Beta is the prerelease version of software or hardware.

Posts under Beta tag

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How to try CoreSimulator Framework of Xcode previous versions
Related to https://developer.apple.com/forums/thread/756767 and https://feedbackassistant.apple.com/feedback/13893850 which was dismissed. Hi, I'm trying to install multiple Xcode versions with simulators on a single mac The problem is: xcrun simctl or any other simulator related process would hang several minutes after installing Xcode 16 beta additional components. If I delete /Library/PrivateFrameworks dir and reinstall additional components of Xcode 15.4, xcrun works fine without any hang. When hanging on CLI, simdiskimaged process skyrockets in CPU usage %, so that's why I assume CoreSimulator Framework is the main source of hang. Is there any way to use additional components(technically CoreSimulator Framework) of Xcode 15.4 on Xcode 16 beta? ※Plus, as I described in related thread, the hang disappears if I run Simulator.app on GUI. I already tried xattr -r -d com.apple.quarantine /Library/PrivateFrameworks or Xcode 16 beta with no use. Is there any command I can open Simulator.app headlessly on CLI?
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Jun ’24
Using Genmoji with local notifications
As per subject. Is this possible at all? The WWDC video only talks about the communication / push notifications. There doesn't seem to be any update to UNNotificationContent to allow setting of attributed strings. If your app makes use of communication notifications you can even include Genmoji and other image glyphs in your notifications with the new "UNNotificationAttributed MessageContext API". For push notifications, the payload just needs to contain a rich text representation that may contain image glyphs. We recommend that you use a Notification Service Extension to parse the rich text, download assets, create the attributed body and update the notification content
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Jun ’24
Unsupported SDK or Xcode version (XCode 15.4 running on MacOS 15)
Hello! So I updated my mac to 15.0 Sequoia Developer Beta and couldn't run Xcode 15.4 because of the Mac version mismatch, so I installed Xcode 16 beta and archived my app, but of course I cannot publish it to App Store because Apple doesn't let you do it with beta soft. So, I downloaded Xcode 15.4 (current latest stable build) and managed to run it following this fix: https://stackoverflow.com/questions/69994916/how-can-i-run-older-xcode-version-on-new-macos-version But, now when I create a new archive and submit it for review I am getting: ITMS-90111: Unsupported SDK or Xcode version - App submissions must use the latest Xcode and SDK Release Candidates (RC). For details on currently supported versions, visit: https://developer.apple.com/news/releases. I tried deleting derived data and build folders, building new archives, but to no avail. Has anybody encountered this before?
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Jun ’24
Potential Apple Pay Notification Delay in iOS 18 Developer Beta
Potential Apple Pay Notification Delay in iOS 18 Developer Beta Users are reporting a delay in receiving purchase notifications in Apple Wallet after using Apple Pay. Transactions are confirmed within the Wallet app, but the notification arrives hours later. As this issue is occurring on the iOS 18 developer beta, it's likely a software bug related to Apple Pay integration with Wallet. I have reported this to Feedback. Is anyone else having the same problem?
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Jun ’24
MacOS 15.0 Beta fails to AirDrop & connect to Vision Pro
I was able to AirDrop files to other Mac and connect to Vision Pro before updating the system to 15.0 Beta Currently, here is what I have: MacOS Version 15.0 Beta (24A5264n) fails to AirDrop files to the other one, while it can drop to the IPhone and that Mac can receive files from that IPhone without any issue Regarding the Vision Pro, it takes forever for this Mac to connect after pairing. Does anyone have any idea on what might be the cause?
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Jun ’24
Xcode16 Beta Compilation Error: Reserved Keyword 'module' Issue
While compiling with the Xcode Beta1 version, the 'module' keyword used in the previous method as a parameter is now recognized as a reserved keyword, causing compilation errors and preventing our project from continuing to run. Please fix this issue as soon as possible. Additionally, I would like to vent: It's quite uncomfortable that the MacOS Beta version cannot be downgraded directly. I am now facing the dilemma of being unable to open Xcode 15 and having Xcode 16 fail to compile.
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Jun ’24
Sequoia: Is saving print settings fixed in the beta?
Ever since the advent of Ventura, saved print settings don’t save detailed selections. Even with Sonoma, almost 2 years later, this issue is still a problem! There is a plethora of Apple Support Community topics to that end: Print settings don't work any more when upgraded to Ventura Updated to Ventura—printer presets won’t save Ventura—Custom Printer Settings not being saved Printer Not working after Ventura 13.0 update Problem saving print presets in Ventura Ventura is not saving printing presets (fully) Printing Problem with Ventura macOS Ventura (13.1) print settings don’t save—any resolution? Printer presets don’t save in Ventura Print settings are a MESS in Ventura
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Jun ’24
No containerBackground content on Widget in iOS 18 tinted home screen style
The widget I have create for iOS 17 uses the containerBackground to display an image in the background. This works fine. But when I set the home screen to the iOS 18 tinted option the background disappears. I want the background to stay because it contains an image of that is meaningful to the user. I use the following code: @ViewBuilder var body: some View { if let memory = entry.memory, let uiImage = memory.image { Group { if entry.showCaption { memoryBody(with: memory) } else { Color.white.opacity(0.0000000001) } } .foregroundStyle(.white) .widgetBackground( Image(uiImage: uiImage) .resizable() .scaledToFill() ) } else if let memory = entry.memory { memoryBody(with: memory) .widgetBackground(Color.gray) } else { noMemoryBody() } } extension View { func widgetBackground(_ backgroundView: some View) -> some View { if #available(iOSApplicationExtension 17.0, *) { return containerBackground(for: .widget) { backgroundView } } else { return background(backgroundView) } } }
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Jun ’24
iphone 13 after update ios18 screen is not working,and port charge is not respond
hello yesterday was testing the new ios 18 in my iphone 13 after finish the update, the device is not recieving charge from original charger with original cable, i reboot that from ios normal, and now not recieve any instruction in the screen, how i can fix that? i connect itunes and not recognoce iphone, and i canoot shoutdown... somebody that can help with this super issue
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Jun ’24
Cannot use TextEditor in .plain Window
When creating a plain window in SwiftUI on macOS 15.0 beta, the TextEditor within the window does not accept keyboard input. I suspect it's because plain windows cannot become key windows. Here is a minimal example: import SwiftUI struct ContentView: View { @State var text: String = "Hello World" var body: some View { VStack { TextEditor(text: $text) } } } @main struct BigTextApp: App { var body: some Scene { Window("Text Window", id: "TextWindow") { ContentView() } .windowStyle(.plain) } } Attempting to type gives the following warning in Xcode: Warning: -[NSWindow makeKeyWindow] called on SwiftUI.AppKitWindow which returned NO from -[NSWindow canBecomeKeyWindow]. Is there a way to make the window capable of becoming a key window without dropping down to UIKit? Or is there another way to allow the TextEditor to accept keyboard input? I have tried focusing the TextEditor, but that didn't work.
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Jun ’24
Screen Time Bug: iOS 18
Hey, So I obviously downloaded the dev beta the second I could, and I didn’t notice any bugs. Except after the first reboot, the new Screen Time settings UI is replaced by the old one (see video below). This also has an effect on Remote Screen Time Management somehow, making any change (Downtime, App limit, etc) from the guardian’s device over the internet (as in not directly on the managed phone) not take effect at all. Rebooting does nothing, connecting to wifi does nothing, everything. I reported this to the Feedback Assistant so hopefully they catch wind of this soon. Anyone else experiencing this bug or does anyone have a workaround? Reply if so. Thanks, Mr. Sharky
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Jun ’24
CoreML Crashed in iOS18 Beta
Here is an App using CoreML API with ML package format, it works fine in iOS17, while it is crashed when calling [MLModel modelWithContentsOfURL ] to load model running in iOS18. It seems an exception is raised "Failed to set compute_device_types_mask E5RT: Cannot provide zero compute device types. (1)". Is it a bug of iOS18 beta version , and it will be fixed in the future? The stack is as below: Exception Codes: #0 at 0x1e9280254 Crashed Thread: 49 Application Specific Information: *** Terminating app due to uncaught exception 'NSGenericException', reason: 'Failed to set compute_device_types_mask E5RT: Cannot provide zero compute device types. (1)' Last Exception Backtrace: 0 CoreFoundation 0x0000000199466418 __exceptionPreprocess + 164 1 libobjc.A.dylib 0x00000001967cde88 objc_exception_throw + 76 2 CoreFoundation 0x0000000199560794 -[NSException initWithCoder:] 3 CoreML 0x00000001b4fcfa8c -[MLE5ProgramLibraryOnDeviceAOTCompilationImpl createProgramLibraryHandleWithRespecialization:error:] + 1584 4 CoreML 0x00000001b4fcf3cc -[MLE5ProgramLibrary _programLibraryHandleWithForceRespecialization:error:] + 96 5 CoreML 0x00000001b4fc23d8 __44-[MLE5ProgramLibrary prepareAndReturnError:]_block_invoke + 60 6 libdispatch.dylib 0x00000001a12e1160 _dispatch_client_callout + 20 7 libdispatch.dylib 0x00000001a12f07b8 _dispatch_lane_barrier_sync_invoke_and_complete + 56 8 CoreML 0x00000001b4fc3e98 -[MLE5ProgramLibrary prepareAndReturnError:] + 220 9 CoreML 0x00000001b4fc3bc0 -[MLE5Engine initWithContainer:configuration:error:] + 220 10 CoreML 0x00000001b4fc3888 +[MLE5Engine loadModelFromCompiledArchive:modelVersionInfo:compilerVersionInfo:configuration:error:] + 344 11 CoreML 0x00000001b4faf53c +[MLLoader _loadModelWithClass:fromArchive:modelVersionInfo:compilerVersionInfo:configuration:error:] + 364 12 CoreML 0x00000001b4faedd4 +[MLLoader _loadModelFromArchive:configuration:modelVersion:compilerVersion:loaderEvent:useUpdatableModelLoaders:loadingClasses:error:] + 540 13 CoreML 0x00000001b4f9b900 +[MLLoader _loadWithModelLoaderFromArchive:configuration:loaderEvent:useUpdatableModelLoaders:error:] + 424 14 CoreML 0x00000001b4faaeac +[MLLoader _loadModelFromArchive:configuration:loaderEvent:useUpdatableModelLoaders:error:] + 460 15 CoreML 0x00000001b4fb0428 +[MLLoader _loadModelFromAssetAtURL:configuration:loaderEvent:error:] + 240 16 CoreML 0x00000001b4fb00c4 +[MLLoader loadModelFromAssetAtURL:configuration:error:] + 104 17 CoreML 0x00000001b5314118 -[MLModelAssetResourceFactoryOnDiskImpl modelWithConfiguration:error:] + 116 18 CoreML 0x00000001b5418cc0 __60-[MLModelAssetResourceFactory modelWithConfiguration:error:]_block_invoke + 72 19 libdispatch.dylib 0x00000001a12e1160 _dispatch_client_callout + 20 20 libdispatch.dylib 0x00000001a12f07b8 _dispatch_lane_barrier_sync_invoke_and_complete + 56 21 CoreML 0x00000001b5418b94 -[MLModelAssetResourceFactory modelWithConfiguration:error:] + 276 22 CoreML 0x00000001b542919c -[MLModelAssetModelVendor modelWithConfiguration:error:] + 152 23 CoreML 0x00000001b5380ce4 -[MLModelAsset modelWithConfiguration:error:] + 112 24 CoreML 0x00000001b4fb0b3c +[MLModel modelWithContentsOfURL:configuration:error:] + 168
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Jun ’24
SwiftData Custom Datastore Docs and Implementation
I have watched the following WWDC 2024 sessions: What’s new in SwiftData Create a custom data store with SwiftData Platform State of the Union Now, I have an application that exposes a GraphQL API endpoint that's using PostgreSQL Server 16.3 database. Next, this API returns JSON to the client application (i.e. SwiftUI app). Furthermore, I have checked the current documentation and the above videos appear to be the best reference at this time. My proposed architecture looks like the following: SwiftUI <--> SwiftData <--> PostgreStoreConfiguration && PostgreStore TBD <--> GraphQL API <--> PostgreSQL Thus, I have the following questions: Are there plans to add common out-of-the-box data store implementations for PostgreSQL, Cassandra, Redis, and so on? Will it be possible to implement data stores built to use gRPC, GraphQL, REST, and others to name a few? Will there be more documentation on the actual creation of a custom data store because the current documentation provides a slim API reference? I look forward to your feedback regarding the SwiftData custom data stores.
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Jun ’24