iOS is the operating system for iPhone.

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iOS 26 Voice Over is reporting an extra tab
Feedback number: FB20451665 When building with Xcode 26, Voice Over is reporting an extra tab when swiping through tabs. Please see the sample project below: /* This is a Sample project to show that I believe there is a Voice Over bug in iOS 26. When swiping through tabs with Voice Over active, there always appears to be an extra tab. Here I have 5 tabs, when on tab one VO reads out tab 1 of 6, then tab 2 of 6, all the way to the last tab, when voice over reads out tab 5 of 6. Never tab 6 of 6. Is there a possibility that voice over is picking up the underlying `more` tab and reading that out? This has also been reportedly found in the Files app here: https://www.applevis.com/comment/195441#comment-195441 */ struct ContentView: View { var body: some View { TabView { /// Activating this has Voice over telling us there are 6 Tabs. Tab(RootTab.home.title, systemImage: "circle.fill") { Text("This is the \(RootTab.home.title.capitalized) screen") } .accessibilityLabel("\(RootTab.home.title.capitalized) tab") .accessibilityHint("Double tap to open the \(RootTab.home.title.capitalized) tab") Tab(RootTab.diary.title, systemImage: "circle.fill") { Text("This is the \(RootTab.diary.title.capitalized) screen") } .accessibilityLabel("\(RootTab.diary.title.capitalized) tab") .accessibilityHint("Double tap to open the \(RootTab.diary.title.capitalized) tab") Tab(RootTab.meals.title, systemImage: "circle.fill") { Text("This is the \(RootTab.meals.title.capitalized) screen") } .accessibilityLabel("\(RootTab.meals.title.capitalized) tab") .accessibilityHint("Double tap to open the \(RootTab.meals.title.capitalized) tab") Tab(RootTab.knowledge.title, systemImage: "circle.fill") { Text("This is the \(RootTab.knowledge.title.capitalized) screen") } .accessibilityLabel("\(RootTab.knowledge.title.capitalized) tab") .accessibilityHint("Double tap to open the \(RootTab.knowledge.title.capitalized) tab") Tab(RootTab.profile.title, systemImage: "circle.fill") { Text("This is the \(RootTab.profile.title.capitalized) screen") } .accessibilityLabel("\(RootTab.profile.title.capitalized) tab") .accessibilityHint("Double tap to open the \(RootTab.profile.title.capitalized) tab") /// Activating this also has Voice over telling us there are 6 Tabs. // ForEach(RootTab.allCases, id: \.self) { tab in // // Text("This is the \(tab.title.capitalized) screen") // .tabItem { // Label(tab.title.capitalized, systemImage: "circle.fill") // } // .accessibilityLabel("\(tab.title.capitalized) tab") // .accessibilityHint("Double tap to open the \(tab.title.capitalized) tab") // } } } enum RootTab: CaseIterable { case home case diary case meals case knowledge case profile var title: String { switch self { case .home: "home" case .diary: "diary" case .meals: "meals" case .knowledge: "knowledge" case .profile: "profile" } } } } I'm curious if anyone else can see this issue, or if anyone knows of a workaround for it.
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2.1k
Oct ’25
iOS 26.1 beta Safari audio input is broken
I'm a web developer of WebRTC based web app for video and audio calls. After updating to iOS 26.1 beta I noticed, that my app can't use microphone anymore. When I'm calling to getUserMedia with audio set to true, Safari returns error "No AVAudioSessionCaptureDevice device". Other WebRTC demo apps also can't access microphone on this firmware. And maybe it's connected somehow, but safari can't detect connected AirPods Pro 2 as an input device. So, this bug brakes any WebRTC app, that uses microphones.
Topic: Safari & Web SubTopic: General Tags:
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983
Oct ’25
iOS Safari 26 select dismiss issue
We are seeing an issue in Safari on iOS 26 where the a automatic unfocus of on select box dismisses the second one. <select name="choice1" onblur="console.log('onblur1');" onfocus="console.log('onfocus1');"> <option value="first">First Value</option> <option value="second" selected>Second Value</option> <option value="third">Third Value</option> </select> <select name="choice2" onblur="console.log('onblur2');" onfocus="console.log('onfocus2')"> <option value="first">First Value</option> <option value="second" selected>Second Value</option> <option value="third">Third Value</option> </select> select something in choice1. quickly tap choice2 before onblur1 is logged. At the timing of onblur1 the selection menu for choice2 is dismissed. Anyone know how to fix this behavior?
Topic: Safari & Web SubTopic: General Tags:
2
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329
Sep ’25
Clarification on UIDesignRequiresCompatibility Key and Liquid Glass Adoption
Dear Apple Developer Relations Team, We are currently reviewing the documentation for the UIDesignRequiresCompatibility Info.plist key. In the documentation, there is a warning that states: "Temporarily use this key while reviewing and refining your app’s UI for the design in the latest SDKs." However, in the adoption guide for Liquid Glass: Adopting Liquid Glass, we did not see any explicit requirement to force adoption of the Liquid Glass design. We have the Gojek app, which currently uses the UIDesignRequiresCompatibility key. To ensure long-term stability, we would like clarification on the following points: Future Support of the Key: Is it safe to continue using the UIDesignRequiresCompatibility key? Can you confirm whether this key will remain supported or if there are plans for it to be deprecated/removed in future iOS versions? Liquid Glass Adoption: Our app’s design guidelines do not align with the Liquid Glass style. Can you confirm that adoption of Liquid Glass is not mandatory, and that apps can continue to use their existing custom design guidelines without any restrictions? Compatibility with iOS 26: Are there any required changes we need to make to our existing views to ensure that the UI will continue to render as it does today on iOS 26 and beyond? We want to make sure we provide the best user experience while remaining compliant with Apple’s guidelines. Your clarification would help us plan our design and development roadmap accordingly. Thank you for your support and guidance.
Topic: Design SubTopic: General Tags:
2
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971
Sep ’25
Avoid using a segmented control in a toolbar
Hi, in the Human Interface Guidelines, Apple writes: Avoid using a segmented control in a toolbar. Toolbar items act on the current screen — they don’t let people switch contexts like segmented controls do. Along with this image: Source I'm confused by this example. The screenshot seems to be showing a segmented control in a toolbar. Is this saying that the Phone app's All/Missed toggle is different from a segmented control? Under iOS 26 it seems to take a different style compared to a regular segmented control. If so, which component is used to create this filter? Could you please clarify the guidelines? Thank you.
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382
Sep ’25
Device enrollment to ABM failing with timeout during setup
Hello, I’m facing an issue while trying to add iOS devices to Apple Business Manager (ABM) using Apple Configurator during enrollment. When going through the setup process, the device fails to complete enrollment and times out. I’ve tried it multiple times. The device does appear in ABM during the process and I am able to assign it to different MDM servers but since the setup times out and fails, the device is automatically released. I have tried this with multiple iOS devices and it times out on every single one of them. Steps attempted: Factory reset and re-enrollment of the device Ensured network connectivity is stable and tested on multiple Wi-Fi networks Tried the following process using Apple Configurator on Mac (wired): Created a Wi-Fi profile in Configurator Connected the iPhone via cable and used Prepare (manual configuration) Used the “MDM server” placeholder and trusted anchors (as recommended) Linked the device to the ABM organization Skipped Setup Assistant steps Attached the Wi-Fi profile, then prepared and wiped the device Verified that the device should appear in ABM Attempted to assign the device to my MDM in ABM Despite these checks, the enrollment process times out. I’m attaching a screenshot of the error for reference. Could someone advise what might be causing this timeout or how I can further troubleshoot this? Any guidance would be greatly appreciated. Thanks in advance.
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312
Sep ’25
App Clip Card’s “Open” Button takes 2–3 seconds to become active on first load
We are currently implementing App Clips in our app. While we have carefully optimized the App Clip size to keep it lightweight (~3.69MB), we have noticed that on the first load, displaying the App Clip Card and activating the “Open” button takes a surprisingly long time (approximately 2–3 seconds). Subsequent loads appear to perform normally. We understand that this behavior may not be directly controllable from the app development side, but we would like to know if there are any possible ways to improve it. Minimizing the time it takes for users to access the content is extremely important, as delays on the first interaction can negatively impact the user experience. Any guidance or best practices to make the App Clip Card and its “Open” button respond faster on first load would be greatly appreciated.
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115
Sep ’25
Crash in libquic.dylib when app is backgrounded and issues an HTTP/3 request on iOS 26
Title / Summary Crash in libquic.dylib when app is backgrounded and issues an HTTP/3 request Description On iOS 26, the app crashes inside libquic.dylib while performing a network request using HTTP/3 (QUIC) after the app has moved to the background. The crash happens within low-level QUIC / libquic internals. Reproduction Steps Launch the app, perform normal operations. Background the app (press home / switch away). While in background, trigger a network request that uses HTTP/3 / QUIC. Observe that the app crashes (stack trace pointing into libquic.dylib). Expected Behavior The HTTP/3 request in background should either be handled gracefully (fail or complete) without causing a crash; the app must not be terminated due to internal libquic failures. Actual Behavior The app crashes with signals/exceptions coming from libquic.dylib (in the QUIC / packet building / encryption / key state logic) when a HTTP/3 request is made in background. Environment / Device Information • OS: iOS 26 • Device: iPhone 13 Pro Max • Network environment: (Wi-Fi / Cellular) • HTTP/3 support: enabled in URLSession / Network framework Stack Trace: 8eedc0df3d914b0faf8def9af3b21574-symbolicated.crash
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323
Sep ’25
macOS 26.0 Tahoe + Xcode 26.0.1 Simulator causes system-wide audio distortion
After upgrading to macOS 26.0 Tahoe and Xcode 26.0.1, I’ve noticed an issue with audio playback whenever the iOS Simulator is running. Device: MacBook Pro 13" (2020, Intel, 16GB RAM, 500GB SSD) Issue: Any sound played on the Mac (system sounds, music, videos) begins to break/distort once the Simulator is active. App Sounds: If the app running inside the Simulator plays audio, that audio also breaks/distorts. Previous Version: This issue did not occur on macOS Sequoia 15 or with Xcode 16. Everything was working fine before the upgrade.
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612
Oct ’25
ICDeviceBrowser authorization requests always return ICAuthorizationStatusNotDetermined on iOS 26.1 beta
Area ImageCaptureCore / ICDeviceBrowser Description On iOS 26.1 beta, calling requestControlAuthorization() requestContentsAuthorization() always returns .notDetermined and never transitions to .authorized or .denied. This prevents apps from properly accessing device control or contents authorization. The issue occurs regardless of device state or prior requests. Steps to Reproduce 1. Create and start an ICDeviceBrowser instance. 2. Call requestControlAuthorization() or requestContentsAuthorization(). 3. Inspect the returned ICAuthorizationStatus. Expected Result • The system should prompt the user if necessary. • A final status of either .authorized or .denied should be returned. Actual Result • The completion handler always reports .notDetermined. • No user prompt appears and the status does not change. Version / Build • iOS 26.1 beta • Xcode Hardware • [iPhone 15 Pro, iPad Pro (M2)] Impact This regression blocks development and testing of features relying on ImageCaptureCore. Applications depending on device browsing and content access cannot proceed, which significantly affects workflows involving external device integration. Notes This appears to be a regression compared to earlier iOS releases.
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374
Sep ’25
How to enable the "Paste and Match Style" context menu in a UITextView?
The UIResponderStandardEditActions protocol includes pasteAndMatchStyle:. UITextView conforms to UIResponderStandardEditActions. But I can't find a way to get that menu to appear. I get the standard "Paste" menu. I've tried overriding pasteAndMatchStyle: in a subclass of UITextView. I've overridden canPerformAction:withSender: but it never gets called with the pasteAndMatchStyle: selector. I've implemented the textView:editMenuForTextInRange:suggestedActions: delegate method. It's called but the suggested actions do not include the "Paste and Match Style" action (key command). I came up with an ugly hack that involved overriding buildMenuWithBuilder: and adding my own key command after the paste command. But this shouldn't be necessary considering it's supposed to be a standard edit action. So what's the trick to make the "Paste and Match Style" edit menu appear properly in a UITextView? I'm testing with iOS 17, 18, and 26.
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225
Sep ’25
unable to cancel test subscriptions
I tested a subscription with my developer account, it never charges but at the same time I can't cancel it anymore. It does not appear in the list of my official purchsed subscriptions. I tried to login to the sandbox with my developer account, but then when I click on "Manage" I just keep getting the error "Can't connect - retry". I have already tried to logout from all the services, App store, etc. and re-login, nothing worked. Is there anything I can do? Thanks in advance to anyone who can give any tips.
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94
Sep ’25
iOS 26 & Xcode 26 - bug with keyboard by WebView
Environment iOS 26 (23A343) Xcode 26 Reproduces on device and Simulator Description When presenting a SwiftUI WebView (native iOS 26 component) or a WKWebView/UIWebView via UIViewRepresentable, focusing a text field inside the web view and then dismissing it breaks the keyboard layout behavior. After returning to the main app, tapping any TextField causes the keyboard to cover bottom controls (e.g. buttons). Expected safe area insets are not applied. The issue is only resolved after closing and reopening the keyboard once. Steps to Reproduce Open a SwiftUI screen with WebView (via .sheet or NavigationLink). Inside the web view, tap a text field to show the keyboard. Dismiss the web view. Tap a TextField in the main app. Expected Result Layout should adjust correctly. Bottom controls stay visible above the keyboard. Actual Result Keyboard covers bottom controls. Insets are ignored until the keyboard is dismissed and reopened. Notes Reproduces with: Native SwiftUI WebView (iOS 26) WKWebView and UIWebView via UIViewRepresentable Presentation style (.sheet or navigation push) does not matter. Example video: https://youtu.be/Epgoz1vETKU FB: FB20386257 Sample Code import SwiftUI import WebKit struct ContentView: View { @State var url: URL? @FocusState private var isFocused: Bool var body: some View { VStack { TextField("TextField", text: .constant("")) .focused($isFocused) Button("HIDE KEYBOARD") { isFocused = false } Spacer() Button("ACTION") { url = URL(string: "https://google.com") } } .sheet(item: $url) { value in NavigationStack { WebView(url: value) .toolbar { ToolbarItem(placement: .topBarLeading) { Button("CLOSE") { url = nil } } } } } } } extension URL: Identifiable { public var id: String { absoluteString } }
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1.2k
Feb ’26
Custom Background Image Fails to Display on UIToolbar
I am encountering a critical issue where a custom background image on a UIToolbar fails to display when the app is built with Xcode 26 and run on iOS 26 beta. The exact same implementation works perfectly on iOS 18 and earlier versions. We first attempted to use the legacy setBackgroundImage method, which fails to render the image on iOS 26: // 1. Get Navigation Bar and set basic properties UINavigationBar* navBar = self.navigationBar; navBar.hidden = NO; navBar.translucent = NO; // 2. Setup the UIToolbar instance UIToolbar *toolBar = [[UIToolbar alloc] initWithFrame:navBar.bounds]; toolBar.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; // 3. Set the resizable image (This image does not appear on iOS 26) UIImage* imagePortrait = [UIImage imageNamed:@"nav_bg"]; UIEdgeInsets insets = UIEdgeInsetsMake(0.f, 6.f, 0.f, 6.f); [toolBar setBackgroundImage:[imagePortrait resizableImageWithCapInsets:insets] forToolbarPosition:UIToolbarPositionAny barMetrics:UIBarMetricsDefault]; We then migrated to the recommended modern UIToolbarAppearance to solve this, but the issue persists: // 1. Prepare Image UIImage* imagePortrait = [UIImage imageNamed:@"nav_bg"]; // Insets are applied via resizableImageWithCapInsets: (not shown in this snippet but implied) // 2. Configure UIToolbarAppearance UIToolbarAppearance *appearance = [[UIToolbarAppearance alloc] init]; appearance.backgroundImage = imagePortrait; // The image is correctly loaded (not nil) // 3. Apply the Appearance toolBar.standardAppearance = appearance; // We also applied to scrollEdgeAppearance and compactAppearance. Any information or recommended workarounds for displaying a custom background image on UIToolbar in the latest iOS 26 would be highly appreciated.
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381
Sep ’25
RTT call option and confirmation dialog missing when dialing emergency numbers
Hello, In our app we provide a button that initiates a phone call using tel://. For normal numbers, tapping the button presents the standard iOS confirmation sheet with Call and Cancel. If RTT is enabled on the device, the sheet instead shows three options: Call, Cancel, and RTT Call. However, when dialing a national emergency number, this confirmation dialog does not appear at all — the call is placed immediately, without giving the user the choice between voice or RTT. Is this the expected system behavior for emergency numbers on iOS? 
And if so, how does RTT get applied in the emergency-call flow — is it managed entirely by the OS rather than exposed as a user-facing option? Thanks in advance for clarifying.
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702
Sep ’25
View title misaligned after compiling with Xcode 26
After compiling with Xcode 26, my UIKit view's title appears hugging the screen on the left when run on iOS 16-18 (as shown in the image below). It's fine when run on iOS 26, but not older iOS versions. When I compile the same code with Xcode 16.4, the title aligns with the table rows. Has anyone else seen this? Is this a bug in the frameworks or is there something I could do to resolve?
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143
Sep ’25
BGContinuedProcessingTask launchHandler invocation
I'm trying to understand how the API works to perform a function that can continue running if the user closes the app. For a very simple example, consider a function that increments a number on screen every second, counting from 1 to 100, reaching completion at 100. The user can stay in the app for 100s watching it work to completion, or the user can close the app say after 2s and do other things while watching it work to completion in the Live Activity. To do this when the user taps a Start Counting button, you'd 1 Call BGTaskScheduler.shared.register(forTaskWithIdentifier:using:launchHandler:). Question 1: Do I understand correctly, all of the logic to perform this counting operation would exist entirely in the launchHandler block (noting you could call another function you define passing it the task to be able to update its progress)? I am confused because the documentation states "The system runs the block of code for the launch handler when it launches the app in the background." but the app is already open in the foreground. This made me think this block is not going to be invoked until the user closes the app to inform you it's okay to continue processing in the background, but how would you know where to pick up. I want to confirm my thinking was wrong, that all the logic should be in this block from start to completion of the operation, and it's fine even if the app stays in the foreground the whole time. 2 Then you'd create a BGContinuedProcessingTaskRequest and set request.strategy = .fail for this example because you need it to start immediately per the user's explicit tap on the Start Counting button. 3 Call BGTaskScheduler.shared.submit(request). Question 2: If the submit function throws an error, should you handle it by just performing the counting operation logic (call your function without passing a task)? I understand this can happen if for some reason the system couldn't immediately run it, like if there's already too many pending task requests. Seems you should not show an error message to the user, should still perform the request and just not support background continued processing for it (and perhaps consider showing a light warning "this operation can't be continued in the background so keep the app open"). Or should you still queue it up even though the user wants to start counting now? That leads to my next question Question 3: In what scenario would you not want the operation to start immediately (the queue behavior which is the default), given the app is already in the foreground and the user requested some operation? I'm struggling to think of an example, like a button titled Compress Photos Whenever You Can, and it may start immediately or maybe it won't? While waiting for the launchHandler to be invoked, should the UI just show 0% progress or "Pending" until the system can get to this task in the queue? Struggling to understand the use cases here, why make the user wait to start processing when they might not even intend to close the app during the operation? Thanks for any insights! As an aside, a sample project with a couple use cases would have been incredibly helpful to understand how the API is expected to be used.
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383
Oct ’25
Local Hotspot
Hello, we are developing hardware that needs to connect to an iPhone via Wi-Fi to send requests to a server. On Android, we have managed to create a programmatic local hotspot within the app to facilitate connection and improve the user experience. On iOS, however, Personal Hotspot must be manually enabled from the system settings, and the user must manually enter the SSID and password, which significantly degrades the UX. My questions are: Is there a workaround, unofficial method, or private API to generate a local hotspot from an app on iOS, similar to what can be done on Android? Is there an alternative within the MFi program or through specific frameworks to facilitate a quick and automatic connection between the hardware and the iPhone without relying on the manual Personal Hotspot? Are there any best practices for improving the local Wi-Fi connection experience between an accessory and an iPhone in the absence of hotspot controls? I would appreciate any guidance, experience, or resources that would help me better understand the feasible options in iOS for scenarios where fast and direct communication between hardware and mobile devices via Wi-Fi is required.
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108
Sep ’25
iOS 26 Voice Over is reporting an extra tab
Feedback number: FB20451665 When building with Xcode 26, Voice Over is reporting an extra tab when swiping through tabs. Please see the sample project below: /* This is a Sample project to show that I believe there is a Voice Over bug in iOS 26. When swiping through tabs with Voice Over active, there always appears to be an extra tab. Here I have 5 tabs, when on tab one VO reads out tab 1 of 6, then tab 2 of 6, all the way to the last tab, when voice over reads out tab 5 of 6. Never tab 6 of 6. Is there a possibility that voice over is picking up the underlying `more` tab and reading that out? This has also been reportedly found in the Files app here: https://www.applevis.com/comment/195441#comment-195441 */ struct ContentView: View { var body: some View { TabView { /// Activating this has Voice over telling us there are 6 Tabs. Tab(RootTab.home.title, systemImage: "circle.fill") { Text("This is the \(RootTab.home.title.capitalized) screen") } .accessibilityLabel("\(RootTab.home.title.capitalized) tab") .accessibilityHint("Double tap to open the \(RootTab.home.title.capitalized) tab") Tab(RootTab.diary.title, systemImage: "circle.fill") { Text("This is the \(RootTab.diary.title.capitalized) screen") } .accessibilityLabel("\(RootTab.diary.title.capitalized) tab") .accessibilityHint("Double tap to open the \(RootTab.diary.title.capitalized) tab") Tab(RootTab.meals.title, systemImage: "circle.fill") { Text("This is the \(RootTab.meals.title.capitalized) screen") } .accessibilityLabel("\(RootTab.meals.title.capitalized) tab") .accessibilityHint("Double tap to open the \(RootTab.meals.title.capitalized) tab") Tab(RootTab.knowledge.title, systemImage: "circle.fill") { Text("This is the \(RootTab.knowledge.title.capitalized) screen") } .accessibilityLabel("\(RootTab.knowledge.title.capitalized) tab") .accessibilityHint("Double tap to open the \(RootTab.knowledge.title.capitalized) tab") Tab(RootTab.profile.title, systemImage: "circle.fill") { Text("This is the \(RootTab.profile.title.capitalized) screen") } .accessibilityLabel("\(RootTab.profile.title.capitalized) tab") .accessibilityHint("Double tap to open the \(RootTab.profile.title.capitalized) tab") /// Activating this also has Voice over telling us there are 6 Tabs. // ForEach(RootTab.allCases, id: \.self) { tab in // // Text("This is the \(tab.title.capitalized) screen") // .tabItem { // Label(tab.title.capitalized, systemImage: "circle.fill") // } // .accessibilityLabel("\(tab.title.capitalized) tab") // .accessibilityHint("Double tap to open the \(tab.title.capitalized) tab") // } } } enum RootTab: CaseIterable { case home case diary case meals case knowledge case profile var title: String { switch self { case .home: "home" case .diary: "diary" case .meals: "meals" case .knowledge: "knowledge" case .profile: "profile" } } } } I'm curious if anyone else can see this issue, or if anyone knows of a workaround for it.
Replies
3
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0
Views
2.1k
Activity
Oct ’25
iOS 26.1 beta Safari audio input is broken
I'm a web developer of WebRTC based web app for video and audio calls. After updating to iOS 26.1 beta I noticed, that my app can't use microphone anymore. When I'm calling to getUserMedia with audio set to true, Safari returns error "No AVAudioSessionCaptureDevice device". Other WebRTC demo apps also can't access microphone on this firmware. And maybe it's connected somehow, but safari can't detect connected AirPods Pro 2 as an input device. So, this bug brakes any WebRTC app, that uses microphones.
Topic: Safari & Web SubTopic: General Tags:
Replies
4
Boosts
2
Views
983
Activity
Oct ’25
iOS Safari 26 select dismiss issue
We are seeing an issue in Safari on iOS 26 where the a automatic unfocus of on select box dismisses the second one. <select name="choice1" onblur="console.log('onblur1');" onfocus="console.log('onfocus1');"> <option value="first">First Value</option> <option value="second" selected>Second Value</option> <option value="third">Third Value</option> </select> <select name="choice2" onblur="console.log('onblur2');" onfocus="console.log('onfocus2')"> <option value="first">First Value</option> <option value="second" selected>Second Value</option> <option value="third">Third Value</option> </select> select something in choice1. quickly tap choice2 before onblur1 is logged. At the timing of onblur1 the selection menu for choice2 is dismissed. Anyone know how to fix this behavior?
Topic: Safari & Web SubTopic: General Tags:
Replies
2
Boosts
0
Views
329
Activity
Sep ’25
Clarification on UIDesignRequiresCompatibility Key and Liquid Glass Adoption
Dear Apple Developer Relations Team, We are currently reviewing the documentation for the UIDesignRequiresCompatibility Info.plist key. In the documentation, there is a warning that states: "Temporarily use this key while reviewing and refining your app’s UI for the design in the latest SDKs." However, in the adoption guide for Liquid Glass: Adopting Liquid Glass, we did not see any explicit requirement to force adoption of the Liquid Glass design. We have the Gojek app, which currently uses the UIDesignRequiresCompatibility key. To ensure long-term stability, we would like clarification on the following points: Future Support of the Key: Is it safe to continue using the UIDesignRequiresCompatibility key? Can you confirm whether this key will remain supported or if there are plans for it to be deprecated/removed in future iOS versions? Liquid Glass Adoption: Our app’s design guidelines do not align with the Liquid Glass style. Can you confirm that adoption of Liquid Glass is not mandatory, and that apps can continue to use their existing custom design guidelines without any restrictions? Compatibility with iOS 26: Are there any required changes we need to make to our existing views to ensure that the UI will continue to render as it does today on iOS 26 and beyond? We want to make sure we provide the best user experience while remaining compliant with Apple’s guidelines. Your clarification would help us plan our design and development roadmap accordingly. Thank you for your support and guidance.
Topic: Design SubTopic: General Tags:
Replies
2
Boosts
2
Views
971
Activity
Sep ’25
Avoid using a segmented control in a toolbar
Hi, in the Human Interface Guidelines, Apple writes: Avoid using a segmented control in a toolbar. Toolbar items act on the current screen — they don’t let people switch contexts like segmented controls do. Along with this image: Source I'm confused by this example. The screenshot seems to be showing a segmented control in a toolbar. Is this saying that the Phone app's All/Missed toggle is different from a segmented control? Under iOS 26 it seems to take a different style compared to a regular segmented control. If so, which component is used to create this filter? Could you please clarify the guidelines? Thank you.
Replies
1
Boosts
0
Views
382
Activity
Sep ’25
Device enrollment to ABM failing with timeout during setup
Hello, I’m facing an issue while trying to add iOS devices to Apple Business Manager (ABM) using Apple Configurator during enrollment. When going through the setup process, the device fails to complete enrollment and times out. I’ve tried it multiple times. The device does appear in ABM during the process and I am able to assign it to different MDM servers but since the setup times out and fails, the device is automatically released. I have tried this with multiple iOS devices and it times out on every single one of them. Steps attempted: Factory reset and re-enrollment of the device Ensured network connectivity is stable and tested on multiple Wi-Fi networks Tried the following process using Apple Configurator on Mac (wired): Created a Wi-Fi profile in Configurator Connected the iPhone via cable and used Prepare (manual configuration) Used the “MDM server” placeholder and trusted anchors (as recommended) Linked the device to the ABM organization Skipped Setup Assistant steps Attached the Wi-Fi profile, then prepared and wiped the device Verified that the device should appear in ABM Attempted to assign the device to my MDM in ABM Despite these checks, the enrollment process times out. I’m attaching a screenshot of the error for reference. Could someone advise what might be causing this timeout or how I can further troubleshoot this? Any guidance would be greatly appreciated. Thanks in advance.
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0
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0
Views
312
Activity
Sep ’25
App Clip Card’s “Open” Button takes 2–3 seconds to become active on first load
We are currently implementing App Clips in our app. While we have carefully optimized the App Clip size to keep it lightweight (~3.69MB), we have noticed that on the first load, displaying the App Clip Card and activating the “Open” button takes a surprisingly long time (approximately 2–3 seconds). Subsequent loads appear to perform normally. We understand that this behavior may not be directly controllable from the app development side, but we would like to know if there are any possible ways to improve it. Minimizing the time it takes for users to access the content is extremely important, as delays on the first interaction can negatively impact the user experience. Any guidance or best practices to make the App Clip Card and its “Open” button respond faster on first load would be greatly appreciated.
Replies
0
Boosts
2
Views
115
Activity
Sep ’25
Crash in libquic.dylib when app is backgrounded and issues an HTTP/3 request on iOS 26
Title / Summary Crash in libquic.dylib when app is backgrounded and issues an HTTP/3 request Description On iOS 26, the app crashes inside libquic.dylib while performing a network request using HTTP/3 (QUIC) after the app has moved to the background. The crash happens within low-level QUIC / libquic internals. Reproduction Steps Launch the app, perform normal operations. Background the app (press home / switch away). While in background, trigger a network request that uses HTTP/3 / QUIC. Observe that the app crashes (stack trace pointing into libquic.dylib). Expected Behavior The HTTP/3 request in background should either be handled gracefully (fail or complete) without causing a crash; the app must not be terminated due to internal libquic failures. Actual Behavior The app crashes with signals/exceptions coming from libquic.dylib (in the QUIC / packet building / encryption / key state logic) when a HTTP/3 request is made in background. Environment / Device Information • OS: iOS 26 • Device: iPhone 13 Pro Max • Network environment: (Wi-Fi / Cellular) • HTTP/3 support: enabled in URLSession / Network framework Stack Trace: 8eedc0df3d914b0faf8def9af3b21574-symbolicated.crash
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2
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0
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323
Activity
Sep ’25
macOS 26.0 Tahoe + Xcode 26.0.1 Simulator causes system-wide audio distortion
After upgrading to macOS 26.0 Tahoe and Xcode 26.0.1, I’ve noticed an issue with audio playback whenever the iOS Simulator is running. Device: MacBook Pro 13" (2020, Intel, 16GB RAM, 500GB SSD) Issue: Any sound played on the Mac (system sounds, music, videos) begins to break/distort once the Simulator is active. App Sounds: If the app running inside the Simulator plays audio, that audio also breaks/distorts. Previous Version: This issue did not occur on macOS Sequoia 15 or with Xcode 16. Everything was working fine before the upgrade.
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2
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4
Views
612
Activity
Oct ’25
ICDeviceBrowser authorization requests always return ICAuthorizationStatusNotDetermined on iOS 26.1 beta
Area ImageCaptureCore / ICDeviceBrowser Description On iOS 26.1 beta, calling requestControlAuthorization() requestContentsAuthorization() always returns .notDetermined and never transitions to .authorized or .denied. This prevents apps from properly accessing device control or contents authorization. The issue occurs regardless of device state or prior requests. Steps to Reproduce 1. Create and start an ICDeviceBrowser instance. 2. Call requestControlAuthorization() or requestContentsAuthorization(). 3. Inspect the returned ICAuthorizationStatus. Expected Result • The system should prompt the user if necessary. • A final status of either .authorized or .denied should be returned. Actual Result • The completion handler always reports .notDetermined. • No user prompt appears and the status does not change. Version / Build • iOS 26.1 beta • Xcode Hardware • [iPhone 15 Pro, iPad Pro (M2)] Impact This regression blocks development and testing of features relying on ImageCaptureCore. Applications depending on device browsing and content access cannot proceed, which significantly affects workflows involving external device integration. Notes This appears to be a regression compared to earlier iOS releases.
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1
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0
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374
Activity
Sep ’25
How to enable the "Paste and Match Style" context menu in a UITextView?
The UIResponderStandardEditActions protocol includes pasteAndMatchStyle:. UITextView conforms to UIResponderStandardEditActions. But I can't find a way to get that menu to appear. I get the standard "Paste" menu. I've tried overriding pasteAndMatchStyle: in a subclass of UITextView. I've overridden canPerformAction:withSender: but it never gets called with the pasteAndMatchStyle: selector. I've implemented the textView:editMenuForTextInRange:suggestedActions: delegate method. It's called but the suggested actions do not include the "Paste and Match Style" action (key command). I came up with an ugly hack that involved overriding buildMenuWithBuilder: and adding my own key command after the paste command. But this shouldn't be necessary considering it's supposed to be a standard edit action. So what's the trick to make the "Paste and Match Style" edit menu appear properly in a UITextView? I'm testing with iOS 17, 18, and 26.
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2
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0
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225
Activity
Sep ’25
unable to cancel test subscriptions
I tested a subscription with my developer account, it never charges but at the same time I can't cancel it anymore. It does not appear in the list of my official purchsed subscriptions. I tried to login to the sandbox with my developer account, but then when I click on "Manage" I just keep getting the error "Can't connect - retry". I have already tried to logout from all the services, App store, etc. and re-login, nothing worked. Is there anything I can do? Thanks in advance to anyone who can give any tips.
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0
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0
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94
Activity
Sep ’25
iOS 26 & Xcode 26 - bug with keyboard by WebView
Environment iOS 26 (23A343) Xcode 26 Reproduces on device and Simulator Description When presenting a SwiftUI WebView (native iOS 26 component) or a WKWebView/UIWebView via UIViewRepresentable, focusing a text field inside the web view and then dismissing it breaks the keyboard layout behavior. After returning to the main app, tapping any TextField causes the keyboard to cover bottom controls (e.g. buttons). Expected safe area insets are not applied. The issue is only resolved after closing and reopening the keyboard once. Steps to Reproduce Open a SwiftUI screen with WebView (via .sheet or NavigationLink). Inside the web view, tap a text field to show the keyboard. Dismiss the web view. Tap a TextField in the main app. Expected Result Layout should adjust correctly. Bottom controls stay visible above the keyboard. Actual Result Keyboard covers bottom controls. Insets are ignored until the keyboard is dismissed and reopened. Notes Reproduces with: Native SwiftUI WebView (iOS 26) WKWebView and UIWebView via UIViewRepresentable Presentation style (.sheet or navigation push) does not matter. Example video: https://youtu.be/Epgoz1vETKU FB: FB20386257 Sample Code import SwiftUI import WebKit struct ContentView: View { @State var url: URL? @FocusState private var isFocused: Bool var body: some View { VStack { TextField("TextField", text: .constant("")) .focused($isFocused) Button("HIDE KEYBOARD") { isFocused = false } Spacer() Button("ACTION") { url = URL(string: "https://google.com") } } .sheet(item: $url) { value in NavigationStack { WebView(url: value) .toolbar { ToolbarItem(placement: .topBarLeading) { Button("CLOSE") { url = nil } } } } } } } extension URL: Identifiable { public var id: String { absoluteString } }
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2
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5
Views
1.2k
Activity
Feb ’26
App creation in App store connect.
The specific identifier (com.utel.prod) is not getting listed in app creation form in app store connect. I hereby attached my screenshot.
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0
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0
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143
Activity
Sep ’25
Custom Background Image Fails to Display on UIToolbar
I am encountering a critical issue where a custom background image on a UIToolbar fails to display when the app is built with Xcode 26 and run on iOS 26 beta. The exact same implementation works perfectly on iOS 18 and earlier versions. We first attempted to use the legacy setBackgroundImage method, which fails to render the image on iOS 26: // 1. Get Navigation Bar and set basic properties UINavigationBar* navBar = self.navigationBar; navBar.hidden = NO; navBar.translucent = NO; // 2. Setup the UIToolbar instance UIToolbar *toolBar = [[UIToolbar alloc] initWithFrame:navBar.bounds]; toolBar.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; // 3. Set the resizable image (This image does not appear on iOS 26) UIImage* imagePortrait = [UIImage imageNamed:@"nav_bg"]; UIEdgeInsets insets = UIEdgeInsetsMake(0.f, 6.f, 0.f, 6.f); [toolBar setBackgroundImage:[imagePortrait resizableImageWithCapInsets:insets] forToolbarPosition:UIToolbarPositionAny barMetrics:UIBarMetricsDefault]; We then migrated to the recommended modern UIToolbarAppearance to solve this, but the issue persists: // 1. Prepare Image UIImage* imagePortrait = [UIImage imageNamed:@"nav_bg"]; // Insets are applied via resizableImageWithCapInsets: (not shown in this snippet but implied) // 2. Configure UIToolbarAppearance UIToolbarAppearance *appearance = [[UIToolbarAppearance alloc] init]; appearance.backgroundImage = imagePortrait; // The image is correctly loaded (not nil) // 3. Apply the Appearance toolBar.standardAppearance = appearance; // We also applied to scrollEdgeAppearance and compactAppearance. Any information or recommended workarounds for displaying a custom background image on UIToolbar in the latest iOS 26 would be highly appreciated.
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0
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2
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381
Activity
Sep ’25
RTT call option and confirmation dialog missing when dialing emergency numbers
Hello, In our app we provide a button that initiates a phone call using tel://. For normal numbers, tapping the button presents the standard iOS confirmation sheet with Call and Cancel. If RTT is enabled on the device, the sheet instead shows three options: Call, Cancel, and RTT Call. However, when dialing a national emergency number, this confirmation dialog does not appear at all — the call is placed immediately, without giving the user the choice between voice or RTT. Is this the expected system behavior for emergency numbers on iOS? 
And if so, how does RTT get applied in the emergency-call flow — is it managed entirely by the OS rather than exposed as a user-facing option? Thanks in advance for clarifying.
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2
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0
Views
702
Activity
Sep ’25
View title misaligned after compiling with Xcode 26
After compiling with Xcode 26, my UIKit view's title appears hugging the screen on the left when run on iOS 16-18 (as shown in the image below). It's fine when run on iOS 26, but not older iOS versions. When I compile the same code with Xcode 16.4, the title aligns with the table rows. Has anyone else seen this? Is this a bug in the frameworks or is there something I could do to resolve?
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1
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0
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143
Activity
Sep ’25
BGContinuedProcessingTask launchHandler invocation
I'm trying to understand how the API works to perform a function that can continue running if the user closes the app. For a very simple example, consider a function that increments a number on screen every second, counting from 1 to 100, reaching completion at 100. The user can stay in the app for 100s watching it work to completion, or the user can close the app say after 2s and do other things while watching it work to completion in the Live Activity. To do this when the user taps a Start Counting button, you'd 1 Call BGTaskScheduler.shared.register(forTaskWithIdentifier:using:launchHandler:). Question 1: Do I understand correctly, all of the logic to perform this counting operation would exist entirely in the launchHandler block (noting you could call another function you define passing it the task to be able to update its progress)? I am confused because the documentation states "The system runs the block of code for the launch handler when it launches the app in the background." but the app is already open in the foreground. This made me think this block is not going to be invoked until the user closes the app to inform you it's okay to continue processing in the background, but how would you know where to pick up. I want to confirm my thinking was wrong, that all the logic should be in this block from start to completion of the operation, and it's fine even if the app stays in the foreground the whole time. 2 Then you'd create a BGContinuedProcessingTaskRequest and set request.strategy = .fail for this example because you need it to start immediately per the user's explicit tap on the Start Counting button. 3 Call BGTaskScheduler.shared.submit(request). Question 2: If the submit function throws an error, should you handle it by just performing the counting operation logic (call your function without passing a task)? I understand this can happen if for some reason the system couldn't immediately run it, like if there's already too many pending task requests. Seems you should not show an error message to the user, should still perform the request and just not support background continued processing for it (and perhaps consider showing a light warning "this operation can't be continued in the background so keep the app open"). Or should you still queue it up even though the user wants to start counting now? That leads to my next question Question 3: In what scenario would you not want the operation to start immediately (the queue behavior which is the default), given the app is already in the foreground and the user requested some operation? I'm struggling to think of an example, like a button titled Compress Photos Whenever You Can, and it may start immediately or maybe it won't? While waiting for the launchHandler to be invoked, should the UI just show 0% progress or "Pending" until the system can get to this task in the queue? Struggling to understand the use cases here, why make the user wait to start processing when they might not even intend to close the app during the operation? Thanks for any insights! As an aside, a sample project with a couple use cases would have been incredibly helpful to understand how the API is expected to be used.
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8
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0
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383
Activity
Oct ’25
Local Hotspot
Hello, we are developing hardware that needs to connect to an iPhone via Wi-Fi to send requests to a server. On Android, we have managed to create a programmatic local hotspot within the app to facilitate connection and improve the user experience. On iOS, however, Personal Hotspot must be manually enabled from the system settings, and the user must manually enter the SSID and password, which significantly degrades the UX. My questions are: Is there a workaround, unofficial method, or private API to generate a local hotspot from an app on iOS, similar to what can be done on Android? Is there an alternative within the MFi program or through specific frameworks to facilitate a quick and automatic connection between the hardware and the iPhone without relying on the manual Personal Hotspot? Are there any best practices for improving the local Wi-Fi connection experience between an accessory and an iPhone in the absence of hotspot controls? I would appreciate any guidance, experience, or resources that would help me better understand the feasible options in iOS for scenarios where fast and direct communication between hardware and mobile devices via Wi-Fi is required.
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1
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0
Views
108
Activity
Sep ’25
IOS26系统,相册照片背景黑白交替时,会闪
相册图片背景黑白交替,红线框位置会闪
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0
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0
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101
Activity
Sep ’25