App Store Connect

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App Store Connect is a suite of tools for submitting and managing your apps and in-app purchases on the App Store.

Posts under App Store Connect tag

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I don't have paid agreements in App Store Connect Business
I registered in this summer, uploaded 2 apps. But recently I decided to add iAP to my apps, everything is ready, in Xcode sandbox everything works fine, but when I uploaded new version to TestFlight to test, when I tap on the subscription it says something like "Product not found". (I have added subscriptions to the app, and added them to the version before submitting, also, this version is in status "awaiting developer release" so I can tap a button and this new version with iAPs will be on App Store. But im unsure what to do, because exactly this verified by Apple's version is not working in TestFlight.) In Business section of my Apple Developer Account in Agreements I only have agreement of free apps, but not about the paid apps. 
When I registered I used my (R)(us)sian passport, I think this is the reason that I simply don't even have the agreement of paid apps to accept it. 
I have multiple passports, and multiple EU debit cards. I emailed apple to change the location of my account (to another EU country), but they ghosted me. They sent me emails to upload documents about 4 or 5 times, every time I uploaded my another passport, got an auto email "thank you, we will write you in 2-3 days", but either they did not write me, or they said that the document is not in English (it isn't). 
What do I do? Also, to my situation, someone of my family has a company in (R)(us)sia, and I have in EU (Estonia). Maybe if nothing will work out with "Individual account", I should change to my company? And what is better EU or (R)(us)sian? 
Im new to this community, hope to hear an answer, or just an advice. Thank you!
0
0
836
Oct ’25
Unable to change primary language of the app on App Store Connect
Hi, We are trying to change primary language of our app. In previous release we added the new language to the store listing and it was approved. Now we have new app version opened in the status Prepare for submission and we are trying to change the language in App information section. Eventhough we have uploaded all the screenshots, we keep getting the same error: Primary Locale couldn’t be saved because you must first provide all the required screenshots for each version in this language. Did anybody else have the same issue and has solution? Thanks!
3
3
550
Oct ’25
The Apple Developer Program License Agreement Update
When I try to publish a new version of our app I am met by a popup "Agreement Update" "The Apple Developer Program License Agreement has been updated and needs to be reviewed. In order to update your existing apps and submit new apps, the Account Holder must review and accept the updated agreement by signing in to their account on the Apple Developer website." I am not the account holder. But im confident he agreed to this around the 14-18 of October. He is not prompted with anything when logging in and going to agreements. Any suggestions?
1
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236
Oct ’25
My indie puzzle app was treated as a repackaged app from a banned account (4.3a) — asking for reinstatement
Title: Mistaken 4.3(a) “Spam/Copycat” Flag → 3.2(f) Termination — Seeking Guidance on Reinstatement Hi everyone, I’m an independent developer and I believe my account was escalated to termination because of a misunderstanding around Guideline 4.3(a) – Design – Spam and 4.1 – Design – Copycats. I want to explain the full timeline so I can get advice on how to present this correctly in the “Re-instate a terminated membership” request. 1. What I submitted I submitted an app called “Anime Jigsaw: Waifu Puzzles.” The idea was simple: it’s a jigsaw puzzle app, but I wanted to make it more relaxing by combining anime/waifu themed puzzle images with built-in lo‑fi music. So the concept I was aiming for was: puzzle + themed art + calming music, not just another generic jigsaw clone. 2. First rejection Apple rejected it under 4.3(a) – Design – Spam and also mentioned 4.1 – Copycats. The exact wording in App Store Connect said my app’s binary, metadata and/or concept was similar to apps that were previously submitted by a terminated Apple Developer Program account. They also reminded me that resubmitting similar or repackaged apps makes it harder for users to discover new apps. At this point I was confused, because I do not own or control any terminated developer account. I wrote the code myself. So my first answer inside App Store Connect tried to clarify the unique part: anime‑style jigsaw + lo‑fi music to create a “relaxing puzzle session.” 3. Where the problem started When I replied, I accidentally selected the same build (1.0.2) again. I thought I was only replying to the reviewer in the same thread. But from Apple’s side it now looked like: the app was warned for spam/repackaged → developer sends the same binary and concept again → violation not fixed. Because of that, the system can easily read this as “attempt to bypass or evade review.” 4. Second message from Apple Apple repeated 4.3(a) with exactly the same explanation: they still saw a similar binary/metadata/concept to a previously terminated account. So even though my text explanation was different, my actual uploaded build was not different. This is on me — I understand now that for 4.3/4.1 cases, textual explanation is not enough. You must show the difference in the binary, assets, screenshots, name and description. 5. Escalation to 3.2(f) After these repeated submissions, I received the more serious mail: my developer membership (or an account associated with me) had been used for dishonest or fraudulent activity under Section 3.2(f). The reason they gave was basically: “after multiple resubmissions, the guideline violations remain unresolved.” From their point of view this is a pattern similar to re‑packaging or circulating a template that had already been rejected. 6. Why I believe this was not dishonest I am a single indie dev. There is no group of accounts behind me. I did not try to resubmit for a banned seller. My mistake was operational: I replied with the same build, so it kept triggering the spam signal. I really thought clarifying “this is a puzzle app + lo‑fi music” would be enough, but that doesn’t prove originality in their system. 7. What I plan to tell Apple in the reinstatement form I acknowledge that re‑submitting the same build in the same thread made it look like spam. I will upload a completely new binary (or even a new bundle ID) so the reviewer can actually see a changed app. I will replace or document all puzzle assets to show they are original / licensed / generated and not taken from a terminated account. I will rewrite the App Store metadata so it doesn’t look like another anime puzzle clone and so it highlights the “relaxing session” feature. I will not re‑submit small incremental changes to a previously rejected build. I will only submit again when the violation is actually fixed. 8. What I’m asking the community Has anyone been flagged as “similar to a terminated account” even though they had only one account? Is choosing the same build during the reply flow enough to make it look like 4.3(a) spam? What level of asset/source proof did you send to convince App Review that the app is fully your own work? I respect Apple’s need to keep the App Store clean, but in this case I believe the escalation happened because my resubmission did not show the changes they were asking for, not because I was trying to cheat the system. Any guidance or examples from people who successfully explained this would be really helpful. Thanks.
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144
Oct ’25
Appeal Submitted But Not in System - Yet App Being Reviewed?
I'm experiencing a confusing situation and need guidance. SITUATION: Oct 12-15: Rejected 3 times with identical automated message (4.3a) Oct 15: Submitted appeal (saw "Successfully submitted") NO confirmation email, NO case number in "My Requests" Oct 23: Status inquiry → no response HOWEVER: Oct 18 & 22: US-based IP addresses systematically tested my app (confirmed in GA4) Clear reviewer activity pattern in analytics QUESTION: How can my app be under review if the appeal isn't in the system? Possible explanations: Appeal WAS received but UI bug prevents me from seeing it? Automatic re-review process separate from appeals? Submission failed but triggered something else? What should I do: Should I resubmit the appeal? If the appeal was properly received and is under review, should I wait? Is this a known system issue and normal behavior? Any insights appreciated. I don't want to disrupt an active review by resubmitting, but I have no record of my submission at all. My App id is 6753706909 Thanks for any advice.
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296
Oct ’25
The App Store Connect team refused to communicate and Termination my account.
I submitted a puzzle app called “Anime Jigsaw” to App Store Connect. The App Store Connect team initially rejected the app due to minor errors. I then fixed the errors and resubmitted it, but this time they said it violated “Guideline 4.1 - Design - Copycats” and that I didn't write the code. I responded that I wrote the code and could prove it. They rejected it again, citing "Guideline 4.1 - Design - Copycats,“ and I explained that my app was different from other puzzle apps because you solve puzzles while listening to Lo-Fi music. But this time, they issued a ”Pending Termination Notice“ and started saying ”Evidence of Dishonest or Fraudulent Activity." I am definitely not a scammer. I am trying to communicate with the App Store Connect team, but they are trying to close my account and label it as “Fraudulent Activity.” Why are you doing this? How can I resolve this? My account will be closed in 30 days, and I can't communicate with anyone. Team ID: 93LGGK4LG4 Apple ID: 6751961511 Please Apple Team Help Me.
5
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351
Oct ’25
AppStoreConnect - Target device list showing wrong devices
hey everyone, recently we noticed an issue on AppStoreConnect here is brief , understandable, short description. when we upgraded our app from 2.1.8 to 2.4.9 we noticed something is not adding up, then we find out that the number of devices have been increased in AppStoreConnect - iPad/ Apple watch have been added. we checked the source code - the supported devices were just iPhone (which is what we want) -pls check XCODE.png we doubt something is not correct. in AppStoreConnect we checked previous release which was 2.1.8 - it was showing correct device just iPhone. pls check AppStoreConnect-previous.png in the most recent submission which was ready to submit 2.4.9 - the number of devices have been increased to 3. pls check AppStoreConnect-latest.png here is the screenshot: screenshot from XCODE.png screenshot from AppStoreConnect-latest.png (we believe its wrong) screenshot from AppStoreConnect-previous.png (correct one) it turns out that App Review team came with idea that our app is not correctly working on iPad (obviously appreciate their effort they found 2 more issues on the app besides with that) , but our App is not intended to work on iPad.
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236
Oct ’25
A problem with the Account Holder ID
Hello, I'm trying to renew my Appstore Connect subscription but unfortunately I'm facing problems. Our Account Holder ID is locked and when he tries to log in an error message keeps showing up saying "This Apple ID has been Locked. Contact your Administrator or Manager to reset your password and unlock your account." whose the admin or manager in this case? I contacted the support multiple times and they referred me to this link. https://support.apple.com/en-us/HT201487 We tried these steps but sadly no luck. whenever he tries to change the password an error message keep popping up saying "Need to reset your password? Contact your organization’s Administrator or Manager and ask them to reset the password for your Managed Apple ID"
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805
Oct ’25
Chances of App Rejection for B2B Rug Cleaning App (with or without IAP)
Hi everyone, I am developing a mobile application designed for rug cleaning businesses. The app allows businesses to register, subscribe, and use various tools to manage their daily operations — such as job tracking, rug status updates, and team coordination. Essentially, our platform provides a SaaS solution specifically for professional rug cleaning companies, not for general consumers. I have a couple of questions: Since the app is meant only for registered businesses, and users must have a valid business account to access the core features — what are the chances of the app being rejected during App Store review? If I integrate Apple In-App Purchase (IAP) for subscription instead of using an external payment method (like Stripe), would that reduce the chances of rejection, or could there still be issues since it’s a B2B app? Any guidance or real experiences with similar business-use apps would be greatly appreciated. Thank you, Dinesh
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211
Oct ’25
Where is the Apple Developer Program License Agreement
This might sound ridiculous, but even more ridiculous is who ever thought of not putting a link to it... where can I find the Apple Developer Program License Agreement so I can accept it? I'm getting the following message: The updated Apple Developer Program License Agreement needs to be reviewed. In order to update your existing apps and submit new apps to the App Store, the Account Holder must review and accept the updated agreement. I go to the agreement section https://appstoreconnect.apple.com/agreements/ I it doesn't show anything...
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2.4k
Oct ’25
Unable to integrate RevenueCat paywall when subscriptions are in ready for submit state
Hi, I just having an issue with Revenue Cat paywall and react native purchases library when app is downloaded from TestFlight. All my subscriptions are in ready for submit state and most likely should be available in sandbox TestFlight but in fact revenue cat sends error about no products are available in App Store Connect (Revenue Cat configured properly, and i event imported froducts from App Store) Also, locally, with StoreKit product sync everything working properly Tried different accounts like sandbox and live - still the same error Can anyone help with this?
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255
Oct ’25
Paying out appstore payments in different currencies
When setting bank accounts in app store connect it seems that only a single account remains active. We added separate currencies for CZK, EUR, USD, … However as subscriptions are paid in different regions, we accumulate funds in different currencies depending on regions of the users. Is there a way we could make all the accounts active so that we receive the funds in the acquired currencies?
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114
Oct ’25
422 error "Beta contract is missing" Testflight
I'm currently experiencing the same problem that many have had with error 422 "Beta contract is missing." I read that I should contact Apple support, but when I try to access the support page and log in with my credentials, the page doesn't load and I can't generate a ticket to resolve this problem. I get the message "There was an error processing your request. Please try again later." And when I inspect with Safari it shows me this information: "errors" : [ { "id" : "9be0314c-3bd5-4143-a625-602322d7156e", "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] This is when I want to share the most recent build of my app with external groups through Testflight, but additionally, when my internal testers try to access it through Testflight app, it shows the error "The requested app is not available or doesn't exist." Could someone tell me what process I should follow or where I can correctly generate the ticket for my error? Since the Apple support page does not load. Thanks!
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871
Oct ’25
Infuriating support form error (and broken email verification)
I'm trying to submit a support request to get an issue resolved in my organization's account, but both the phone call-back and email support forms are giving errors whenever I try to submit an issue. The phone form just says "There was a problem processing your request.", and the email form says "This email address isn’t valid. To update your email address, visit account.apple.com.". But the email address is hard-coded to my account email, and it's the main email for my company which I have been successfully using for months!! How am I supposed to get in touch to get this blocking issue fixed when all contact methods require your to go through this broken form? I suspect the original issue I was contact support about also has to do with this, since it's titled "Email Verification".
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145
Oct ’25
Design-Copycats Rejection
Hi, Since last week, I’ve been trying to publish the new version of my Voxel game, which aims to fix many bugs and significantly optimize the game. This update is very important for improving the overall quality of the game. Unfortunately, this version is not being accepted on the App Store due to a Design - Copycats issue related to guideline 4.1. I’ve tried everything to resolve the problem by changing the screenshots, app preview, description, game name, icons, and even all metadata that could cause issues in the build. But nothing seems to work. I keep receiving the same rejection just a few minutes after submitting my build for review. Here is the full warning message: —————— “Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. Apps should be unique and should not attempt to deceive users into thinking they are downloading something they are not.” Next Steps Learn more about requirements to prevent apps from impersonating other apps or services in guideline 4.1. Revise the app to comply with these requirements. Once the app is fully compliant, resubmit the app for review. —————— Also I've already tried contaction the Apple Developer team but I got no answer. I don't know what to do. Thanks
2
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554
Oct ’25
App review stuck on the „waiting for review”
Dear App Review Team, Our app – Apple ID 6749515097 has been stuck in the “Waiting for Review” status for over 5 days (since October 14, 2025). Normally, reviews begin within a few days, but in our case, it seems unusually delayed. Could you please clarify: • Is there a specific reason for this extended hold? • Is any action required from our side? • When can we expect the review to proceed? Thank you very much for your time and assistance.
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298
Oct ’25
Unable to provision target
I have added an in-app purchase function into my app, and have enabled in-app purchase profile in developer portal(it's on by default and is marked gray in developer portal, I don't know if that's how it supposed to look like). I have issued the agreements and tried signing the app both manually and automatically, but neither of that worked. App can be built successfully in simulator but does not show the simulation window, but cannot build on real device or archive. Errors: Missing com.apple.developer.in-app-purchase, com.apple.developer.in-app-purchase.non-consumable, and com.apple.developer.in-app-purchase.subscription entitlements. Automatic signing failed Xcode failed to provision this target.
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120
Oct ’25
I don't have paid agreements in App Store Connect Business
I registered in this summer, uploaded 2 apps. But recently I decided to add iAP to my apps, everything is ready, in Xcode sandbox everything works fine, but when I uploaded new version to TestFlight to test, when I tap on the subscription it says something like "Product not found". (I have added subscriptions to the app, and added them to the version before submitting, also, this version is in status "awaiting developer release" so I can tap a button and this new version with iAPs will be on App Store. But im unsure what to do, because exactly this verified by Apple's version is not working in TestFlight.) In Business section of my Apple Developer Account in Agreements I only have agreement of free apps, but not about the paid apps. 
When I registered I used my (R)(us)sian passport, I think this is the reason that I simply don't even have the agreement of paid apps to accept it. 
I have multiple passports, and multiple EU debit cards. I emailed apple to change the location of my account (to another EU country), but they ghosted me. They sent me emails to upload documents about 4 or 5 times, every time I uploaded my another passport, got an auto email "thank you, we will write you in 2-3 days", but either they did not write me, or they said that the document is not in English (it isn't). 
What do I do? Also, to my situation, someone of my family has a company in (R)(us)sia, and I have in EU (Estonia). Maybe if nothing will work out with "Individual account", I should change to my company? And what is better EU or (R)(us)sian? 
Im new to this community, hope to hear an answer, or just an advice. Thank you!
Replies
0
Boosts
0
Views
836
Activity
Oct ’25
Unable to change primary language of the app on App Store Connect
Hi, We are trying to change primary language of our app. In previous release we added the new language to the store listing and it was approved. Now we have new app version opened in the status Prepare for submission and we are trying to change the language in App information section. Eventhough we have uploaded all the screenshots, we keep getting the same error: Primary Locale couldn’t be saved because you must first provide all the required screenshots for each version in this language. Did anybody else have the same issue and has solution? Thanks!
Replies
3
Boosts
3
Views
550
Activity
Oct ’25
404 when trying to download sales report
Hi! We are seeing increased number of 404s when trying to download sales report from reportingitc-reporter.apple.com/reportservice/sales/v1 We are using API version 2.2 Is anyone else facing these issues?
Replies
0
Boosts
0
Views
191
Activity
Oct ’25
The Apple Developer Program License Agreement Update
When I try to publish a new version of our app I am met by a popup "Agreement Update" "The Apple Developer Program License Agreement has been updated and needs to be reviewed. In order to update your existing apps and submit new apps, the Account Holder must review and accept the updated agreement by signing in to their account on the Apple Developer website." I am not the account holder. But im confident he agreed to this around the 14-18 of October. He is not prompted with anything when logging in and going to agreements. Any suggestions?
Replies
1
Boosts
2
Views
236
Activity
Oct ’25
My indie puzzle app was treated as a repackaged app from a banned account (4.3a) — asking for reinstatement
Title: Mistaken 4.3(a) “Spam/Copycat” Flag → 3.2(f) Termination — Seeking Guidance on Reinstatement Hi everyone, I’m an independent developer and I believe my account was escalated to termination because of a misunderstanding around Guideline 4.3(a) – Design – Spam and 4.1 – Design – Copycats. I want to explain the full timeline so I can get advice on how to present this correctly in the “Re-instate a terminated membership” request. 1. What I submitted I submitted an app called “Anime Jigsaw: Waifu Puzzles.” The idea was simple: it’s a jigsaw puzzle app, but I wanted to make it more relaxing by combining anime/waifu themed puzzle images with built-in lo‑fi music. So the concept I was aiming for was: puzzle + themed art + calming music, not just another generic jigsaw clone. 2. First rejection Apple rejected it under 4.3(a) – Design – Spam and also mentioned 4.1 – Copycats. The exact wording in App Store Connect said my app’s binary, metadata and/or concept was similar to apps that were previously submitted by a terminated Apple Developer Program account. They also reminded me that resubmitting similar or repackaged apps makes it harder for users to discover new apps. At this point I was confused, because I do not own or control any terminated developer account. I wrote the code myself. So my first answer inside App Store Connect tried to clarify the unique part: anime‑style jigsaw + lo‑fi music to create a “relaxing puzzle session.” 3. Where the problem started When I replied, I accidentally selected the same build (1.0.2) again. I thought I was only replying to the reviewer in the same thread. But from Apple’s side it now looked like: the app was warned for spam/repackaged → developer sends the same binary and concept again → violation not fixed. Because of that, the system can easily read this as “attempt to bypass or evade review.” 4. Second message from Apple Apple repeated 4.3(a) with exactly the same explanation: they still saw a similar binary/metadata/concept to a previously terminated account. So even though my text explanation was different, my actual uploaded build was not different. This is on me — I understand now that for 4.3/4.1 cases, textual explanation is not enough. You must show the difference in the binary, assets, screenshots, name and description. 5. Escalation to 3.2(f) After these repeated submissions, I received the more serious mail: my developer membership (or an account associated with me) had been used for dishonest or fraudulent activity under Section 3.2(f). The reason they gave was basically: “after multiple resubmissions, the guideline violations remain unresolved.” From their point of view this is a pattern similar to re‑packaging or circulating a template that had already been rejected. 6. Why I believe this was not dishonest I am a single indie dev. There is no group of accounts behind me. I did not try to resubmit for a banned seller. My mistake was operational: I replied with the same build, so it kept triggering the spam signal. I really thought clarifying “this is a puzzle app + lo‑fi music” would be enough, but that doesn’t prove originality in their system. 7. What I plan to tell Apple in the reinstatement form I acknowledge that re‑submitting the same build in the same thread made it look like spam. I will upload a completely new binary (or even a new bundle ID) so the reviewer can actually see a changed app. I will replace or document all puzzle assets to show they are original / licensed / generated and not taken from a terminated account. I will rewrite the App Store metadata so it doesn’t look like another anime puzzle clone and so it highlights the “relaxing session” feature. I will not re‑submit small incremental changes to a previously rejected build. I will only submit again when the violation is actually fixed. 8. What I’m asking the community Has anyone been flagged as “similar to a terminated account” even though they had only one account? Is choosing the same build during the reply flow enough to make it look like 4.3(a) spam? What level of asset/source proof did you send to convince App Review that the app is fully your own work? I respect Apple’s need to keep the App Store clean, but in this case I believe the escalation happened because my resubmission did not show the changes they were asking for, not because I was trying to cheat the system. Any guidance or examples from people who successfully explained this would be really helpful. Thanks.
Replies
1
Boosts
0
Views
144
Activity
Oct ’25
Appeal Submitted But Not in System - Yet App Being Reviewed?
I'm experiencing a confusing situation and need guidance. SITUATION: Oct 12-15: Rejected 3 times with identical automated message (4.3a) Oct 15: Submitted appeal (saw "Successfully submitted") NO confirmation email, NO case number in "My Requests" Oct 23: Status inquiry → no response HOWEVER: Oct 18 & 22: US-based IP addresses systematically tested my app (confirmed in GA4) Clear reviewer activity pattern in analytics QUESTION: How can my app be under review if the appeal isn't in the system? Possible explanations: Appeal WAS received but UI bug prevents me from seeing it? Automatic re-review process separate from appeals? Submission failed but triggered something else? What should I do: Should I resubmit the appeal? If the appeal was properly received and is under review, should I wait? Is this a known system issue and normal behavior? Any insights appreciated. I don't want to disrupt an active review by resubmitting, but I have no record of my submission at all. My App id is 6753706909 Thanks for any advice.
Replies
2
Boosts
0
Views
296
Activity
Oct ’25
The App Store Connect team refused to communicate and Termination my account.
I submitted a puzzle app called “Anime Jigsaw” to App Store Connect. The App Store Connect team initially rejected the app due to minor errors. I then fixed the errors and resubmitted it, but this time they said it violated “Guideline 4.1 - Design - Copycats” and that I didn't write the code. I responded that I wrote the code and could prove it. They rejected it again, citing "Guideline 4.1 - Design - Copycats,“ and I explained that my app was different from other puzzle apps because you solve puzzles while listening to Lo-Fi music. But this time, they issued a ”Pending Termination Notice“ and started saying ”Evidence of Dishonest or Fraudulent Activity." I am definitely not a scammer. I am trying to communicate with the App Store Connect team, but they are trying to close my account and label it as “Fraudulent Activity.” Why are you doing this? How can I resolve this? My account will be closed in 30 days, and I can't communicate with anyone. Team ID: 93LGGK4LG4 Apple ID: 6751961511 Please Apple Team Help Me.
Replies
5
Boosts
0
Views
351
Activity
Oct ’25
AppStoreConnect - Target device list showing wrong devices
hey everyone, recently we noticed an issue on AppStoreConnect here is brief , understandable, short description. when we upgraded our app from 2.1.8 to 2.4.9 we noticed something is not adding up, then we find out that the number of devices have been increased in AppStoreConnect - iPad/ Apple watch have been added. we checked the source code - the supported devices were just iPhone (which is what we want) -pls check XCODE.png we doubt something is not correct. in AppStoreConnect we checked previous release which was 2.1.8 - it was showing correct device just iPhone. pls check AppStoreConnect-previous.png in the most recent submission which was ready to submit 2.4.9 - the number of devices have been increased to 3. pls check AppStoreConnect-latest.png here is the screenshot: screenshot from XCODE.png screenshot from AppStoreConnect-latest.png (we believe its wrong) screenshot from AppStoreConnect-previous.png (correct one) it turns out that App Review team came with idea that our app is not correctly working on iPad (obviously appreciate their effort they found 2 more issues on the app besides with that) , but our App is not intended to work on iPad.
Replies
0
Boosts
0
Views
236
Activity
Oct ’25
A problem with the Account Holder ID
Hello, I'm trying to renew my Appstore Connect subscription but unfortunately I'm facing problems. Our Account Holder ID is locked and when he tries to log in an error message keeps showing up saying "This Apple ID has been Locked. Contact your Administrator or Manager to reset your password and unlock your account." whose the admin or manager in this case? I contacted the support multiple times and they referred me to this link. https://support.apple.com/en-us/HT201487 We tried these steps but sadly no luck. whenever he tries to change the password an error message keep popping up saying "Need to reset your password? Contact your organization’s Administrator or Manager and ask them to reset the password for your Managed Apple ID"
Replies
1
Boosts
2
Views
805
Activity
Oct ’25
Build errors when trying to upload to App Store Connect
Hello, I am trying to publish a simple app to the App Store for the first time, and I am getting these 2 errors. Please note the knowledge base URLs shown in the screenshot are not clickable. I think this should be addressed. Any guidance on how to correct these issues will be greatly appreciated. Sincerely, Anis
Replies
3
Boosts
0
Views
526
Activity
Oct ’25
Chances of App Rejection for B2B Rug Cleaning App (with or without IAP)
Hi everyone, I am developing a mobile application designed for rug cleaning businesses. The app allows businesses to register, subscribe, and use various tools to manage their daily operations — such as job tracking, rug status updates, and team coordination. Essentially, our platform provides a SaaS solution specifically for professional rug cleaning companies, not for general consumers. I have a couple of questions: Since the app is meant only for registered businesses, and users must have a valid business account to access the core features — what are the chances of the app being rejected during App Store review? If I integrate Apple In-App Purchase (IAP) for subscription instead of using an external payment method (like Stripe), would that reduce the chances of rejection, or could there still be issues since it’s a B2B app? Any guidance or real experiences with similar business-use apps would be greatly appreciated. Thank you, Dinesh
Replies
2
Boosts
0
Views
211
Activity
Oct ’25
My Submitted App Has Been "waiting for review for more than a week"
Hi Apple Review Team, The app I submitted last week thursday has been in "waiting for review" for several days, but there has been no result yet. Could you please help with the progress of the review? App Name: Garcia Sports Shop Bundle ID: garciasports.shop.app
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1
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0
Views
74
Activity
Oct ’25
Where is the Apple Developer Program License Agreement
This might sound ridiculous, but even more ridiculous is who ever thought of not putting a link to it... where can I find the Apple Developer Program License Agreement so I can accept it? I'm getting the following message: The updated Apple Developer Program License Agreement needs to be reviewed. In order to update your existing apps and submit new apps to the App Store, the Account Holder must review and accept the updated agreement. I go to the agreement section https://appstoreconnect.apple.com/agreements/ I it doesn't show anything...
Replies
8
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0
Views
2.4k
Activity
Oct ’25
Unable to integrate RevenueCat paywall when subscriptions are in ready for submit state
Hi, I just having an issue with Revenue Cat paywall and react native purchases library when app is downloaded from TestFlight. All my subscriptions are in ready for submit state and most likely should be available in sandbox TestFlight but in fact revenue cat sends error about no products are available in App Store Connect (Revenue Cat configured properly, and i event imported froducts from App Store) Also, locally, with StoreKit product sync everything working properly Tried different accounts like sandbox and live - still the same error Can anyone help with this?
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2
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0
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255
Activity
Oct ’25
Paying out appstore payments in different currencies
When setting bank accounts in app store connect it seems that only a single account remains active. We added separate currencies for CZK, EUR, USD, … However as subscriptions are paid in different regions, we accumulate funds in different currencies depending on regions of the users. Is there a way we could make all the accounts active so that we receive the funds in the acquired currencies?
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3
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0
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114
Activity
Oct ’25
422 error "Beta contract is missing" Testflight
I'm currently experiencing the same problem that many have had with error 422 "Beta contract is missing." I read that I should contact Apple support, but when I try to access the support page and log in with my credentials, the page doesn't load and I can't generate a ticket to resolve this problem. I get the message "There was an error processing your request. Please try again later." And when I inspect with Safari it shows me this information: "errors" : [ { "id" : "9be0314c-3bd5-4143-a625-602322d7156e", "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] This is when I want to share the most recent build of my app with external groups through Testflight, but additionally, when my internal testers try to access it through Testflight app, it shows the error "The requested app is not available or doesn't exist." Could someone tell me what process I should follow or where I can correctly generate the ticket for my error? Since the Apple support page does not load. Thanks!
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1
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4
Views
871
Activity
Oct ’25
Infuriating support form error (and broken email verification)
I'm trying to submit a support request to get an issue resolved in my organization's account, but both the phone call-back and email support forms are giving errors whenever I try to submit an issue. The phone form just says "There was a problem processing your request.", and the email form says "This email address isn’t valid. To update your email address, visit account.apple.com.". But the email address is hard-coded to my account email, and it's the main email for my company which I have been successfully using for months!! How am I supposed to get in touch to get this blocking issue fixed when all contact methods require your to go through this broken form? I suspect the original issue I was contact support about also has to do with this, since it's titled "Email Verification".
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1
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0
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145
Activity
Oct ’25
Design-Copycats Rejection
Hi, Since last week, I’ve been trying to publish the new version of my Voxel game, which aims to fix many bugs and significantly optimize the game. This update is very important for improving the overall quality of the game. Unfortunately, this version is not being accepted on the App Store due to a Design - Copycats issue related to guideline 4.1. I’ve tried everything to resolve the problem by changing the screenshots, app preview, description, game name, icons, and even all metadata that could cause issues in the build. But nothing seems to work. I keep receiving the same rejection just a few minutes after submitting my build for review. Here is the full warning message: —————— “Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. Apps should be unique and should not attempt to deceive users into thinking they are downloading something they are not.” Next Steps Learn more about requirements to prevent apps from impersonating other apps or services in guideline 4.1. Revise the app to comply with these requirements. Once the app is fully compliant, resubmit the app for review. —————— Also I've already tried contaction the Apple Developer team but I got no answer. I don't know what to do. Thanks
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2
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0
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554
Activity
Oct ’25
App review stuck on the „waiting for review”
Dear App Review Team, Our app – Apple ID 6749515097 has been stuck in the “Waiting for Review” status for over 5 days (since October 14, 2025). Normally, reviews begin within a few days, but in our case, it seems unusually delayed. Could you please clarify: • Is there a specific reason for this extended hold? • Is any action required from our side? • When can we expect the review to proceed? Thank you very much for your time and assistance.
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1
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0
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298
Activity
Oct ’25
Unable to provision target
I have added an in-app purchase function into my app, and have enabled in-app purchase profile in developer portal(it's on by default and is marked gray in developer portal, I don't know if that's how it supposed to look like). I have issued the agreements and tried signing the app both manually and automatically, but neither of that worked. App can be built successfully in simulator but does not show the simulation window, but cannot build on real device or archive. Errors: Missing com.apple.developer.in-app-purchase, com.apple.developer.in-app-purchase.non-consumable, and com.apple.developer.in-app-purchase.subscription entitlements. Automatic signing failed Xcode failed to provision this target.
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1
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0
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120
Activity
Oct ’25