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"Waiting for review" for 10 days. No progress. Zero support.
We have an app that is updated regularly, and our submissions are typically reviewed within a few hours to one day. We recently submitted an urgent bug fix for a production issue affecting our customers. However, this submission has been stuck in "Waiting for Review" for the past 10 days without any updates. We've opened multiple support tickets, but they've led nowhere. Phone support has also been ineffective, with scheduled callbacks resulting in hours on hold without any progress. What is the appropriate escalation path for a submission that appears to be stalled in the review queue?
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Xcode treats a `.llmasset` bundle as individual `.aimodel` files to compile, instead of copying it as-is
I have a Core AI model export — a bundle folder (.llmasset, containing multiple .aimodel subfolders plus metadata/tokenizer resources) — added to my app target as a folder reference. Rather than treating the bundle as one opaque resource and copying it into the app bundle as-is (the way .xcassets, .bundle, or any other folder reference behaves), Xcode reaches into it, finds the individual .aimodel subfolders, and adds each one to Compile Sources. When it compiles them there, it's for my build machine's specific chip only — I can't find any setting (Build Settings, scheme, target picker) to compile for multiple architectures/platforms, the way a universal binary would work. Question: Is there a way to make Xcode treat a .llmasset bundle as an atomic resource — copied wholesale, not decomposed into individual .aimodel compile targets? Or is reaching into the bundle and AOT-compiling its components for the active build architecture the intended behavior here, and if so, what's the recommended way to make sure the result works across the actual range of devices the app ships to?
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iCloud sync + BackUp - an unfortunate solution
Hello, I’m facing a significant challenge. Due to the nature of my work, I use five phones to run several businesses in different sectors. What I like about Apple is that, thanks to iCloud, things like photos and notes are synchronised across etc., all my devices. I really need this feature. Previously, I could select from the menu whether I wanted items such as call history and messages to be visible on other devices. However, from version 26 onwards, this option was removed from the settings for both calls and messages. This means that if I tick the synchronisation box – which I do for backup purposes, in case I lose my phone – my messages are suddenly synchronised across all five devices. This is a major problem, as I cannot tell which number a caller rang me on or which number a text message was sent to. However, if I switch off iCloud synchronisation, items such as messages and calls do not appear in the backup itself. This makes absolutely no sense. The button in the settings that used to let me choose whether to see calls and messages on other devices has completely disappeared. These options were definitely there up to version 26.3. This is a significant issue if you use multiple devices under a single iCloud account, each with its own number. I’d really appreciate an urgent response. I’d be happy to discuss this issue with a developer via private email or an online call. Thank you very much. Have a lovely day. Vladimir Michalek
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How are you iterating on Foundation Models prompts before building the app workflow?
While building with Apple's Foundation Models, I kept running into a workflow problem before the app code itself. The hard part was not only calling LanguageModelSession. It was figuring out the shape of the interaction: What should be in the system prompt? What should stay in the user input? What output is actually usable by the app? How much instruction is too much? How do I test the same prompt repeatedly without creating another small Xcode project? I ended up building a small macOS tool for myself, LocalLM Lab, mainly to speed up that loop. The first use case was a Prompt Playground: system prompt, user input, model output, and a repeatable way to compare results before moving the workflow into app code. The current version also experiments with connector-style context, such as system clock, weather, reminders/calendar, contacts, and a scoped filesystem folder. That has made the prompt design problem more interesting, because the question becomes: what context should the model see, and how should the app frame that context so the output is useful? I am curious how other developers are handling this while building with Foundation Models. Are you mostly iterating inside Xcode playgrounds? Are you building small internal test harnesses? Are you separating system prompts and user inputs during testing? How are you evaluating whether the output is reliable enough for the app workflow? For reference, this is the tool I have been using for my own experiments: https://thisbrain.ai/locallm I would be especially interested in any patterns people have found for designing and testing prompts before committing them to app code.
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Did Instagram just blocked App Store Links?
Is anyone else seeing Instagram fail to open App Store links tonight? Started for me a few hours ago, iOS only. To rule out my own setup I put a bare App Store URL straight in my bio, and I also tapped the App Store links on a few competitors' sites. Same result every time: nothing happens, no error, no page. Same phone, same moment: Safari works, Facebook and YouTube work, TikTok fails. Has Instagram started blocking store links the way TikTok does? If so, it looks like we're back to telling people to tap the ⋯ menu and "Open in external browser" before they can install anything.
Topic: Safari & Web SubTopic: General
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NSE - Notification Filtering Entitlement - No Progress in Months
It's been 2+ months now since I've submitted an entitlement request for the Notification Service Filtering Entitlement (NSE). I have a mobile app that I transferred from a previous developer account due to business reorganization and the previous account had this entitlement. However, after transferring the app, I am unable to push any updates to the app on iOS because the new developer account does not have the same entitlement. Everything outside of the developer account that the app is associated to remains the same - same workflow, same audience, same app use cases, etc.. However, we still have not had any progress on receiving the entitlement even after multiple escalations and follow-ups with the Apple Developer Support team. I am curious to know if any others within the Developer Community have requested this specific entitlement before and what your experience has been with it? Any advice on how I can expedite the approval for the entitlement? Otherwise our app continues to go stale on the iOS app store.
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Are Xcode Cloud Workflow Start Conditions broken this week?
I use Xcode Cloud with my Github repo to automatically trigger workloads any time I create a new PR or make changes to the PR. This has been working for a few years now but this week it stopped working from one day to the next with no explanation. If I trigger the workflow manually via Builds > Start Build > my PR build workflow, and selecting my Pull Request from the list. This means that Xcode Cloud has access to my Github account, it's not an auth issue or anything like that. The only thing that doesnt work is the auto detection of when a PR is created or updated.
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Unable to see betas (Mac / iOS)
I’m having a weird issue that I wonder if someone might be able to shed some light on. I’m a fully registered Apple Developer. Paid the $99 a few months ago and have since published 2 iOS apps. So fully registered - this part is important to remember. Also, only one AppleID that I’ve used for years. Zero chance of the issue being a wrong Apple ID. The issue, I can’t see the Mac OS 27 beta or iOS 27 beta being available to download on any of my devices. 2 fully up to date Mac’s (mini / m5 air) running the latest production version of Tahoe and an iPhone 17 pro max, running the latest production version of iOS. When I go to the beta section in software updates all I see is the iOS 26 / Mac OS 26 public betas. Nothing about 27. I have signed in / out of beta updates, no change. Nothing to sign on the developer site. Anyone ever see this before? I have no idea what to do. I emailed apple developer support but who knows when I’ll hear back.
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App transfer to new organization account — what happens to the Tap to Pay on iPhone entitlement?
TITLE: App transfer to new organization account — what happens to the Tap to Pay on iPhone entitlement? BODY: Hi, We have an iOS app live on the App Store that uses the Tap to Pay on iPhone entitlement, approved for App Store (production) distribution. Active merchants use it daily to accept contactless payments. We are planning to transfer the app from the current individual developer account to a new organization account (our company, enrolled with D-U-N-S). The app meets all the app transfer criteria listed in App Store Connect Help. Before initiating the transfer, we'd like to confirm the correct sequence regarding the managed entitlement: Does the Tap to Pay on iPhone entitlement follow the app through the transfer, or does the receiving team need to request it from scratch, including the production distribution review (videos of the user flows, checklist, etc.)? Can the receiving organization account request and obtain the Tap to Pay entitlement (including production approval) BEFORE accepting the app transfer, so there is no gap? During the window between the transfer and the new entitlement approval (if required), does the currently published App Store version keep working normally for end users, including Tap to Pay? Our understanding is that only new builds/updates would be blocked — is that correct? Our goal is zero disruption for active merchants. Thanks in advance for any guidance on the correct sequence.
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How do I create Enterprise.license file?
Hello, I did get an email that I now have access to the Enterprise APIs and I should create the license file. However, I can't figure out a way to create the license file. I did go check out that button, it did have the buttons to "renew" the licenses I got a while ago (via email). but no way to create new ones. and I am enrolled in the "Apple Developer Program as an organization " Where can I create Enterprise.license file?
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macOS 27 Catalyst: WKWebView text entry impossible, endless keyboard input-view focus loop
Filed as FB24092251. On macOS 27.0 beta (26A5388g), clicking into any text input inside a WKWebView in a Mac Catalyst app makes focus oscillate forever and typing does nothing. CPU pegs at 100% while the editor is focused. The same binary works fine on macOS 26. The DOM element never actually loses focus. Only the window does: window focus -> activeElement=TEXTAREA.inputarea JS focus -> activeElement=TEXTAREA.inputarea window blur -> activeElement=TEXTAREA.inputarea <- window loses key status JS blur -> activeElement=TEXTAREA.inputarea <- element did not ...repeats indefinitely... Pausing during the loop shows why. Focusing the element sends WebKit into UIKit's software-keyboard machinery, on a platform that has no software keyboard: -[UIKeyboardSceneDelegate containerWindowForViewService:] -[UIKeyboardSceneDelegate _setKeyWindowSceneInputViews:animationStyle:] -[UIKeyboardSceneDelegate _reloadInputViewsForResponder:force:fromBecomeFirstResponder:] -[UIResponder(UIResponderInputViewAdditions) reloadInputViews] -[WKContentView(WKInteraction) _continueElementDidFocus:...] -[WKContentView(WKInteraction) _elementDidFocus:...] WebKit::WebPageProxy::elementDidFocus(...) Building that container steals key status from the web view. First responder ends up on the enclosing _UIHostingView, so key presses are delivered there and immediately cancelled: pressesBegan: [...], focusedItem: monacoEditor firstResponder at keypress: _UIHostingView<...> pressesCancelled: [...] The catch: -becomeFirstResponder cannot be used to recover, because it is the trigger. Calling it re-enters _elementDidFocus and re-arms the loop permanently. So there is no app-side way back — the only API that reclaims the keyboard is the one that breaks it. Minimal repro is just a WKWebView in a UIViewRepresentable inside a SwiftUI hierarchy, with any focusable . No Monaco needed. Partial mitigation, if you hit this: do not echo focus/blur commands back at the web view in response to its own focus events, and treat a blur where document.hasFocus() is false but activeElement is unchanged as a window-level blur rather than an editing-ended event. That stops the runaway loop and keeps your focus state correct — but it does not restore typing. Has anyone found a way to get first responder back to the web view without calling -becomeFirstResponder? Or a way to stop the keyboard scene delegate engaging on Catalyst in the first place? If you can reproduce on 27 beta, please file a duplicate referencing FB24092251.
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Notarization stuck "In Progress" for multiple submissions (Team ID: 34AC638RKM)
Hello, We are experiencing an issue where our recent notarization submissions are stuck indefinitely in the "In Progress" status, and no notarization logs are available to inspect. Here are the details for our impacted submissions: Team ID: 34AC638RKM Submission ID 1: 18020127-4742-4d5f-8f56-9742e1aab766 (Submitted: 2026-07-31 13:22 UTC) Submission ID 2: f00b0f39-8b6e-4b80-aaad-dd1690cc7d85 (Submitted: 2026-07-31 21:23 UTC) Prior submissions in June were accepted without issue using the same build pipeline and signing configuration. Is there a known backend delay with the notary service, or can an Apple engineer assist in checking the status of these submission tickets? Thank you!
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APNs sandbox: Has HTTP/2 request-rejection behavior changed?
Beginning July 29, 2026, we noticed a higher number of error responses from api.sandbox.push.apple.com: http2: server sent GOAWAY and closed the connection; LastStreamID=2147483647; ErrCode=PROTOCOL_ERROR; debug="Stream 3 does not exist for inbound frame DATA, endOfStream = true" The errors: Occur across multiple independent applications and regions. Are concentrated on the APNs sandbox endpoint. Did not coincide with a deployment or configuration change in our service. Were not accompanied by other typical failures such as 400 BadDeviceToken. Also increased on the APNs production endpoint, though the large majority remain concentrated on the sandbox endpoint. Could Apple confirm whether APNs recently changed how notification requests are validated or rejected, particularly in the sandbox environment? We can provide exact UTC timestamps, source regions, request metadata, and logs privately if needed.
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App stuck in "Waiting for Review" for 14 days — Apple ID 6768742372
Dear App Review Team, Our app No.IA (Apple ID: 6768742372) has been in "Waiting for Review" since July 20, 2026. This is version 3.1, resubmitted after the App Review Board cleared Guidelines 2.3.1 and 3.2.1 (Appeal Ticket APL509468). All Guideline 1.1 concerns have been addressed: metadata rewritten, in-app labels updated, screenshots replaced. We have tried: Resolution Center reply, expedited review request, phone call to Developer Support (Case 102912803305). All responses have been generic with no timeline. This app has been in review processes since May 19, 2026 — over 75 days. Any assistance would be greatly appreciated.
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App Update - Still "In Review" Since July 26, 2026
Hello, My QueenBoard app update was submitted more than four days ago and is still awaiting a review decision. There are no messages in the Resolution Center and no requests for additional information. Details: App: QueenBoard - Logic Puzzle Games Apple ID: 6774414102 Platform: iOS Version: 1.2.4 Build: 26 Submitted: July 26, 2026 at 6:40 PM Current status: In Review Submission ID: 1d5aa681-6804-4aab-9a2c-50c411d856de This is an update to an existing app that has already been approved and published. All required app information has been completed, and I have not received any notice indicating that action is required from me. Could someone confirm whether the review is proceeding normally or whether there is anything I need to provide? Thank you for your help. Best regards, Tim Nguyen
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Unable to enrol macOS 27 beta VMs in to Jamf
I have so far been unable to enrol a macOS 27 beta VM in to Jamf since initial beta release. Is this by design? I can’t find any documentation or posts on apple developer forums about this anywhere. My agentic coding session has done some probing around in the VM and it thinks something is going wrong with Secure Keychain within the VM. Everybody on my team is observing the same behaviour as this, and I’ve had it happening across two different laptops (one of them which is, itself, running the latest macOS 27 Beta, and the other which I created a Beta VM by installing Tahoe in the VM, logging in to iCloud, and enabling Beta channel updates) The only thing we’ve found we can do so far is to join to Jamf in Tahoe first, but the problem I have there is, often times the option for Beta channel updates just doesn’t present itself in System Settings -> Software Update after signing in to iCloud, and I don’t know why it sometimes does but often doesn’t. Logs from agentic coding session below: The core log evidence This is the whole causal chain, from the 27 guest's unified log, inside 370 microseconds. Innermost failure first: 05:24:04.967316 apsd: (CryptoTokenKit) [com.apple.CryptoTokenKit:sepkey] <sepk:* kid=0000000000000000>: (apsd) unable to generate key: error e00002e2(-536870174) ACL=<SecAccessControlRef: dk;ock(true);odel(true);osgn(true);oa(true);okd(true)> 05:24:04.967433 apsd: (Security) [com.apple.security:seckey] SecKeyCreateRandomKey_ios failed: NSOSStatusErrorDomain Code=-25308 "Failed to generate keypair" (errSecInteractionNotAllowed / Interaction is not allowed with the Security Server.) 05:24:04.967574 apsd: (DeviceIdentity) com.apple.MobileActivation.ErrorDomain Code=-1 "Failed to create reference key." 05:24:04.967600 apsd: [com.apple.apsd:courier] APSBAAClientIdentityProvider failed to obtain a BAA cert, error: com.apple.MobileActivation.ErrorDomain Code=-1 "Failed to create reference key." 05:24:04.967686 apsd: [com.apple.apsd:courier] <APSCourierConnectionManager; production>: Stream error occurred for : APSErrorDomain Code=1 "Told not to connect after fetching server bag: (null) - closing stream" Read bottom-up: Secure Enclave key generation fails, so MobileActivation cannot create the reference key, so apsd cannot obtain its BAA device-identity certificate, so APNs tells it not to connect. kid=0000000000000000 means there is no key id at all. Then every courier line reports Connected on 0 interfaces, and mdmclient sets its PushWakeTopics only to get Connection Invalid for service com.apple.apsd and tear down. The command to regenerate it: log show --predicate 'process == "apsd"' --last 60m --info | grep -iE 'BAA|unable to generate key|server bag'. New control, collected just now mac26 happened to be running, so I got the comparison. macOS 26.6 (25G72) guest, same host, same network, 3 days uptime: BAA_FAILURES: 0 SEPKEY_FAILURES: 0 APNS_SOCKETS: 192.168.64.8.52286 -> 17.57.146.7.443 ESTABLISHED 192.168.64.8.52285 -> 17.253.77.203.443 ESTABLISHED (+ 3 more into 17.0.0.0/8) No BAA or courier complaints at all over 6 hours, and live connections into Apple's network. So a virtualised guest per se is fine; the 27 guest specifically cannot mint the key. The physical host, also on macOS 27.0, likewise logged zero of both failures over 3 hours.
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Help needed identifying commands for remote access
Hey everyone, I’m new to here and have very basic Knowledge so was hoping one of you geniuses could help me. I have had my devices hacked into remotely and monitored remotely for a number of weeks now. I have done all the security measures including erasing, new phone, sim, Vpns etc and still have the issue of my phone network being accessed. I believe code has been added to my phone or apps but I just don’t know what it looks like. I was hoping someone could take a look at some code for me and help me work it out as it has been driving me nuts. im not sure if I can post this on here so apologies if I offend anyone by doing so but I would be ever so grateful of some help. Thank you. Paul
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Apple Developer Program enrollment stuck
My Apple Developer Program enrollment has been stuck for over a week. It's for an individual and when I go on the https://developer.apple.com/enroll - I can see that it would let me enroll again and says 'Continue to payment'. I have done this three times already, I get an Order Acknowledgement email, but no confirmation email and the money isn't taken out of my account. Order Number: Y8JW4T2BV9
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"Waiting for review" for 10 days. No progress. Zero support.
We have an app that is updated regularly, and our submissions are typically reviewed within a few hours to one day. We recently submitted an urgent bug fix for a production issue affecting our customers. However, this submission has been stuck in "Waiting for Review" for the past 10 days without any updates. We've opened multiple support tickets, but they've led nowhere. Phone support has also been ineffective, with scheduled callbacks resulting in hours on hold without any progress. What is the appropriate escalation path for a submission that appears to be stalled in the review queue?
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8
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3
Views
430
Activity
9m
Xcode treats a `.llmasset` bundle as individual `.aimodel` files to compile, instead of copying it as-is
I have a Core AI model export — a bundle folder (.llmasset, containing multiple .aimodel subfolders plus metadata/tokenizer resources) — added to my app target as a folder reference. Rather than treating the bundle as one opaque resource and copying it into the app bundle as-is (the way .xcassets, .bundle, or any other folder reference behaves), Xcode reaches into it, finds the individual .aimodel subfolders, and adds each one to Compile Sources. When it compiles them there, it's for my build machine's specific chip only — I can't find any setting (Build Settings, scheme, target picker) to compile for multiple architectures/platforms, the way a universal binary would work. Question: Is there a way to make Xcode treat a .llmasset bundle as an atomic resource — copied wholesale, not decomposed into individual .aimodel compile targets? Or is reaching into the bundle and AOT-compiling its components for the active build architecture the intended behavior here, and if so, what's the recommended way to make sure the result works across the actual range of devices the app ships to?
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1
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0
Views
117
Activity
20m
iCloud sync + BackUp - an unfortunate solution
Hello, I’m facing a significant challenge. Due to the nature of my work, I use five phones to run several businesses in different sectors. What I like about Apple is that, thanks to iCloud, things like photos and notes are synchronised across etc., all my devices. I really need this feature. Previously, I could select from the menu whether I wanted items such as call history and messages to be visible on other devices. However, from version 26 onwards, this option was removed from the settings for both calls and messages. This means that if I tick the synchronisation box – which I do for backup purposes, in case I lose my phone – my messages are suddenly synchronised across all five devices. This is a major problem, as I cannot tell which number a caller rang me on or which number a text message was sent to. However, if I switch off iCloud synchronisation, items such as messages and calls do not appear in the backup itself. This makes absolutely no sense. The button in the settings that used to let me choose whether to see calls and messages on other devices has completely disappeared. These options were definitely there up to version 26.3. This is a significant issue if you use multiple devices under a single iCloud account, each with its own number. I’d really appreciate an urgent response. I’d be happy to discuss this issue with a developer via private email or an online call. Thank you very much. Have a lovely day. Vladimir Michalek
Replies
2
Boosts
0
Views
36
Activity
1h
How are you iterating on Foundation Models prompts before building the app workflow?
While building with Apple's Foundation Models, I kept running into a workflow problem before the app code itself. The hard part was not only calling LanguageModelSession. It was figuring out the shape of the interaction: What should be in the system prompt? What should stay in the user input? What output is actually usable by the app? How much instruction is too much? How do I test the same prompt repeatedly without creating another small Xcode project? I ended up building a small macOS tool for myself, LocalLM Lab, mainly to speed up that loop. The first use case was a Prompt Playground: system prompt, user input, model output, and a repeatable way to compare results before moving the workflow into app code. The current version also experiments with connector-style context, such as system clock, weather, reminders/calendar, contacts, and a scoped filesystem folder. That has made the prompt design problem more interesting, because the question becomes: what context should the model see, and how should the app frame that context so the output is useful? I am curious how other developers are handling this while building with Foundation Models. Are you mostly iterating inside Xcode playgrounds? Are you building small internal test harnesses? Are you separating system prompts and user inputs during testing? How are you evaluating whether the output is reliable enough for the app workflow? For reference, this is the tool I have been using for my own experiments: https://thisbrain.ai/locallm I would be especially interested in any patterns people have found for designing and testing prompts before committing them to app code.
Replies
3
Boosts
0
Views
123
Activity
1h
Did Instagram just blocked App Store Links?
Is anyone else seeing Instagram fail to open App Store links tonight? Started for me a few hours ago, iOS only. To rule out my own setup I put a bare App Store URL straight in my bio, and I also tapped the App Store links on a few competitors' sites. Same result every time: nothing happens, no error, no page. Same phone, same moment: Safari works, Facebook and YouTube work, TikTok fails. Has Instagram started blocking store links the way TikTok does? If so, it looks like we're back to telling people to tap the ⋯ menu and "Open in external browser" before they can install anything.
Topic: Safari & Web SubTopic: General
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7
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3
Views
1.1k
Activity
1h
NSE - Notification Filtering Entitlement - No Progress in Months
It's been 2+ months now since I've submitted an entitlement request for the Notification Service Filtering Entitlement (NSE). I have a mobile app that I transferred from a previous developer account due to business reorganization and the previous account had this entitlement. However, after transferring the app, I am unable to push any updates to the app on iOS because the new developer account does not have the same entitlement. Everything outside of the developer account that the app is associated to remains the same - same workflow, same audience, same app use cases, etc.. However, we still have not had any progress on receiving the entitlement even after multiple escalations and follow-ups with the Apple Developer Support team. I am curious to know if any others within the Developer Community have requested this specific entitlement before and what your experience has been with it? Any advice on how I can expedite the approval for the entitlement? Otherwise our app continues to go stale on the iOS app store.
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0
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Views
10
Activity
1h
Mac Os 27, can't turn off live subtitles and code to turn it off from app
So, in macos golden gate 27, there is this new live subtitles that happens in every video that i can't even turn off? (live captions is off) and also is there anyway from code we can turn this feature off, because making a background app, it exists whenever, and i can't seem to find a way to disable it from coding and the app.
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3
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0
Views
970
Activity
1h
Are Xcode Cloud Workflow Start Conditions broken this week?
I use Xcode Cloud with my Github repo to automatically trigger workloads any time I create a new PR or make changes to the PR. This has been working for a few years now but this week it stopped working from one day to the next with no explanation. If I trigger the workflow manually via Builds > Start Build > my PR build workflow, and selecting my Pull Request from the list. This means that Xcode Cloud has access to my Github account, it's not an auth issue or anything like that. The only thing that doesnt work is the auto detection of when a PR is created or updated.
Replies
13
Boosts
5
Views
688
Activity
1h
Unable to see betas (Mac / iOS)
I’m having a weird issue that I wonder if someone might be able to shed some light on. I’m a fully registered Apple Developer. Paid the $99 a few months ago and have since published 2 iOS apps. So fully registered - this part is important to remember. Also, only one AppleID that I’ve used for years. Zero chance of the issue being a wrong Apple ID. The issue, I can’t see the Mac OS 27 beta or iOS 27 beta being available to download on any of my devices. 2 fully up to date Mac’s (mini / m5 air) running the latest production version of Tahoe and an iPhone 17 pro max, running the latest production version of iOS. When I go to the beta section in software updates all I see is the iOS 26 / Mac OS 26 public betas. Nothing about 27. I have signed in / out of beta updates, no change. Nothing to sign on the developer site. Anyone ever see this before? I have no idea what to do. I emailed apple developer support but who knows when I’ll hear back.
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5
Boosts
1
Views
334
Activity
1h
App transfer to new organization account — what happens to the Tap to Pay on iPhone entitlement?
TITLE: App transfer to new organization account — what happens to the Tap to Pay on iPhone entitlement? BODY: Hi, We have an iOS app live on the App Store that uses the Tap to Pay on iPhone entitlement, approved for App Store (production) distribution. Active merchants use it daily to accept contactless payments. We are planning to transfer the app from the current individual developer account to a new organization account (our company, enrolled with D-U-N-S). The app meets all the app transfer criteria listed in App Store Connect Help. Before initiating the transfer, we'd like to confirm the correct sequence regarding the managed entitlement: Does the Tap to Pay on iPhone entitlement follow the app through the transfer, or does the receiving team need to request it from scratch, including the production distribution review (videos of the user flows, checklist, etc.)? Can the receiving organization account request and obtain the Tap to Pay entitlement (including production approval) BEFORE accepting the app transfer, so there is no gap? During the window between the transfer and the new entitlement approval (if required), does the currently published App Store version keep working normally for end users, including Tap to Pay? Our understanding is that only new builds/updates would be blocked — is that correct? Our goal is zero disruption for active merchants. Thanks in advance for any guidance on the correct sequence.
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0
Boosts
0
Views
9
Activity
1h
How do I create Enterprise.license file?
Hello, I did get an email that I now have access to the Enterprise APIs and I should create the license file. However, I can't figure out a way to create the license file. I did go check out that button, it did have the buttons to "renew" the licenses I got a while ago (via email). but no way to create new ones. and I am enrolled in the "Apple Developer Program as an organization " Where can I create Enterprise.license file?
Replies
4
Boosts
0
Views
1.1k
Activity
1h
Waiting for Review for 10 days
Hi, I submitted an app, a word puzzle game, for review just about 10 days ago and it's still sitting in Waiting for Review. Hey @Apple, would you mind having a look and providing an update? Thanks!
Replies
0
Boosts
0
Views
8
Activity
1h
macOS 27 Catalyst: WKWebView text entry impossible, endless keyboard input-view focus loop
Filed as FB24092251. On macOS 27.0 beta (26A5388g), clicking into any text input inside a WKWebView in a Mac Catalyst app makes focus oscillate forever and typing does nothing. CPU pegs at 100% while the editor is focused. The same binary works fine on macOS 26. The DOM element never actually loses focus. Only the window does: window focus -> activeElement=TEXTAREA.inputarea JS focus -> activeElement=TEXTAREA.inputarea window blur -> activeElement=TEXTAREA.inputarea <- window loses key status JS blur -> activeElement=TEXTAREA.inputarea <- element did not ...repeats indefinitely... Pausing during the loop shows why. Focusing the element sends WebKit into UIKit's software-keyboard machinery, on a platform that has no software keyboard: -[UIKeyboardSceneDelegate containerWindowForViewService:] -[UIKeyboardSceneDelegate _setKeyWindowSceneInputViews:animationStyle:] -[UIKeyboardSceneDelegate _reloadInputViewsForResponder:force:fromBecomeFirstResponder:] -[UIResponder(UIResponderInputViewAdditions) reloadInputViews] -[WKContentView(WKInteraction) _continueElementDidFocus:...] -[WKContentView(WKInteraction) _elementDidFocus:...] WebKit::WebPageProxy::elementDidFocus(...) Building that container steals key status from the web view. First responder ends up on the enclosing _UIHostingView, so key presses are delivered there and immediately cancelled: pressesBegan: [...], focusedItem: monacoEditor firstResponder at keypress: _UIHostingView<...> pressesCancelled: [...] The catch: -becomeFirstResponder cannot be used to recover, because it is the trigger. Calling it re-enters _elementDidFocus and re-arms the loop permanently. So there is no app-side way back — the only API that reclaims the keyboard is the one that breaks it. Minimal repro is just a WKWebView in a UIViewRepresentable inside a SwiftUI hierarchy, with any focusable . No Monaco needed. Partial mitigation, if you hit this: do not echo focus/blur commands back at the web view in response to its own focus events, and treat a blur where document.hasFocus() is false but activeElement is unchanged as a window-level blur rather than an editing-ended event. That stops the runaway loop and keeps your focus state correct — but it does not restore typing. Has anyone found a way to get first responder back to the web view without calling -becomeFirstResponder? Or a way to stop the keyboard scene delegate engaging on Catalyst in the first place? If you can reproduce on 27 beta, please file a duplicate referencing FB24092251.
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1h
Notarization stuck "In Progress" for multiple submissions (Team ID: 34AC638RKM)
Hello, We are experiencing an issue where our recent notarization submissions are stuck indefinitely in the "In Progress" status, and no notarization logs are available to inspect. Here are the details for our impacted submissions: Team ID: 34AC638RKM Submission ID 1: 18020127-4742-4d5f-8f56-9742e1aab766 (Submitted: 2026-07-31 13:22 UTC) Submission ID 2: f00b0f39-8b6e-4b80-aaad-dd1690cc7d85 (Submitted: 2026-07-31 21:23 UTC) Prior submissions in June were accepted without issue using the same build pipeline and signing configuration. Is there a known backend delay with the notary service, or can an Apple engineer assist in checking the status of these submission tickets? Thank you!
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11
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1h
APNs sandbox: Has HTTP/2 request-rejection behavior changed?
Beginning July 29, 2026, we noticed a higher number of error responses from api.sandbox.push.apple.com: http2: server sent GOAWAY and closed the connection; LastStreamID=2147483647; ErrCode=PROTOCOL_ERROR; debug="Stream 3 does not exist for inbound frame DATA, endOfStream = true" The errors: Occur across multiple independent applications and regions. Are concentrated on the APNs sandbox endpoint. Did not coincide with a deployment or configuration change in our service. Were not accompanied by other typical failures such as 400 BadDeviceToken. Also increased on the APNs production endpoint, though the large majority remain concentrated on the sandbox endpoint. Could Apple confirm whether APNs recently changed how notification requests are validated or rejected, particularly in the sandbox environment? We can provide exact UTC timestamps, source regions, request metadata, and logs privately if needed.
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14
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2h
App stuck in "Waiting for Review" for 14 days — Apple ID 6768742372
Dear App Review Team, Our app No.IA (Apple ID: 6768742372) has been in "Waiting for Review" since July 20, 2026. This is version 3.1, resubmitted after the App Review Board cleared Guidelines 2.3.1 and 3.2.1 (Appeal Ticket APL509468). All Guideline 1.1 concerns have been addressed: metadata rewritten, in-app labels updated, screenshots replaced. We have tried: Resolution Center reply, expedited review request, phone call to Developer Support (Case 102912803305). All responses have been generic with no timeline. This app has been in review processes since May 19, 2026 — over 75 days. Any assistance would be greatly appreciated.
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26
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2h
App Update - Still "In Review" Since July 26, 2026
Hello, My QueenBoard app update was submitted more than four days ago and is still awaiting a review decision. There are no messages in the Resolution Center and no requests for additional information. Details: App: QueenBoard - Logic Puzzle Games Apple ID: 6774414102 Platform: iOS Version: 1.2.4 Build: 26 Submitted: July 26, 2026 at 6:40 PM Current status: In Review Submission ID: 1d5aa681-6804-4aab-9a2c-50c411d856de This is an update to an existing app that has already been approved and published. All required app information has been completed, and I have not received any notice indicating that action is required from me. Could someone confirm whether the review is proceeding normally or whether there is anything I need to provide? Thank you for your help. Best regards, Tim Nguyen
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237
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2h
Unable to enrol macOS 27 beta VMs in to Jamf
I have so far been unable to enrol a macOS 27 beta VM in to Jamf since initial beta release. Is this by design? I can’t find any documentation or posts on apple developer forums about this anywhere. My agentic coding session has done some probing around in the VM and it thinks something is going wrong with Secure Keychain within the VM. Everybody on my team is observing the same behaviour as this, and I’ve had it happening across two different laptops (one of them which is, itself, running the latest macOS 27 Beta, and the other which I created a Beta VM by installing Tahoe in the VM, logging in to iCloud, and enabling Beta channel updates) The only thing we’ve found we can do so far is to join to Jamf in Tahoe first, but the problem I have there is, often times the option for Beta channel updates just doesn’t present itself in System Settings -> Software Update after signing in to iCloud, and I don’t know why it sometimes does but often doesn’t. Logs from agentic coding session below: The core log evidence This is the whole causal chain, from the 27 guest's unified log, inside 370 microseconds. Innermost failure first: 05:24:04.967316 apsd: (CryptoTokenKit) [com.apple.CryptoTokenKit:sepkey] <sepk:* kid=0000000000000000>: (apsd) unable to generate key: error e00002e2(-536870174) ACL=<SecAccessControlRef: dk;ock(true);odel(true);osgn(true);oa(true);okd(true)> 05:24:04.967433 apsd: (Security) [com.apple.security:seckey] SecKeyCreateRandomKey_ios failed: NSOSStatusErrorDomain Code=-25308 "Failed to generate keypair" (errSecInteractionNotAllowed / Interaction is not allowed with the Security Server.) 05:24:04.967574 apsd: (DeviceIdentity) com.apple.MobileActivation.ErrorDomain Code=-1 "Failed to create reference key." 05:24:04.967600 apsd: [com.apple.apsd:courier] APSBAAClientIdentityProvider failed to obtain a BAA cert, error: com.apple.MobileActivation.ErrorDomain Code=-1 "Failed to create reference key." 05:24:04.967686 apsd: [com.apple.apsd:courier] <APSCourierConnectionManager; production>: Stream error occurred for : APSErrorDomain Code=1 "Told not to connect after fetching server bag: (null) - closing stream" Read bottom-up: Secure Enclave key generation fails, so MobileActivation cannot create the reference key, so apsd cannot obtain its BAA device-identity certificate, so APNs tells it not to connect. kid=0000000000000000 means there is no key id at all. Then every courier line reports Connected on 0 interfaces, and mdmclient sets its PushWakeTopics only to get Connection Invalid for service com.apple.apsd and tear down. The command to regenerate it: log show --predicate 'process == "apsd"' --last 60m --info | grep -iE 'BAA|unable to generate key|server bag'. New control, collected just now mac26 happened to be running, so I got the comparison. macOS 26.6 (25G72) guest, same host, same network, 3 days uptime: BAA_FAILURES: 0 SEPKEY_FAILURES: 0 APNS_SOCKETS: 192.168.64.8.52286 -> 17.57.146.7.443 ESTABLISHED 192.168.64.8.52285 -> 17.253.77.203.443 ESTABLISHED (+ 3 more into 17.0.0.0/8) No BAA or courier complaints at all over 6 hours, and live connections into Apple's network. So a virtualised guest per se is fine; the 27 guest specifically cannot mint the key. The physical host, also on macOS 27.0, likewise logged zero of both failures over 3 hours.
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2h
Help needed identifying commands for remote access
Hey everyone, I’m new to here and have very basic Knowledge so was hoping one of you geniuses could help me. I have had my devices hacked into remotely and monitored remotely for a number of weeks now. I have done all the security measures including erasing, new phone, sim, Vpns etc and still have the issue of my phone network being accessed. I believe code has been added to my phone or apps but I just don’t know what it looks like. I was hoping someone could take a look at some code for me and help me work it out as it has been driving me nuts. im not sure if I can post this on here so apologies if I offend anyone by doing so but I would be ever so grateful of some help. Thank you. Paul
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434
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3h
Apple Developer Program enrollment stuck
My Apple Developer Program enrollment has been stuck for over a week. It's for an individual and when I go on the https://developer.apple.com/enroll - I can see that it would let me enroll again and says 'Continue to payment'. I have done this three times already, I get an Order Acknowledgement email, but no confirmation email and the money isn't taken out of my account. Order Number: Y8JW4T2BV9
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75
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3h