I've noticed that despite Apple stating Xcode 16's minimum deployment target is iOS 13, I was able to set my app's minimum target to iOS 12, build it, and successfully upload it to TestFlight. I've tested the app on iOS 12 devices, and it functions normally.
Given that updating to Xcode 16 will be mandatory after April 24th, I have a few questions:
Is it intentional that Xcode 16 still allows targeting iOS 12?
Will Apple continue to support this capability for iOS 12 devices in the future?
Are there any plans to restrict or block apps targeting iOS 12 in upcoming Xcode updates?
I'm seeking clarification on whether it's safe to continue supporting iOS 12 in our apps or if we should prepare for potential changes. Any insights from the Apple development team would be greatly appreciated.
App Store
RSS for tagThe App Store allows users around the world to discover and download your iOS and iPadOS apps.
Posts under App Store tag
200 Posts
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
I have submitted an update for my app. Typically, my app reviews take less than 24 hours, but this time, it has been stuck "In Review" for several days. I have also tried resubmitting the app multiple times, but the status remains unchanged. Is there anyone who is experiencing the same issue? Any help would be greatly appreciated!
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
App Store
App Review
App Submission
Hello,
I have submitted my app for review. There is some issues with screenshots contents so I updated the screenshots and reply to apple review team.
I got a response from review team again that they are not able to see the latest screenshots. Although, I can see the latest updated screenshots in my portal also the save button is disabled and add for review is enabled.
I've also checked on Media manager all screenshots their is also updated.
Can you please guide what I'm doing wrong or what I'm missing?
Thanks
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Community Management
Developer Tools
App Store
App Store Connect
I have a flutter application with Firebase token and it is working in my local as expected I loaded my application to Appstore but it is not working, can anyone help me for fix the issue.
Thank you
Hello,
I'm trying to publish my app, but I'm constantly getting rejected by Apple. They're telling me I'm having issues with tracking user data.
This item has been rejected for the following reasons:
5.1.2 Legal: Privacy - Data Use and Sharing
I've indicated that I don't use this data for ads, that it's only used for personalization and to understand who saves items.
I added the NSUserTrackingUsageDescription property to the info.plist.
I run AppTrackingTransparency.requestTrackingAuthorization() when the user logs into the app, displaying a warning message.
I'd say I meet all the requirements they've set for me, but they still haven't approved my app. What do you recommend? How can I speak to a physical person who can help me?
Thank you very much and best regards.
I am trying to submit my app for review but when I click on the 'add to review' button, I am getting the message:
Unable to Add for Review
The items below are required to start the review process:
There are still screenshot uploads in progress.
However, there is nothing I am uploading...
I tried removing all screenshots, nothing works. It has been 4 days, I cant update my app on the app store... impossible to get any response from Apple...
Any inputs will be greatly appreciated.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
Developer Tools
App Store
App Store Connect
App Submission
i got this email please provide me solution on this binary error
I am trying to submit my app for review and am getting a notification:
Unable to Add for Review
The items below are required to start the review process:
There are still screenshot uploads in progress.
There is nothing being uploaded, I removed all of the screenshots, added them back and still getting the same issue.
Problem started after trying to upload an app preview video. Got a message that the video was in the wrong aspect ratio. I corrected that, uploaded the video successfully but still getting the error..
ANY Suggestions? Apple is not responding to my Feedback assistance or support inquiry.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store
App Store Connect
My audio and MIDI sequencer application consumes about 600 % of CPU power with 10 different instruments during playback. While idle approximately 100%.
What is the maximum of CPU power that an application can consume? Are there any limits and could they be modified?
I am asking because if I add more instruments the real-time behaviour gets bad at 700 % of CPU power.
I have got following HW:
MacBook Pro
14-inch, Nov 2024
Apple M4 Pro
24 GB
I recently purchased an Apple Developer Account on March 01, 2025. Upon completing the purchase, I received a confirmation message stating that my account would be activated within 48 hours. However, it has now been more than ten days, and my account still remains inactive. I didn't recieve any further email regarding apple developer account enrollment.
Two days ago, I sent email and discuss my issue but still there is no response from apple team
what should I do?
Since macOS 15.4 Beta 2, my App Store has been unable to install or download any new applications; it can only download applications I have previously purchased.
It appears as follows: when I click 'Get,' the system spins to load and then returns to the initial state.
Upon checking system error reports, it seems there's an issue with AMSUIPaymentViewService_macOS [2113]. This problem persists despite changing credit cards or even removing all credit cards.
macOS 15.4 Beta 3 has not fixed this error.
Hello,
I've submitted my game to app store review and got rejected, I sent an appeal on Mar 2, but I didn't receive any confirmation email that the appeal has been sent, which was weird thing since Apple always send confirmation emails! and I didn't receive any response yet!
My game is still in rejected state I didn't upload any new version as I wait for the appeal response. M questions are, do Apple usually sends a confirmation emails after submitting an appeal? and should I wait more for the response? (it has been 10 days).
Thanks in advance for anyone who could share any insights.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
App Store
App Review
App Store Connect
App Submission
We are a team of developers, and our company is involved in creating mobile applications. Recently, our developer account was terminated, and all active apps were removed from the App Store. The email mentioned that our app violates section 3.2(f) of the Apple Developer Program License Agreement.
We've been trying to identify the issue since then, but we're not involved in any fraudulent activities. Our company is facing a critical situation as it is essential for us to have the apps back on the App Store as soon as possible. We are unsure of how to proceed and would greatly appreciate any assistance or guidance. Thanks.
Our app ID com.seriktes.kz
App name Seriktes
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
App Store
App Review
App Submission
Why is there no option as a CarPlay developer to enable the creation of an App to track and enter your car's maintenance records? I know the pat reply would be Apple doesn't want you to do this while car is in motion. But I would normally do this while parked at the dealership or other service provider no?
Hey all,
I'm experiencing an error, when trying to upload my app to the App Store using Transporter. I build my app with fvm flutter build ipa --release. When I try to upload this, I get the following error:
I have already done a rebuild and checked my Provision Profile and certificate
Hi everyone!,
I would love your help with this please as I have been stuck for days with no solution.
Issue:
I'm trying to enable In-App Purchases (IAP) in my app, but my provisioning profile does not include the com.apple.developer.in-app-purchase entitlement.
When I attempt to build in Xcode, I see the following error:
Provisioning profile "iOS Team Provisioning Profile: org.thewhiteowl.mindflow" doesn't include the com.apple.developer.in-app-purchase entitlement.
I've already verified my Apple Developer account, and Apple Support confirmed that everything looks correct from their end.
Steps Taken So Far:
Verified In-App Purchases is Enabled in the Apple Developer Portal under Certificates, Identifiers & Profiles → Identifiers.
Accepted All Agreements in App Store Connect → Agreements, Tax, and Banking (everything is marked Active).
Created a New Provisioning Profile Manually:
. Go to developer.apple.com
. Navigate to Certificates, Identifiers & Profiles
. Click "+" to register a new provisioning profile
. Choose App Store Connect → Click Continue
. Select App ID → MindFlow App (PM7JVFLCVC.org.thewhiteowl.mindflow) → Click Continue
. Select Certificate → The White Owl LLC (iOS Distribution) (Valid until Feb 22, 2026) → Click Continue
. Enter Provisioning Profile Name: "MindFlow Distribution" → Click Generate
. Download the profile and inspect the Entitlements section
❌ The In-App Purchase entitlement is missing (com.apple.developer.in-app-purchase does not appear).
Additional Troubleshooting:
. Tried regenerating the provisioning profile multiple times
. Deleted & reinstalled Xcode completely
.Ensured App ID is Explicit (not Wildcard)
. Tried refreshing App ID capabilities by toggling other entitlements
. Checked for misconfigurations in Expo and EAS (using Expo.dev for deployment)
Questions:
Why is the In-App Purchase entitlement missing from the generated provisioning profile?
Is there a way to force the entitlement to appear?
Could this be an issue with the Apple Developer Portal, and if so, is there a workaround?
Any help or insights would be greatly appreciated! 🚀
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
Subscriptions
App Store
iOS
In-App Purchase
Dear Apple Support,
I'm experiencing an unusual issue with the developer name displayed for my app on the App Store. Here are the details:
App Submission: The app was created and uploaded using our team's Apple Developer account (Team Name).
App Store Display: However, the developer name shown on the App Store is my personal name, not our team/company name.
Account Access: In App Store Connect, I have Admin access to the team account. I can see and manage the app, but I cannot find where to change the displayed developer name.
Expected Behavior: The App Store should display our team/company name (Team Name) as the developer, not my personal name.
Attempted Solutions: I've reviewed the app's information in App Store Connect, checked our account settings, and verified the build settings in Xcode. I cannot find the source of this discrepancy.
Additional Information:
I'm seeking assistance to:
Understand why my personal name is being displayed instead of our team name.
Learn how to correct this so that our team/company name appears as the developer on the App Store.
Ensure this doesn't happen with future app submissions.
Thank you for your help in resolving this issue.
We are transferring ownership of an app from one org to another. Most things seem to be transferring as expected thus far according to this page, with the exception of our Xcode Cloud configuration and workflows. I understand that they are connected to source code (Github in this case), so those would probably need to be reconnected, but is there any way to get some of the configuration/workflows transferred?
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
App Store
App Store Connect
Xcode
Xcode Cloud
Please tell me the sequence of how to install the app store using the swift language in the editor Xcode.
Hello,
I am looking for help with displaying Smart Banners on mobile devices. What is the preferred coding that can have Smart Banners appear on all devices? I am having an issue where an Smart Banner is not properly functioning as I would like it to. I would like the CTA (Call-To-Action) to be positioned on the top of a mobile screen. If a user has the mobile app already, it should read OPEN and opens into the app when it is clicked. If the user does not have the app, it should read GET and take a user to the mobile app store when it is clicked.