macOS Version 13.4.1 (Build 22F82)
Xcode 15.0 (22181.22) (Build 15A5161b)
iPhone SE running iOS 17.0 beta
I have a test device (iPhone SE) with iOS 17 beta installed. I am using a cable to connect it to my MacBook. Within Xcode beta, I am using the "Devices and Simulators" dialog. Attempting to "connect" the device fails repeatedly with the following message:
The developer disk image could not be mounted on this device.
Domain: com.apple.dt.CoreDeviceError
Code: 12040
Failure Reason: Error mounting image: 0xe8000106 (kAMDMobileImageMounterCredentialsFailed: AppleConnect authentication failed or was cancelled.)
User Info: {
DDIPath = "/Users/***/Library/Developer/DeveloperDiskImages/iOS_DDI.dmg";
DVTErrorCreationDateKey = "2023-06-23 17:08:18 +0000";
"com.apple.dt.DVTCoreDevice.operationName" = enablePersonalizedDDI;
}
--
Error mounting image: 0xe8000106 (kAMDMobileImageMounterCredentialsFailed: AppleConnect authentication failed or was cancelled.)
Domain: com.apple.mobiledevice
Code: -402652922
User Info: {
FunctionName = AMDeviceRemoteMountPersonalizedBundle;
LineNumber = 2108;
}
--
AMAuthInstallRequestSendSync failed: 22 (kAMAuthInstallErrorAppleConnectAuthFailed)
Domain: com.apple.mobiledevice
Code: -402652922
User Info: {
FunctionName = "-[PersonalizedImage mountImage:]";
LineNumber = 2005;
}
--
I also see the following error from the phone's console:
Sending response: {
DetailedError = "Error Domain=com.apple.MobileStorage.ErrorDomain Code=-2 \"Failed to copy personalization manifest.\" UserInfo={NSLocalizedDescription=Failed to copy personalization manifest., NSUnderlyingError=0x7a6a07b80 {Error Domain=com.apple.MobileStorage.ErrorDomain Code=-2 \"Failed to retrieve personalization manifest: Error Domain=com.apple.MobileStorage.ErrorDomain Code=-2 \"Failed to find a cached manifest (im4m) for variant DeveloperDiskImage (personalization required).\" UserInfo={NSLocalizedDescription=Failed to find a cached manifest (im4m) for variant DeveloperDiskImage (personalization required)., NSUnderlyingError=0x90ab04240 {Error Domain=com.apple.MobileStorage.ErrorDomain Code=-2 \"/private/var/run/mobile_image_mounter/DeveloperDiskImage/B5A2B06AE07F3A280BC168DCAFE0D3BADD8CFCAA017BE5C735299D5398807133F23C61593439B0B93C4B772168E8F711.im4m does not exist.\" UserInfo={NSLocalizedDescription=/private/var/run/mobile_image_mounter/DeveloperDiskImage/B5A2B06AE07F3A280BC168DCAFE0D3
I have tried the usual things:
Restarting Xcode.
Restarting the iPhone.
Logging in/out from iCloud on the iPhone.
Logging in/out of Apple Developer within Xcode.
Restarting my MacBook.
Burning sage and making an incantation.
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The exact error is: Unable to create bundle at URL (file:///System/Library/CoreServices/SystemVersion.bundle): does not exist or not a directory (0).
When i upgrade on ios 18 Beta 2 when i enter in live in tiktok and its hang nothing is working then i have to reopen the tiktok. Anny solution. ??
After trying to build with macOS 15 and XCode 16 (beta and beta2), XcodeCloud started to crash at the Resolve package dependencies step.
Everything works perfect on my local system running same OS same XC.
Details: [<IDESwiftPackageCore.IDESwiftPackageDependencyPlaceholderFileReference, 0x7fb23a2082a0: name:swift path:(No Path)>]
Function: unregisterDependencyFileReferences(_:)
Thread: <_NSMainThread: 0x600002094200>{number = 1, name = main}
Hints:
Backtrace:
0 -[DVTAssertionHandler handleFailureInFunction:fileName:lineNumber:assertionSignature:messageFormat:arguments:] (in DVTFoundation)
1 _DVTAssertionHandler (in DVTFoundation)
2 _DVTAssertFromSwift (in DVTFoundation)
3 _DVTAssert(_:file:line:function:varargs:) (in DVTFoundation)
4 DVTAssert(_:_:file:line:function:) (in DVTFoundation)
5 closure #1 in closure #1 in IDESPMWorkspaceDelegate.unregisterDependencyFileReferences(_:) (in IDESwiftPackageCore)
6 closure #1 in IDESPMWorkspaceDelegate.unregisterDependencyFileReferences(_:) (in IDESwiftPackageCore)
7 closure #1 in OS_dispatch_queue.dvt_sync<A>(execute:) (in DVTFoundation)
8 thunk for @callee_guaranteed () -> () (in DVTFoundation)
9 thunk for @escaping @callee_guaranteed () -> () (in DVTFoundation)
10 -[DVTModelObjectGraph performBlockCoalescingModelChanges:] (in DVTFoundation)
11 DVTModelObjectGraph.performBlockCoalescingModelChanges<A>(_:) (in DVTFoundation)
12 IDESPMWorkspaceDelegate.unregisterDependencyFileReferences(_:) (in IDESwiftPackageCore)
13 closure #1 in closure #1 in IDESPMWorkspaceDelegate.registerDependencyFileReferences(_:) (in IDESwiftPackageCore)
14 closure #1 in IDESPMWorkspaceDelegate.registerDependencyFileReferences(_:) (in IDESwiftPackageCore)
15 closure #1 in OS_dispatch_queue.dvt_sync<A>(execute:) (in DVTFoundation)
16 thunk for @callee_guaranteed () -> () (in DVTFoundation)
17 thunk for @escaping @callee_guaranteed () -> () (in DVTFoundation)
18 -[DVTModelObjectGraph performBlockCoalescingModelChanges:] (in DVTFoundation)
19 DVTModelObjectGraph.performBlockCoalescingModelChanges<A>(_:) (in DVTFoundation)
20 IDESPMWorkspaceDelegate.registerDependencyFileReferences(_:) (in IDESwiftPackageCore)
21 closure #1 in IDESPMWorkspaceDelegate.dependencyPackagesDidUpdate(packages:graphHasErrors:) (in IDESwiftPackageCore)
22 closure #1 in OS_dispatch_queue.dvt_sync<A>(execute:) (in DVTFoundation)
23 thunk for @callee_guaranteed () -> () (in DVTFoundation)
24 thunk for @escaping @callee_guaranteed () -> () (in DVTFoundation)
25 __58-[DVTModelObjectGraph performBlockCoalescingModelChanges:]_block_invoke (in DVTFoundation)
26 -[DVTModelGraphTransactionScope performTransaction:] (in DVTFoundation)
27 -[DVTModelObjectGraph performBlockCoalescingModelChanges:] (in DVTFoundation)
28 DVTModelObjectGraph.performBlockCoalescingModelChanges<A>(_:) (in DVTFoundation)
29 IDESPMWorkspaceDelegate.dependencyPackagesDidUpdate(packages:graphHasErrors:) (in IDESwiftPackageCore)
30 SPMWorkspace.packageGraphActionFinished(_:) (in SwiftPM)
31 closure #3 in SPMWorkspace.processPackageGraphActionsInBackgroundIfNeeded() (in SwiftPM)
32 swift::runJobInEstablishedExecutorContext(swift::Job*) (in libswift_Concurrency.dylib)
33 swift_job_runImpl(swift::Job*, swift::SerialExecutorRef) (in libswift_Concurrency.dylib)
34 _dispatch_main_queue_drain (in libdispatch.dylib)
35 _dispatch_main_queue_callback_4CF (in libdispatch.dylib)
36 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ (in CoreFoundation)
37 __CFRunLoopRun (in CoreFoundation)
38 CFRunLoopRunSpecific (in CoreFoundation)
39 +[DVTKVOConditionValidator waitForCondition:sourceObject:keyPathAffectingConditionBlock:timeout:] (in DVTFoundation)
40 -[Xcode3CommandLineBuildTool waitForRemoteSourcePackagesToFinishLoading] (in Xcode3Core)
41 -[Xcode3CommandLineBuildTool _resolveInputOptionsWithTimingSection:] (in Xcode3Core)
42 -[Xcode3CommandLineBuildTool run] (in Xcode3Core)
43 XcodeBuildMain (in libxcodebuildLoader.dylib)
44 -[XcodebuildPreIDEHandler loadXcode3ProjectSupportAndRunXcode3CommandLineBuildToolWithArguments:] (in xcodebuild)
45 -[XcodebuildPreIDEHandler runWithArguments:] (in xcodebuild)
46 main (in xcodebuild)
47 start (in dyld)
bash: line 1: 4274 Abort trap: 6 xcodebuild -resolvePackageDependencies -project /Volumes/workspace/repository/***.xcodeproj -scheme '***' -derivedDataPath /Volumes/workspace/DerivedData -hideShellScriptEnvironment
Error
Command exited with non-zero exit-code: 134
Error when trying to generate CoreML performance report, message says
The data couldn't be written because it isn't in the correct format.
Here is the code to replicate the issue
import numpy as np
import coremltools as ct
from coremltools.converters.mil import Builder as mb
import coremltools.converters.mil as mil
w = np.random.normal(size=(256, 128, 1))
wemb = np.random.normal(size=(1, 32000, 128)) # .astype(np.float16)
rope_emb = np.random.normal(size=(1, 2048, 128))
shapes = [(1, seqlen) for seqlen in (32, 64)]
enum_shape = mil.input_types.EnumeratedShapes(shapes=shapes)
fixed_shape = (1, 128)
max_length = 2048
dtype = np.float32
@mb.program(
input_specs=[
# mb.TensorSpec(enum_shape.symbolic_shape, dtype=mil.input_types.types.int32),
mb.TensorSpec(enum_shape.symbolic_shape, dtype=mil.input_types.types.int32),
],
opset_version=mil.builder.AvailableTarget.iOS17,
)
def flex_like(input_ids):
indices = mb.fill_like(ref_tensor=input_ids, value=np.array(1, dtype=np.int32))
causal_mask = np.expand_dims(
np.triu(np.full((max_length, max_length), -np.inf, dtype=dtype), 1),
axis=0,
)
mask = mb.gather(
x=causal_mask,
indices=indices,
axis=2,
batch_dims=1,
name="mask_gather_0",
)
# mask = mb.gather(
# x=mask, indices=indices, axis=1, batch_dims=1, name="mask_gather_1"
# )
rope = mb.gather(x=rope_emb.astype(dtype), indices=indices, axis=1, batch_dims=1, name="rope")
hidden_states = mb.gather(x=wemb.astype(dtype), indices=input_ids, axis=1, batch_dims=1, name="embedding")
return (
hidden_states,
mask,
rope,
)
cml_flex_like = ct.convert(
flex_like,
compute_units=ct.ComputeUnit.ALL,
compute_precision=ct.precision.FLOAT32,
minimum_deployment_target=ct.target.iOS17,
inputs=[
ct.TensorType(name="input_ids", shape=enum_shape),
],
)
cml_flex_like.save("flex_like_32")
If I remove the hidden states from the return it does work, and it also works if I keep the hidden states, but remove both mask, and rope, i.e, the report is generated for both programs with either these returns:
return (
# hidden_states,
mask,
rope,
)
and
return (
hidden_states,
# mask,
# rope,
)
It also works if I use a static shape instead of an EnumeratedShape
I'm using macOS 15.0 and Xcode 16.0
Edit 1:
Forgot to mention that although the performance report fails, the model is still able to make predictions
iOS 18 22A5282m
navigationController.viewControllers = [UIViewController()]
or
navigationController.setViewControllers([UIViewController()], animated: false)
doesn't change navigation stack anymore.
If I do something like this:
var viewControllers = navigationController.viewControllers
if let lastViewController = viewControllers.popLast() {
navigationController.viewControllers = viewControllers
navigationController.pushViewController(lastViewController, animated: false)
}
}
I got crash: pushing the same view controller instance more than once
If I set delay:
var viewControllers = navigationController.viewControllers
if let lastViewController = viewControllers.popLast() {
navigationController.viewControllers = viewControllers
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
navigationController.pushViewController(lastViewController, animated: false)
}
}
it will work but with unnecessary transitions.
Should it work like this in iOS 18 ?
Is this supposed to work in the beta 2 version. I don’t have option to send messages when using satellite
I've 14-Pro and I recently did update to "iOS 18 beta" using beta channel.
However, the first I noticed was a deleted call-history...
After several tries (using tips from forums), nothing showed up.
Finally, I did reset all and reverted back to "17.5.1" and used the last iCloud backup (right before iOS 18 upgrade).
Call history is back, however it is limited to "only 1-month" back in time! Why?
I've 2 TB iCloud storage, why my call history is gone why?
I keep backup of everything, and call-history contains very important details as well.
Please help in getting back my data asap.
anybody test to http request for local printers or resources and with ios18 and macos15 give error on iOS projects?
I'm currently using Xcode 16 Beta (16A5171c) and I'm getting a crash whenever I attempt to fetch using my ModelContext in my SwiftUI video using the environment I'm getting a crash specifically on iOS 18 simulators.
I've opened up a feedback FB13831520 but it's worth noting that I can run the code I'll explain in detail below on iOS 17+ simulator and devices just fine.
I'm getting the following crash:
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'The specified URI is not a valid Core Data URI: x-coredata:///MyApp/XXXXX-XXXXX-XXXX-XXXX-XXXXXXXXXXXX'
It's almost as if on iOS18 SwiftData is unable to find the file on the simulator to perform CRUD operations.
All I'm doing in my project is simply fetching data using the modelContext.
func contains(_ model: MyModel, in context: ModelContext) -> Bool {
let objId = palette.persistentModelID
let fetchDesc = FetchDescriptor<MyModel>(predicate: #Predicate { $0.persistentModelID == objId })
let itemCount = try? context.fetchCount(fetchDesc)
return itemCount != 0
}
I downloaded IOS 18 beta on my 14 pro max and here’s a list of bugs or issues I’ve encountered so far:
—Phone completely freezing after locking and unlocking
—Calls glitching out and causing phone to crash
—FaceID shows that the phone is unlocked but still have to put in the password
—Phone taking multiple minutes to turn back on after hard reset
—Randomly crashing and restarting (even when not using the phone)
—Unlocking phone and being unable to see bottom row of apps or press anything on the screen
—Widgets not loading (accompanies the freezing screen and faceID and unlocking not working correctly)
Just updated to macOS Sequoia Beta 2, and all the sudden my speakers start making a pop sound when I watch YouTube or just when browsing. Any tips?👀
Xcode 16 beta2;
macOS Sequoia Developer Beta;
iMac 2019 Intel i5;
My app runs fine in Xcode15. but after upgrade to Xcode16 it will crash when I run it.
At first it crash in com.apple.CoreMotion.MotionThread, so I delete the code about CMMotionManager.
but it crashed again.
Xcode15 seems can't run in macOS Sequoia. Should I back to macOS Sonoma?
I've updated my mac to Sequoia (MacOS 15) beta, my iPhone to iOS 18 beta, and Xcode to Xcode 16 beta.
Only then, I realized I couldn't publish app updates with Xcode beta (error in AppStore Connect). I tried using the non-beta Xcode version but got "Invalid Binary" during app review:
ITMS-90111: Unsupported SDK or Xcode version - App submissions must use the latest Xcode and SDK Release Candidates (RC). For details on currently supported versions, visit: https://developer.apple.com/news/releases.
I really need to publish updates and I can't wait for September. I can't downgrade my devices because that would require me to erase both my Mac and my iPhone (for testing), which is not something I can do.
Is there any option I didn't think about? How can I publish app updates in the current situation?
It really should be more explicit before updating that you can't release updates with the beta versions...
Hello,
I am trying to develop an app that broadcasts what the user sees via Apple Vision Pro.
I have applied for and obtained the Enterprise API and actually can stream via the "Main camera access" API, as reported on https://developer.apple.com/videos/play/wwdc2024/10139/.
My problem is that I have not found any reference to how to integrate the "Passthrough in screen capture" API into my project.
Have any of you been able to do this?
Thank you
We have a UITabBarController in our iPhone App which has 5 tabs with UITableViewControllers (constructed from the storyboard). Before iOS18 beta 1 (and 2) this was working fine without any problems (objective-C).
Since iOS18 beta 1 (and beta 2 still has this problem) a strange render glitch occurs when activating a tab from the tab bar at the bottom.
As soon as a tab is activated (by tapping on the icon at the bottom) the tab with the UITableViewController becomes visible and draws its content starting at the very top of the screen (pos 0,0) right through/over the Navigation bar which at that point is showing a title and a rightBarButtonItem.
The tab with the UITableViewController seems not aware there is a navigation bar visible.
Then after ~0.3 seconds the tab with the UITableViewContoller is automatically rendered again or moved down and now its content starts below the UINavigationBar as expected, this is 100% reproducible and occurs on every activation of a tab in the UITabBarController.
Is anyone else also getting this behavior in their App since iOS18?
I'm aware that UITabBarController is being renewed but I can't find any information on why this behavior might occur. I was hoping beta 2 would solve the problem but it doesn't.
Constructing the UITabBarController in the code with the new UITab objects (instead of constructing them from the storyboard) also shows this problem.
After updating Xcode to beta 2 the predictive code completion disappeared.
Does anyone know if it is possible to re-enable it somehow?
MacOS Version: 15.0 Beta 2 (24A5279h)
Xcode Version: 16.0 beta 2 (16A5171r)
So I left the phone on the counter overnight at around 50% and I didn't plug it in. The next day, the phone was dead and completely unresponsive to anything. I've already had this issue once, but without beta, and I managed to solve it by a hard reset. This time, however, the phone is completely bricked; I can't enter recovery mode, DFU mode, reset, charge, nothing. I suspect something broke when the phone was trying to update to the next beta overnight. I don't really know what to do. I want to get the phone working and off the beta, but I can't because nothing works right now.
In testing my app with the WWDC24 iOS 18 beta, I have noticed that most of the menu items in the navigation bar and title menu are either missing, disabled, or nonfunctional.
The structure of my app's UI is a UIDocumentController subclass as the root view controller of a UINavigationController.
In debugging the problem with title menu items, I noticed that the responder chain from the UICommand.sender now starts at the UINavigationBar and goes up from there, without passing through the UIDocumentViewController itself. Now, only the actions I've defined in the AppDelegate are accessible.
I'm not exactly sure how this was organized on iOS 17, but the responder chain did include the UIDocumentViewController, where I have implemented most of the menu item actions.
This seems like a UIKit bug, but I am investigating possible workarounds in case Apple does not fix it. Suggestions welcome.