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SwiftData public sharing
I have an Apple app that uses SwiftData and icloud to sync the App's data across users' devices. Everything is working well. However, I am facing the following issue: SwiftData does not support public sharing of the object graph with other users via iCloud. How can I overcome this limitation without stopping using SwiftData? Thanks in advance!
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Jun ’25
AlarmKit - Custom Sounds?
Could someone please explain how to use a custom sound when setting up an alarm using AlarmKit? It keeps playing a default sound. Also, I keep having an issue where the alarm sound plays but doesn’t show the alarm interface buttons unless the screen is locked.
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Oct ’25
Home App Intermittent Hub Not Responding Bug
I'm encountering a strange behavior with one of my home's on Home app while I'm off network. When I launch the app it indicates that the hub is not responding and all of my devices are unavailable. However, on the menu bar at the bottom if I switch to "Automation" and back to "Home" the pop-up goes away and my devices are accessible again (sometimes this take a few attempts). Siri is also able to consistently control my devices without an issue. The same behavior occurs with Home app on other devices (e.g. Mac) and with other members that have access to the household. 3rd party HomeKit app like "Controller" does not have an issue. This issue began with iOS 26 and I haven't had much luck resolving the issue. I already tried rebooting everything, including removing and re-adding an Apple TV (home hub). I have other homes shared with me in Home App with similar network/environment that are still working. The home I'm having issues has the most number of devices though (over 100+).
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Jan ’26
How to cancel Auto-renewable subscription bought in TestFlight?
I've read several topics on cancelling subscriptions in sandbox environment, but it seems to me that it could not be applied to TestFlight. I can cancel sandbox subscriptions through Settings > App Store > Sandbox account But since TestFlight does not use sandbox account I cannot cancel a sub from there. Also, TF purchase does not appear in the list of regular subscriptions (Settings > Profile > Media & Purchases). So my question is: is there any way to manually cancel auto-renewable subscription bought in TestFlight build of the app?
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“Payment method is not available” message in Sandbox subscription testing (StoreKit 2)
I’m implementing App Store subscriptions using StoreKit 2 and testing in the Sandbox environment. Until about a week ago everything worked fine, but recently the Settings > Subscriptions screen shows this message for my test account: “Your current payment method is not available.” The behavior: • Using a Sandbox tester account (not a production Apple ID) • Purchase flow works successfully — the transaction completes, and I receive server notifications • However, the system Settings app still displays that message under the subscription entry • No code changes were made since it last worked Questions: 1. What exactly does this message mean in the Sandbox environment? 2. Could this be related to any Apple system issue or recent backend update? 3. Has anyone else seen the same behavior in recent days? Environment: • Xcode 15.4 • iOS 17.5 (physical device) • StoreKit 2 / Swift 5.10 • Sandbox tester (Japan region) Thanks in advance for any insights or confirmations from others who are testing subscriptions in Sandbox!
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Nov ’25
iOS 12.5.8 fails to bootstrap app
Hello, I released a new build for my app but it fails to run on iOS 12.5.8 (tested on iPad Air, iPhone 6, iPhone 5s). The launch storybard is shown, then the app stops abruptly. There is no crash log. It runs fine on iOS 13 or higher. Xcode 26.3 was showing a call stack (something with UIView) that did not include any app code. Now with Xcode 26.4 (and its new command line tools) there is an info popup with a debug metadata dump. However, I don’t intend to focus on Xcode here because it officially does not support iOS 12. It’s ok if I cannot debug, I just want the app to run on the device like the previous build did. Since there is no crash log, and the console is showing a bootstrap error, I believe my app code has not been executed and is therefore not at fault. Build 674 released on 23-Mar-2026: worked fine on iOS 12, built with Xcode 26.3 Build 675 released on 29-Mar-2026: Bootstrap error as described, with both Xcode 26.3 and 26.4 Deployment target = 12.4 Tried Instruments but it fails as soon as I hit record. In the console I found BKSProcessErrorDomain code 1. Here on the forum I found a post where the cause was no internet access but my device does have internet access. I made only very little code changes to my app between 674 and 675, no storyboard updates. I get the impression the loader does not even begin to execute my code. At this point I wonder if: some certificate has expired (see release dates above), or if something is incompatible in my main storyboard (though I did not change anything there), or the device ran out of memory (1 GB) Note: The app has 4 targets: main app target framework AU app extension intents app extension Thanks, Sven PS: Misclicked subtopic which should have been General (sorry). Here’s the redacted console excerpt: standard 22:21:13.187990+0200 SpringBoard Evaluate: making new window key: <SBMainSwitcherWindow: 0x159e5f640>, for reason: push standard 22:21:13.188303+0200 SpringBoard Removed: <FBUIApplicationSceneDeactivationAssertion: 0x283c9dfe0; reason: systemAnimation; all scene levels; hasPredicate: NO> standard 22:21:13.198299+0200 assertiond Submitting new job for "com.example.app" on behalf of <BKProcess: 0x141d15d50; SpringBoard; com.apple.springboard; pid: 48; agency: SystemShell; visibility: foreground; task: running> standard 22:21:13.198867+0200 SpringBoard Bootstrapping com.example.app with intent foreground-interactive standard 22:21:13.201136+0200 assertiond Submitted job with label: UIKitApplication:com.example.app[0x1d9f][58] standard 22:21:13.201244+0200 SpringBoard Icon touch canceled (tap gesture may still succeed): <private> fehler 22:21:13.201329+0200 SpringBoard [com.example.app] Bootstrap failed with error: <NSError: 0x283e4cd80; domain: BKSProcessErrorDomain; code: 1 (bootstrap-failed); reason: "Failed to start job"> fehler 22:21:13.201421+0200 SpringBoard Bootstrapping failed for <FBApplicationProcess: 0x15d13b3e0; com.example.app; pid: -1> with error: Error Domain=BKSProcessErrorDomain Code=1 "Unable to bootstrap process with bundleID com.example.app" UserInfo={NSLocalizedDescription=Unable to bootstrap process with bundleID com.example.app, BKSProcessExitReason=0, NSLocalizedFailureReason=Failed to start job, NSUnderlyingError=0x283e4c5d0 {Error Domain=NSPOSIXErrorDomain Code=3 "No such process" UserInfo={BKLaunchdOperation=launch_get_running_pid_4SB, NSLocalizedDescription=Unable to get pid for label UIKitApplication:com.example.app[0x1d9f][58], BKLaunchdJobLabel=UIKitApplication:com.example.app[0x1d9f][58], NSLocalizedFailureReason=No such process}}, BKSProcessJobLabel=UIKitApplication:com.example.app[0x1d9f][58], BSErrorCodeDescription=bootstrap-failed} standard 22:21:13.201507+0200 SpringBoard Adding: <FBApplicationProcess: 0x15d13b3e0; com.example.app; pid: -1> standard 22:21:13.201606+0200 SpringBoard <FBApplicationProcess: 0x15d13b3e0; com.example.app; pid: -1> exited. standard 22:21:13.202002+0200 assertiond Unable to get pid for 'UIKitApplication:com.example.app[0x1d9f][58]': No such process (3) fehler 22:21:13.202145+0200 assertiond Failed to start job with error <NSError: 0x141e1aba0; domain: NSPOSIXErrorDomain; code: 3; reason: "No such process"> { description = "Unable to get pid for label UIKitApplication:com.example.app[0x1d9f][58]"; failureReason = "No such process"; userInfo = { BKLaunchdJobLabel = UIKitApplication:com.example.app[0x1d9f][58]; BKLaunchdOperation = launch_get_running_pid_4SB; } } standard 22:21:13.202238+0200 assertiond Deleted job with label: UIKitApplication:com.example.app[0x1d9f][58] standard 22:21:13.202804+0200 SpringBoard Removing: <FBApplicationProcess: 0x15d13b3e0; com.example.app; pid: -1> standard 22:21:13.221231+0200 SpringBoard Application process state changed for com.example.app: <SBApplicationProcessState: 0x28336f0a0; pid: -1; taskState: Not Running; visibility: Unknown> standard 22:21:13.221566+0200 SpringBoard Process exited: <FBApplicationProcess: 0x15d13b3e0; com.example.app; pid: -1> -> <FBApplicationProcessExitContext: 0x283e37b10; exitReason: (none); terminationReason: (none)> { stateAtExit = <FBProcessState: 0x28337c760; pid: -1; taskState: Unknown; visibility: Unknown>; }
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DeviceActivityReportExtension: NSExtensionPrincipalClass required by App Store but rejected at runtime
I'm experiencing a contradictory validation issue with DeviceActivityReportExtension that creates an impossible situation: The Problem: Without NSExtensionPrincipalClass in Info.plist → App Store Connect rejects upload with: "Missing Info.plist values. No values for NSExtensionMainStoryboard or NSExtensionPrincipalClass found" With NSExtensionPrincipalClass → Local install fails with: "defines either an NSExtensionMainStoryboard or NSExtensionPrincipalClass key, which is not allowed for the extension point com.apple.deviceactivityui.report-extension" Setup: Extension point: com.apple.deviceactivityui.report-extension Using SwiftUI with @main attribute and DeviceActivityReportExtension protocol Xcode 16.2, iOS 17.6 deployment target Code structure: @main struct SpoolReport: DeviceActivityReportExtension { var body: some DeviceActivityReportScene { // Report scenes here } } The extension builds and runs perfectly without NSExtensionPrincipalClass, but cannot be uploaded to App Store Connect. Adding the key allows upload but breaks local installation. Is this a known issue? Is there a workaround or correct Info.plist configuration for DeviceActivityReportExtension? Thank you!
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Virtual Machine UDID Changes in macOS 15: Looking for Guidance on Development Workflow
Hello, We're developing endpoint security software using the Endpoint Security framework, and we've encountered challenges with the behavior change in macOS 15 regarding provisioning UDIDs in cloned VMs. The Change Prior to macOS 15, cloning a VM preserved its UDID (format: 0000FE00-9C4ED9F68BBDC72D). Starting with macOS 15, cloned VMs receive a new UDID generated from the host's Secure Enclave (format: b043d27202c7ac37ca3c6b82673302225485cae9), making each clone effectively a new device. Our Workflow We maintain a clean base VM image and clone it for each test run. We add the base VM's UDID to our provisioning profile once, then create clones which (previously) retained that same UDID, allowing us to start new testing cycles without re-registering devices. This is essential because our product involves low-level system integration through the Endpoint Security framework, and if something goes wrong during development, it has the potential to affect system stability. To prevent any cascading issues between test runs or different product versions, we need each test to start from a known clean state rather than reusing the same VM. The Challenge With each VM clone generating a new UDID, we're hitting Apple's device registration limits quickly. This particularly impacts: New team members who spin up VMs for the first time and can't run signed builds Our CI/CD pipeline where multiple test environments need provisioning profiles Developers testing different branches who need separate clean environments Current Workaround We've found that VMs created on macOS 14 and upgraded to macOS 15+ retain their original UDID format. However, we're concerned this workaround may stop working in future macOS versions, which would leave us without a viable path forward. If the workaround stops working, our fallback would be signing each CI build with a Developer ID signature to allow running on any device. However, we'd prefer to avoid this as it would significantly increase load on Apple's signing infrastructure for what are essentially internal test builds. We completely understand the security reasoning behind tying UDIDs to the host's Secure Enclave for Apple Account support. However, for development workflows that don't require Apple Account features in VMs but do require clean, isolated test environments, the previous behavior was quite valuable. Question Is there a recommended approach for teams in our situation? We're happy to explore alternative workflows if there's a pattern we're missing, or we'd be glad to provide more context if this is a use case Apple is considering for future updates. Thanks for any guidance you can provide! Feedback case: FB21389730
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Feb ’26
Unable to check for update on iOS 26
Hi and help needed! I updated my iPhone 16 Pro max to iOs 26. When I go to the software update section, the beta developer tab is gone, and it says "Unable to check for update" I reset my network settings and restarted the device. No change. Any help would be appreciated.
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Jun ’25
Open Parent App From ShieldActionDelegate
Hello, I’m building an app that helps people spend less time on social media apps. For that, I make heavy use of Apple’s Screen Time APIs, such as ManagedSettings and FamilyControls. When an app is locked using a ShieldConfiguration, the user has to open my app in order to unlock it (e.g. enter a code). This is very cumbersome because no documented API exists to open the parent app (=my app) from the ShieldActionDelegate (also part of my app) when the user presses a button of the ShieldConfiguration. The ShieldActionDelegate callback just offers three options in its ShieldActionResponse: .none .defer .close .openParentApp is missing. We are working around this limitation by sending a local push notification that the user has to tap on. This has multiple drawbacks: It has to be ensured that notification permission has been granted. It has to be ensured that notifications can be delivered even while focus is enabled. Features such as Apple Intelligence notification summaries and notification prioritization can heavily delay delivering notifications and thus frustrate the user. Neither my users nor myself do understand why this is not possible in a smoother way, at least according to the documentation. There are 3rd party apps that have such functionality, they can directly open their own app from a button press in the Shield, see here: https://apps.apple.com/us/app/applocker-passcode-lock-apps/id1132845904 It would be great if Apple could level the playfield for all developers and document how this is achievable, because technically it clearly is. Thanks a lot and have a great day!
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Jul ’25
Screentime API new issues on iOS 17.4.1 and 17.5.1
Hi, I have a released screentime app ScreenZen. The last few days I've seen a disturbing spike in bug reports coming from people with 17.4.1 and 17.5.1 phones with no update to the app itself. People reported they saw the issue immediately after updating their iOS version. Unfortunately it is not replicable on all phones with those versions, so we haven't been able to replicate it on our test phones. It appears the issue is the ApplicationToken passed into ShieldActionExtension and ShieldConfigurationExtension does not match any of the ApplicationTokens that the user selected to block through FamilyControls. (The selected ApplicationTokens are being loaded through a group UserDefaults and they are indeed being loaded in the ShieldActionExtension in the bug reports).This is preventing the app from loading the correct settings and handling the blocking accordingly. I am trying to isolate this better with a new release with better logging, but would appreciate any help on this issue.
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Jul ’25
ShieldConfigurationExtension not working
I created a ShieldConfigurationExtension in Xcode 14.3 with File > New > Target > ShieldConfigurationExtension. This created the extension with all the necessary Info.plist values (correct NSExtensionPrincipalClass, etc.), with the extension included in embedded content in the host app target. No matter what I try, the extension is not getting invoked when I shield applications from my host app. The custom UI does not show as the shield, and looking at the debugger, an extension process is never invoked. I am shielding categories like this: let managedSettings = ManagedSettingsStore() ... managedSettings.shield.applicationCategories = .all() And my extension code overrides all the ShieldConfigurationDataSource functions. class ShieldConfigurationExtension: ShieldConfigurationDataSource { override func configuration(shielding application: Application) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding application: Application, in category: ActivityCategory) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding webDomain: WebDomain) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding webDomain: WebDomain, in category: ActivityCategory) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } } What am I missing?
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Jun ’25
WeatherKit JWT Auth error for SOME customer devices
We have a subscription WeatherKit app which has been on the App Store since December 2023. I am getting intermittent JWT auth failures on customer devices. In the great majority of cases, the request succeeds, but sometimes it fails, and sometimes it fails and never recovers. I’m working with a customer right now who is unable to get any weather data at all, and the logs he sends me show WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2 The app uses the WeatherKit SDK (we are not using the REST API directly). We know we have the project setup as it has been working since launch, and I can verify weatherkit using security cms -D -i embedded.mobileprovision It it not a problem with the specific query, since I can get data for the dates and locations they are requesting. I can’t replicate the problem on my test devices. In case there is a rate limit issue: this app is a bit unusual and downloads an unusual amount of data at once using multiple queries in parallel using a TaskGroup. When the user creates a location, the app downloads a 10 day block of weather (7 days in the past + 3 day forecast) using WeatherService.shared.weather( for: location, including: WeatherQuery.daily( startDate: startDate, endDate: endDate ), WeatherQuery.hourly( startDate: startDate, endDate: endDate ) ) It also downloads about 2 months of daily precipitation data using multiple parallel calls to dailySummary in 10 day blocks: WeatherService.shared.dailySummary( for: location, forDaysIn: DateInterval(start: startDate, end: endDate), including: .precipitation ) In almost every case, including on my test devices, this works. But some users get WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2 on every request. The two users yesterday that had this problem were both on iOS 18.5 for what that's worth, though the app supports 17.2+ Is anyone else seeing this? And can anyone suggest anything else to explore? It's obviously a terrible experience for customers who pay for the service and are unable to get any data. I did submit this info to Apple as FB18276275
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Jun ’25
交易无法结束 (Transactions Unable to Finish)
有一个用户反馈7月8日充值了3笔后一直无法发起新的购买,总是提示已经购买。我们查了是之前的交易无法结束,我们使用StoreKit2,已经调用await transaction.finish()成功结束交易了,但是每次发起新支付时,Transaction.unfinished还会返回之前已完成的交易信息。 是设备或AppleID的问题么?用户尝试了重启设备、重新登录AppleID都没用。有什么办法解决呢? 用户无法结束的苹果交易id为:200002703899379、200002703900716、200002703902023。 A user reported that after making 3 purchases on July 8th, they have been unable to initiate new purchases, always receiving a prompt that the item has already been purchased. Upon investigation, we found that the previous transactions couldn't be finalized. We use StoreKit2 and have successfully called await transaction.finish() to end the transactions. However, every time a new payment is initiated, Transaction.unfinished still returns information about the previously completed transactions. Could this be an issue with the device or Apple ID? The user has tried restarting the device and re-logging into their Apple ID, but these attempts were unsuccessful. Is there any way to resolve this? The Apple transaction IDs that the user is unable to finalize are: 200002703899379, 200002703900716, 200002703902023.
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Feb ’26
WorkoutKit WorkoutScheduler sync Broken with iOS 18.2 beta
WorkoutKit WorkoutScheduler seems broken with the first beta of iOS 18.2. I have tested using my app from Xcode and the one that is on the App Store (and working properly on other devices), and it's not working with this new beta of iOS. They appears in WorkoutScheduler.shared.scheduledWorkouts, but not on the watch. I even tried with other apps that do the same with Manual add to Apple Watch with SwiftUI workoutPreview work. Xcode 16.0 iOS 18.2 Beta 1 WatchOS 11.1
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Oct ’25
Incompatibility with Android devices and Wifi Aware standard
There is no available API that allows you to connect to Android. The current APIs that are provided are not compatible outside of the Apple Ecosystem. For example, Android requires you to set a service name and a password where iOS sets a service and a PIN authentication strategy in a specific format that’s not compatible. It looks like the implementation is not following the Wifi Aware Specifications. To enable cross platform interoperability while providing security, could you adopt the same strategy as with Bluetooth and enable iOS users to enable the sharing and subscription of services with Everyone.
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Oct ’25
How do you get user consent for ConsumptionRequest?
https://developer.apple.com/documentation/appstoreserverapi/send_consumption_information If the customer provided consent, respond by calling this API and sending the consumption data in the ConsumptionRequest to the App Store. If not, respond by calling this API and setting the customerConsented value to false in the ConsumptionRequest; don't send any other information. Since our server would be receiving CONSUMPTION_REQUEST server notifications and will be the one calling the Consumption API, how do we know if the user has provided consent? That info doesn't seem to be in the server notification or anywhere else.
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Oct ’25
How to optimize my app for for a carrier-provided satellite network?
Hello, I am working to integrate the new com.apple.developer.networking.carrier-constrained.app-optimized entitlement in my iOS 26 app so that my app can use a carrier-provided satellite network, and want to confirm my understanding of how to detect and optimize for satellite network conditions. (Ref: https://developer.apple.com/documentation/bundleresources/entitlements/com.apple.developer.networking.carrier-constrained.app-optimized ) My current approach: I plan to set the entitlement to true once my app is optimized for satellite networks. To detect if the device is connected to a satellite network, I intend to use the Network framework’s NWPath properties: isUltraConstrained — I understand this should be set to true when the device is connected to a satellite network. (Ref: https://developer.apple.com/documentation/network/nwpath/isultraconstrained ) linkQuality == .minimal — I believe this will also be set in satellite scenarios, though it may not be exclusive to satellite connections. (Ref: https://developer.apple.com/documentation/network/nwpath/linkquality-swift.enum/minimal ) Questions: Is it correct that isUltraConstrained will reliably indicate a satellite connection? Should I also check for linkQuality == .minimal, or is isUltraConstrained sufficient? Are there any additional APIs or best practices for detecting and optimizing for satellite connectivity that I should be aware of? Thank you for confirming whether my understanding and approach are correct, and for any additional guidance.
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Jan ’26
SwiftData public sharing
I have an Apple app that uses SwiftData and icloud to sync the App's data across users' devices. Everything is working well. However, I am facing the following issue: SwiftData does not support public sharing of the object graph with other users via iCloud. How can I overcome this limitation without stopping using SwiftData? Thanks in advance!
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2
Boosts
7
Views
733
Activity
Jun ’25
AlarmKit - Custom Sounds?
Could someone please explain how to use a custom sound when setting up an alarm using AlarmKit? It keeps playing a default sound. Also, I keep having an issue where the alarm sound plays but doesn’t show the alarm interface buttons unless the screen is locked.
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12
Boosts
6
Views
527
Activity
Oct ’25
Home App Intermittent Hub Not Responding Bug
I'm encountering a strange behavior with one of my home's on Home app while I'm off network. When I launch the app it indicates that the hub is not responding and all of my devices are unavailable. However, on the menu bar at the bottom if I switch to "Automation" and back to "Home" the pop-up goes away and my devices are accessible again (sometimes this take a few attempts). Siri is also able to consistently control my devices without an issue. The same behavior occurs with Home app on other devices (e.g. Mac) and with other members that have access to the household. 3rd party HomeKit app like "Controller" does not have an issue. This issue began with iOS 26 and I haven't had much luck resolving the issue. I already tried rebooting everything, including removing and re-adding an Apple TV (home hub). I have other homes shared with me in Home App with similar network/environment that are still working. The home I'm having issues has the most number of devices though (over 100+).
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11
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0
Views
653
Activity
Jan ’26
How to cancel Auto-renewable subscription bought in TestFlight?
I've read several topics on cancelling subscriptions in sandbox environment, but it seems to me that it could not be applied to TestFlight. I can cancel sandbox subscriptions through Settings > App Store > Sandbox account But since TestFlight does not use sandbox account I cannot cancel a sub from there. Also, TF purchase does not appear in the list of regular subscriptions (Settings > Profile > Media & Purchases). So my question is: is there any way to manually cancel auto-renewable subscription bought in TestFlight build of the app?
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6
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6
Views
6.8k
Activity
2w
“Payment method is not available” message in Sandbox subscription testing (StoreKit 2)
I’m implementing App Store subscriptions using StoreKit 2 and testing in the Sandbox environment. Until about a week ago everything worked fine, but recently the Settings > Subscriptions screen shows this message for my test account: “Your current payment method is not available.” The behavior: • Using a Sandbox tester account (not a production Apple ID) • Purchase flow works successfully — the transaction completes, and I receive server notifications • However, the system Settings app still displays that message under the subscription entry • No code changes were made since it last worked Questions: 1. What exactly does this message mean in the Sandbox environment? 2. Could this be related to any Apple system issue or recent backend update? 3. Has anyone else seen the same behavior in recent days? Environment: • Xcode 15.4 • iOS 17.5 (physical device) • StoreKit 2 / Swift 5.10 • Sandbox tester (Japan region) Thanks in advance for any insights or confirmations from others who are testing subscriptions in Sandbox!
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5
Boosts
2
Views
303
Activity
Nov ’25
iOS 12.5.8 fails to bootstrap app
Hello, I released a new build for my app but it fails to run on iOS 12.5.8 (tested on iPad Air, iPhone 6, iPhone 5s). The launch storybard is shown, then the app stops abruptly. There is no crash log. It runs fine on iOS 13 or higher. Xcode 26.3 was showing a call stack (something with UIView) that did not include any app code. Now with Xcode 26.4 (and its new command line tools) there is an info popup with a debug metadata dump. However, I don’t intend to focus on Xcode here because it officially does not support iOS 12. It’s ok if I cannot debug, I just want the app to run on the device like the previous build did. Since there is no crash log, and the console is showing a bootstrap error, I believe my app code has not been executed and is therefore not at fault. Build 674 released on 23-Mar-2026: worked fine on iOS 12, built with Xcode 26.3 Build 675 released on 29-Mar-2026: Bootstrap error as described, with both Xcode 26.3 and 26.4 Deployment target = 12.4 Tried Instruments but it fails as soon as I hit record. In the console I found BKSProcessErrorDomain code 1. Here on the forum I found a post where the cause was no internet access but my device does have internet access. I made only very little code changes to my app between 674 and 675, no storyboard updates. I get the impression the loader does not even begin to execute my code. At this point I wonder if: some certificate has expired (see release dates above), or if something is incompatible in my main storyboard (though I did not change anything there), or the device ran out of memory (1 GB) Note: The app has 4 targets: main app target framework AU app extension intents app extension Thanks, Sven PS: Misclicked subtopic which should have been General (sorry). Here’s the redacted console excerpt: standard 22:21:13.187990+0200 SpringBoard Evaluate: making new window key: <SBMainSwitcherWindow: 0x159e5f640>, for reason: push standard 22:21:13.188303+0200 SpringBoard Removed: <FBUIApplicationSceneDeactivationAssertion: 0x283c9dfe0; reason: systemAnimation; all scene levels; hasPredicate: NO> standard 22:21:13.198299+0200 assertiond Submitting new job for "com.example.app" on behalf of <BKProcess: 0x141d15d50; SpringBoard; com.apple.springboard; pid: 48; agency: SystemShell; visibility: foreground; task: running> standard 22:21:13.198867+0200 SpringBoard Bootstrapping com.example.app with intent foreground-interactive standard 22:21:13.201136+0200 assertiond Submitted job with label: UIKitApplication:com.example.app[0x1d9f][58] standard 22:21:13.201244+0200 SpringBoard Icon touch canceled (tap gesture may still succeed): <private> fehler 22:21:13.201329+0200 SpringBoard [com.example.app] Bootstrap failed with error: <NSError: 0x283e4cd80; domain: BKSProcessErrorDomain; code: 1 (bootstrap-failed); reason: "Failed to start job"> fehler 22:21:13.201421+0200 SpringBoard Bootstrapping failed for <FBApplicationProcess: 0x15d13b3e0; com.example.app; pid: -1> with error: Error Domain=BKSProcessErrorDomain Code=1 "Unable to bootstrap process with bundleID com.example.app" UserInfo={NSLocalizedDescription=Unable to bootstrap process with bundleID com.example.app, BKSProcessExitReason=0, NSLocalizedFailureReason=Failed to start job, NSUnderlyingError=0x283e4c5d0 {Error Domain=NSPOSIXErrorDomain Code=3 "No such process" UserInfo={BKLaunchdOperation=launch_get_running_pid_4SB, NSLocalizedDescription=Unable to get pid for label UIKitApplication:com.example.app[0x1d9f][58], BKLaunchdJobLabel=UIKitApplication:com.example.app[0x1d9f][58], NSLocalizedFailureReason=No such process}}, BKSProcessJobLabel=UIKitApplication:com.example.app[0x1d9f][58], BSErrorCodeDescription=bootstrap-failed} standard 22:21:13.201507+0200 SpringBoard Adding: <FBApplicationProcess: 0x15d13b3e0; com.example.app; pid: -1> standard 22:21:13.201606+0200 SpringBoard <FBApplicationProcess: 0x15d13b3e0; com.example.app; pid: -1> exited. standard 22:21:13.202002+0200 assertiond Unable to get pid for 'UIKitApplication:com.example.app[0x1d9f][58]': No such process (3) fehler 22:21:13.202145+0200 assertiond Failed to start job with error <NSError: 0x141e1aba0; domain: NSPOSIXErrorDomain; code: 3; reason: "No such process"> { description = "Unable to get pid for label UIKitApplication:com.example.app[0x1d9f][58]"; failureReason = "No such process"; userInfo = { BKLaunchdJobLabel = UIKitApplication:com.example.app[0x1d9f][58]; BKLaunchdOperation = launch_get_running_pid_4SB; } } standard 22:21:13.202238+0200 assertiond Deleted job with label: UIKitApplication:com.example.app[0x1d9f][58] standard 22:21:13.202804+0200 SpringBoard Removing: <FBApplicationProcess: 0x15d13b3e0; com.example.app; pid: -1> standard 22:21:13.221231+0200 SpringBoard Application process state changed for com.example.app: <SBApplicationProcessState: 0x28336f0a0; pid: -1; taskState: Not Running; visibility: Unknown> standard 22:21:13.221566+0200 SpringBoard Process exited: <FBApplicationProcess: 0x15d13b3e0; com.example.app; pid: -1> -> <FBApplicationProcessExitContext: 0x283e37b10; exitReason: (none); terminationReason: (none)> { stateAtExit = <FBProcessState: 0x28337c760; pid: -1; taskState: Unknown; visibility: Unknown>; }
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Activity
16h
DeviceActivityReportExtension: NSExtensionPrincipalClass required by App Store but rejected at runtime
I'm experiencing a contradictory validation issue with DeviceActivityReportExtension that creates an impossible situation: The Problem: Without NSExtensionPrincipalClass in Info.plist → App Store Connect rejects upload with: "Missing Info.plist values. No values for NSExtensionMainStoryboard or NSExtensionPrincipalClass found" With NSExtensionPrincipalClass → Local install fails with: "defines either an NSExtensionMainStoryboard or NSExtensionPrincipalClass key, which is not allowed for the extension point com.apple.deviceactivityui.report-extension" Setup: Extension point: com.apple.deviceactivityui.report-extension Using SwiftUI with @main attribute and DeviceActivityReportExtension protocol Xcode 16.2, iOS 17.6 deployment target Code structure: @main struct SpoolReport: DeviceActivityReportExtension { var body: some DeviceActivityReportScene { // Report scenes here } } The extension builds and runs perfectly without NSExtensionPrincipalClass, but cannot be uploaded to App Store Connect. Adding the key allows upload but breaks local installation. Is this a known issue? Is there a workaround or correct Info.plist configuration for DeviceActivityReportExtension? Thank you!
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3w
Virtual Machine UDID Changes in macOS 15: Looking for Guidance on Development Workflow
Hello, We're developing endpoint security software using the Endpoint Security framework, and we've encountered challenges with the behavior change in macOS 15 regarding provisioning UDIDs in cloned VMs. The Change Prior to macOS 15, cloning a VM preserved its UDID (format: 0000FE00-9C4ED9F68BBDC72D). Starting with macOS 15, cloned VMs receive a new UDID generated from the host's Secure Enclave (format: b043d27202c7ac37ca3c6b82673302225485cae9), making each clone effectively a new device. Our Workflow We maintain a clean base VM image and clone it for each test run. We add the base VM's UDID to our provisioning profile once, then create clones which (previously) retained that same UDID, allowing us to start new testing cycles without re-registering devices. This is essential because our product involves low-level system integration through the Endpoint Security framework, and if something goes wrong during development, it has the potential to affect system stability. To prevent any cascading issues between test runs or different product versions, we need each test to start from a known clean state rather than reusing the same VM. The Challenge With each VM clone generating a new UDID, we're hitting Apple's device registration limits quickly. This particularly impacts: New team members who spin up VMs for the first time and can't run signed builds Our CI/CD pipeline where multiple test environments need provisioning profiles Developers testing different branches who need separate clean environments Current Workaround We've found that VMs created on macOS 14 and upgraded to macOS 15+ retain their original UDID format. However, we're concerned this workaround may stop working in future macOS versions, which would leave us without a viable path forward. If the workaround stops working, our fallback would be signing each CI build with a Developer ID signature to allow running on any device. However, we'd prefer to avoid this as it would significantly increase load on Apple's signing infrastructure for what are essentially internal test builds. We completely understand the security reasoning behind tying UDIDs to the host's Secure Enclave for Apple Account support. However, for development workflows that don't require Apple Account features in VMs but do require clean, isolated test environments, the previous behavior was quite valuable. Question Is there a recommended approach for teams in our situation? We're happy to explore alternative workflows if there's a pattern we're missing, or we'd be glad to provide more context if this is a use case Apple is considering for future updates. Thanks for any guidance you can provide! Feedback case: FB21389730
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Activity
Feb ’26
Unable to check for update on iOS 26
Hi and help needed! I updated my iPhone 16 Pro max to iOs 26. When I go to the software update section, the beta developer tab is gone, and it says "Unable to check for update" I reset my network settings and restarted the device. No change. Any help would be appreciated.
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Activity
Jun ’25
Open Parent App From ShieldActionDelegate
Hello, I’m building an app that helps people spend less time on social media apps. For that, I make heavy use of Apple’s Screen Time APIs, such as ManagedSettings and FamilyControls. When an app is locked using a ShieldConfiguration, the user has to open my app in order to unlock it (e.g. enter a code). This is very cumbersome because no documented API exists to open the parent app (=my app) from the ShieldActionDelegate (also part of my app) when the user presses a button of the ShieldConfiguration. The ShieldActionDelegate callback just offers three options in its ShieldActionResponse: .none .defer .close .openParentApp is missing. We are working around this limitation by sending a local push notification that the user has to tap on. This has multiple drawbacks: It has to be ensured that notification permission has been granted. It has to be ensured that notifications can be delivered even while focus is enabled. Features such as Apple Intelligence notification summaries and notification prioritization can heavily delay delivering notifications and thus frustrate the user. Neither my users nor myself do understand why this is not possible in a smoother way, at least according to the documentation. There are 3rd party apps that have such functionality, they can directly open their own app from a button press in the Shield, see here: https://apps.apple.com/us/app/applocker-passcode-lock-apps/id1132845904 It would be great if Apple could level the playfield for all developers and document how this is achievable, because technically it clearly is. Thanks a lot and have a great day!
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Activity
Jul ’25
Issue with sandbox auto renewal
is there any error in sandbox auto renewal when Im test a app subscription automatically cancelled
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4
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333
Activity
Apr ’25
Screentime API new issues on iOS 17.4.1 and 17.5.1
Hi, I have a released screentime app ScreenZen. The last few days I've seen a disturbing spike in bug reports coming from people with 17.4.1 and 17.5.1 phones with no update to the app itself. People reported they saw the issue immediately after updating their iOS version. Unfortunately it is not replicable on all phones with those versions, so we haven't been able to replicate it on our test phones. It appears the issue is the ApplicationToken passed into ShieldActionExtension and ShieldConfigurationExtension does not match any of the ApplicationTokens that the user selected to block through FamilyControls. (The selected ApplicationTokens are being loaded through a group UserDefaults and they are indeed being loaded in the ShieldActionExtension in the bug reports).This is preventing the app from loading the correct settings and handling the blocking accordingly. I am trying to isolate this better with a new release with better logging, but would appreciate any help on this issue.
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Activity
Jul ’25
ShieldConfigurationExtension not working
I created a ShieldConfigurationExtension in Xcode 14.3 with File > New > Target > ShieldConfigurationExtension. This created the extension with all the necessary Info.plist values (correct NSExtensionPrincipalClass, etc.), with the extension included in embedded content in the host app target. No matter what I try, the extension is not getting invoked when I shield applications from my host app. The custom UI does not show as the shield, and looking at the debugger, an extension process is never invoked. I am shielding categories like this: let managedSettings = ManagedSettingsStore() ... managedSettings.shield.applicationCategories = .all() And my extension code overrides all the ShieldConfigurationDataSource functions. class ShieldConfigurationExtension: ShieldConfigurationDataSource { override func configuration(shielding application: Application) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding application: Application, in category: ActivityCategory) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding webDomain: WebDomain) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } override func configuration(shielding webDomain: WebDomain, in category: ActivityCategory) -> ShieldConfiguration { return ShieldConfiguration( backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial, backgroundColor: UIColor.white, icon: UIImage(systemName: "stopwatch"), title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow) ) } } What am I missing?
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Jun ’25
iOS 26 Apple Wallet - Upgrade Boarding Pass with Live Activities
Hello, We watched the WWDC25 presentation about Apple Wallet on the upgrade boarding pass features with Live Activities. We’re interested in integrating this into our app for iOS 26 beta testing. Could you please provide: Sample code or example projects API documentation Implementation guidelines Details on sharing functionality Thanks in advance!
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4
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589
Activity
Jan ’26
WeatherKit JWT Auth error for SOME customer devices
We have a subscription WeatherKit app which has been on the App Store since December 2023. I am getting intermittent JWT auth failures on customer devices. In the great majority of cases, the request succeeds, but sometimes it fails, and sometimes it fails and never recovers. I’m working with a customer right now who is unable to get any weather data at all, and the logs he sends me show WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2 The app uses the WeatherKit SDK (we are not using the REST API directly). We know we have the project setup as it has been working since launch, and I can verify weatherkit using security cms -D -i embedded.mobileprovision It it not a problem with the specific query, since I can get data for the dates and locations they are requesting. I can’t replicate the problem on my test devices. In case there is a rate limit issue: this app is a bit unusual and downloads an unusual amount of data at once using multiple queries in parallel using a TaskGroup. When the user creates a location, the app downloads a 10 day block of weather (7 days in the past + 3 day forecast) using WeatherService.shared.weather( for: location, including: WeatherQuery.daily( startDate: startDate, endDate: endDate ), WeatherQuery.hourly( startDate: startDate, endDate: endDate ) ) It also downloads about 2 months of daily precipitation data using multiple parallel calls to dailySummary in 10 day blocks: WeatherService.shared.dailySummary( for: location, forDaysIn: DateInterval(start: startDate, end: endDate), including: .precipitation ) In almost every case, including on my test devices, this works. But some users get WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2 on every request. The two users yesterday that had this problem were both on iOS 18.5 for what that's worth, though the app supports 17.2+ Is anyone else seeing this? And can anyone suggest anything else to explore? It's obviously a terrible experience for customers who pay for the service and are unable to get any data. I did submit this info to Apple as FB18276275
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353
Activity
Jun ’25
交易无法结束 (Transactions Unable to Finish)
有一个用户反馈7月8日充值了3笔后一直无法发起新的购买,总是提示已经购买。我们查了是之前的交易无法结束,我们使用StoreKit2,已经调用await transaction.finish()成功结束交易了,但是每次发起新支付时,Transaction.unfinished还会返回之前已完成的交易信息。 是设备或AppleID的问题么?用户尝试了重启设备、重新登录AppleID都没用。有什么办法解决呢? 用户无法结束的苹果交易id为:200002703899379、200002703900716、200002703902023。 A user reported that after making 3 purchases on July 8th, they have been unable to initiate new purchases, always receiving a prompt that the item has already been purchased. Upon investigation, we found that the previous transactions couldn't be finalized. We use StoreKit2 and have successfully called await transaction.finish() to end the transactions. However, every time a new payment is initiated, Transaction.unfinished still returns information about the previously completed transactions. Could this be an issue with the device or Apple ID? The user has tried restarting the device and re-logging into their Apple ID, but these attempts were unsuccessful. Is there any way to resolve this? The Apple transaction IDs that the user is unable to finalize are: 200002703899379, 200002703900716, 200002703902023.
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6
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1.5k
Activity
Feb ’26
WorkoutKit WorkoutScheduler sync Broken with iOS 18.2 beta
WorkoutKit WorkoutScheduler seems broken with the first beta of iOS 18.2. I have tested using my app from Xcode and the one that is on the App Store (and working properly on other devices), and it's not working with this new beta of iOS. They appears in WorkoutScheduler.shared.scheduledWorkouts, but not on the watch. I even tried with other apps that do the same with Manual add to Apple Watch with SwiftUI workoutPreview work. Xcode 16.0 iOS 18.2 Beta 1 WatchOS 11.1
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29
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Oct ’25
Incompatibility with Android devices and Wifi Aware standard
There is no available API that allows you to connect to Android. The current APIs that are provided are not compatible outside of the Apple Ecosystem. For example, Android requires you to set a service name and a password where iOS sets a service and a PIN authentication strategy in a specific format that’s not compatible. It looks like the implementation is not following the Wifi Aware Specifications. To enable cross platform interoperability while providing security, could you adopt the same strategy as with Bluetooth and enable iOS users to enable the sharing and subscription of services with Everyone.
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605
Activity
Oct ’25
How do you get user consent for ConsumptionRequest?
https://developer.apple.com/documentation/appstoreserverapi/send_consumption_information If the customer provided consent, respond by calling this API and sending the consumption data in the ConsumptionRequest to the App Store. If not, respond by calling this API and setting the customerConsented value to false in the ConsumptionRequest; don't send any other information. Since our server would be receiving CONSUMPTION_REQUEST server notifications and will be the one calling the Consumption API, how do we know if the user has provided consent? That info doesn't seem to be in the server notification or anywhere else.
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Activity
Oct ’25
How to optimize my app for for a carrier-provided satellite network?
Hello, I am working to integrate the new com.apple.developer.networking.carrier-constrained.app-optimized entitlement in my iOS 26 app so that my app can use a carrier-provided satellite network, and want to confirm my understanding of how to detect and optimize for satellite network conditions. (Ref: https://developer.apple.com/documentation/bundleresources/entitlements/com.apple.developer.networking.carrier-constrained.app-optimized ) My current approach: I plan to set the entitlement to true once my app is optimized for satellite networks. To detect if the device is connected to a satellite network, I intend to use the Network framework’s NWPath properties: isUltraConstrained — I understand this should be set to true when the device is connected to a satellite network. (Ref: https://developer.apple.com/documentation/network/nwpath/isultraconstrained ) linkQuality == .minimal — I believe this will also be set in satellite scenarios, though it may not be exclusive to satellite connections. (Ref: https://developer.apple.com/documentation/network/nwpath/linkquality-swift.enum/minimal ) Questions: Is it correct that isUltraConstrained will reliably indicate a satellite connection? Should I also check for linkQuality == .minimal, or is isUltraConstrained sufficient? Are there any additional APIs or best practices for detecting and optimizing for satellite connectivity that I should be aware of? Thank you for confirming whether my understanding and approach are correct, and for any additional guidance.
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733
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Jan ’26