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App not releasing memory immediately
We as a team of engineers work on an app intended to visualize medical images. The type of situations where the app is used involves time critical decision making for acute clinical conditions. Stability of the app and performance are of almost importance and can directly help timely treatment action. The app we are developing uses Javascript. It has been observed the footprint of the app is lagging by 2 to 3 seconds in releasing memory while javascript is expecting the memory to be cleared. This is affecting the stability of our application and preventing us in delivering the right quality of application. The problem specifically can be described as follows, using javascript create an array and then remove it and after removal of the array, create a new array of the same size immediately and again remove it. Because the memory is not released in time, if you repeat these steps a few times the app memory footprint will increase and that crashes the app. To reproduce this scenario, we have created a simple app which creates an array with size of 100MB and checks the memory footprint using the Xcode instrument tool. When we create an array of 100MB size, sometimes it shows the memory footprint peak of around 700MB-800MB and when we clear the array by assigning it with an empty array it releases the memory after 2-3 seconds. Considering the critical nature of the app, I urge you to look into this and provide necessary support and resolution. Please refer below sample code that will help to reproduce the mentioned scenario. import UIKit import WebKit class ViewController: UIViewController, WKUIDelegate { @IBOutlet var webView: WKWebView! let myHTML = """ <!DOCTYPE html> <html> <head> <style> .button-style { width: 400px; height: 200px; margin: 15px; font-size: 50px; } </style> </head> <body> <button type="button" class="button-style" onclick="loadDataInCache()">Load Data In Cache</button> <button type="button" class="button-style" onclick="removeDataFromCache()">Clear Cache</button> <script> const size = 1024 * 1024 * 100; let numberArray = []; function loadDataInCache() { numberArray = Array(size).fill(0); } function removeDataFromCache() { numberArray = []; } </script> </body> </html> """ override func viewDidLoad() { super.viewDidLoad() // self.view.addSubview(webView) webView.loadHTMLString(myHTML, baseURL: nil) } override func loadView() { let webConfiguration = WKWebViewConfiguration() webView = WKWebView(frame: .zero, configuration: webConfiguration) webView.uiDelegate = self view = webView } }
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721
Sep ’24
WebKit binary compatibility broken in iOS 18
The non-async signature for WKNavigationDelegate's decidePolicyForNavigationAction has changed between iOS 17 and 18. In 17 it is func webView(_ webView: WKWebView, decidePolicyFor navigationAction: WKNavigationAction, decisionHandler: @escaping (WKNavigationActionPolicy) -> Void) In 18 it adds the MainActor attribute to the decision handler func webView(_ webView: WKWebView, decidePolicyFor navigationAction: WKNavigationAction, decisionHandler: @escaping @MainActor (WKNavigationActionPolicy) -> Void) We deliver xcframeworks to our customers with objects that implement this function, and when those customers upgraded to Xcode 16.0 / iOS 18, those frameworks broke despite ABI stability (since that's unrelated to the WebKit SDK's public signatures). I presume this is because the WebKit dependency in the iOS 18 SDK does not match the signature used those older frameworks (and the IDE errors seem to support this). We will of course deliver new frameworks targeting the new SDK, but that takes regression testing and release planning. In the meantime, this has been exacerbated by the fact that macOS Sequoia does not support Xcode 15. Those of our customers whose machines updated to Sequoia cannot build their projects at all until we're able to deliver frameworks that are compatible. Was this an expected change? I didn't see any deprecation warnings in iOS 17, and unless we're supposed to bundle WebKit within the framework somehow, I'm not sure how we could have done this without forcing the Xcode versioning on our customers. Is there a way we package this differently or some other solution to make our existing frameworks compatible with iOS 18 without having to target that SDK?
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1.3k
Sep ’24
UITextView changed sequence of views in iOS 18
UITextView changed the sequence of views and on the top UIView. As a result in the custom gesture class in "touchesBegan" method, this code brings me "let touchedView = touches.first?.view" type of view UIView but it must be my own custom class type. How can I get a tapped type of view? Help please override func touchesBegan(_ touches: Set, with event: UIEvent) { super.touchesBegan(touches, with: event) let touchedView = touches.first?.view }
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388
Sep ’24
New keychain for Mac App
We have a developer-id application which includes a LaunchAgent, couple of LaunchDaemon and a system extension. We want to store our secure data in keychain that can read by any of our processes or at least by LaunchDaemons. We would also prefer for our data to not be visible to users, not be accessible to other processes and we did not want to use system keychain because of our prior experience where one of our app data on update corrupted the system keychain for one customer. Therefore, we have decided to create our own keychain file and store our data there. However, we noticed that SecKeychainCreate and related file based keychain APIs are deprecated. This led me to below threads: https://developer.apple.com/forums/thread/685546 https://developer.apple.com/forums/thread/712875 https://developer.apple.com/forums/thread/696431 And now I am confused. It is suggested that we should use data protection based keychain because file based keychains are on path to deprecation. However, it is also noted that data protection keychains do not work with LaunchDaemons. So which keychain is the right choice for our requirements? Also, One tricky aspect of this is that the SecItem API supports both keychain implementations I do not see any option to use file based keychain using SecItem API. How can I create a new keychain file at a given path and add data in it using SecItem APIs? Can someone please elaborate on this with example?
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603
Sep ’24
How to access DEP device data from Apple Business Manager via API
I am currently working on a Visual Basic .NET project and aim to integrate an internal application with the Apple Business Manager API to access DEP (Device Enrollment Program) device data. Specifically, I would like to request any guidance on the following aspects: Generating a Valid Access Token: I am aware that JSON tokens are required to interact with the API, but I am unsure of the correct procedure to create a valid token for accessing the Apple Business Manager data. How to set permissions for accessing DEP Device Data: What steps do I need to follow to obtain the necessary permissions to read DEP device data from Apple Buiness Manager? Are there specific configurations or approval processes that need to be completed within Apple Developer Account oder Apple Business Manager account (which both uses same Apple ID)? API Endpoints and Documentation to access Business Manager by API: Could you please point me to the relevant APIs and endpoints for interacting with the DEP data? Which web requests to send where? Any documentation that outlines the API structure fur Business Manager access and how and where to obtain access tokens for it. Thanks for any assistance as I stuck here since it is ma first project accessing Apple APIs.
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852
Nov ’24
SwiftUI Table multiple section bug in iPadOS 18 and mac Catalyst
Hi all, Before updating to iPadOS 18, the Table component in SwiftUI worked as expected, allowing multiple selections using the Shift key and mouse clicks. However, after the update, this functionality no longer works on iPadOS 18 and macOS 15 (running with Catalyst). Here’s a simplified version of the code: @State var selections: Set<String> = [] var body: some View { Table(devices, selection: $selections) { // ... } } Is there any workaround for this issue, or has anyone else encountered the same problem? Thanks!
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481
Sep ’24
How to enforce URLSession to use HTTP/1.1
Hello there, I'm trying to consume graph.microsoft.com API by using URLSession. But I'm getting Error 400 from the server every time when I send a request with URLSession, but not if I use Postman for the same request. And when I examined the requests with Fiddler, I noticed that URLSession use HTTP/2, and Postman use HTTP/1.1. According to the Microsoft's documentation graph.microsoft.com supports only HTTP/1.1. As I understand URLSession decides to which version of HTTP to use during ALPN and will use HTTP/2 only if the server support it. My question is it possible the graph server to advertise itself as its support HTTP/2 and how to determinate this? Or maybe, which is more likely URLSession has bug that make it to do the wrong assumption about the HTTP/2. And most important there is there a mechanism to make URLSession to use a certain version of HTTP? Thank you in advance, Emil
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503
Sep ’24
How to I archive macros into a static library as xcframework?
I'm trying to make an xcframework from my static library (SPM btw) with macros. My script doesn't work properly My SPM declaration of macros: // swift-tools-version: 5.9 // The swift-tools-version declares the minimum version of Swift required to build this package. import CompilerPluginSupport import PackageDescription let package = Package( name: "SomeMacr", platforms: [.macOS(.v10_15), .iOS(.v13), .tvOS(.v13), .macCatalyst(.v13)], products: [ .library( name: "SomeMacr", targets: ["SomeMacr"] ), .executable( name: "SomeMacrClient", targets: ["SomeMacrClient"] ) ], dependencies: [ .package(url: "https://github.com/apple/swift-syntax.git", from: "509.0.0") ], targets: [ .macro( name: "SomeMacrMacros", dependencies: [ .product(name: "SwiftSyntaxMacros", package: "swift-syntax"), .product(name: "SwiftCompilerPlugin", package: "swift-syntax") ] ), .target(name: "SomeMacr", dependencies: ["SomeMacrMacros"]), .executableTarget(name: "SomeMacrClient", dependencies: ["SomeMacr"]), .testTarget( name: "SomeMacrTests", dependencies: [ "SomeMacrMacros", .product(name: "SwiftSyntaxMacrosTestSupport", package: "swift-syntax") ] ) ] ) My .sh script: xcodebuild archive \ -scheme $1 \ -sdk iphoneos \ -archivePath "Products/archives/ios_devices.xcarchive" \ SKIP_INSTALL=NO \ BUILD_LIBRARY_FOR_DISTRIBUTION=YES xcodebuild archive \ -scheme $1 \ -sdk iphonesimulator \ -archivePath "Products/archives/ios_simulators.xcarchive" \ SKIP_INSTALL=NO \ BUILD_LIBRARY_FOR_DISTRIBUTION=YES xcodebuild archive \ -scheme $1 \ -sdk macosx \ -archivePath "Products/archives/macos.xcarchive" \ SKIP_INSTALL=NO \ BUILD_LIBRARY_FOR_DISTRIBUTION=YES xcodebuild -create-xcframework \ -library Products/archives/ios_devices.xcarchive/Products/Library/Frameworks/lib$1.a \ -library Products/archives/ios_simulators.xcarchive/Products/Library/Frameworks/lib$1.a \ -library Products/archives/macos.xcarchive/Products/Library/Frameworks/lib$1.a \ -output Products/xc/$1.xcframework It requires destination (But in other tutorials, authors clearly shows, that after this script I will get an xcframework) xcodebuild: error: Building a Swift package requires that a destination is provided using the "-destination" option. The "-showdestinations" option can be used to list the available destinations But when I setup the destination it was compiled to exec file, which I don't mind how to include to another SPM package / or xcframework What am I doing wrong?
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Oct ’24
error: memory read failed for 0x10
Issues Integrating FaceTec SDK into a Custom iOS Framework Hi Community, I am working on a custom iOS framework that integrates FaceTec SDK for biometric authentication, but I am facing issues with properly running the SDK within my framework. Below is the context and specific issues I need help with: Context: I have created a framework that includes a UIViewController called FinishViewController. This controller is responsible for managing the FaceTec SDK session. Below is a simplified snippet of the code used to initialize and handle FaceTec SDK: import UIKit import FaceTecSDK import LocalAuthentication class FinishViewController: UIViewController, URLSessionDelegate{ var utils: SampleAppUtilities! var latestProcessor: Processor! var latestExternalDatabaseRefID: String = "" var latestSessionResult: FaceTecSessionResult! var latestIDScanResult: FaceTecIDScanResult! @IBOutlet weak var elTelon: UIView! var isRealPerson = false var isNotSuccessful = false var isCancelled = false override func viewDidLoad() { super.viewDidLoad() utils = SampleAppUtilities(vc: self) // Initialize FaceTec SDK Config.initializeFaceTecSDKFromAutogeneratedConfig(completion: { initializationSuccessful in if(initializationSuccessful) { self.onFaceTecSDKInitializationSuccess() } else { self.onFaceTecSDKInitializationFailure() } }) DispatchQueue.main.asyncAfter(deadline: .now() + 2) { [self] in getSessionToken() { sessionToken in _ = LivenessCheckProcessor(sessionToken: sessionToken, fromViewController: self) .lvResponseDelegate = self //self.latestProcessor = AuthenticateProcessor(sessionToken: sessionToken, fromViewController: self) } } // Do any additional setup after loading the view. } func onFaceTecSDKInitializationFailure() { // Displays the FaceTec SDK Status to text field if init failed self.utils.displayStatus(statusString: "\(FaceTec.sdk.description(for: FaceTec.sdk.getStatus()))") } func onFaceTecSDKInitializationSuccess() { // self.utils.enableButtons(shouldEnable: true) // Set your FaceTec Device SDK Customizations. ThemeHelpers.setAppTheme(theme: utils.currentTheme) // Set the sound files that are to be used for Vocal Guidance. // Set the strings to be used for group names, field names, and placeholder texts for the FaceTec ID Scan User OCR Confirmation Screen. SampleAppUtilities.setOCRLocalization() let currentTheme = Config.wasSDKConfiguredWithConfigWizard ? "Config Wizard Theme" : "FaceTec Theme" utils.handleThemeSelection(theme: currentTheme) self.utils.displayStatus(statusString: "Initialized Successfully.") } func onComplete() { if !self.latestProcessor.isSuccess() { // Reset the enrollment identifier. self.latestExternalDatabaseRefID = ""; } } func getSessionToken(sessionTokenCallback: @escaping (String) -> ()) { let endpoint = Config.BaseURL + "/session-token" let request = NSMutableURLRequest(url: NSURL(string: endpoint)! as URL) request.httpMethod = "GET" // Required parameters to interact with the FaceTec Managed Testing API. request.addValue(Config.DeviceKeyIdentifier, forHTTPHeaderField: "X-Device-Key") request.addValue(FaceTec.sdk.createFaceTecAPIUserAgentString(""), forHTTPHeaderField: "User-Agent") request.addValue(FaceTec.sdk.createFaceTecAPIUserAgentString(""), forHTTPHeaderField: "X-User-Agent") let session = URLSession(configuration: URLSessionConfiguration.default, delegate: self, delegateQueue: OperationQueue.main) let task = session.dataTask(with: request as URLRequest, completionHandler: { data, response, error in // Ensure the data object is not nil otherwise callback with empty dictionary. guard let data = data else { print("Exception raised while attempting HTTPS call.") return } if let responseJSONObj = try? JSONSerialization.jsonObject(with: data, options: JSONSerialization.ReadingOptions.allowFragments) as! [String: AnyObject] { if((responseJSONObj["sessionToken"] as? String) != nil) { sessionTokenCallback(responseJSONObj["sessionToken"] as! String) return } else { print("Exception raised while attempting HTTPS call.") } } }) task.resume() } func getLatestExternalDatabaseRefID() -> String { return latestExternalDatabaseRefID; } func setLatestSessionResult(sessionResult: FaceTecSessionResult) { latestSessionResult = sessionResult print("The latestSessionResult is: ", latestSessionResult!) } @IBAction func finish(_ sender: Any) { AppConfig.shared.intentosCaptura = 1 self.performSegue(withIdentifier: "unwindToRoot", sender: self) } } When I try to run the SDK, no initial compilation or runtime errors occur, but the SDK does not start as expected and there are no clear indications or errors in the console to help me diagnose the problem. I have checked the wiring of all the IBOutlet and IBAction, and everything seems to be in order. Are there any special considerations I should be aware of when integrating FaceTec SDK into a framework rather than an application directly? Are there any best practices for managing SDK initialization or view lifecycles within an iOS framework? Has anyone faced similar issues when integrating third-party SDKs into custom frameworks and how did they resolve them?
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575
Sep ’24
Define the correct UIDocument subclass with the key UIDocumentClass
Hi there, I'm trying to migrate my app to using the UIDocumentViewController so I can use the new launch experience. My app exports a custom file type and uses UIDocument + UIDocumentBrowserViewController. I tried creating a UIDocumentViewController and making it the root view of my app but it doesn't recognise my custom document type. class Document_VC: UIDocumentViewController { var storyCardsDocument: PlotCardDocument? { self.document as? PlotCardDocument } override func viewDidLoad() { super.viewDidLoad() configureViewForCurrentDocument() } override func documentDidOpen() { configureViewForCurrentDocument() } func configureViewForCurrentDocument() { guard let document = storyCardsDocument, !document.documentState.contains(.closed) && isViewLoaded else { return } print("Document opened: \(document.fileURL)") } } The app opens but when I navigate to a document made in a previous version of the app it is greyed out. I also don't see a 'New' button in the launcher view. To try and see what I was doing wrong, I tested the markdown app sample code. When I make the UIDocumentViewController the root and try to open or create a new markdown document I get the following error: no document class found. Define the correct UIDocument subclass with the key UIDocumentClass in the info.plist's CFBundleDocumentTypes dictionary.
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441
Sep ’24
app distribution failed because of asset validation
Asset validation failed (90680) Invalid directory. The bundle Payload/-.app/FBAEMKit.framework is not contained in a correctly named directory. It should be under Frameworks. (ID: ea5bb445-d7e8-42e4-a7c7-a3067fdec27f) Asset validation failed (90680) Invalid directory. The bundle Payload/-.app/FBSDKShareKit.framework is not contained in a correctly named directory. It should be under Frameworks. (ID: 149a6e7d-1ec1-4e20-86d4-d74e3c23059b) Asset validation failed (90535) Unexpected CFBundleExecutable Key. The bundle at 'Payload/-.app/Frameworks/UnityFramework.framework/UsdCs.bundle' does not contain a bundle executable. If this bundle intentionally does not contain an executable, consider removing the CFBundleExecutable key from its Info.plist and using a CFBundlePackageType of BNDL. If this bundle is part of a third-party framework, consider contacting the developer of the framework for an update to address this issue. (ID: e6941470-2215-49c2-a7a6-9303587559b6) Asset validation failed (90680) Invalid directory. The bundle Payload/-.app/FBSDKLoginKit.framework is not contained in a correctly named directory. It should be under Frameworks. (ID: 0ae7d7b2-6ba3-47e6-abb5-cb39791f3873) Asset validation failed (90680) Invalid directory. The bundle Payload/-.app/FBSDKCoreKit.framework is not contained in a correctly named directory. It should be under Frameworks. (ID: 4fb729bb-7f30-450b-be09-cbc3513b5dc6) Asset validation failed (90680) Invalid directory. The bundle Payload/-.app/FBSDKGamingServicesKit.framework is not contained in a correctly named directory. It should be under Frameworks. (ID: 2e434f90-d2b3-4627-ac3b-bed7aec7f007) Asset validation failed (90680) Invalid directory. The bundle Payload/-.app/FBSDKCoreKit_Basics.framework is not contained in a correctly named directory. It should be under Frameworks. (ID: e9c647d5-62fb-4100-b103-04ec7ee5481e)
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581
Sep ’24
Firebase is not working on X-code 16 iOS 18 simulator
I have updated my firebase with the latest version, but on simulator, apple log in and parsing from firebase server is not working on iOS 18 when working fine on the actual test device. However iOS 17 simulator works perfect as X-Code 15. And previews are not working as well with my current app coding, which was coded in previous X-code 15. Is there any API changes? Any help? Or 18.1 might fix this bug?
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1.3k
Sep ’24
Apple Wallet Interference During NFC RFID Tag Writing with NFCISO14443ReaderSession
Hello, I am developing an application that involves writing data to RFID tags using NFC (ISO/IEC 14443A/B, Mifare, and FeliCa standards) for an electric vehicle charging station. However, I am consistently facing an issue where the Apple Wallet app is automatically triggered during NFC operations on iOS. This problem occurs every time I attempt to write data to the RFID tags, preventing the application from properly detecting or interacting with the NFC tags. Here are the key details of the issue: Device: iPhone (tested on various models and iOS versions) Issue: Apple Wallet automatically opens during NFC tag writing operations. Expected Behavior: My application should write data to RFID tags without triggering Apple Wallet. RFID Standards: ISO/IEC 14443A/B, Mifare, FeliCa. Code Implementation: I am using the Core NFC framework and NFCISO14443ReaderSession to communicate with the RFID tags. The same code works seamlessly with Android devices, but iOS continuously triggers the Wallet app. Here’s a brief code snippet that demonstrates the problem: import CoreNFC func startNFCSession() { let session = NFCISO14443ReaderSession(delegate: self, queue: nil, invalidateAfterFirstRead: false) session?.alertMessage = "Hold your iPhone near the NFC tag." session?.begin() } func readerSession(_ session: NFCISO14443ReaderSession, didDetect tags: [NFCISO14443Tag]) { guard let tag = tags.first else { return } session.connect(to: tag) { (error: Error?) in if let error = error { session.invalidate(errorMessage: "Connection failed: \(error.localizedDescription)") return } // Write data to the tag here // The Wallet app opens instead of allowing data writing. } } I've taken steps to ensure that I am not using NDEF tags, as I understand that may interfere with the Wallet functionality. Despite using the lower-level NFCISO14443ReaderSession API, the issue persists. I’ve also tried disabling all Wallet settings on the device, but the problem still occurs. Additionally, no such issues are experienced on Android devices with similar functionality, so it appears to be an iOS-specific problem. Is there a way to prevent Apple Wallet from being triggered when using Core NFC to interact with RFID tags? Any assistance or guidance on how to solve this issue would be greatly appreciated, as this is a critical feature for the functionality of the electric vehicle charging station system we are building. Thank you in advance!
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486
Oct ’24
Xcode Instruments: Mismatch Time Profiler results vs. CPU Cycles
Recently, we reworked a crucial part of our app and managed to half the amount of CPU cycles our app requires (according to Xcode Instruments). Nonetheless, when using the Time Profiler component in instruments, it shows that the CPU time spent was either higher or the same (depending on execution). The main time-consuming factor here: libsystem_pthread.dylib - the amount of CPU time spent by this library has doubled from original implementation to reworked implementation. Therefore, I'm having a few questions: How should I interpret this result? How is this even possible if the CPU clock cycles halved? What is the better metric here, the CPU cycles or the time profiler? How can I reduce the impact of that said library? What does that library do and how can I influence its performance? Thanks in advance.
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1.1k
Oct ’24
Document-Based App with MVVM
ExampleCode.txt Dear all, I made an app for computing Finite Element Analysis of electric motors. I (think I) managed to follow the MVVM principle by not exposing the model to the views. Now, my goal is to be able to use documents, each representing a different motor. I want to have my files saved on iCloud, and I want to be able to read plain text from it, so some other code (i.e. python) can create new configurations, even though this app is made for building, graphically. Before trying to work with FileDocument, my class ViewModel: ObservableObject had properties with Published, like @Published var staOD = 80.0, and I would have views with TextFields to change these values. Now, I’m trying to blend in FileDocument, and I’m lost. I don’t know how I should work with my data. Under the “Separation of Concerns”, I guessed that: ViewModel: Should handle computations, updates, and application logic. Document: Should focus on data persistence and encapsulate data to be saved/loaded as a document. My ViewModel looks a bit strange to me, and I’m not sure I’m updating it the right way. I have around 100 parameters, I’m afraid I’m updating these parameters too often and unnecessarily every parameter at the same time, even when only one value is changed in the document. What I’m asking: Clarifications on how to work with FileDocument in my case of MVVM (I’m open to change the entire workflow, my main knowledge is on the Model built in Swift, but not SwiftUI) Why isn’t the computed area on the DocumentView at the right value when I open a document? I would like to open documents and have it in the “right” state. In reality, I’m computing an image of the electric motor, and it would be nice to open the document and see the “real” image, and not a dummy image before I can validate the geometry. I have these warnings popping every time I open a document and that scares me, especially because I want ideally to use swift 6 in the coming future, with concurrency the right way. Publishing changes from background threads is not allowed; make sure to publish values from the main thread (via operators like receive(on:)) on model updates. Thanks a lot for your help, Guillaume I made an example/simplified code that has all the logic. I can't show the entire code in this prompt due to space limitation. Therefore, I put everything (184 lines) in a single Swift file for you to download. You can just create a Multiplatform Document App. Remove all files except the ...App file, in which you can paste the content of the shared swift file. Run on iPhone simulator. Development environment: Xcode 16, macOS 15 Run-time configuration: iOS 18, macOS 15 Open the app, click on "New motor" You will see "Computed area: 3'063..." Click on "Geometry", change "Stator OD" to 60 instead of 80. Click on "Save" button, now Computed area is 863... Click on "Cancel" button, and reopen the same document Problem: area is again 3'063 while when you open Geometry, you see that "Stator OD" is rightfully 60.
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1.2k
Oct ’24
How to migrate macOS keychain entry to new rewritten app?
I'm working on replacing an AppKit-based Mac app with one built on Catalyst, and the Catalyst app doesn't seem to be able to read the keychain item that was saved by the old app. Both apps are using the same bundle ID. The old app uses the old SecKeychain APIs - SecKeychainFindGenericPassword and friends - and the Catalyst app uses the newer SecItemCopyMatching and such. When I try using the new API in the old app to search for the entry, it works, but the exact same code in Catalyst fails. Here's how I save an item in the old app: NSString *strItemId = @"my_item_id; NSString *username = @"user"; const char *userPointer = [username UTF8String]; NSString *password = @"password"; const char *pwPointer = [password UTF8String]; SecKeychainItemRef ref = NULL; OSStatus status = SecKeychainFindGenericPassword(0, (UInt32)strlen(strItemId.UTF8String), strItemId.UTF8String, 0, NULL, NULL, NULL, &ref); if (status == errSecSuccess && ref != NULL) { //update existing item SecKeychainAttribute attr; attr.length = (UInt32)strlen(userPointer); attr.data = (void *)userPointer; attr.tag = kSecAccountItemAttr; SecKeychainAttributeList list; list.count = 1; list.attr = &attr; OSStatus writeStatus = SecKeychainItemModifyAttributesAndData(ref, &list, (UInt32)strlen(pwPointer), pwPointer); } else { status = SecKeychainAddGenericPassword(NULL, (UInt32)strlen(strItemId.UTF8String), strItemId.UTF8String, (UInt32)strlen(userPointer), userPointer, (UInt32)strlen(pwPointer), pwPointer, NULL); } And here's the query code that works in the old app but returns errSecItemNotFound in Catalyst: NSMutableDictionary *queryDict = [[[NSMutableDictionary alloc]init]autorelease]; [queryDict setObject:(__bridge id)kSecClassGenericPassword forKey:(__bridge id)kSecClass]; [queryDict setObject:(@"my_item_id") forKey:(__bridge id)kSecAttrService]; [queryDict setObject:(__bridge id)kSecMatchLimitOne forKey:(__bridge id)kSecMatchLimit]; [queryDict setObject:(__bridge id)kCFBooleanTrue forKey:(__bridge id)kSecReturnAttributes]; CFMutableDictionaryRef outDictionary = nil; OSStatus err = SecItemCopyMatching((__bridge CFDictionaryRef)queryDict, (CFTypeRef *)&outDictionary); I tried creating a new blank AppKit-based Mac app project in Xcode and gave it the old Mac app's bundle ID, and the SecItemCopyMatching query code above works there. Then I created a new iOS target with Catalyst enabled, also with the same bundle ID, and the query code running there under Catalyst returned errSecItemNotFound. So maybe the issue is something specific to Catalyst? Is there something I need to do with the Catalyst app to give it access to the old app's keychain entry, besides setting its bundle ID to match the old app?
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715
Oct ’24