WWDC26: Q&As on the Apple Developer Forums

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Activity

SwiftData crash on new property (Could not cast...)
I have a small example where adding a new property to a persisted Codable struct causes a crash on launch instead of decoding the missing property using its default value. Steps Run this app once and press "Insert Event" to persist data: import SwiftUI import SwiftData @main struct SwiftDataCrash: App { var body: some Scene { WindowGroup { ContentView() } .modelContainer(for: Event.self) } } struct ContentView: View { @Environment(\.modelContext) private var modelContext @Query private var events: [Event] var body: some View { VStack(spacing: 12) { Text("Events: \(events.count)") Button("Insert Event") { let event = Event( recurrence: Recurrence( interval: 1 ) ) modelContext.insert(event) try? modelContext.save() } List(events) { event in Text(String(describing: event.recurrence)) } } .padding() } } @Model final class Event { var recurrence: Recurrence? = nil init(recurrence: Recurrence? = nil) { self.recurrence = recurrence } } struct Recurrence: Codable { var interval: Int // STEP 2: // After first run + inserting an Event, uncomment this and run again. // Expected: old data decodes with default [] // Actual: SwiftData may crash while reading Event.recurrence // // var exceptionDates: [Date] = [] } Then uncomment: var exceptionDates: [Date] = [] and run again without deleting the store. Actual result App crashes on launch with: Could not cast value of type 'Swift.Optional<Any>' to 'Swift.Array<Foundation.Date>' The crash appears to happen inside generated SwiftData persisted-property getter code. Expected result I expected the old persisted Recurrence values to decode with: exceptionDates == [] Is this expected behavior or a SwiftData bug?
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25
10h
Subscriptions stuck "In Review" for several weeks
Hello guys I am experiencing a very concerning issue with App Store Connect regarding auto-renewable subscriptions for my Tyira Companion App. Current situation: The app is live One subscription was approved All remaining subscriptions have been stuck in “In Review” for several weeks. I have already opened multiple support cases: 102865116552 102893708354 Unfortunately, I have not received any meaningful response so far. I already verified: pricing configuration, screenshots, localization, tax/banking agreements, subscription metadata, review information. Everything appears correctly configured. At this point the issue seems to be an internally stuck review state. The problem is now causing ongoing revenue loss because users cannot purchase the subscriptions in production. How can I escalate this since I'm not getting any responses.
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1h
Optimizing SCSI HBA Constraints and Alignment for DriverKit on Apple Silicon
Hi Kevin, I'm starting this new thread to focus on alignment optimization and recalibrating our HBA constraints. Following up on your suggestion about UserReportHBAConstraints and alignment optimization, here are our current DEXT settings: Via UserReportHBAConstraints(): kIOMaximumSegmentCountRead/WriteKey: 129 kIOMaximumSegmentByteCountRead/WriteKey: 65,536 (64 KB) kIOMinimumSegmentAlignmentByteCountKey: 4 bytes kIOMaximumSegmentAddressableBitCountKey: 32 kIOMinimumHBADataAlignmentMaskKey: 0 Via SetProperties() (additional injection): kIOMaximumByteCountRead/WriteKey: 524,288 (512 KB) kIOMaximumBlockCountRead/WriteKey: 1,024 We inherited the segment count (129) and max I/O length (512 KB) from our legacy KEXT, which were originally calculated based on a 4 KB segment size (Max I/O 512 KB / 4 KB + 1 = 129). The current alignment value of 4 was essentially a placeholder, as the legacy hardware didn't enforce strict page-level alignment. Given that our testing is on Apple Silicon, we are considering increasing kIOMinimumSegmentAlignmentByteCountKey to 16,384 (16 KB) to match the native page size. However, I have two specific questions regarding this: Stripe Size vs. Page Size: Our RAID stripe size is typically larger than 16 KB (e.g., 64 KB or 128 KB). Should we be aligning the system to the RAID stripe size for hardware efficiency, or is it more critical to stick to the 16 KB page size to optimize the IOMMU/DART mapping overhead in DriverKit? Recalibration: If we increase the alignment to 16 KB, should we also adjust the kIOMaximumSegmentByteCount to match (i.e., 16 KB), or is it better to keep it at 64 KB to allow fewer, larger segments per I/O? We suspect that the 38% gain we saw in 4 KB Random Reads might improve even further if we fix this alignment bottleneck. Looking forward to your thoughts. Best regards, Charles
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11h
In-App Purchase review stalled while build review proceeds — no available escalation path for IAP
Hello, I am posting here after exhausting the official support channels available to developers, in the hope that someone from Apple can help review our case internally. I have also confirmed several other developers reporting the exact same situation on this forum within the past 7 days, and I would like to flag this as a broader pattern rather than an isolated incident. Summary of our situation: We submitted a critical app update that requires both a build review and an In-App Purchase review to go live. We filed an Expedited Review Request for the build, and the build review itself has been approved without issue — every expedited request we submitted for the build was accepted. However, the In-App Purchase items associated with this update remain in review and have not been processed, which means the update cannot actually be released to users despite the build being cleared. To our knowledge, there is no expedited review process available for In-App Purchases. This appears to be a structural gap: the build can be fast-tracked, but the IAPs that the build depends on cannot. What we have already tried: Submitted the Expedited Review Request for the build 2–3 times, each time including a detailed explanation in the request notes asking that the associated In-App Purchases also be reviewed alongside the build. The build was approved; the IAPs were not addressed. Sent inquiries through both available email contact channels for App Review / Developer Support. No substantive response so far. As an additional attempt, we added a test IAP item and used its review notes field to write a detailed explanation of the situation, politely requesting that the IAP review be picked up. Still no movement. Where this leaves us: The build is ready and approved, our team has done everything that the documented process allows, but the release is fully blocked on IAP review with no available escalation channel. Time-sensitive update content cannot reach our users, and we have no visibility into when, or whether, the IAP review will proceed. Within just the past 7 days, I have seen multiple posts on this forum describing the exact same pattern — build approved (often via expedited review), IAPs left pending, and no documented way to escalate the IAP side. Some of those threads were eventually resolved only after Apple staff intervened directly on the forum. What I am asking for: Could someone from Apple please check internally whether our pending IAP submissions can be routed for review, given that the corresponding build has already been approved through expedited review? More broadly, is there any official guidance on how developers should handle the case where a build is approved expeditedly but its associated IAPs are blocked with no expedited path of their own? I am happy to provide our Team ID, app identifier, and the specific submission references through a private channel. Thank you very much for your time, and apologies for the long post — I tried to lay out the full timeline so anyone looking into this has the complete picture.
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1h
Apple Watch Not Showing in Device List
I was having some trouble installing app to test on my Apple Watch (Series 9) so I removed it and thought to re-add it. However, after removing it, it no longer shows under my iPhone for me to add it as a possible run destination. I have tried numerous actions: Restart all devices Repair my watch Use hotspot so everything is on the same network Delete and reinstall Xcode None of these actions seem to be working. Does anyone have a way to get my watch to show up?
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2h
Altus v3.6
We added a running tab to the app this month. I need active testers that like to run to see if our route plotting, and enrollment plans adapt accurately based on users physically fit condition. Plan should adapt due to time constraints, injury, sickness and help adjust as you need. https://testflight.apple.com/join/zkV5Gznz
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5
2h
Can't add /Users/wes/code/wesbiggs/appclip-autologin/app/autologin.xcodeproj Entitlement com.apple.developer.pass-type-identifiers not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your
I've tried to add the "Pass Type Identifiers" entitlement manually in .entitlements, but it will not archive and shows the error: Entitlement com.apple.developer.pass-type-identifiers not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file. It works correctly for the App (parent of ), but without it the App Clip can't see any passes. The documentation says this should be possible: Note In iOS 17 and later, App Clips can use the Wallet capability. For more information on functionality that’s available to App Clips, see Choosing the right functionality for your App Clip. It is not visible in the portal either. Is this an entitlement that I need to specifically request, and if so, how would I go about doing so? Thanks! Wes
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2h
iOS app stuck in "Waiting for Review" for 20 days — seeking guidance
Hi everyone, Our app (version 1.0, first-time submission) has been in "Waiting for Review" status since May 8, 2026 — it has now been 20 days with no movement to "In Review". Some context: This is an educational app built to support our language education center's daily operations (attendance, assignments, learning progress, and internal management for students, teachers, and staff). The submitted build is complete and ready for review. Demo account credentials are provided in App Review Information and are active. Our backend services are stable and accessible for testing at any time. What I've already tried: Opened a support case and received responses confirming the submission is in queue and that reviewers have been notified. Submitted an expedited review request, which was accepted — but the status has not changed. Followed up multiple times, but the most recent replies have been identical template responses with no specific update. I understand review times can vary, but 20 days significantly exceeds the typical 24–48 hour window. I've also noticed several recent forum posts describing similar extended delays, so I'm wondering whether this is part of a broader issue or something specific to my submission. Has anyone experienced similar delays recently? Are there any additional steps I could take, or any insight from the App Review team would be greatly appreciated. Thank you.
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13h
Clarification on Current CloudKit CKAsset File Size Limits
Hi, I’m trying to find an authoritative and up-to-date answer regarding the maximum file size supported by CKAsset uploads in CloudKit. I know Apple documentation has historically referenced a 50 MB limit in some places, but from what I can tell, that limit appears to specifically apply to CloudKit Web Services rather than native CloudKit framework usage through CKAsset. At the same time, I frequently see reports from developers claiming they are successfully uploading significantly larger assets through CloudKit, sometimes well beyond 50 MB. However, I haven’t been able to find clear documentation confirming whether this behavior is officially supported, recommended, or simply tolerated under certain conditions. My use case involves potentially syncing assets larger than 50 MB, and I need to determine whether: CloudKit officially supports larger CKAsset uploads today There is a documented hard limit for native CloudKit CKAsset uploads Uploading larger assets is considered reliable/safe for production apps I should instead design around chunked uploads and reconstruction logic I’m specifically interested in current practical and documented limits for CKAsset in 2026, especially for private database usage on Apple platforms. If anyone from Apple or developers with production experience can clarify this, I’d appreciate it. I also opened a DTS incident regarding this question and was advised to ask on the forums so the answer can benefit other developers. Thanks. (I also opened a DTS incident regarding this question and was advised to ask on the forums so the answer can benefit other developers.)
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11h
Enrollment pending for 10+ days after payment and document submission — no response from support
Hello, I am posting here as a last resort after multiple unsuccessful attempts to contact Apple Developer Support through other channels. Timeline of my situation: I enrolled in the Apple Developer Program through the Apple Developer app on iPhone, and the annual membership fee was successfully charged to my credit card. The subscription appears as active under my Apple ID subscriptions. I was then asked by Apple Developer Relations to provide identity verification documents. I submitted my government-issued ID as requested. I received an email from the Apple Developer Relations Team confirming receipt of the documents, stating: "Thank you for providing the documents we requested. We will review them and follow up with you within two business days." That two-business-day window has now been exceeded by more than a week. Total elapsed time since document submission: 10 days. I have since sent three follow-up emails to Apple Developer Support. None of them have received any response. The Apple Developer app shows the message: "Enrollment through the Apple Developer app is not available for this Apple Account", and redirects to the web. On the web, the enrollment page shows "Purchase your membership" and asks me to complete my purchase, as if I had never paid. I have not clicked that button to avoid being charged a second time. reportaproblem.apple.com does not allow me to take any action on this subscription. At this point my payment, my submitted documents, and my enrollment status appear to be disconnected from each other in Apple's systems. The payment is confirmed, the documents were submitted as requested, but the enrollment remains in a pending state with no communication. I have seen several similar cases in this forum during 2026, some of which were resolved when Apple staff intervened directly. I would greatly appreciate if someone from Apple could review my case internally, confirm that the payment is linked to my enrollment, and allow the document review to proceed. If that is not possible, I would need clear guidance on how to obtain a refund of the membership fee that was already charged. I am happy to provide my Apple ID, the date of the charge, or any other information needed via a private channel. Thank you in advance for any help.
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URGENT: IAP Review Stalled Since May 16 Despite Multiple Approved Updates
To the App Store Review and Developer Support Teams, I am reaching out via this forum as a last resort because my communication through standard support channels has been entirely ignored, causing significant disruption to my business. The Timeline of the Issue: May 16: I submitted 5 In-App Purchases (IAPs) with version 2.0. While 2 were approved, 3 were rejected. I immediately resubmitted them for review on the same day. May 21: Version 2.0.1 was approved, but the 3 IAPs remained "Under Review." May 25: Version 2.0.2 was approved. I specifically included a Note to the Reviewer explaining that the IAPs were stuck, but this was completely disregarded. The Bottleneck: It has been 12 days since the resubmission. I have opened multiple support cases to resolve this, yet I have received no response or actionable feedback from the support team. This lack of communication and the extreme delay in IAP synchronization is creating a broken experience for my users and causing financial loss. Reference Information: App ID: 6744109858 Current App Version: 2.0.2 Related Case IDs: 102900240277, 102896872200, 102896192600 I request an immediate investigation into why these IAPs are stuck and why my support cases are being ignored. I am looking for a direct resolution from an Apple representative. Regards,
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18h
SwiftUI navigation bar button color changes depending on whether the root view is a ScrollView or VStack
I have a SwiftUI view inside a NavigationStack with a custom navigation bar background color. I want the navigation bar buttons to have a consistent color throughout the app. The issue is that the navigation bar button color changes depending on the first/root view in the body. When the root view is a ScrollView var body: some View { ScrollView { // content } .toolbarBackground(Color(red: 0.02, green: 0.27, blue: 0.13), for: .navigationBar) .toolbarBackground(.visible, for: .navigationBar) .toolbarColorScheme(.dark, for: .navigationBar) } The navigation bar buttons appear white. However, if I replace the ScrollView with a VStack, while keeping the same modifiers, the navigation bar buttons appear black: var body: some View { VStack { // content } .toolbarBackground(Color(red: 0.02, green: 0.27, blue: 0.13), for: .navigationBar) .toolbarBackground(.visible, for: .navigationBar) .toolbarColorScheme(.dark, for: .navigationBar) } The navigation bar buttons appear black. How can I make the navigation bar buttons stay the same colour in both cases?
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18h
In-App Purchases Stuck in Review Despite App Approval - No Support Response
To the App Review and Developer Support Teams, I am writing this post to bring an ongoing and critical issue to your attention, as standard support channels have failed to provide any resolution or clear communication. Issue Summary: My application’s last two versions have been successfully reviewed and approved. However, three In-App Purchases remain stuck in the review process. Lack of Communication: I have opened several support cases regarding this delay, yet I have received no response or actionable feedback. The lack of synchronization between the App Review and Support teams is causing significant operational disruptions. The current communication gap and the slow response times are directly impacting my business and user experience. Impact: It is unacceptable to have a live application with "Pending" monetization features for such an extended period. This delay is causing financial loss and preventing my users from accessing the services they need. Request: I request an immediate update on the status of these IAPs and a clarification on why the support cases remain unanswered. I am looking for a direct escalation or a response from an Apple representative who can resolve this bottleneck. App ID: 6744109858 Related Case IDs: 102900240277 102896872200 102896192600 I look forward to a prompt resolution. Sincerely
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1h
Help Needed: App stuck in "Waiting for Review", expedited requests ignored, emailed no response
Hello App Review Team, My app update has been stuck in "Waiting for Review" for 8+ days with no progress. Previous submissions for this app were reviewed within 24–48 hours, so this delay is unusual. Apple ID: 1666011539 Bundle ID: art.dreamerai.ios Version: 1.62.0 Submitted: May 20, 2026 Status: Waiting for Review We have already tried every available channel: 2 Expedited Review requests submitted — both ignored, no progress Emailed App Review asking for status — no reply This is a major update with critical bug fixes and major new features that our existing users are actively asking about. Our marketing campaign around the launch has already been delayed because of this hold. The build is fully compliant with the Review Guidelines — no new entitlements, no new SDKs, no changes to data collection. Happy to provide any additional info needed. Any help from the App Review team would be greatly appreciated. Thank you.
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1h
Your account can’t access this page.
I signed up to my developer account after installing Xcode. Previously I was in the Safari developer program which no longer exists and I get the message that I should enroll to Apple Developer Program. I did that, entered my information, but then I get hit with this page: Your account can’t access this page. There may be certain requirements to view this content. If you’re a member of a developer program, make sure your Account Holder has agreed the latest license agreement. Visit your account. I'm the sole account holder, and it's a personal account. Click the Visit your account button leads to me profile again, and looking at my details, they're still the old info I had, not the one I entered when I enrolled to Apple Developer Program just now, and every time I try to enroll again I get this other page: We are unable to process your request. An unknown error occurred. Anyone knows what's up with that or who I can't contact to get it fixed?
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19h
What does `ARWorldTrackingTechnique: resource constraints [33]` mean?
We are building an ARKit application targeting iPhone Pro devices on iOS 26.4+. During testing, we consistently observe the following log message at a specific point in our AR session (approximately 90° into a walking arc around a vehicle): ARWorldTrackingTechnique: resource constraints [33] What specifically does resource constraint code [33] represent? Is it a VIO constraint type, a sensor fusion budget limit, or something else entirely? How does it differ from code [1] (which appears to be a general CPU starvation signal for the ARKit sensor fusion thread)? Is there a public API to detect or respond to this specific constraint condition, short of waiting for a full ARCamera.TrackingState downgrade? Was this constraint type introduced or changed in iOS 26.4?
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20h
[FEATURE REQUEST] Add more breakpoint types to Xcode
There are many situations where debug breaking points are not the right tool. What I often need is a log that shows what gets called, with how much frequency, and in which order. There are so many times where I have to add print statements, re compile, re run, see that I didn't include all the print statements I needed, and repeat a couple of times. My proposal (with zero knowledge of technical feasibility), is that much like we have break points, add "print break points" for logging without modifying code. It would be nice too, if I could also, add a "timer break point", where I can tag a function definition, and every time it gets called, it's are timed. Again, no idea if this is possible, but it would be extremely helpful for me, and I'm guessing to many other devs as well. Thoughts?
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1h
IPSW for 15.7.7 missing
Hi, we're only seeing 15.6.1 IPSW available for VMs. Where can we find latest and secure versions of macOS IPSW on https://updates.cdn-apple.com/*/fullrestores/ ? Is there an official list somewhere that Apple provides? We need to be sure we can create the latest 15.7.7 VMs with automation and not rely on inner VM upgrades of MacOS.
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3h
SwiftData crash on new property (Could not cast...)
I have a small example where adding a new property to a persisted Codable struct causes a crash on launch instead of decoding the missing property using its default value. Steps Run this app once and press "Insert Event" to persist data: import SwiftUI import SwiftData @main struct SwiftDataCrash: App { var body: some Scene { WindowGroup { ContentView() } .modelContainer(for: Event.self) } } struct ContentView: View { @Environment(\.modelContext) private var modelContext @Query private var events: [Event] var body: some View { VStack(spacing: 12) { Text("Events: \(events.count)") Button("Insert Event") { let event = Event( recurrence: Recurrence( interval: 1 ) ) modelContext.insert(event) try? modelContext.save() } List(events) { event in Text(String(describing: event.recurrence)) } } .padding() } } @Model final class Event { var recurrence: Recurrence? = nil init(recurrence: Recurrence? = nil) { self.recurrence = recurrence } } struct Recurrence: Codable { var interval: Int // STEP 2: // After first run + inserting an Event, uncomment this and run again. // Expected: old data decodes with default [] // Actual: SwiftData may crash while reading Event.recurrence // // var exceptionDates: [Date] = [] } Then uncomment: var exceptionDates: [Date] = [] and run again without deleting the store. Actual result App crashes on launch with: Could not cast value of type 'Swift.Optional<Any>' to 'Swift.Array<Foundation.Date>' The crash appears to happen inside generated SwiftData persisted-property getter code. Expected result I expected the old persisted Recurrence values to decode with: exceptionDates == [] Is this expected behavior or a SwiftData bug?
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25
Activity
10h
Subscriptions stuck "In Review" for several weeks
Hello guys I am experiencing a very concerning issue with App Store Connect regarding auto-renewable subscriptions for my Tyira Companion App. Current situation: The app is live One subscription was approved All remaining subscriptions have been stuck in “In Review” for several weeks. I have already opened multiple support cases: 102865116552 102893708354 Unfortunately, I have not received any meaningful response so far. I already verified: pricing configuration, screenshots, localization, tax/banking agreements, subscription metadata, review information. Everything appears correctly configured. At this point the issue seems to be an internally stuck review state. The problem is now causing ongoing revenue loss because users cannot purchase the subscriptions in production. How can I escalate this since I'm not getting any responses.
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6
Activity
1h
Optimizing SCSI HBA Constraints and Alignment for DriverKit on Apple Silicon
Hi Kevin, I'm starting this new thread to focus on alignment optimization and recalibrating our HBA constraints. Following up on your suggestion about UserReportHBAConstraints and alignment optimization, here are our current DEXT settings: Via UserReportHBAConstraints(): kIOMaximumSegmentCountRead/WriteKey: 129 kIOMaximumSegmentByteCountRead/WriteKey: 65,536 (64 KB) kIOMinimumSegmentAlignmentByteCountKey: 4 bytes kIOMaximumSegmentAddressableBitCountKey: 32 kIOMinimumHBADataAlignmentMaskKey: 0 Via SetProperties() (additional injection): kIOMaximumByteCountRead/WriteKey: 524,288 (512 KB) kIOMaximumBlockCountRead/WriteKey: 1,024 We inherited the segment count (129) and max I/O length (512 KB) from our legacy KEXT, which were originally calculated based on a 4 KB segment size (Max I/O 512 KB / 4 KB + 1 = 129). The current alignment value of 4 was essentially a placeholder, as the legacy hardware didn't enforce strict page-level alignment. Given that our testing is on Apple Silicon, we are considering increasing kIOMinimumSegmentAlignmentByteCountKey to 16,384 (16 KB) to match the native page size. However, I have two specific questions regarding this: Stripe Size vs. Page Size: Our RAID stripe size is typically larger than 16 KB (e.g., 64 KB or 128 KB). Should we be aligning the system to the RAID stripe size for hardware efficiency, or is it more critical to stick to the 16 KB page size to optimize the IOMMU/DART mapping overhead in DriverKit? Recalibration: If we increase the alignment to 16 KB, should we also adjust the kIOMaximumSegmentByteCount to match (i.e., 16 KB), or is it better to keep it at 64 KB to allow fewer, larger segments per I/O? We suspect that the 38% gain we saw in 4 KB Random Reads might improve even further if we fix this alignment bottleneck. Looking forward to your thoughts. Best regards, Charles
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31
Activity
11h
In-App Purchase review stalled while build review proceeds — no available escalation path for IAP
Hello, I am posting here after exhausting the official support channels available to developers, in the hope that someone from Apple can help review our case internally. I have also confirmed several other developers reporting the exact same situation on this forum within the past 7 days, and I would like to flag this as a broader pattern rather than an isolated incident. Summary of our situation: We submitted a critical app update that requires both a build review and an In-App Purchase review to go live. We filed an Expedited Review Request for the build, and the build review itself has been approved without issue — every expedited request we submitted for the build was accepted. However, the In-App Purchase items associated with this update remain in review and have not been processed, which means the update cannot actually be released to users despite the build being cleared. To our knowledge, there is no expedited review process available for In-App Purchases. This appears to be a structural gap: the build can be fast-tracked, but the IAPs that the build depends on cannot. What we have already tried: Submitted the Expedited Review Request for the build 2–3 times, each time including a detailed explanation in the request notes asking that the associated In-App Purchases also be reviewed alongside the build. The build was approved; the IAPs were not addressed. Sent inquiries through both available email contact channels for App Review / Developer Support. No substantive response so far. As an additional attempt, we added a test IAP item and used its review notes field to write a detailed explanation of the situation, politely requesting that the IAP review be picked up. Still no movement. Where this leaves us: The build is ready and approved, our team has done everything that the documented process allows, but the release is fully blocked on IAP review with no available escalation channel. Time-sensitive update content cannot reach our users, and we have no visibility into when, or whether, the IAP review will proceed. Within just the past 7 days, I have seen multiple posts on this forum describing the exact same pattern — build approved (often via expedited review), IAPs left pending, and no documented way to escalate the IAP side. Some of those threads were eventually resolved only after Apple staff intervened directly on the forum. What I am asking for: Could someone from Apple please check internally whether our pending IAP submissions can be routed for review, given that the corresponding build has already been approved through expedited review? More broadly, is there any official guidance on how developers should handle the case where a build is approved expeditedly but its associated IAPs are blocked with no expedited path of their own? I am happy to provide our Team ID, app identifier, and the specific submission references through a private channel. Thank you very much for your time, and apologies for the long post — I tried to lay out the full timeline so anyone looking into this has the complete picture.
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14
Activity
1h
Apple Watch Not Showing in Device List
I was having some trouble installing app to test on my Apple Watch (Series 9) so I removed it and thought to re-add it. However, after removing it, it no longer shows under my iPhone for me to add it as a possible run destination. I have tried numerous actions: Restart all devices Repair my watch Use hotspot so everything is on the same network Delete and reinstall Xcode None of these actions seem to be working. Does anyone have a way to get my watch to show up?
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19
Activity
2h
Altus v3.6
We added a running tab to the app this month. I need active testers that like to run to see if our route plotting, and enrollment plans adapt accurately based on users physically fit condition. Plan should adapt due to time constraints, injury, sickness and help adjust as you need. https://testflight.apple.com/join/zkV5Gznz
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5
Activity
2h
Can't add /Users/wes/code/wesbiggs/appclip-autologin/app/autologin.xcodeproj Entitlement com.apple.developer.pass-type-identifiers not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your
I've tried to add the "Pass Type Identifiers" entitlement manually in .entitlements, but it will not archive and shows the error: Entitlement com.apple.developer.pass-type-identifiers not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file. It works correctly for the App (parent of ), but without it the App Clip can't see any passes. The documentation says this should be possible: Note In iOS 17 and later, App Clips can use the Wallet capability. For more information on functionality that’s available to App Clips, see Choosing the right functionality for your App Clip. It is not visible in the portal either. Is this an entitlement that I need to specifically request, and if so, how would I go about doing so? Thanks! Wes
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12
Activity
2h
iOS app stuck in "Waiting for Review" for 20 days — seeking guidance
Hi everyone, Our app (version 1.0, first-time submission) has been in "Waiting for Review" status since May 8, 2026 — it has now been 20 days with no movement to "In Review". Some context: This is an educational app built to support our language education center's daily operations (attendance, assignments, learning progress, and internal management for students, teachers, and staff). The submitted build is complete and ready for review. Demo account credentials are provided in App Review Information and are active. Our backend services are stable and accessible for testing at any time. What I've already tried: Opened a support case and received responses confirming the submission is in queue and that reviewers have been notified. Submitted an expedited review request, which was accepted — but the status has not changed. Followed up multiple times, but the most recent replies have been identical template responses with no specific update. I understand review times can vary, but 20 days significantly exceeds the typical 24–48 hour window. I've also noticed several recent forum posts describing similar extended delays, so I'm wondering whether this is part of a broader issue or something specific to my submission. Has anyone experienced similar delays recently? Are there any additional steps I could take, or any insight from the App Review team would be greatly appreciated. Thank you.
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119
Activity
13h
Do Mac computers support Wi-Fi Aware?
As shown in the image, Apple's Wi-Fi Aware framework mentions support for Mac 26.0+
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66
Activity
9h
Clarification on Current CloudKit CKAsset File Size Limits
Hi, I’m trying to find an authoritative and up-to-date answer regarding the maximum file size supported by CKAsset uploads in CloudKit. I know Apple documentation has historically referenced a 50 MB limit in some places, but from what I can tell, that limit appears to specifically apply to CloudKit Web Services rather than native CloudKit framework usage through CKAsset. At the same time, I frequently see reports from developers claiming they are successfully uploading significantly larger assets through CloudKit, sometimes well beyond 50 MB. However, I haven’t been able to find clear documentation confirming whether this behavior is officially supported, recommended, or simply tolerated under certain conditions. My use case involves potentially syncing assets larger than 50 MB, and I need to determine whether: CloudKit officially supports larger CKAsset uploads today There is a documented hard limit for native CloudKit CKAsset uploads Uploading larger assets is considered reliable/safe for production apps I should instead design around chunked uploads and reconstruction logic I’m specifically interested in current practical and documented limits for CKAsset in 2026, especially for private database usage on Apple platforms. If anyone from Apple or developers with production experience can clarify this, I’d appreciate it. I also opened a DTS incident regarding this question and was advised to ask on the forums so the answer can benefit other developers. Thanks. (I also opened a DTS incident regarding this question and was advised to ask on the forums so the answer can benefit other developers.)
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1
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61
Activity
11h
Enrollment pending for 10+ days after payment and document submission — no response from support
Hello, I am posting here as a last resort after multiple unsuccessful attempts to contact Apple Developer Support through other channels. Timeline of my situation: I enrolled in the Apple Developer Program through the Apple Developer app on iPhone, and the annual membership fee was successfully charged to my credit card. The subscription appears as active under my Apple ID subscriptions. I was then asked by Apple Developer Relations to provide identity verification documents. I submitted my government-issued ID as requested. I received an email from the Apple Developer Relations Team confirming receipt of the documents, stating: "Thank you for providing the documents we requested. We will review them and follow up with you within two business days." That two-business-day window has now been exceeded by more than a week. Total elapsed time since document submission: 10 days. I have since sent three follow-up emails to Apple Developer Support. None of them have received any response. The Apple Developer app shows the message: "Enrollment through the Apple Developer app is not available for this Apple Account", and redirects to the web. On the web, the enrollment page shows "Purchase your membership" and asks me to complete my purchase, as if I had never paid. I have not clicked that button to avoid being charged a second time. reportaproblem.apple.com does not allow me to take any action on this subscription. At this point my payment, my submitted documents, and my enrollment status appear to be disconnected from each other in Apple's systems. The payment is confirmed, the documents were submitted as requested, but the enrollment remains in a pending state with no communication. I have seen several similar cases in this forum during 2026, some of which were resolved when Apple staff intervened directly. I would greatly appreciate if someone from Apple could review my case internally, confirm that the payment is linked to my enrollment, and allow the document review to proceed. If that is not possible, I would need clear guidance on how to obtain a refund of the membership fee that was already charged. I am happy to provide my Apple ID, the date of the charge, or any other information needed via a private channel. Thank you in advance for any help.
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1
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68
Activity
24m
App Store submission confirmation email missing
Hello, Is anyone currently having issues with App Store review submissions or missing confirmation emails? My app was stuck in review for about 2 weeks, and I never received the usual “Thanks for submitting your app” email. I removed the submission and submitted again, but still no confirmation email. Has anyone experienced this recently?
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1
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102
Activity
1h
URGENT: IAP Review Stalled Since May 16 Despite Multiple Approved Updates
To the App Store Review and Developer Support Teams, I am reaching out via this forum as a last resort because my communication through standard support channels has been entirely ignored, causing significant disruption to my business. The Timeline of the Issue: May 16: I submitted 5 In-App Purchases (IAPs) with version 2.0. While 2 were approved, 3 were rejected. I immediately resubmitted them for review on the same day. May 21: Version 2.0.1 was approved, but the 3 IAPs remained "Under Review." May 25: Version 2.0.2 was approved. I specifically included a Note to the Reviewer explaining that the IAPs were stuck, but this was completely disregarded. The Bottleneck: It has been 12 days since the resubmission. I have opened multiple support cases to resolve this, yet I have received no response or actionable feedback from the support team. This lack of communication and the extreme delay in IAP synchronization is creating a broken experience for my users and causing financial loss. Reference Information: App ID: 6744109858 Current App Version: 2.0.2 Related Case IDs: 102900240277, 102896872200, 102896192600 I request an immediate investigation into why these IAPs are stuck and why my support cases are being ignored. I am looking for a direct resolution from an Apple representative. Regards,
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29
Activity
18h
SwiftUI navigation bar button color changes depending on whether the root view is a ScrollView or VStack
I have a SwiftUI view inside a NavigationStack with a custom navigation bar background color. I want the navigation bar buttons to have a consistent color throughout the app. The issue is that the navigation bar button color changes depending on the first/root view in the body. When the root view is a ScrollView var body: some View { ScrollView { // content } .toolbarBackground(Color(red: 0.02, green: 0.27, blue: 0.13), for: .navigationBar) .toolbarBackground(.visible, for: .navigationBar) .toolbarColorScheme(.dark, for: .navigationBar) } The navigation bar buttons appear white. However, if I replace the ScrollView with a VStack, while keeping the same modifiers, the navigation bar buttons appear black: var body: some View { VStack { // content } .toolbarBackground(Color(red: 0.02, green: 0.27, blue: 0.13), for: .navigationBar) .toolbarBackground(.visible, for: .navigationBar) .toolbarColorScheme(.dark, for: .navigationBar) } The navigation bar buttons appear black. How can I make the navigation bar buttons stay the same colour in both cases?
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0
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96
Activity
18h
In-App Purchases Stuck in Review Despite App Approval - No Support Response
To the App Review and Developer Support Teams, I am writing this post to bring an ongoing and critical issue to your attention, as standard support channels have failed to provide any resolution or clear communication. Issue Summary: My application’s last two versions have been successfully reviewed and approved. However, three In-App Purchases remain stuck in the review process. Lack of Communication: I have opened several support cases regarding this delay, yet I have received no response or actionable feedback. The lack of synchronization between the App Review and Support teams is causing significant operational disruptions. The current communication gap and the slow response times are directly impacting my business and user experience. Impact: It is unacceptable to have a live application with "Pending" monetization features for such an extended period. This delay is causing financial loss and preventing my users from accessing the services they need. Request: I request an immediate update on the status of these IAPs and a clarification on why the support cases remain unanswered. I am looking for a direct escalation or a response from an Apple representative who can resolve this bottleneck. App ID: 6744109858 Related Case IDs: 102900240277 102896872200 102896192600 I look forward to a prompt resolution. Sincerely
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2
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137
Activity
1h
Help Needed: App stuck in "Waiting for Review", expedited requests ignored, emailed no response
Hello App Review Team, My app update has been stuck in "Waiting for Review" for 8+ days with no progress. Previous submissions for this app were reviewed within 24–48 hours, so this delay is unusual. Apple ID: 1666011539 Bundle ID: art.dreamerai.ios Version: 1.62.0 Submitted: May 20, 2026 Status: Waiting for Review We have already tried every available channel: 2 Expedited Review requests submitted — both ignored, no progress Emailed App Review asking for status — no reply This is a major update with critical bug fixes and major new features that our existing users are actively asking about. Our marketing campaign around the launch has already been delayed because of this hold. The build is fully compliant with the Review Guidelines — no new entitlements, no new SDKs, no changes to data collection. Happy to provide any additional info needed. Any help from the App Review team would be greatly appreciated. Thank you.
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2
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58
Activity
1h
Your account can’t access this page.
I signed up to my developer account after installing Xcode. Previously I was in the Safari developer program which no longer exists and I get the message that I should enroll to Apple Developer Program. I did that, entered my information, but then I get hit with this page: Your account can’t access this page. There may be certain requirements to view this content. If you’re a member of a developer program, make sure your Account Holder has agreed the latest license agreement. Visit your account. I'm the sole account holder, and it's a personal account. Click the Visit your account button leads to me profile again, and looking at my details, they're still the old info I had, not the one I entered when I enrolled to Apple Developer Program just now, and every time I try to enroll again I get this other page: We are unable to process your request. An unknown error occurred. Anyone knows what's up with that or who I can't contact to get it fixed?
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1
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50
Activity
19h
What does `ARWorldTrackingTechnique: resource constraints [33]` mean?
We are building an ARKit application targeting iPhone Pro devices on iOS 26.4+. During testing, we consistently observe the following log message at a specific point in our AR session (approximately 90° into a walking arc around a vehicle): ARWorldTrackingTechnique: resource constraints [33] What specifically does resource constraint code [33] represent? Is it a VIO constraint type, a sensor fusion budget limit, or something else entirely? How does it differ from code [1] (which appears to be a general CPU starvation signal for the ARKit sensor fusion thread)? Is there a public API to detect or respond to this specific constraint condition, short of waiting for a full ARCamera.TrackingState downgrade? Was this constraint type introduced or changed in iOS 26.4?
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107
Activity
20h
[FEATURE REQUEST] Add more breakpoint types to Xcode
There are many situations where debug breaking points are not the right tool. What I often need is a log that shows what gets called, with how much frequency, and in which order. There are so many times where I have to add print statements, re compile, re run, see that I didn't include all the print statements I needed, and repeat a couple of times. My proposal (with zero knowledge of technical feasibility), is that much like we have break points, add "print break points" for logging without modifying code. It would be nice too, if I could also, add a "timer break point", where I can tag a function definition, and every time it gets called, it's are timed. Again, no idea if this is possible, but it would be extremely helpful for me, and I'm guessing to many other devs as well. Thoughts?
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4
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75
Activity
1h
IPSW for 15.7.7 missing
Hi, we're only seeing 15.6.1 IPSW available for VMs. Where can we find latest and secure versions of macOS IPSW on https://updates.cdn-apple.com/*/fullrestores/ ? Is there an official list somewhere that Apple provides? We need to be sure we can create the latest 15.7.7 VMs with automation and not rely on inner VM upgrades of MacOS.
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3
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58
Activity
3h