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Developer account verification
I created my developer account on Wednesday and paid for the subscription straight away, but I’ve been waiting ever since. It says that processing can take up to 48 hours, but I’ve now been waiting for five days and nothing has changed... I’ve contacted customer service but haven’t received a reply. Is this normal?
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418
2w
Apps stuck in “Waiting for Review” for over a month – never entering “In Review”
Hello, I’m experiencing a very unusual issue with App Store Connect and I’m wondering if anyone else has encountered something similar. For more than a month now, none of my app submissions are progressing past “Waiting for Review.” Normally my apps enter the “In Review” stage within a few days, but since early February this simply doesn’t happen. As a result: • I cannot release bug fixes • I cannot ship updates • I cannot publish new apps I have already tried: • withdrawing and resubmitting the app • submitting multiple updates • requesting an expedite review However, every submission just stays in Waiting for Review indefinitely. This seems to affect all apps in my developer account, not just a specific app. Has anyone experienced something like this recently? Could this be related to an account-level issue or something on Apple’s side? Any insight would be greatly appreciated. Thanks!
10
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362
1w
Apple Developer Program payment completed but enrollment still shows “complete purchase”
Title: Apple Developer Program payment completed but enrollment still shows “complete purchase” Hello, I enrolled in the Apple Developer Program as an individual and completed the payment on 8 April 2026. I received the invoice confirming the purchase, but my developer account still shows the message: “Purchase your membership. To continue your enrollment, complete your purchase now.” The enrollment status currently shows Pending, and it appears that the payment may not have been linked to my enrollment. Also the Enrollment Id has also not been generated I have already contacted Apple Developer Support twice but have not yet received a response. Payment details from the invoice: Order ID: MMWHM92XY3 Purchase Date: April 8, 2026 Has anyone experienced a similar issue where the payment was processed but the enrollment still shows “complete purchase”? If so, how was it resolved? Any guidance would be appreciated. Thank you.
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2d
Unable to Download Apps via TestFlight - "The requested app is not available or doesn't exist" Error
Hi everyone I recently build an app and deployed it through app store connect and testet it on TestFlight. Everything worked fine up until build 1.0.3. Since then I have not been able to install the app on my phone through TestFlight - even though build and submission runs through successfully on eas, expo and app store. I have tried deleting and reinstalling the TestFlight from my phone. removing and adding back myself as tester. checking logs and commits from the shift from build 1.0.3 to build 1.0.4. I can see I changed "name" and "slug", so I tried removing the app from app store connect and added a new one with new build and submission. Ran through successfully but still could not install the app through TestFlight on my iPhone. I have also tried reaching out to Apple Developer Support, but I have not heard from them. Has anyone tried something similar?
7
3
594
3w
WorkoutKit WorkoutScheduler sync Broken with iOS 18.2 beta
WorkoutKit WorkoutScheduler seems broken with the first beta of iOS 18.2. I have tested using my app from Xcode and the one that is on the App Store (and working properly on other devices), and it's not working with this new beta of iOS. They appears in WorkoutScheduler.shared.scheduledWorkouts, but not on the watch. I even tried with other apps that do the same with Manual add to Apple Watch with SwiftUI workoutPreview work. Xcode 16.0 iOS 18.2 Beta 1 WatchOS 11.1
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2.2k
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Xcode 26.4 breaks compilation
With the latest Xcode 26.4 my project fails to compile due to a "compiler unable to type-check in reasonable time" error with a library I've been using for years and has not changed. The library is https://github.com/ngageoint/mgrs-ios and is specifically around this line https://github.com/ngageoint/mgrs-ios/blob/master/mgrs-ios/utm/UTM.swift#L96. Since this isn't my library I can't change it, but again we've been using this library for years now without issue - it was only when Xcode updated this morning that our compilation workflow broke. (Compilation machine is an M3 Pro with 18GB of RAM, so I don't think that's the problem here)
3
2
239
3w
MapKit JS 401 Not Authorized (details empty) even with multiple token variants
Hi everyone, I’m troubleshooting a persistent MapKit JS auth issue and would appreciate any advice. I have: Active Apple Developer account/team Maps configuration created and linked Active Maps-enabled signing key Domain-restricted token setup I tested multiple JWT variants: with origin without origin (basic example style) with and without exp exact domain and wildcard domain variants I also tested using a minimal/basic MapKit JS integration and still got the same result. Bootstrap request: `curl -s --compressed -D - \ 'https://cdn.apple-mapkit.com/ma/bootstrap?apiVersion=2&mkjsVersion=5.81.60&poi=1' \ -H 'Authorization: Bearer <JWT>' \ -H 'Origin: https://<my-domain>' \ -H 'Referer: https://<my-domain>/...' Result is always:` HTTP 401 {"error":{"message":"Not Authorized","details":[]}} Important detail: mapkit.core.js loads successfully (HTTP 200) failure happens only on bootstrap auth Has anyone seen this exact behavior with empty details and found what was wrong? Any checklist for hidden misconfiguration points (key linkage, token generation method, domain restriction behavior, propagation timing) would help.
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202
5d
Necesito saber cuanto tiempo les tardo en que Apple les acepte la suscripción
Hola, el día 20 de enero de 2021 a las 7:26 p. m. hice la compra del programa para desarrolladores y Apple quedo de enviarme un correo cuando todo este listo, ya han pasado las 42 horas y no tengo respuestas, ya le escribí a soporte espero me ayuden. De igual manera quisiera saber cuanto tiempo les demoro a ustedes todo el proceso de compra y verificación, espero me ayuden. Gracias
1
0
943
1w
In app purchase rejected
Thanks for view post. I found some problem on step review in-app-purchase. All item in app purchase hold on "Developer Action Needed" then I check issue i found it because all item in section App Store Localization rejected. I don't know why it rejected on board don't show any information that why it was rejected. if who know please suggest me. I try many renew create item but every i resume for submit it every time it was reject aways I attached example my rejected image below thanks.
4
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1.2k
1w
Xcode 26.3 Claude Agent — 401 Invalid Bearer Token on Intel Mac (FB22141224)
I've been investigating a persistent 401 Invalid Bearer Token error with Claude Agent in Xcode 26.3 on an Intel Core i9 Mac and wanted to share my findings here in case others are affected. ENVIRONMENT Hardware: Intel Core i9 (x86_64) Xcode: 26.3 (17C529) macOS: 26.3 (25D125) THE ISSUE Claude Agent fails with "Failed to authenticate. API Error: 401 - Invalid bearer token" on every prompt, despite the account showing as Signed In under Settings → Intelligence. The error persists after signing out and back in, and the token is confirmed valid and unexpired in Keychain. WHAT WORKS Claude Code in Terminal works perfectly on the same machine with the same credentials The basic Claude Sonnet 4.5 coding assistant in Xcode works fine Only Claude Agent is affected ROOT CAUSE HYPOTHESIS Xcode appears to be installing an ARM64 Claude binary on Intel Macs silently, with no warning or fallback. This binary likely fails to execute on x86_64 hardware and that failure is being misreported upstream as a 401 authentication error — which is why the error has nothing to do with the actual credentials. APPLE'S RESPONSE Feedback report FB22141224 was closed as 'Works as currently designed' with the explanation that Claude Agent requires the Neural Engine found on Apple Silicon. However, Claude Agent calls Anthropic's remote API over the network and performs no on-device AI processing — the Neural Engine is not involved. The fact that Claude Code works fine on this same Intel Mac with the same credentials demonstrates this clearly. WORKAROUND Using an Anthropic API key instead of OAuth resolves the issue but requires additional paid billing outside of an existing Claude.ai subscription. Has anyone else experienced this on either Intel or Apple Silicon? I'd be particularly interested to hear if Apple Silicon users are also affected, as the Developer Forums suggest this may not be limited to Intel Macs (thread/816369). Any input from Apple DTS engineers would be greatly appreciated.
4
1
585
3w
Apple Developer Program enrollment stuck on Pending – Payment charged on March 30
Hello, I enrolled in the Apple Developer Program on March 30, 2026. The payment was successfully charged to my card and I received the receipt from Apple. However, my account is still showing "Pending" status for more than a week now. I submitted a support request but have not received any response yet. Order Number: W1557188249 Has anyone else experienced this recently? Did contacting Apple support help resolve it? Any guidance would be appreciated.
5
1
131
1w
AppStore.sync() not restoring purchases
On an app that was using the old API for In-App Purchases (StoreKit 1). The app is already published on the App Store. The purchase is non-consumable. While trying to migrate to StoreKit 2, I'm unable to restore purchases. Specifically displaying and purchasing products works as expected, but when deleting and reinstalling the app, and then trying to restore purchases I can't do it. I'm trying to restore them using the new APIs but it doesn't seem to be working. What I have tried so far: I'm listening for transaction updates during the whole lifetime of the app, with: Task.detached { for await result in Transaction.updates { if case let .verified(safe) = result { } } } I have a button that calls this method, but other than prompting to log in again with the Apple ID it doesn't seem to have any effect at all: try? await AppStore.sync() This doesn't return any item for await result in Transaction.currentEntitlements { if case let .verified(transaction) = result { } } This doesn't return any item for await result in Transaction.all { if case let .verified(transaction) = result { } } As mentioned before I'm trying this after purchasing the item and deleting the app. So I'm sure it should be able to restore the purchase. Am trying this both with a Configuration.storekit file on the simulator, and without it on a real device, in the Sandbox Environment. Has anyone being able to restore purchases using StoreKit 2? PD: I already filed a feedback report on Feedback Assistant, but so far the only thing that they have replied is: Because StoreKit Testing in Xcode is a local environment, and the data is tied to the app, when you delete the app you're also deleting all the transaction data for that app in the Xcode environment. The code snippets provided are correct usage of the API. So yes, using a Configuration.storekit file won't work on restoring purchases, but if I can't restore them on the Sandbox Environment I'm afraid that this won't work once released, leaving my users totally unable to restore what they have already purchased.
3
0
1.8k
1d
7 Weeks of "Innovation": Waiting for a simple enrollment
Today marks 7 weeks of waiting for my enrollment confirmation. Imagine being one of the world's largest companies, yet people who want to cooperate with you have to wait 7 weeks or more just to get developer status. I am speechless… how much longer can this continue? This is not meant as criticism, but simply a cry from my soul as a developer who just wants to start working
1
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98
4w
Developer account verification
I created my developer account on Wednesday and paid for the subscription straight away, but I’ve been waiting ever since. It says that processing can take up to 48 hours, but I’ve now been waiting for five days and nothing has changed... I’ve contacted customer service but haven’t received a reply. Is this normal?
Replies
3
Boosts
1
Views
418
Activity
2w
After upgrade to iOS 26.4, averagePowerLevel and peakHoldLevel are stuck -120
We have an application that capture audio and video. App captures audio PCM on internal or external microphone and displays audio level on the screen. App was working fine for many years but after iOS 26.4 upgrade, averagePowerLevel and peakHoldLevel are stuck to -120 values. Any suggestion?
Replies
6
Boosts
4
Views
639
Activity
1w
Apps stuck in “Waiting for Review” for over a month – never entering “In Review”
Hello, I’m experiencing a very unusual issue with App Store Connect and I’m wondering if anyone else has encountered something similar. For more than a month now, none of my app submissions are progressing past “Waiting for Review.” Normally my apps enter the “In Review” stage within a few days, but since early February this simply doesn’t happen. As a result: • I cannot release bug fixes • I cannot ship updates • I cannot publish new apps I have already tried: • withdrawing and resubmitting the app • submitting multiple updates • requesting an expedite review However, every submission just stays in Waiting for Review indefinitely. This seems to affect all apps in my developer account, not just a specific app. Has anyone experienced something like this recently? Could this be related to an account-level issue or something on Apple’s side? Any insight would be greatly appreciated. Thanks!
Replies
10
Boosts
3
Views
362
Activity
1w
Apple Developer Program payment completed but enrollment still shows “complete purchase”
Title: Apple Developer Program payment completed but enrollment still shows “complete purchase” Hello, I enrolled in the Apple Developer Program as an individual and completed the payment on 8 April 2026. I received the invoice confirming the purchase, but my developer account still shows the message: “Purchase your membership. To continue your enrollment, complete your purchase now.” The enrollment status currently shows Pending, and it appears that the payment may not have been linked to my enrollment. Also the Enrollment Id has also not been generated I have already contacted Apple Developer Support twice but have not yet received a response. Payment details from the invoice: Order ID: MMWHM92XY3 Purchase Date: April 8, 2026 Has anyone experienced a similar issue where the payment was processed but the enrollment still shows “complete purchase”? If so, how was it resolved? Any guidance would be appreciated. Thank you.
Replies
4
Boosts
5
Views
178
Activity
2d
Unable to Download Apps via TestFlight - "The requested app is not available or doesn't exist" Error
Hi everyone I recently build an app and deployed it through app store connect and testet it on TestFlight. Everything worked fine up until build 1.0.3. Since then I have not been able to install the app on my phone through TestFlight - even though build and submission runs through successfully on eas, expo and app store. I have tried deleting and reinstalling the TestFlight from my phone. removing and adding back myself as tester. checking logs and commits from the shift from build 1.0.3 to build 1.0.4. I can see I changed "name" and "slug", so I tried removing the app from app store connect and added a new one with new build and submission. Ran through successfully but still could not install the app through TestFlight on my iPhone. I have also tried reaching out to Apple Developer Support, but I have not heard from them. Has anyone tried something similar?
Replies
7
Boosts
3
Views
594
Activity
3w
Application still pending
Have tried to join the developer programme and says its still pending after 3 days. Anyone any idea how long the procedure takes??
Replies
14
Boosts
6
Views
1.6k
Activity
2w
WorkoutKit WorkoutScheduler sync Broken with iOS 18.2 beta
WorkoutKit WorkoutScheduler seems broken with the first beta of iOS 18.2. I have tested using my app from Xcode and the one that is on the App Store (and working properly on other devices), and it's not working with this new beta of iOS. They appears in WorkoutScheduler.shared.scheduledWorkouts, but not on the watch. I even tried with other apps that do the same with Manual add to Apple Watch with SwiftUI workoutPreview work. Xcode 16.0 iOS 18.2 Beta 1 WatchOS 11.1
Replies
30
Boosts
6
Views
2.2k
Activity
6d
Xcode 26.4 breaks compilation
With the latest Xcode 26.4 my project fails to compile due to a "compiler unable to type-check in reasonable time" error with a library I've been using for years and has not changed. The library is https://github.com/ngageoint/mgrs-ios and is specifically around this line https://github.com/ngageoint/mgrs-ios/blob/master/mgrs-ios/utm/UTM.swift#L96. Since this isn't my library I can't change it, but again we've been using this library for years now without issue - it was only when Xcode updated this morning that our compilation workflow broke. (Compilation machine is an M3 Pro with 18GB of RAM, so I don't think that's the problem here)
Replies
3
Boosts
2
Views
239
Activity
3w
MapKit JS 401 Not Authorized (details empty) even with multiple token variants
Hi everyone, I’m troubleshooting a persistent MapKit JS auth issue and would appreciate any advice. I have: Active Apple Developer account/team Maps configuration created and linked Active Maps-enabled signing key Domain-restricted token setup I tested multiple JWT variants: with origin without origin (basic example style) with and without exp exact domain and wildcard domain variants I also tested using a minimal/basic MapKit JS integration and still got the same result. Bootstrap request: `curl -s --compressed -D - \ 'https://cdn.apple-mapkit.com/ma/bootstrap?apiVersion=2&mkjsVersion=5.81.60&poi=1' \ -H 'Authorization: Bearer <JWT>' \ -H 'Origin: https://<my-domain>' \ -H 'Referer: https://<my-domain>/...' Result is always:` HTTP 401 {"error":{"message":"Not Authorized","details":[]}} Important detail: mapkit.core.js loads successfully (HTTP 200) failure happens only on bootstrap auth Has anyone seen this exact behavior with empty details and found what was wrong? Any checklist for hidden misconfiguration points (key linkage, token generation method, domain restriction behavior, propagation timing) would help.
Replies
3
Boosts
4
Views
202
Activity
5d
Xcode Cloud Start Condition: Don't run on Github draft PRs
I've configured a workflow to run through tests when a PR is changed. https://developer.apple.com/documentation/xcode/configuring-start-conditions Is it possible to configure it so that the tests don't run while it's a draft PR and to only run it once it's moved to ready for review?
Replies
1
Boosts
5
Views
617
Activity
1w
Display Zoom
Looking to begin an accessibility vision app and I’m not having any luck locating properties or code that allows access to the display zoom. Has anyone worked with these areas before?
Replies
1
Boosts
1
Views
2.6k
Activity
3w
Necesito saber cuanto tiempo les tardo en que Apple les acepte la suscripción
Hola, el día 20 de enero de 2021 a las 7:26 p. m. hice la compra del programa para desarrolladores y Apple quedo de enviarme un correo cuando todo este listo, ya han pasado las 42 horas y no tengo respuestas, ya le escribí a soporte espero me ayuden. De igual manera quisiera saber cuanto tiempo les demoro a ustedes todo el proceso de compra y verificación, espero me ayuden. Gracias
Replies
1
Boosts
0
Views
943
Activity
1w
In app purchase rejected
Thanks for view post. I found some problem on step review in-app-purchase. All item in app purchase hold on "Developer Action Needed" then I check issue i found it because all item in section App Store Localization rejected. I don't know why it rejected on board don't show any information that why it was rejected. if who know please suggest me. I try many renew create item but every i resume for submit it every time it was reject aways I attached example my rejected image below thanks.
Replies
4
Boosts
1
Views
1.2k
Activity
1w
Xcode 26.3 Claude Agent — 401 Invalid Bearer Token on Intel Mac (FB22141224)
I've been investigating a persistent 401 Invalid Bearer Token error with Claude Agent in Xcode 26.3 on an Intel Core i9 Mac and wanted to share my findings here in case others are affected. ENVIRONMENT Hardware: Intel Core i9 (x86_64) Xcode: 26.3 (17C529) macOS: 26.3 (25D125) THE ISSUE Claude Agent fails with "Failed to authenticate. API Error: 401 - Invalid bearer token" on every prompt, despite the account showing as Signed In under Settings → Intelligence. The error persists after signing out and back in, and the token is confirmed valid and unexpired in Keychain. WHAT WORKS Claude Code in Terminal works perfectly on the same machine with the same credentials The basic Claude Sonnet 4.5 coding assistant in Xcode works fine Only Claude Agent is affected ROOT CAUSE HYPOTHESIS Xcode appears to be installing an ARM64 Claude binary on Intel Macs silently, with no warning or fallback. This binary likely fails to execute on x86_64 hardware and that failure is being misreported upstream as a 401 authentication error — which is why the error has nothing to do with the actual credentials. APPLE'S RESPONSE Feedback report FB22141224 was closed as 'Works as currently designed' with the explanation that Claude Agent requires the Neural Engine found on Apple Silicon. However, Claude Agent calls Anthropic's remote API over the network and performs no on-device AI processing — the Neural Engine is not involved. The fact that Claude Code works fine on this same Intel Mac with the same credentials demonstrates this clearly. WORKAROUND Using an Anthropic API key instead of OAuth resolves the issue but requires additional paid billing outside of an existing Claude.ai subscription. Has anyone else experienced this on either Intel or Apple Silicon? I'd be particularly interested to hear if Apple Silicon users are also affected, as the Developer Forums suggest this may not be limited to Intel Macs (thread/816369). Any input from Apple DTS engineers would be greatly appreciated.
Replies
4
Boosts
1
Views
585
Activity
3w
StoreKit1:在 iOS 26.4 中[NSBundle mainBundle] appStoreReceiptURL 无法按预期工作
在iOS26.4中,新的交易完成后[NSBundle mainBundle] appStoreReceiptURL 获取的是历史票据,未给出新的票据
Replies
2
Boosts
5
Views
413
Activity
4w
error build: Command SwiftCompile failed with a nonzero exit code
after update to xocde14, build my old project , and get error build: Command SwiftCompile failed with a nonzero exit code.
Replies
11
Boosts
5
Views
18k
Activity
1w
Apple Developer Program enrollment stuck on Pending – Payment charged on March 30
Hello, I enrolled in the Apple Developer Program on March 30, 2026. The payment was successfully charged to my card and I received the receipt from Apple. However, my account is still showing "Pending" status for more than a week now. I submitted a support request but have not received any response yet. Order Number: W1557188249 Has anyone else experienced this recently? Did contacting Apple support help resolve it? Any guidance would be appreciated.
Replies
5
Boosts
1
Views
131
Activity
1w
AppStore.sync() not restoring purchases
On an app that was using the old API for In-App Purchases (StoreKit 1). The app is already published on the App Store. The purchase is non-consumable. While trying to migrate to StoreKit 2, I'm unable to restore purchases. Specifically displaying and purchasing products works as expected, but when deleting and reinstalling the app, and then trying to restore purchases I can't do it. I'm trying to restore them using the new APIs but it doesn't seem to be working. What I have tried so far: I'm listening for transaction updates during the whole lifetime of the app, with: Task.detached { for await result in Transaction.updates { if case let .verified(safe) = result { } } } I have a button that calls this method, but other than prompting to log in again with the Apple ID it doesn't seem to have any effect at all: try? await AppStore.sync() This doesn't return any item for await result in Transaction.currentEntitlements { if case let .verified(transaction) = result { } } This doesn't return any item for await result in Transaction.all { if case let .verified(transaction) = result { } } As mentioned before I'm trying this after purchasing the item and deleting the app. So I'm sure it should be able to restore the purchase. Am trying this both with a Configuration.storekit file on the simulator, and without it on a real device, in the Sandbox Environment. Has anyone being able to restore purchases using StoreKit 2? PD: I already filed a feedback report on Feedback Assistant, but so far the only thing that they have replied is: Because StoreKit Testing in Xcode is a local environment, and the data is tied to the app, when you delete the app you're also deleting all the transaction data for that app in the Xcode environment. The code snippets provided are correct usage of the API. So yes, using a Configuration.storekit file won't work on restoring purchases, but if I can't restore them on the Sandbox Environment I'm afraid that this won't work once released, leaving my users totally unable to restore what they have already purchased.
Replies
3
Boosts
0
Views
1.8k
Activity
1d
Claude keeps logging out
Hi, I'm running Xcode version 26.0.1 (17A400). Every time I restart Xcode, it seems to not recognize my Claude login anymore, and I have to go through the whole authentication flow again. It's quite annoying. Does anyone have a solution for it?
Replies
5
Boosts
4
Views
383
Activity
1d
7 Weeks of "Innovation": Waiting for a simple enrollment
Today marks 7 weeks of waiting for my enrollment confirmation. Imagine being one of the world's largest companies, yet people who want to cooperate with you have to wait 7 weeks or more just to get developer status. I am speechless… how much longer can this continue? This is not meant as criticism, but simply a cry from my soul as a developer who just wants to start working
Replies
1
Boosts
5
Views
98
Activity
4w