestFlight. • Restarting TestFlight. Despite this, installation consistently fails with the “requested app is not available or doesn’t exist” error. Expected behavior: • New TestFlight builds should be installable once processed and available. • Testers (and the developer) should be able to install directly from TestFlight. • Expired builds should not block installation of newly uploaded builds. Additional context: • This started immediately after multiple TestFlight builds expired across my apps. • All affected apps were previously installing and testing without issue. • Apple Developer Support has been contacted, but I wanted to check whether others are seeing the same behavior or if there is a known workaround. Has anyone else encountered TestFlight builds becoming unavailable across multiple apps at once, or an install failure after replacing expired builds
2
1
323
Jan ’26
IAP TestFlight subscription of for the wrong country store (Mac)
Hi there, When I build my app in Xcode using a synched AppstoreConnect Storekit file, when using subscriptions, I am sent to the correct (for me) UK store to purchase a subscription. However when using the same build as a TestFlight App I am presented with the US store.. If I try to purchase a $ subscription I get the error: Account not in this store Your account is not valid for use in the U.S. store. You must switch to the U.K. store before purchasing If I try to use the presented Change App Store button - I get Unable to Complete request Error My AppStore on my Mac is set to the UK store.. How can I get the TestFlight version to present the correct store locale? Many thanks!
0
1
178
Jan ’26
Storekit product not loading in TestFlight testing
Hello everyone, I achieved my MacOs app and distributed for "App Store Connect" and I already have setup the Product In App Purchase in the App Store connect, and I even tested the purchase flow using the local .storekit file using the "Edit Schema". And now, when I remove the edit scema's storekit file and archieved the app and used the Internal testing and installed the app using Testflight, I see that the product is not showing, an empty product array is being returned and there is no option to purchase. I don't want to sumit the full app until I test the StoreKit integration in real test
1
0
372
Jan ’26
StoreKit 2 returns empty products array in TestFlight
I'm using StoreKit 2 with Product.products(for:) to fetch my auto-renewable subscriptions. It works in the Xcode simulator with a local StoreKit configuration file, but returns an empty array (no error) in TestFlight. iOS 15+, using async/await API Products are configured in App Store Connect Paid Apps agreement is active Sandbox tester account set up Has anyone experienced this? What am I missing?
1
0
185
Jan ’26
TestFlight on Mac
I’m having an issue installing my TestFlight build on a Mac. The build (v1.0 build 1) uploads successfully and shows as “Complete” in App Store Connect. I can also open the build details page, and my Apple ID / tester access / group setup looks correct. However, on TestFlight (macOS), when I tap Install/Load, I get this error: Unable to install. The requested app isn’t available or can’t be found. Notes: The app is an iOS app (iPhone + iPad), and I enabled availability for Mac (Designed for iPad) in App Store Connect. The Mac is Apple Silicon, running macOS Tahoe 26.1. Could you help me understand why TestFlight shows this message on Mac, and what I should change in Xcode/App Store Connect to make the build compatible?
1
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109
Jan ’26
TestFlight Call To Action With Essential Download
Hello, I was just installing an app from TestFlight that has an Essential Asset Pack that's a few GBs in size. It appears the Call To Action inside of TestFlight doesn't take into consideration the Background Asset download status before it changes from Installing to Open. I can't test if this is also the case for apps on the App Store, but I'd expect that it is.
3
1
401
Jan ’26
Conflict with Business ID and Personal account for Testflight
I’m hitting a persistent conflict between my Business (Managed) Apple ID and my personal Apple ID when trying to use TestFlight. My Business ID is correctly tied to App Store Connect, but the device always forces TestFlight to associate with my personal Apple ID. When I try to “Review” the Business ID in the App Store, I get the endless loop: “This Apple ID has not been used in the iTunes Store.” The review flow never completes. What I’ve already confirmed: Business/Managed Apple IDs cannot be activated for the App Store -Signing out of Media & Purchases doesn’t fix it -Tried on multiple devices - sign out - same behaviour -TestFlight still forces a personal Apple ID login even when everything else is configured correctly This looks like a reproducible conflict introduced by recent Apple updates, and it’s affecting Managed/Business Apple IDs across the board. Developer Support hasn’t provided a single actionable response despite multiple tickets which is unacceptable for a paid service. Has anyone found a reliable workaround solution for this problem ? THANK YOU in advance !!
2
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116
Jan ’26
TestFlight install fails: “The requested app is not available or doesn’t exist” (Internal testing)
Hi all, We can’t install our app from TestFlight. The app is visible in TestFlight for invited internal testers, but tapping Install fails immediately with: “The requested app is not available or doesn’t exist.” --Setup-- Distribution: TestFlight – Internal Testing Internal group created and testers added (invite accepted) Build processing status in App Store Connect: Complete TestFlight build status shows: Ready to Submit / Prepare for Submission Minimum iOS deployment target: iOS 15.0 Version/Build: 1.0.0 (1) What we tried Confirmed tester is signed into TestFlight with the same Apple ID email that was invited Removed/added testers to the internal group and resent invites Reinstalled TestFlight, signed out/in Verified build is assigned to the internal group Set and saved Monetization → Pricing and Availability → App Availability (All Countries/Regions) Question Has anyone resolved this issue? Is there a known TestFlight/App Store Connect stuck state that causes this error even for internal testing? Any recommended steps (new build number, group reset, availability/pricing settings, etc.)? Screenshots available (TestFlight error + App Store Connect build/group view). Thanks.
0
3
204
Jan ’26
Testflight App Issue
Hello, My TestFlight build (version 1.0.4, build 10) shows as "Complete" in App Store Connect but does not appear in TestFlight. here is the link: https://drive.google.com/file/d/1su6cXk35X4bx2uzLW7aXIliAKKNfDYAe/view?usp=sharing Multiple uploads were attempted, and earlier builds processed successfully. Thank you.
1
0
113
Jan ’26
Copyright infringement in an app distributed long-term via TestFlight
Hello everyone, I’m reaching out from the music publishing side and would appreciate guidance from developers or anyone familiar with TestFlight governance. We’ve identified an app that has been distributed via TestFlight for an extended period (regular renewals, updates, and new TestFlight builds). The app’s core functionality involves publishing copyrighted musical works (sheet music), without authorization from the authors or rightsholders. We have attempted to contact the developer using the contact details available through the TestFlight listing and associated project information. To date, we have received no response, and the TestFlight distribution continues. From our perspective, the developer appears to rely on TestFlight to keep the app off the App Store, where standard copyright enforcement mechanisms would normally apply. My questions are: Does Apple consider long-term, continuously renewed TestFlight distribution to be a form of public distribution? Is there a mechanism within the Apple ecosystem to address repeated copyright infringement occurring specifically via TestFlight? From a developer-policy perspective, how does Apple Inc. typically handle cases where TestFlight is used to bypass compliance obligations rather than for genuine beta testing? I’m not looking for legal advice here — just insight into how Apple and the developer community view and handle this type of situation. Thanks in advance for any guidance or experience you can share.
Replies
1
Boosts
0
Views
219
Activity
Feb ’26
Testflight
i need a testflight invitation code, is it possible? i dont really know about the developer e-mail. could you send me a testflight code? here is my email: ******** [Personal Information Edited by Moderator]
Replies
0
Boosts
0
Views
140
Activity
Feb ’26
iOS 26; Wrong Account for TF purchase attempt
Ever since I have upgraded to iOS 26 (at least, I THINK this was when it started) I have been seeing an email account on Testflight purchase flows that is NOT mine. I have never seen this email in my life, and have not used it during the 10+ years I have been a developer. I do not know how to make this use my Apple ID I am signed into on my device. However, locally signed builds from Xcode still work ok. But I need Testflight builds to work as well. How do I force this account to change?
Replies
1
Boosts
0
Views
311
Activity
Feb ’26
Critical: finishTransaction() fails to clear queue in iOS 26.2 Sandbox (TestFlight)
Environment OS: iOS 26.2 (Beta/Release) Framework: StoreKit 1 (or StoreKit 2) Environment: TestFlight / Sandbox Device: [Insert your device model, e.g., iPhone 15 Pro] Description I am encountering a persistent issue where SKPaymentQueue.default().finishTransaction(transaction) does not successfully remove the transaction from the queue. Every time a new purchase is initiated, the observer triggers an immediate update with the previous transaction's ID (Transaction ID). The system then displays a system alert stating: "You've already purchased this In-App Purchase. It will be restored for free." Even after explicitly calling finishTransaction, the same transaction reappears in the updatedTransactions array upon the next app launch or purchase attempt. Steps to Reproduce Add a transaction observer in didFinishLaunchingWithOptions. Initiate an In-App Purchase in TestFlight. Upon success (.purchased), call SKPaymentQueue.default().finishTransaction(transaction). Attempt to buy the same non-consumable item (or any item) again. Result: The previous transaction is pushed again, and the queue never clears. What I’ve Tried Ensured finishTransaction is called on the main thread. Verified that the observer is added at app launch. Manually iterating through SKPaymentQueue.default().transactions and finishing all entries. Signed out of the Sandbox account and used a completely new test account. Deleted and reinstalled the App via TestFlight.
Replies
1
Boosts
0
Views
305
Activity
Feb ’26
TestFlight invite emails not being sent?
When adding new TestFlight users, they are not receiving the email invite. I have had them check junk mail and/or other filtering software. Is anyone experiencing the same thing?
Replies
28
Boosts
5
Views
87k
Activity
Feb ’26
Invoking app clip, that was installed from TestFlight, from a different app.
I have an app clip installed via TestFlight. My AASA file is configured correctly (per 'Domain Status' in TestFlight). I want to be able to run the app clip flow (app clip card showing and app clip card launched) by invoking UIApplication.shared.open(url) from a different app, or by pressing the URL from notes app. This doesn't seem to work. The only thing I am able to do is run the flow when scanning a proper QR code after configuring Local Experience with the matching parameters. But as stated above, the flow will not work when invoking the URL from a different app. Is the proper way to fix this is to define an HTML page for that URL path that contain the element with app-clip-bundle-id attribute that will match the Local Experience configuration? Is there another way to make this flow work with TestFlight releases? what are my options?
Replies
4
Boosts
0
Views
428
Activity
Jan ’26
TestFlight version of Mac Multiplatform is on the wrong AppStore, but not the iOS TestFlight build
Hello, I'm sure I've probably missed a checkbox somewhere.. I have a mulitiplatform app, when building from Xcode, and not using the testing config, both iOS and macOS show the correct App Store currency.. When I distribute a build through TestFlight, my Mac version shows a different country/currency price (the US one). I can't find anywhere to change this. My Mac is signed into the same sandbox account as my iOS device. Can anyone help?
Replies
1
Boosts
0
Views
206
Activity
Jan ’26
iOS 26 RC: Testflight showing wrong currency for sandbox accounts
My app has in app purchase for subscriptions, available in many countries. When using Sandbox App Store accounts on TestFlight with a locale different from my own in the iOS 26 RC, I'm getting incorrect currency coming back from Product.products(for: identifiers), and so my app displays the wrong price for the locale. However, the actual Apple Pay buy sheet shows the proper currency symbol and currency amount. This did not happen on prior versions of iOS. Is anyone else experiencing this?
Replies
1
Boosts
1
Views
298
Activity
Jan ’26
TestFilght updates to previous build Version automatically
Hello, I’d like to share an issue we recently experienced with TestFlight and ask whether this behavior is expected. Environment App version string: 1.0.0 Multiple builds uploaded via CI/CD Both external TestFlight testing and internal CI builds exist Testers had automatic updates enabled in TestFlight What happened We uploaded build 1.0.0 (2601161653) and assigned it to an external TestFlight group. Testers installed this build and were testing normally. Later, we uploaded a newer build 1.0.0 (5) and reassigned the same external testers to this build. Testers successfully updated to 1.0.0 (5) and continued testing. After some time (without any manual action from testers), testers received a system notification saying that: “The App has been updated. Version 1.0.0 (2601161653) was automatically downloaded and installed.” When opening TestFlight, the app showed 1.0.0 (5) again as available for update, meaning the device had already been rolled back to 1.0.0 (2601161653). Additional context There are many archived builds in App Store Connect due to CI/CD testing. Some CI builds share the same version string but differ only in build number. External test groups were only explicitly assigned to build 1.0.0 (5) at the time of the rollback. Build 2601161653 did not have any external test group assigned at that moment. No App Store release or metadata changes occurred during this time. Questions If a tester’s currently installed build becomes temporarily unavailable (e.g. due to eligibility, internal status changes, or TestFlight processing), does TestFlight automatically fall back to a previously approved build? Is this automatic rollback behavior an intended part of TestFlight’s build availability logic, especially when multiple builds with the same version string exist? Can frequent CI/CD uploads (without consistent external group assignment) influence which build TestFlight considers “eligible” or “latest” for testers? Summary From our observation, it appears that when the currently tested build temporarily lost eligibility, TestFlight automatically installed a previous build that was still considered available, even though a newer build existed. We’d appreciate any clarification on whether this behavior is expected or if there are best practices to avoid this situation when using CI/CD with TestFlight. Thank you.
Replies
0
Boosts
0
Views
164
Activity
Jan ’26
TestFlight builds expired across multiple apps; new builds cannot be installed (“Requested app is not available or doesn’t exist”)
Hi, I’m experiencing a TestFlight issue affecting multiple apps in my account. Issue summary: • Several TestFlight builds across all of my apps expired at the same time. • After uploading new replacement builds, neither I nor my testers are able to install them. • Installation fails with the message: “Could not install {App Name}. The requested app is not available or doesn’t exist.” • The build shows as processed and available in App Store Connect. • Testers are already invited and active. • No redeem code is required. I am seeing the same issue on my own device as well. What I’ve tried: • Uploading new builds (incremented version + build number). • Confirmed builds are visible and available in App Store Connect. • Removing and re-adding testers. • Logging out of the app. • Deleting the app from the device. • Restarting the device. • Reinstalling directly from TestFlight. • Restarting TestFlight. Despite this, installation consistently fails with the “requested app is not available or doesn’t exist” error. Expected behavior: • New TestFlight builds should be installable once processed and available. • Testers (and the developer) should be able to install directly from TestFlight. • Expired builds should not block installation of newly uploaded builds. Additional context: • This started immediately after multiple TestFlight builds expired across my apps. • All affected apps were previously installing and testing without issue. • Apple Developer Support has been contacted, but I wanted to check whether others are seeing the same behavior or if there is a known workaround. Has anyone else encountered TestFlight builds becoming unavailable across multiple apps at once, or an install failure after replacing expired builds
Replies
2
Boosts
1
Views
323
Activity
Jan ’26
IAP TestFlight subscription of for the wrong country store (Mac)
Hi there, When I build my app in Xcode using a synched AppstoreConnect Storekit file, when using subscriptions, I am sent to the correct (for me) UK store to purchase a subscription. However when using the same build as a TestFlight App I am presented with the US store.. If I try to purchase a $ subscription I get the error: Account not in this store Your account is not valid for use in the U.S. store. You must switch to the U.K. store before purchasing If I try to use the presented Change App Store button - I get Unable to Complete request Error My AppStore on my Mac is set to the UK store.. How can I get the TestFlight version to present the correct store locale? Many thanks!
Replies
0
Boosts
1
Views
178
Activity
Jan ’26
Using StoreFront in test environment always return USA
SKStorefront.countryCode always returns "US" in TestFlight and sandbox, even when sandbox Apple ID is set to a different country. Is this expected behavior? Is SKStorefront guaranteed to return the correct storefront only for production App Store builds?
Replies
2
Boosts
0
Views
184
Activity
Jan ’26
Storekit product not loading in TestFlight testing
Hello everyone, I achieved my MacOs app and distributed for "App Store Connect" and I already have setup the Product In App Purchase in the App Store connect, and I even tested the purchase flow using the local .storekit file using the "Edit Schema". And now, when I remove the edit scema's storekit file and archieved the app and used the Internal testing and installed the app using Testflight, I see that the product is not showing, an empty product array is being returned and there is no option to purchase. I don't want to sumit the full app until I test the StoreKit integration in real test
Replies
1
Boosts
0
Views
372
Activity
Jan ’26
StoreKit 2 returns empty products array in TestFlight
I'm using StoreKit 2 with Product.products(for:) to fetch my auto-renewable subscriptions. It works in the Xcode simulator with a local StoreKit configuration file, but returns an empty array (no error) in TestFlight. iOS 15+, using async/await API Products are configured in App Store Connect Paid Apps agreement is active Sandbox tester account set up Has anyone experienced this? What am I missing?
Replies
1
Boosts
0
Views
185
Activity
Jan ’26
TestFlight on Mac
I’m having an issue installing my TestFlight build on a Mac. The build (v1.0 build 1) uploads successfully and shows as “Complete” in App Store Connect. I can also open the build details page, and my Apple ID / tester access / group setup looks correct. However, on TestFlight (macOS), when I tap Install/Load, I get this error: Unable to install. The requested app isn’t available or can’t be found. Notes: The app is an iOS app (iPhone + iPad), and I enabled availability for Mac (Designed for iPad) in App Store Connect. The Mac is Apple Silicon, running macOS Tahoe 26.1. Could you help me understand why TestFlight shows this message on Mac, and what I should change in Xcode/App Store Connect to make the build compatible?
Replies
1
Boosts
0
Views
109
Activity
Jan ’26
TestFlight Call To Action With Essential Download
Hello, I was just installing an app from TestFlight that has an Essential Asset Pack that's a few GBs in size. It appears the Call To Action inside of TestFlight doesn't take into consideration the Background Asset download status before it changes from Installing to Open. I can't test if this is also the case for apps on the App Store, but I'd expect that it is.
Replies
3
Boosts
1
Views
401
Activity
Jan ’26
Conflict with Business ID and Personal account for Testflight
I’m hitting a persistent conflict between my Business (Managed) Apple ID and my personal Apple ID when trying to use TestFlight. My Business ID is correctly tied to App Store Connect, but the device always forces TestFlight to associate with my personal Apple ID. When I try to “Review” the Business ID in the App Store, I get the endless loop: “This Apple ID has not been used in the iTunes Store.” The review flow never completes. What I’ve already confirmed: Business/Managed Apple IDs cannot be activated for the App Store -Signing out of Media & Purchases doesn’t fix it -Tried on multiple devices - sign out - same behaviour -TestFlight still forces a personal Apple ID login even when everything else is configured correctly This looks like a reproducible conflict introduced by recent Apple updates, and it’s affecting Managed/Business Apple IDs across the board. Developer Support hasn’t provided a single actionable response despite multiple tickets which is unacceptable for a paid service. Has anyone found a reliable workaround solution for this problem ? THANK YOU in advance !!
Replies
2
Boosts
0
Views
116
Activity
Jan ’26
TestFlight install fails: “The requested app is not available or doesn’t exist” (Internal testing)
Hi all, We can’t install our app from TestFlight. The app is visible in TestFlight for invited internal testers, but tapping Install fails immediately with: “The requested app is not available or doesn’t exist.” --Setup-- Distribution: TestFlight – Internal Testing Internal group created and testers added (invite accepted) Build processing status in App Store Connect: Complete TestFlight build status shows: Ready to Submit / Prepare for Submission Minimum iOS deployment target: iOS 15.0 Version/Build: 1.0.0 (1) What we tried Confirmed tester is signed into TestFlight with the same Apple ID email that was invited Removed/added testers to the internal group and resent invites Reinstalled TestFlight, signed out/in Verified build is assigned to the internal group Set and saved Monetization → Pricing and Availability → App Availability (All Countries/Regions) Question Has anyone resolved this issue? Is there a known TestFlight/App Store Connect stuck state that causes this error even for internal testing? Any recommended steps (new build number, group reset, availability/pricing settings, etc.)? Screenshots available (TestFlight error + App Store Connect build/group view). Thanks.
Replies
0
Boosts
3
Views
204
Activity
Jan ’26
[BUG] unable to add users to TestFlight builds
Keep getting an error saying the tester has 'an invalid name or email address and wasn't added'. Never had this problem until maybe 1 - 2 days ago. Please fix I am unable to publish new builds to my early access users.
Replies
7
Boosts
0
Views
281
Activity
Jan ’26
Testflight App Issue
Hello, My TestFlight build (version 1.0.4, build 10) shows as "Complete" in App Store Connect but does not appear in TestFlight. here is the link: https://drive.google.com/file/d/1su6cXk35X4bx2uzLW7aXIliAKKNfDYAe/view?usp=sharing Multiple uploads were attempted, and earlier builds processed successfully. Thank you.
Replies
1
Boosts
0
Views
113
Activity
Jan ’26