TestFlight

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TestFlight within App Store Connect allows you to invite and manage testers who can install and beta test your iOS, iPadOS, tvOS, and watchOS apps using the TestFlight app on the App Store.

Posts under TestFlight tag

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Testflight Mac OS app issue
Hello! I have a problem installing the iPad version of the application on a Mac. I can't install the application - Testflight says that an OS update is required. See screenshot. Mac on the latest OS version - 15.2. Testflight application version - 3.7.0 Moreover, I installed the same application from Testflight on the previous version of the OS and the previous version of the Testflight application. Therefore, I can't say exactly after what this appeared, since I updated the OS version and the Testflight application at the same time Perhaps this is a bug in the Testflight application version 3.7.0.
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Sep ’25
iOS 18.x iPhone 15, & 15 ProMax Buttons/Labels Disappear
Only people using iPhone 15 and iPhone 15Pro (don't know about iPhone 15 plus or iPhone 15 pro max) are having problems with my App. All seems fine on 13, 14 and 16 as well as iPad The app is in testflight now. I cannot replicate the issue in MAC via virtual iPhone 15 , 15 plus, pro, or promax. What I see happening - it looks like users are seeing labels disappear, sometimes buttons are disappearing on the 15 pro and 15. I have an ingredient selection page where you can select the ingredients that you have. These are outlined and grouped to make choosing ingredients intuitive. I have a profile selector where you can choose by flavor, strength, body or mood. At the bottom I have three buttons , button one lets you choose if drinks are sorted or strictly matched. The last button allows the user to see the drinks they can make based on ingredients they have.This is done by matching the ingredients with a locally placed drinks list which contains a drink id, drink name, ingredients and profile information. Clicking the last button opens a flatlist. Users on iPhone 15 and iPhone 15Pro iOS 18 sometimes experience the three buttons at the bottom being gone altogether. then returning. After clicking the Drinks Available button the button label should change to hide available drinks, but sometimes that label disappears. The drinks flat list has space for many drinks but the labels for those drinks are not present until halfway down the list where one drink shows up. No other device behaves this way. It might be more common when there are large number of ingredients selected ....e.g., if about 50% of 211 ingredients selected it might be more likely to happen. This needs to be tested to verify,
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Sep ’25
iOS 26 RC: Testflight showing wrong currency for sandbox accounts
My app has in app purchase for subscriptions, available in many countries. When using Sandbox App Store accounts on TestFlight with a locale different from my own in the iOS 26 RC, I'm getting incorrect currency coming back from Product.products(for: identifiers), and so my app displays the wrong price for the locale. However, the actual Apple Pay buy sheet shows the proper currency symbol and currency amount. This did not happen on prior versions of iOS. Is anyone else experiencing this?
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191
Sep ’25
in-app-purchase
I have implemented in-app-purchase in one of my iOS application. I generated the consumable products and these are approved by Apple Showing with Green check. I used StoreKit-2 and locally testing with store sync configuration file. The products I have created on developer accounts automatically synced by Store Configuration file and showing no the screen and I can purchase the product with Xcode environment in development. When uploaded app to test flight, I am not getting products with sandbox email id. Cases I have tries: -Remove my original Apple ID from device and just testing with Apple Sandbox email id -> Not getting products. -Remove configuration file while uploading to test flight -> not fetching products. -Checked the archive build and its in Release mode. Note: I am as a (Admin) team member, not account holder. Issue: Not fetching products on Test flight with Sandbox & in live app. Is there something I have to track here: Agreements for Free Apps Agreement with EFFECTIVE DATE showing 3 Jul 2025 - 20 Sep 2025 & STATUS is Active Agreements for Paid Apps Agreement with EFFECTIVE DATE showing nothing & STATUS is New
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Sep ’25
2 of my TestFlight beta reviews waiting for more than 30 days
Hi everyone, I currently have two apps stuck in TestFlight beta review for over 30 days without any progress: App ID: 6749024874 — Case ID: 102673603146 App ID: 6749025418 — Case ID: 102673604516 I contacted Apple Support, but they told me this situation is “normal.” From my experience, TestFlight reviews usually take a day or two, sometimes up to a week, but not this long. Has anyone else experienced such long delays with TestFlight beta reviews? Is there anything I should do (cancel and resubmit, escalate further, or just wait)? I would also like to request support from the App Review team to look into these case IDs and provide clarification. Thank you.
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Sep ’25
Cannot redeem invitation
I can't accept a TestFlight invitation. I seemed to have gotten myself into some situation that I have been unable to resolve. Here's what I did: Added my work Apple Account to TestFlight. Received an email for TestFlight invitation. Opened link in browser to view invitation code. Entered that code on a device that was signed into a different Apple Account (my personal account on my personal iPhone). The app did install on my personal iPhone, but now I can't accept the invite on my test device, which is signed into the Apple Account that is actually part of the TestFlight group in App Store Connect. I have tried deleting/re-adding/re-inviting my work Apple Account to TestFlight several times. On my personal iPhone, I have tapped on "Stop Testing" in the TestFlight app and deleted the app I installed there. But I still cannot accept the invite on the test device signed into my work account. When I enter the invite code to redeem, it says: This invitation cannot be accepted because your Apple Account, , has already been asso... The full message is actually truncated, so do not know what it says after "asso...". Is there any way to get out of this situation and accept the invite on the test device using my work Apple Account?
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Aug ’25
Updated my iPhone--now none of my testflight builds appear! Please help!
I am a recently joined developer. However, I have 5 app builds, and 3 are in live in the App Store. I recently updated from iPhone 13 mini to iPhone 16e. I am logged into iCloud with my personal Apple ID, but in media & purchases, I am logged in with my Apple dev ID (email has my company domain). For some reason, only my oldest app build is visible in testflight on my iPhone. Logging in on MacBook, I see all 5 apps and current builds. Under testflight tab there, the correct group with my email (same as developer account ID) is listed as invited. Yet, none are visible in my iPhone testflight. Clicking on the invite email gives "Couldn't Load App This invitation cannot be accepted because your Apple Account, (redacted) has already been associated to this app." Does anyone, please, have any advice???
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Aug ’25
App crashes on start in TestFlight
Hi, I have a .NET MAUI app running on .NET 9. When I test locally in debug or release mode it works perfectly fine, but when testing from TestFlight it crashes almost immediately every time. I have sent the crash report to TestFlight and produced the symbolicated.crash file (attached), but I'm not sure it's helpful for understanding how to fix the issue. If anyone can help me understand what the issue might be and any possible fixes it'd be very much appreciated. I'm developing using Visual Studio 2022 paired to my Mac. I have distributed previously without issue, but now can't seem to, even after reverting recent code. net9.0-ios 15.0 symbolicated.crash
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Aug ’25
TestFlight Says App is Unavailable or Not Found – Need Help Troubleshooting
Hi everyone, I’m having trouble distributing my app via TestFlight. I created the app completely from scratch — new bundle ID, new build number, fresh provisioning profile, and certificates. Everything looks correctly set up in App Store Connect, and the build is marked as ready for testing. However, when I send the TestFlight link to testers, they get a message saying the app is "unavailable" or "not found." I’ve double-checked all settings, and I can’t figure out what I’m missing. Has anyone experienced this before or have any suggestions on how to fix it? Any help is appreciated!
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Aug ’25
Swift 6 Minimum Requirement for App Store
Good afternoon, all! I was wondering if there was a timeline for when the App Store and/or TestFlight will drop support for Swift 5? I know Swift 6 was released last year and historically App Store requires a certain SDK minimum for upload. I was wondering if any SDK update was on the docket that would effectively force applications onto Swift 6? Looking at past releases, I had estimated mid to late 2026, but I wanted to confirm? Swift 4 Released September 2017 Became the default SDK in Xcode 9 Strongly "encouraged" via the iOS 12 SDK in late 2018 Essentially "required" by early 2019 Swift 5 Released March 2019 Became the default SDK in Xcode 10.2 Strongly "encouraged" via the iOS 12.1 SDK in early 2019 Essentially "required" by late 2020 Swift 6 Released June 2024 Became the default SDK in Xcode 16 Strongly "encouraged" via the iOS 18 SDK in April 2025 **Essentially "required" by mide-late 2026 ?? ** Thank you in advance!
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Aug ’25