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Unable to change codesign page size during xcodebuild export
We've noticed, that size of our ipa started to vary from time to time. We've found that all the difference was in the LC_CODE_SIGNATURE command under the _LINKEDIT segment of binary. The main reason of that change was the different number of hash slots due to different value of page size: 4096 on macOS SEQUOIA and 16384 on macOS TAHOE. So the size of the final binary was dependent on the machine, it was produced on. I didn't find out any information on why the default page size changed on TAHOE. Apple’s codesign supports a --pagesize argument. For regular builds that setting can be passed via OTHER_CODE_SIGN_FLAGS=--pagesize 16384. But it seems that xcodebuild export ...` completely ignores it: i've tried to pass invalid size (not the power of two), and the export still succeded. I've also managed to get xcodebuild logs via log stream --style compact --predicate 'process == "xcodebuild" OR process == "codesign"' --level trace They have no occurrences of --pagesize: 2026-03-24 13:43:27.236 Df xcodebuild[93993:a08c53] [IDEDistributionPipeline:verbose] invoking codesign: <NSConcreteTask: 0x8a1b21bd0; launchPath='/usr/bin/codesign', arguments='( "-f", "-s", 8C38C4A2CB0388A3DB6BAEFE438F20E044EE6CB2, "--entitlements", "/var/folders/w_/5t00sclx2vlcm4_fvly7wvh00000gn/T/XcodeDistPipeline.~~~T3Dcdf/entitlements~~~c2srXx", "--preserve-metadata=identifier,flags,runtime,launch-constraints,library-constraints", "--generate-entitlement-der", "--strip-disallowed-xattrs", "-vvv", "/var/folders/w_/5t00sclx2vlcm4_fvly7wvh00000gn/T/XcodeDistPipeline.~~~T3Dcdf/Root/Payload/App.app/Frameworks/FLEXWrapper.framework" )'> So here I have some questions: How is the default page size selected? Why the default page size may change between SEQUOIA and TAHOE? How to provide page size to xcodebuild's export or it's a bug that it doesn't look at the value of OTHER_CODE_SIGN_FLAGS?
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2 Apps Stuck in "Waiting for Review" (6 & 23+ Days) — Expedited Review Approved but No Movement (2026)
Hello iOS Developer Community, I have two apps stuck in "Waiting for Review" and would appreciate any advice from developers who have faced a similar situation. 📱 App 1 — BookAstors (User App) Submission ID: 33bc446c-42aa-425d-9eba-2b79e88e9c9f Version: iOS 1.0.4 (Build 15) Date Submitted: March 17, 2026 Waiting since: 6+ days 📱 App 2 — Admin BookAstors (Admin Panel) Submission ID: c8af128f-0666-492a-bd88-3a2cad64d74c Version: iOS 1.0.5 (Build 8) Date Submitted: February 28, 2026 Waiting since: 23+ days Both apps are live on the App Store with an active user base. These updates contain critical bug fixes that our users and business operators are waiting on. The delay is directly impacting user experience and platform operations. I submitted an Expedited Review Request for both apps and received Apple's confirmation: "We'll expedite review for BookAstors / Admin BookAstors." However, even after the expedited request was accepted, neither app has moved from "Waiting for Review" to "In Review". Has anyone experienced such long delays in 2026 even after an expedited review was approved? How long did it eventually take to move forward? Any advice or shared experience would be greatly appreciated. Thank you, Setu Hariyani
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How to store certificate to `com.apple.token` keychain access group.
I’m developing an iOS application and aiming to install a PKCS#12 (.p12) certificate into the com.apple.token keychain access group so that Microsoft Edge for iOS, managed via MDM/Intune, can read and use it for client certificate authentication. I’m attempting to save to the com.apple.token keychain access group, but I’m getting error -34018 (errSecMissingEntitlement) and the item isn’t saved. This occurs on both a physical device and the simulator. I’m using SecItemAdd from the Security framework to store it. Is this the correct approach? https://developer.apple.com/documentation/security/secitemadd(::) I have added com.apple.token to Keychain Sharing. I have also added com.apple.token to the app’s entitlements. Here is the code I’m using to observe this behavior: public static func installToTokenGroup(p12Data: Data, password: String) throws -> SecIdentity { // First, import the P12 to get the identity let options: [String: Any] = [ kSecImportExportPassphrase as String: password ] var items: CFArray? let importStatus = SecPKCS12Import(p12Data as CFData, options as CFDictionary, &items) guard importStatus == errSecSuccess, let array = items as? [[String: Any]], let dict = array.first else { throw NSError(domain: NSOSStatusErrorDomain, code: Int(importStatus), userInfo: [NSLocalizedDescriptionKey: "Failed to import P12: \(importStatus)"]) } let identity = dict[kSecImportItemIdentity as String] as! SecIdentity let addQuery: [String: Any] = [ kSecClass as String: kSecClassIdentity, kSecValueRef as String: identity, kSecAttrLabel as String: kSecAttrAccessGroupToken, kSecAttrAccessible as String: kSecAttrAccessibleAfterFirstUnlock, kSecAttrAccessGroup as String: kSecAttrAccessGroupToken ] let status = SecItemAdd(addQuery as CFDictionary, nil) if status != errSecSuccess && status != errSecDuplicateItem { throw NSError(domain: NSOSStatusErrorDomain, code: Int(status), userInfo: [NSLocalizedDescriptionKey: "Failed to add to token group: \(status)"]) } return identity }
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Looking for TestFlight feedback on Steady, an app for impulse interruption
Hi everyone, I’m testing an iPhone app called Steady through TestFlight and would love honest feedback. Steady is built for the moment right before someone acts on an urge they may regret. The core idea is to create a short pause before action, then let the user log what happened so they can spot patterns over time. Use cases could be things like sending a text you shouldn’t, reacting too fast, opening something you wanted to avoid, or other impulsive moments. I’m mainly looking for feedback on three things: Does the concept feel useful in real life? Is the flow clear or confusing? What feels unnecessary or missing? TestFlight link: https://testflight.apple.com/join/YsnDsGR5 Appreciate any honest feedback.
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Inquiry regarding Local Push Connectivity Entitlement
Dear Sir/Madam, Thank you for your support. I have reviewed the documentation for Local Push Connectivity (see URL below) and, following the instruction in the "Important" section to "Request this entitlement from the Entitlement Request Page," I completed the application process for this Entitlement on March 11, 2026. [Local push connectivity] https://developer.apple.com/documentation/networkextension/local-push-connectivity?language=objc#Supporting-APNs-and-local-push-connectivity-in-one-app Subsequently, on March 13, 2026, I received the following reply from Apple: Sub : Re: Requesting Network Extension App Push Entitlement From: Local Push Review Sent: Friday, March 13, 2026 4:09 AM Hi, Thank you for your interest in the Local Push Connectivity entitlement. Your entitlement request has been approved for: Team ID: NWKYYYYYYY Technical documentation on this API is available here: -(Omission) - Best Regards, Apple Developer Relations My understanding is that upon approval of this application, an "Entitlements" field should be added to the input fields for creating provisioning profiles. However, as of today(March 18, 2026), it has not yet been added. Will the Entitlements field be added if I simply wait? My account (Apple ID), which submitted the application, belongs to three Team IDs. For convenience, I will refer to them as Team ID SV3XXXXXXX, Team ID NWKYYYYYYY, and Team ID WEJZZZZZZZ. The application status for Entitlements for each Team ID is as follows: Team ID SV3XXXXXXX Entitlements: Present. Applied for Entitlements on February 6, 2021. (Received "Re: Requesting Network Extension App Push Entitlement" email on February 6, 2021) Team ID NWKYYYYYYY Entitlements: Not present. Applied for Entitlements on March 13, 2026. (Received "Re: Requesting Network Extension App Push Entitlement" email on March 13, 2026) Team ID WEJZZZZZZZ Entitlements: Present. No record (email) of applying for Entitlements. Because of this, I am concerned that the Entitlements applied for Team ID NWKYYYYYYY may have been mistakenly granted to Team ID WEJZZZZZZZ, and I am inquiring about this. Will the Entitlements field for Team ID NWKYYYYYYY be added if I simply wait? Thank you in advance.
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How to enter Picture-in-Picture on background from inline playback in WKWebView
I'm building a Capacitor iOS app with a plain <video> element playing an MP4 file inline. I want Picture-in-Picture to activate automatically when the user goes home — swipe up from the bottom edge of the screen (on an iPhone with Face ID) or press the Home button (on an iPhone with a Home button). Fullscreen → background works perfectly — iOS automatically enters Picture-in-Picture. But I need this to work from inline playback without requiring the user to enter fullscreen first. Setup <video id="video" playsinline autopictureinpicture controls src="http://podcasts.apple.com/resources/462787156.mp4"> </video> // AppDelegate.swift let audioSession = AVAudioSession.sharedInstance() try? audioSession.setCategory(.playback, mode: .moviePlayback) try? audioSession.setActive(true) UIBackgroundModes: audio in Info.plist allowsPictureInPictureMediaPlayback is true (Apple default) iOS 26.3.1, WKWebView via Capacitor What I've tried 1. autopictureinpicture attribute <video playsinline autopictureinpicture ...> WKWebView doesn't honor this attribute from inline playback. It only works when transitioning from fullscreen. 2. requestPictureInPicture() on visibilitychange document.addEventListener('visibilitychange', () => { if (document.visibilityState === 'hidden' && !video.paused) { video.requestPictureInPicture(); } }); Result: Fails with "not triggered by user activation". The visibilitychange event doesn't count as a user gesture. 3. webkitSetPresentationMode('picture-in-picture') on visibilitychange document.addEventListener('visibilitychange', () => { if (document.visibilityState === 'hidden' && !video.paused) { video.webkitSetPresentationMode('picture-in-picture'); } }); Result: No error thrown. The webkitpresentationmodechanged event fires with value picture-in-picture. But the PIP window never actually appears. The API silently accepts the call but nothing renders. 4. await play() then webkitSetPresentationMode document.addEventListener('visibilitychange', async () => { if (document.visibilityState === 'hidden') { await video.play(); video.webkitSetPresentationMode('picture-in-picture'); } }); Result: play() succeeds (audio resumes in background), but PIP still doesn't open. 5. Auto-resume on system pause + PIP on visibilitychange iOS fires pause before visibilitychange when backgrounding. I tried resuming in the pause handler, then requesting PIP in visibilitychange: video.addEventListener('pause', () => { if (document.visibilityState === 'hidden') { video.play(); // auto-resume } }); document.addEventListener('visibilitychange', () => { if (document.visibilityState === 'hidden' && !video.paused) { video.webkitSetPresentationMode('picture-in-picture'); } }); Result: Audio resumes successfully, but PIP still doesn't open. 6. Native JS eval from applicationDidEnterBackground func applicationDidEnterBackground(_ application: UIApplication) { webView?.evaluateJavaScript( "document.querySelector('video').requestPictureInPicture()" ) } Result: Same failure — no user activation context. Observations The event order on background is: pause → visibility: hidden webkitSetPresentationMode reports success (event fires, no error) but the PIP window never renders requestPictureInPicture() consistently requires user activation, even from native JS eval Audio can be resumed in background via play(), but PIP is a separate gate Fullscreen → background automatically enters Picture-in-Picture, confirming the WKWebView PIP infrastructure is functional Question Is there any way to programmatically enter PIP from inline playback when a WKWebView app goes to background? Or is this intentionally restricted by WebKit to fullscreen-only transitions? Any pointers appreciated. Thanks!
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Someone help me, i need to connect to wifi by scan a qrCode in my Flutter APP
Hi, I'v got the error by using NEHotspotConfiguration to connect a wifi spot but get:NEHotspotConfigurationErrorDomain code=8. I hope to get the same result as when scanning the code with the system camera. A pop-up window will appear, and I just need to click "Join" to successfully connect. Here's the logs: [OneAppWifi][iOS] handleCheckWifiEnabled start (iOS 12+) [OneAppWifi][iOS] handleCheckWifiEnabled pathUpdateHandler status=satisfied [OneAppWifi][iOS] handleConnectWifi start, ssid=OPPO Find X6 Pro, pwd=len=16, authType=Optional("sae"), hidden=false [OneAppWifi][iOS] handleConnectWifi cancelPendingConnection before new request ssid=OPPO Find X6 Pro [OneAppWifi][iOS] cancelPendingConnection called, errorCode=nil, currentSsid=nil [OneAppWifi][iOS] cancelPendingConnection silent cancel, just clear pendingConnectResult [OneAppWifi][iOS] handleConnectWifi apply completion with error, domain=NEHotspotConfigurationErrorDomain, code=8, userInfo=["NSLocalizedDescription": internal error.] [OneAppWifi][iOS] resolveNEError NEHotspotConfigurationErrorDomain code=8 [OneAppWifi][iOS] resolveNEError systemConfiguration / internal, map to connection_failed [OneAppWifi][iOS] handleConnectWifi resolved as failure errorCode=Optional("connection_failed") for ssid=OPPO Find X6 Pro [OneAppWifi][iOS] firePendingResult value=["success": false, "errorCode": Optional("connection_failed")], currentSsid=Optional("OPPO Find X6 Pro")
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Incoming calls thrue Jisti Meet and locked screen
Problem: When the screen is locked, an incoming call does not initiate the launch of the Flutter application required for audio and video communication through Jitsi Meet. In the unlocked state, the application functions correctly. The current implementation does not have a mechanism for activating the Flutter engine when receiving a call via CallKit while the screen is locked. Although CallKit UI displays the call acceptance interface and the audio session is configured, the Flutter application remains in a suspended state, making it impossible to connect to the media server. Audio session activated using didActivateAudioSession method.
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App stuck in "Waiting for Review" for >25 days - finance category, regulated workflow
We are 25 days into "Waiting for Review" with no movement, no messages, and no Resolution Centre activity. Submitted 16 February. Apple ID: 6758049144 This is a finance category app used by regulated financial advisers in the UK. The delay is now directly affecting live paying customers operating under FCA compliance obligations. We have confirmed everything on our side is in order. This is not a metadata issue or an incomplete submission. Has anyone from the App Review team seen this? And has anyone here successfully broken a delay of this length - what actually worked?
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Rejected for Guideline 4.1(c) Copycats - Accused of copying my own brand
Hello everyone, I am seeking some guidance on how to break out of what appears to be an automated App Review rejection loop. My app has been rejected three times in a row for the exact same reason, and my replies in the Resolution Center seem to be getting ignored. The Issue: My app is named Linkwise (associated with my web platform, linkwise.app). I am being rejected under Guideline 4.1(c) - Design - Copycats. The rejection message specifically states: "The app's icon and name contain an icon, brand, or product name that belongs to the following developer: Linkwise." The bizarre part is that I am the developer of Linkwise. I am being accused of impersonating my own brand and product. Submission Details: App Name: Linkwise Submission ID: fa557f1b-3724-4e01-aa85-bf05ced4801f Version: 1.0.1 Review Device: iPhone 17 Pro Max What I've Tried: I have replied to the rejection message in App Store Connect three times explaining that I am the owner of the Linkwise brand and domain. Despite this, I keep receiving the exact same copy-pasted template response. It feels like a human is not actually reading the appeals. My Questions: How can I escalate this past the initial review tier to someone who can read the context? Has anyone else experienced being rejected for copying themselves? What specific "documentary evidence" does App Review usually want in this scenario to prove I own my own name? Would my domain registration receipt for linkwise.app be sufficient, or do they require formal trademark documentation? Any advice on how to get this in front of a real person would be greatly appreciated. Thank you!
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Korean IME forces Smart Quotes, ignoring UITextInputTraits and OS Settings
There is a long-standing, structural issue with the iPadOS Korean IME when using a hardware keyboard. The IME forcibly intercepts the " (quote) keydown event and injects Unicode smart/curved quotes (“ or ”) directly into the text field. This hardcoded behavior ignores both: User Settings: The global "Smart Punctuation" toggle in [Settings > General > Keyboard] is completely ignored. Developer APIs: Setting UITextInputTraits.smartQuotesType = .no on a UITextView or UITextField has absolutely no effect when the Korean keyboard is active. Steps to Reproduce: Set smartQuotesType = .no on a standard UITextView. Connect a hardware keyboard. Switch input language to English -> Press the quote key. (Result: ASCII straight quote " - Correct behavior) Switch input language to Korean -> Press the quote key. (Result: Unicode curved quote “ - Incorrect behavior) Impact on Developers & Users: Because the OS IME forcefully injects the curved Unicode character before the app can process the raw key event, developers building code editors, markdown editors, or specific word processors (like Google Docs) cannot prevent this behavior. We cannot provide a standard text-editing experience for Korean users without forcing them to manually toggle their keyboard language to English just to type a straight quote. Expected Behavior: The Korean hardware keyboard IME must respect UITextInputTraits.smartQuotesType and the global OS toggle. Please provide a mechanism for developers and users to bypass this forced CJK typography rule.
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Crashed: com.apple.CFNetwork.LoaderQ
com.apple.main-thread 0 StarMaker 0x5c40854 _isPlatformVersionAtLeast.cold.2 + 4425680980 1 StarMaker 0x526d278 -[FPRScreenTraceTracker displayLinkStep] + 191 (FPRScreenTraceTracker.m:191) 2 QuartzCore 0xbe924 CA::Display::DisplayLinkItem::dispatch(CA::SignPost::Interval<(CA::SignPost::CAEventCode)835322056>&) + 64 3 QuartzCore 0x9bf38 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 880 4 QuartzCore 0xaf770 CA::Display::DisplayLink::dispatch_deferred_display_links(unsigned int) + 360 5 UIKitCore 0x7dee4 _UIUpdateSequenceRunNext + 128 6 UIKitCore 0x7d374 schedulerStepScheduledMainSectionContinue + 60 7 UpdateCycle 0x1560 UC::DriverCore::continueProcessing() + 84 8 CoreFoundation 0x164cc __CFMachPortPerform + 168 9 CoreFoundation 0x460b0 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 60 10 CoreFoundation 0x45fd8 __CFRunLoopDoSource1 + 508 11 CoreFoundation 0x1dc1c __CFRunLoopRun + 2168 12 CoreFoundation 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532 13 GraphicsServices 0x1498 GSEventRunModal + 120 14 UIKitCore 0x9ddf8 -[UIApplication _run] + 792 15 UIKitCore 0x46e54 UIApplicationMain + 336 16 StarMaker 0x50c965c main + 18 (main.m:18) 17 ??? 0x19a9dae28 (缺少) Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x27d30 zorro::KbLog::Loop() + 88 (kblog.cc:88) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19a4e4 zorro::ZkbLog::Loop() + 157 (zlog.cc:157) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19c4d8 zorro::QosManager::Loop() + 966 (string:966) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8
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ScrollView hicjacking focus in swiftui
Greetings! I'm facing a problem handleling full keyboard access in my app. This is a simpler version of the code: struct PrimerTest: View { @FocusState private var focusedImage: Int? var body: some View { VStack(alignment: .leading, spacing: 20) { Link("Go to google or smth", destination: URL(string: "https://google.com")!) .font(.headline) Text("First text") Text("Second text") HStack { Text("Label") .accessibilityHidden(true) Spacer() Button("Play") { print("Im a button") } } Text("Selecciona un perfil con el teclado (Tab):") .font(.caption) .foregroundColor(.secondary) HStack { ForEach(0..<5, id: \.self) { index in Image(systemName: "person.circle.fill") .resizable() .frame(width: 30, height: 30) .focusable(true) .focused($focusedImage, equals: index) .foregroundStyle(focusedImage == index ? Color.blue : Color.gray) .scaleEffect(focusedImage == index ? 1.2 : 1.0) .animation(.easeInOut, value: focusedImage) .accessibilityHidden(true) } } } .navigationTitle("Title n stuff") .padding() } } And the focus behaves as expected and the important thing, we can access que button on the right side of the screen But as soon as we introduce the scrollview, the right side button is unaccessible, since when we hit tab we go back to the back button in the nav stack header. struct PrimerTest: View { @FocusState private var focusedImage: Int? var body: some View { ScrollView { VStack(alignment: .leading, spacing: 20) { Link("Go to google or smth", destination: URL(string: "https://google.com")!) .font(.headline) Text("First text") Text("Second text") HStack { Text("Label") .accessibilityHidden(true) Spacer() Button("Play") { print("Im a button") } } Text("Selecciona un perfil con el teclado (Tab):") .font(.caption) .foregroundColor(.secondary) HStack { ForEach(0..<5, id: \.self) { index in Image(systemName: "person.circle.fill") .resizable() .frame(width: 30, height: 30) .focusable(true) .focused($focusedImage, equals: index) .foregroundStyle(focusedImage == index ? Color.blue : Color.gray) .scaleEffect(focusedImage == index ? 1.2 : 1.0) .animation(.easeInOut, value: focusedImage) .accessibilityHidden(true) } } } } .navigationTitle("Title n stuff") .padding() } } I've tried all the things I found online and none achieves an acceptable behavoir, I've seen ppl saying this issue has been fixed in ipados with the focusSection modifier, but I have not seen any fix fot this issue in ios.
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cannot run app on external iPhone
I changed something with Bundle Identifier... since then I cannot trust the certificate anymore on iPhone. It just won't show up. I reinstalled new profile, new bundle id, completely reinstalled iPhone... created new certificates, downloaded... nothing... I thinks it needs internet connection, but connection works just fine Unable to Verify App An internet connection is required to verify trust of the developer "Apple Development: My Name (22YBQVQJZK). This app will not be available until verified. this makes me crazy.. I lost like 5 hours on this.. still it does not work... Apple Intelligence tried like everything .. didn't help
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iOS Resumable Uploads Troubles
I am referencing: https://developer.apple.com/documentation/foundation/pausing-and-resuming-uploads Specifically: You can’t resume all uploads. The server must support the latest resumable upload protocol draft from the HTTP Working Group at the IETF. Also, uploads that use a background configuration handle resumption automatically, so manual resuming is only needed for non-background uploads. I have control over both the app and the server, and can't seem to get it to work automatically with a background url session. In other words, making multiple requests to get the offset then upload, easy but I am trying to leverage this background configuration resume OS magic. So anyone know what spec version does the server/client need to implement? The docs reference version 3, however the standard is now at like 11. Of course, I am trying out 3. Does anyone know how exactly this resume is implemented in iOS, and what exactly it takes care of? I assumed that I can just POST to a generic end point, say /files, then the OS receives a 104 Location, and saves that. If the upload is interrupted, when the OS resumes the upload, it has enough information to figure out how to resume from the exact offset, either by making a HEAD request to get the offset, or handle a 409. I am assuming it does this, as if it doesn't, the 'uploads that use a background configuration handle resumption automatically' is useless, if it just restarts from 0. Note, of course making individual POST/HEAD/PATCH requests manually works, but at that point I'm not really leveraging any OS auto-magic, and am just consuming an API that could really implement any spec. This won't work in the background, as the OS seems to disallow random HTTP requests when it wakes the app for URLSession background resumes. As of right now, I have it 'partially' working, insofar as the app does receive the 104 didReceiveInformationalResponse url delegate call, however it seems to then hang; it stops sending bytes, seemingly when the 104 is received. However, the request does not complete. In other words, it doesn't seem to receive a client timeout or otherwise indicate the request has finished. Right now, I am starting a single request, POSTing to a /files end point, i.e. I am not getting the location first, then PATCHing to that, as if I do that, the OS 'automatic' resuming fails with a 409, i.e. it doesn't seem to make a HEAD request and/or use the 409 offset correction then continue with the PATCH. Any idea what could be going on?
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With iOS in German language, Safari inserts the wrong decimal separator in number inputs
When setting the language in iOS/macOS to German (or other languages with “,” decimal separator) and number format to “1.234.567,89” in iOS 26.2, 26.3 and 26.4 Beta, Safari inserts the wrong decimal separator in elements. It should use the local German decimal separator comma “,” instead it uses the english/international period “.” Here is a screenshot of iOS 26.2 when visiting a website with just 2 number inputs in Safari: <input type="number"> <input type="number" value="5.6"> It behaves the following way: On the first input, enter a number with decimals like “12,34”, clicking “,” on the onscreen-keyboard, a “.” instead of a “,” is added. The number then is formatted in international/English: “12.34”. The input set programatically shows the right decimal separator for German: "5,6". But deleting the “,” and pressing “,” on the onscreen-keyboard again adds a dot instead of a comma and shows the number in international/english: “5.6”. The same issue also happens on desktop Safari on MacOS 26.2 and newer and iOS apps using webviews, also since iOS 26.2. How to use the correct decimal separator in html number inputs for the user selected language in iOS/macOS on iOS 26.2 and newer versions? Is this maybe a bug? This was working correctly for iOS 26.1 and older:
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App Review Delay: ‘Waiting for Review’ for 3+ Weeks with No Feedback! Blocking Business Launch
Really, for how long will apps continue to get stuck in the 'review queue'? This is demoralizing and bad for organizations and developers behind these projects. Our app has been stuck in the 'waiting for review' zone for over 3 weeks+ now, and despite several emails, nothing has been done. No feedback whatsoever. Are we going to get a reply? Is this just an Apple thing, like work culture?
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Unable to change codesign page size during xcodebuild export
We've noticed, that size of our ipa started to vary from time to time. We've found that all the difference was in the LC_CODE_SIGNATURE command under the _LINKEDIT segment of binary. The main reason of that change was the different number of hash slots due to different value of page size: 4096 on macOS SEQUOIA and 16384 on macOS TAHOE. So the size of the final binary was dependent on the machine, it was produced on. I didn't find out any information on why the default page size changed on TAHOE. Apple’s codesign supports a --pagesize argument. For regular builds that setting can be passed via OTHER_CODE_SIGN_FLAGS=--pagesize 16384. But it seems that xcodebuild export ...` completely ignores it: i've tried to pass invalid size (not the power of two), and the export still succeded. I've also managed to get xcodebuild logs via log stream --style compact --predicate 'process == "xcodebuild" OR process == "codesign"' --level trace They have no occurrences of --pagesize: 2026-03-24 13:43:27.236 Df xcodebuild[93993:a08c53] [IDEDistributionPipeline:verbose] invoking codesign: <NSConcreteTask: 0x8a1b21bd0; launchPath='/usr/bin/codesign', arguments='( "-f", "-s", 8C38C4A2CB0388A3DB6BAEFE438F20E044EE6CB2, "--entitlements", "/var/folders/w_/5t00sclx2vlcm4_fvly7wvh00000gn/T/XcodeDistPipeline.~~~T3Dcdf/entitlements~~~c2srXx", "--preserve-metadata=identifier,flags,runtime,launch-constraints,library-constraints", "--generate-entitlement-der", "--strip-disallowed-xattrs", "-vvv", "/var/folders/w_/5t00sclx2vlcm4_fvly7wvh00000gn/T/XcodeDistPipeline.~~~T3Dcdf/Root/Payload/App.app/Frameworks/FLEXWrapper.framework" )'> So here I have some questions: How is the default page size selected? Why the default page size may change between SEQUOIA and TAHOE? How to provide page size to xcodebuild's export or it's a bug that it doesn't look at the value of OTHER_CODE_SIGN_FLAGS?
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1w
Restoring most recent document at cold start in DocumentGroup iOS app?
I've tried everything I can to restore the most recent document at cold start in my DocumentGroup iOS app. Q1. I believe it's not possible, but I would be happy to be proven wrong? Q2. Why is this not possible? My users who only edit one document find it quite annoying to have to select it so frequently.
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47
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Push Notifications not received on app.
Issue: Push notifications are not being received for some users. What could be the possible causes? Push notifications are being sent from our own server, and we are receiving success responses from APNS. Users have confirmed that notifications are enabled on their devices, and they report no network issues.
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4
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292
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2 Apps Stuck in "Waiting for Review" (6 & 23+ Days) — Expedited Review Approved but No Movement (2026)
Hello iOS Developer Community, I have two apps stuck in "Waiting for Review" and would appreciate any advice from developers who have faced a similar situation. 📱 App 1 — BookAstors (User App) Submission ID: 33bc446c-42aa-425d-9eba-2b79e88e9c9f Version: iOS 1.0.4 (Build 15) Date Submitted: March 17, 2026 Waiting since: 6+ days 📱 App 2 — Admin BookAstors (Admin Panel) Submission ID: c8af128f-0666-492a-bd88-3a2cad64d74c Version: iOS 1.0.5 (Build 8) Date Submitted: February 28, 2026 Waiting since: 23+ days Both apps are live on the App Store with an active user base. These updates contain critical bug fixes that our users and business operators are waiting on. The delay is directly impacting user experience and platform operations. I submitted an Expedited Review Request for both apps and received Apple's confirmation: "We'll expedite review for BookAstors / Admin BookAstors." However, even after the expedited request was accepted, neither app has moved from "Waiting for Review" to "In Review". Has anyone experienced such long delays in 2026 even after an expedited review was approved? How long did it eventually take to move forward? Any advice or shared experience would be greatly appreciated. Thank you, Setu Hariyani
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How to store certificate to `com.apple.token` keychain access group.
I’m developing an iOS application and aiming to install a PKCS#12 (.p12) certificate into the com.apple.token keychain access group so that Microsoft Edge for iOS, managed via MDM/Intune, can read and use it for client certificate authentication. I’m attempting to save to the com.apple.token keychain access group, but I’m getting error -34018 (errSecMissingEntitlement) and the item isn’t saved. This occurs on both a physical device and the simulator. I’m using SecItemAdd from the Security framework to store it. Is this the correct approach? https://developer.apple.com/documentation/security/secitemadd(::) I have added com.apple.token to Keychain Sharing. I have also added com.apple.token to the app’s entitlements. Here is the code I’m using to observe this behavior: public static func installToTokenGroup(p12Data: Data, password: String) throws -> SecIdentity { // First, import the P12 to get the identity let options: [String: Any] = [ kSecImportExportPassphrase as String: password ] var items: CFArray? let importStatus = SecPKCS12Import(p12Data as CFData, options as CFDictionary, &items) guard importStatus == errSecSuccess, let array = items as? [[String: Any]], let dict = array.first else { throw NSError(domain: NSOSStatusErrorDomain, code: Int(importStatus), userInfo: [NSLocalizedDescriptionKey: "Failed to import P12: \(importStatus)"]) } let identity = dict[kSecImportItemIdentity as String] as! SecIdentity let addQuery: [String: Any] = [ kSecClass as String: kSecClassIdentity, kSecValueRef as String: identity, kSecAttrLabel as String: kSecAttrAccessGroupToken, kSecAttrAccessible as String: kSecAttrAccessibleAfterFirstUnlock, kSecAttrAccessGroup as String: kSecAttrAccessGroupToken ] let status = SecItemAdd(addQuery as CFDictionary, nil) if status != errSecSuccess && status != errSecDuplicateItem { throw NSError(domain: NSOSStatusErrorDomain, code: Int(status), userInfo: [NSLocalizedDescriptionKey: "Failed to add to token group: \(status)"]) } return identity }
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2w
Looking for TestFlight feedback on Steady, an app for impulse interruption
Hi everyone, I’m testing an iPhone app called Steady through TestFlight and would love honest feedback. Steady is built for the moment right before someone acts on an urge they may regret. The core idea is to create a short pause before action, then let the user log what happened so they can spot patterns over time. Use cases could be things like sending a text you shouldn’t, reacting too fast, opening something you wanted to avoid, or other impulsive moments. I’m mainly looking for feedback on three things: Does the concept feel useful in real life? Is the flow clear or confusing? What feels unnecessary or missing? TestFlight link: https://testflight.apple.com/join/YsnDsGR5 Appreciate any honest feedback.
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Inquiry regarding Local Push Connectivity Entitlement
Dear Sir/Madam, Thank you for your support. I have reviewed the documentation for Local Push Connectivity (see URL below) and, following the instruction in the "Important" section to "Request this entitlement from the Entitlement Request Page," I completed the application process for this Entitlement on March 11, 2026. [Local push connectivity] https://developer.apple.com/documentation/networkextension/local-push-connectivity?language=objc#Supporting-APNs-and-local-push-connectivity-in-one-app Subsequently, on March 13, 2026, I received the following reply from Apple: Sub : Re: Requesting Network Extension App Push Entitlement From: Local Push Review Sent: Friday, March 13, 2026 4:09 AM Hi, Thank you for your interest in the Local Push Connectivity entitlement. Your entitlement request has been approved for: Team ID: NWKYYYYYYY Technical documentation on this API is available here: -(Omission) - Best Regards, Apple Developer Relations My understanding is that upon approval of this application, an "Entitlements" field should be added to the input fields for creating provisioning profiles. However, as of today(March 18, 2026), it has not yet been added. Will the Entitlements field be added if I simply wait? My account (Apple ID), which submitted the application, belongs to three Team IDs. For convenience, I will refer to them as Team ID SV3XXXXXXX, Team ID NWKYYYYYYY, and Team ID WEJZZZZZZZ. The application status for Entitlements for each Team ID is as follows: Team ID SV3XXXXXXX Entitlements: Present. Applied for Entitlements on February 6, 2021. (Received "Re: Requesting Network Extension App Push Entitlement" email on February 6, 2021) Team ID NWKYYYYYYY Entitlements: Not present. Applied for Entitlements on March 13, 2026. (Received "Re: Requesting Network Extension App Push Entitlement" email on March 13, 2026) Team ID WEJZZZZZZZ Entitlements: Present. No record (email) of applying for Entitlements. Because of this, I am concerned that the Entitlements applied for Team ID NWKYYYYYYY may have been mistakenly granted to Team ID WEJZZZZZZZ, and I am inquiring about this. Will the Entitlements field for Team ID NWKYYYYYYY be added if I simply wait? Thank you in advance.
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How to enter Picture-in-Picture on background from inline playback in WKWebView
I'm building a Capacitor iOS app with a plain <video> element playing an MP4 file inline. I want Picture-in-Picture to activate automatically when the user goes home — swipe up from the bottom edge of the screen (on an iPhone with Face ID) or press the Home button (on an iPhone with a Home button). Fullscreen → background works perfectly — iOS automatically enters Picture-in-Picture. But I need this to work from inline playback without requiring the user to enter fullscreen first. Setup <video id="video" playsinline autopictureinpicture controls src="http://podcasts.apple.com/resources/462787156.mp4"> </video> // AppDelegate.swift let audioSession = AVAudioSession.sharedInstance() try? audioSession.setCategory(.playback, mode: .moviePlayback) try? audioSession.setActive(true) UIBackgroundModes: audio in Info.plist allowsPictureInPictureMediaPlayback is true (Apple default) iOS 26.3.1, WKWebView via Capacitor What I've tried 1. autopictureinpicture attribute <video playsinline autopictureinpicture ...> WKWebView doesn't honor this attribute from inline playback. It only works when transitioning from fullscreen. 2. requestPictureInPicture() on visibilitychange document.addEventListener('visibilitychange', () => { if (document.visibilityState === 'hidden' && !video.paused) { video.requestPictureInPicture(); } }); Result: Fails with "not triggered by user activation". The visibilitychange event doesn't count as a user gesture. 3. webkitSetPresentationMode('picture-in-picture') on visibilitychange document.addEventListener('visibilitychange', () => { if (document.visibilityState === 'hidden' && !video.paused) { video.webkitSetPresentationMode('picture-in-picture'); } }); Result: No error thrown. The webkitpresentationmodechanged event fires with value picture-in-picture. But the PIP window never actually appears. The API silently accepts the call but nothing renders. 4. await play() then webkitSetPresentationMode document.addEventListener('visibilitychange', async () => { if (document.visibilityState === 'hidden') { await video.play(); video.webkitSetPresentationMode('picture-in-picture'); } }); Result: play() succeeds (audio resumes in background), but PIP still doesn't open. 5. Auto-resume on system pause + PIP on visibilitychange iOS fires pause before visibilitychange when backgrounding. I tried resuming in the pause handler, then requesting PIP in visibilitychange: video.addEventListener('pause', () => { if (document.visibilityState === 'hidden') { video.play(); // auto-resume } }); document.addEventListener('visibilitychange', () => { if (document.visibilityState === 'hidden' && !video.paused) { video.webkitSetPresentationMode('picture-in-picture'); } }); Result: Audio resumes successfully, but PIP still doesn't open. 6. Native JS eval from applicationDidEnterBackground func applicationDidEnterBackground(_ application: UIApplication) { webView?.evaluateJavaScript( "document.querySelector('video').requestPictureInPicture()" ) } Result: Same failure — no user activation context. Observations The event order on background is: pause → visibility: hidden webkitSetPresentationMode reports success (event fires, no error) but the PIP window never renders requestPictureInPicture() consistently requires user activation, even from native JS eval Audio can be resumed in background via play(), but PIP is a separate gate Fullscreen → background automatically enters Picture-in-Picture, confirming the WKWebView PIP infrastructure is functional Question Is there any way to programmatically enter PIP from inline playback when a WKWebView app goes to background? Or is this intentionally restricted by WebKit to fullscreen-only transitions? Any pointers appreciated. Thanks!
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Someone help me, i need to connect to wifi by scan a qrCode in my Flutter APP
Hi, I'v got the error by using NEHotspotConfiguration to connect a wifi spot but get:NEHotspotConfigurationErrorDomain code=8. I hope to get the same result as when scanning the code with the system camera. A pop-up window will appear, and I just need to click "Join" to successfully connect. Here's the logs: [OneAppWifi][iOS] handleCheckWifiEnabled start (iOS 12+) [OneAppWifi][iOS] handleCheckWifiEnabled pathUpdateHandler status=satisfied [OneAppWifi][iOS] handleConnectWifi start, ssid=OPPO Find X6 Pro, pwd=len=16, authType=Optional("sae"), hidden=false [OneAppWifi][iOS] handleConnectWifi cancelPendingConnection before new request ssid=OPPO Find X6 Pro [OneAppWifi][iOS] cancelPendingConnection called, errorCode=nil, currentSsid=nil [OneAppWifi][iOS] cancelPendingConnection silent cancel, just clear pendingConnectResult [OneAppWifi][iOS] handleConnectWifi apply completion with error, domain=NEHotspotConfigurationErrorDomain, code=8, userInfo=["NSLocalizedDescription": internal error.] [OneAppWifi][iOS] resolveNEError NEHotspotConfigurationErrorDomain code=8 [OneAppWifi][iOS] resolveNEError systemConfiguration / internal, map to connection_failed [OneAppWifi][iOS] handleConnectWifi resolved as failure errorCode=Optional("connection_failed") for ssid=OPPO Find X6 Pro [OneAppWifi][iOS] firePendingResult value=["success": false, "errorCode": Optional("connection_failed")], currentSsid=Optional("OPPO Find X6 Pro")
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Incoming calls thrue Jisti Meet and locked screen
Problem: When the screen is locked, an incoming call does not initiate the launch of the Flutter application required for audio and video communication through Jitsi Meet. In the unlocked state, the application functions correctly. The current implementation does not have a mechanism for activating the Flutter engine when receiving a call via CallKit while the screen is locked. Although CallKit UI displays the call acceptance interface and the audio session is configured, the Flutter application remains in a suspended state, making it impossible to connect to the media server. Audio session activated using didActivateAudioSession method.
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App stuck in "Waiting for Review" for >25 days - finance category, regulated workflow
We are 25 days into "Waiting for Review" with no movement, no messages, and no Resolution Centre activity. Submitted 16 February. Apple ID: 6758049144 This is a finance category app used by regulated financial advisers in the UK. The delay is now directly affecting live paying customers operating under FCA compliance obligations. We have confirmed everything on our side is in order. This is not a metadata issue or an incomplete submission. Has anyone from the App Review team seen this? And has anyone here successfully broken a delay of this length - what actually worked?
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3w
Rejected for Guideline 4.1(c) Copycats - Accused of copying my own brand
Hello everyone, I am seeking some guidance on how to break out of what appears to be an automated App Review rejection loop. My app has been rejected three times in a row for the exact same reason, and my replies in the Resolution Center seem to be getting ignored. The Issue: My app is named Linkwise (associated with my web platform, linkwise.app). I am being rejected under Guideline 4.1(c) - Design - Copycats. The rejection message specifically states: "The app's icon and name contain an icon, brand, or product name that belongs to the following developer: Linkwise." The bizarre part is that I am the developer of Linkwise. I am being accused of impersonating my own brand and product. Submission Details: App Name: Linkwise Submission ID: fa557f1b-3724-4e01-aa85-bf05ced4801f Version: 1.0.1 Review Device: iPhone 17 Pro Max What I've Tried: I have replied to the rejection message in App Store Connect three times explaining that I am the owner of the Linkwise brand and domain. Despite this, I keep receiving the exact same copy-pasted template response. It feels like a human is not actually reading the appeals. My Questions: How can I escalate this past the initial review tier to someone who can read the context? Has anyone else experienced being rejected for copying themselves? What specific "documentary evidence" does App Review usually want in this scenario to prove I own my own name? Would my domain registration receipt for linkwise.app be sufficient, or do they require formal trademark documentation? Any advice on how to get this in front of a real person would be greatly appreciated. Thank you!
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Korean IME forces Smart Quotes, ignoring UITextInputTraits and OS Settings
There is a long-standing, structural issue with the iPadOS Korean IME when using a hardware keyboard. The IME forcibly intercepts the " (quote) keydown event and injects Unicode smart/curved quotes (“ or ”) directly into the text field. This hardcoded behavior ignores both: User Settings: The global "Smart Punctuation" toggle in [Settings > General > Keyboard] is completely ignored. Developer APIs: Setting UITextInputTraits.smartQuotesType = .no on a UITextView or UITextField has absolutely no effect when the Korean keyboard is active. Steps to Reproduce: Set smartQuotesType = .no on a standard UITextView. Connect a hardware keyboard. Switch input language to English -> Press the quote key. (Result: ASCII straight quote " - Correct behavior) Switch input language to Korean -> Press the quote key. (Result: Unicode curved quote “ - Incorrect behavior) Impact on Developers & Users: Because the OS IME forcefully injects the curved Unicode character before the app can process the raw key event, developers building code editors, markdown editors, or specific word processors (like Google Docs) cannot prevent this behavior. We cannot provide a standard text-editing experience for Korean users without forcing them to manually toggle their keyboard language to English just to type a straight quote. Expected Behavior: The Korean hardware keyboard IME must respect UITextInputTraits.smartQuotesType and the global OS toggle. Please provide a mechanism for developers and users to bypass this forced CJK typography rule.
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Crashed: com.apple.CFNetwork.LoaderQ
com.apple.main-thread 0 StarMaker 0x5c40854 _isPlatformVersionAtLeast.cold.2 + 4425680980 1 StarMaker 0x526d278 -[FPRScreenTraceTracker displayLinkStep] + 191 (FPRScreenTraceTracker.m:191) 2 QuartzCore 0xbe924 CA::Display::DisplayLinkItem::dispatch(CA::SignPost::Interval<(CA::SignPost::CAEventCode)835322056>&) + 64 3 QuartzCore 0x9bf38 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 880 4 QuartzCore 0xaf770 CA::Display::DisplayLink::dispatch_deferred_display_links(unsigned int) + 360 5 UIKitCore 0x7dee4 _UIUpdateSequenceRunNext + 128 6 UIKitCore 0x7d374 schedulerStepScheduledMainSectionContinue + 60 7 UpdateCycle 0x1560 UC::DriverCore::continueProcessing() + 84 8 CoreFoundation 0x164cc __CFMachPortPerform + 168 9 CoreFoundation 0x460b0 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 60 10 CoreFoundation 0x45fd8 __CFRunLoopDoSource1 + 508 11 CoreFoundation 0x1dc1c __CFRunLoopRun + 2168 12 CoreFoundation 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532 13 GraphicsServices 0x1498 GSEventRunModal + 120 14 UIKitCore 0x9ddf8 -[UIApplication _run] + 792 15 UIKitCore 0x46e54 UIApplicationMain + 336 16 StarMaker 0x50c965c main + 18 (main.m:18) 17 ??? 0x19a9dae28 (缺少) Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x27d30 zorro::KbLog::Loop() + 88 (kblog.cc:88) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19a4e4 zorro::ZkbLog::Loop() + 157 (zlog.cc:157) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19c4d8 zorro::QosManager::Loop() + 966 (string:966) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8
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3w
ScrollView hicjacking focus in swiftui
Greetings! I'm facing a problem handleling full keyboard access in my app. This is a simpler version of the code: struct PrimerTest: View { @FocusState private var focusedImage: Int? var body: some View { VStack(alignment: .leading, spacing: 20) { Link("Go to google or smth", destination: URL(string: "https://google.com")!) .font(.headline) Text("First text") Text("Second text") HStack { Text("Label") .accessibilityHidden(true) Spacer() Button("Play") { print("Im a button") } } Text("Selecciona un perfil con el teclado (Tab):") .font(.caption) .foregroundColor(.secondary) HStack { ForEach(0..<5, id: \.self) { index in Image(systemName: "person.circle.fill") .resizable() .frame(width: 30, height: 30) .focusable(true) .focused($focusedImage, equals: index) .foregroundStyle(focusedImage == index ? Color.blue : Color.gray) .scaleEffect(focusedImage == index ? 1.2 : 1.0) .animation(.easeInOut, value: focusedImage) .accessibilityHidden(true) } } } .navigationTitle("Title n stuff") .padding() } } And the focus behaves as expected and the important thing, we can access que button on the right side of the screen But as soon as we introduce the scrollview, the right side button is unaccessible, since when we hit tab we go back to the back button in the nav stack header. struct PrimerTest: View { @FocusState private var focusedImage: Int? var body: some View { ScrollView { VStack(alignment: .leading, spacing: 20) { Link("Go to google or smth", destination: URL(string: "https://google.com")!) .font(.headline) Text("First text") Text("Second text") HStack { Text("Label") .accessibilityHidden(true) Spacer() Button("Play") { print("Im a button") } } Text("Selecciona un perfil con el teclado (Tab):") .font(.caption) .foregroundColor(.secondary) HStack { ForEach(0..<5, id: \.self) { index in Image(systemName: "person.circle.fill") .resizable() .frame(width: 30, height: 30) .focusable(true) .focused($focusedImage, equals: index) .foregroundStyle(focusedImage == index ? Color.blue : Color.gray) .scaleEffect(focusedImage == index ? 1.2 : 1.0) .animation(.easeInOut, value: focusedImage) .accessibilityHidden(true) } } } } .navigationTitle("Title n stuff") .padding() } } I've tried all the things I found online and none achieves an acceptable behavoir, I've seen ppl saying this issue has been fixed in ipados with the focusSection modifier, but I have not seen any fix fot this issue in ios.
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cannot run app on external iPhone
I changed something with Bundle Identifier... since then I cannot trust the certificate anymore on iPhone. It just won't show up. I reinstalled new profile, new bundle id, completely reinstalled iPhone... created new certificates, downloaded... nothing... I thinks it needs internet connection, but connection works just fine Unable to Verify App An internet connection is required to verify trust of the developer "Apple Development: My Name (22YBQVQJZK). This app will not be available until verified. this makes me crazy.. I lost like 5 hours on this.. still it does not work... Apple Intelligence tried like everything .. didn't help
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iOS Resumable Uploads Troubles
I am referencing: https://developer.apple.com/documentation/foundation/pausing-and-resuming-uploads Specifically: You can’t resume all uploads. The server must support the latest resumable upload protocol draft from the HTTP Working Group at the IETF. Also, uploads that use a background configuration handle resumption automatically, so manual resuming is only needed for non-background uploads. I have control over both the app and the server, and can't seem to get it to work automatically with a background url session. In other words, making multiple requests to get the offset then upload, easy but I am trying to leverage this background configuration resume OS magic. So anyone know what spec version does the server/client need to implement? The docs reference version 3, however the standard is now at like 11. Of course, I am trying out 3. Does anyone know how exactly this resume is implemented in iOS, and what exactly it takes care of? I assumed that I can just POST to a generic end point, say /files, then the OS receives a 104 Location, and saves that. If the upload is interrupted, when the OS resumes the upload, it has enough information to figure out how to resume from the exact offset, either by making a HEAD request to get the offset, or handle a 409. I am assuming it does this, as if it doesn't, the 'uploads that use a background configuration handle resumption automatically' is useless, if it just restarts from 0. Note, of course making individual POST/HEAD/PATCH requests manually works, but at that point I'm not really leveraging any OS auto-magic, and am just consuming an API that could really implement any spec. This won't work in the background, as the OS seems to disallow random HTTP requests when it wakes the app for URLSession background resumes. As of right now, I have it 'partially' working, insofar as the app does receive the 104 didReceiveInformationalResponse url delegate call, however it seems to then hang; it stops sending bytes, seemingly when the 104 is received. However, the request does not complete. In other words, it doesn't seem to receive a client timeout or otherwise indicate the request has finished. Right now, I am starting a single request, POSTing to a /files end point, i.e. I am not getting the location first, then PATCHing to that, as if I do that, the OS 'automatic' resuming fails with a 409, i.e. it doesn't seem to make a HEAD request and/or use the 409 offset correction then continue with the PATCH. Any idea what could be going on?
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With iOS in German language, Safari inserts the wrong decimal separator in number inputs
When setting the language in iOS/macOS to German (or other languages with “,” decimal separator) and number format to “1.234.567,89” in iOS 26.2, 26.3 and 26.4 Beta, Safari inserts the wrong decimal separator in elements. It should use the local German decimal separator comma “,” instead it uses the english/international period “.” Here is a screenshot of iOS 26.2 when visiting a website with just 2 number inputs in Safari: <input type="number"> <input type="number" value="5.6"> It behaves the following way: On the first input, enter a number with decimals like “12,34”, clicking “,” on the onscreen-keyboard, a “.” instead of a “,” is added. The number then is formatted in international/English: “12.34”. The input set programatically shows the right decimal separator for German: "5,6". But deleting the “,” and pressing “,” on the onscreen-keyboard again adds a dot instead of a comma and shows the number in international/english: “5.6”. The same issue also happens on desktop Safari on MacOS 26.2 and newer and iOS apps using webviews, also since iOS 26.2. How to use the correct decimal separator in html number inputs for the user selected language in iOS/macOS on iOS 26.2 and newer versions? Is this maybe a bug? This was working correctly for iOS 26.1 and older:
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App Review Delay: ‘Waiting for Review’ for 3+ Weeks with No Feedback! Blocking Business Launch
Really, for how long will apps continue to get stuck in the 'review queue'? This is demoralizing and bad for organizations and developers behind these projects. Our app has been stuck in the 'waiting for review' zone for over 3 weeks+ now, and despite several emails, nothing has been done. No feedback whatsoever. Are we going to get a reply? Is this just an Apple thing, like work culture?
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6
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220
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4w
safeAreaBar size, for list offset
In my tabview i set a safeAreaBar topPanel, under i have contentview. That ignore safeArea.top so feed go under. What is the best Way to have a the first post in content appear under (under the bottom) if the safeareabar. I use list with foreach. Do we measure the height or is it some smart tips?
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Mar ’26