Hey everyone, I've been a longtime Apple customer, and recently, I started working on developing my own app.
I made great progress and was excited to sign up for the Apple Developer Program—only to be shocked when I discovered that Apple had banned me for no apparent reason.
Now, I’m unable to launch my own app for absolutely no reason...
Has anyone else experienced this before? Feels like all my dreams just got crushed.
App Store
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Apple announces a Japanese game (Assassin's Creed) in Japanese in Japan but then states "the App is currently not available in your country or region"... that is, Japan!
https://developer.apple.com/jp/news/?id=q2zte70j
Game is unavailable so why announce it?
Hey everyone,
I’m really hoping someone here can share some advice because I’m feeling stuck. My game was recently rejected from the App Store for being classified as "spam," but I honestly have no idea why. I built everything from scratch—3D models, environments, UI, and all the code—nothing is copied or templated from any other game.
I first tried replying to the rejection email, but I kept getting the exact same automated response with no clarification. A week ago, I also submitted an appeal, but I haven’t heard anything back yet.
Since I wasn’t sure what else to do, I just submitted a new version of my game and appealed again. But now I’m wondering—does this even help? I don’t get any confirmation emails when I submit an appeal, so I don’t even know if anyone is actually reviewing it.
Has anyone else been through this? Any advice on how to get a real response from Apple or figure out what’s wrong? Would really appreciate any insights!
Thanks in advance!
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
App Store
App Review
App Store Connect
Dear App Review team,
My app Goodie AI (Apple ID 6741483227) has been flagged as violating Guideline 4.3(a) - Design - Spam.
I thought I would reach out to the team to explain that Goodie AI is an entirely original concept, and would seek guidance on if we misunderstood what specifically the problem with the submission is.
DESCRIPTION
Please suggest next steps? We've already appealed, and have resubmitted the app. Thanks!
SCREENSHOTS ATTACHED
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Design
App Store
iOS
App Review
I submitted an appeal (Appeal Ticket: APL122726), Apple App Review Team responded (24.02) that my demo account does not work (not available to check the application) and asked for restoring it. Demo account was restored by me 10 hours later. I notified App Review Team about it. But I didn't get any response. I can't get any response for one week.
The continued suspension of our app is having a significant impact on our business and our users. Specifically the app's unavailability continues to result in a substantial loss of revenue.
Please, review my appeal.
Thank you.
I am already an enrolled apple dev. When I click on Program resources-App Store Connect-Users and Access, it jumps to appstoreconnect.apple.com which prompts me to login. After doing so, is shows a screen like this
Then, if I click on the apps button it takes me to https://developer.apple.com/programs/ and the loop begins.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store
App Store Connect
I need to change the order of my App Store display screenshots. The developer said they need to launch a new build which will take 5-8 hours of work. The app is complete, I just need to change the order of the display photos on the App Store. Is there a cost effective way to do this?
Thx,
Sam
I'm looking at implementing an iOS app that has includes a Content Filter Provider to block access to certain domains when accessed on the device.
This uses NEFilterManager, NEFilterDataProvider and NEFilterControlProvider to handle configuration and manage the network flows and block as necessary.
My question is can you deploy this in an iOS 18+ app on the App Store to devices which are unmanaged, unsupervised and don't use Screen Time APIs?
Although not 100% clear, this technote seems to say it is not possible:
https://developer.apple.com/documentation/Technotes/tn3134-network-extension-provider-deployment
Testing this on a Developer device and build works successfully without any MDM profiles installed.
A similar approach using the same APIs also works on macOS once user permissions have been given.
If it can't work on unsupervised, unmanaged iOS devices, is possible for the user to first manually install a MDM profile which includes the required 'Content Filter' details and then have it work?
If not, how would you filter iOS network traffic on an unmanaged, unsupervised device?
Is it necessary to use a VPN or DNS approach instead (which may be a lot less privacy compliant)?
I’m building an iOS app that collects user PII (emails, names) and stores it in my backend database. I already use HTTPS for data transfer, but I’m unsure if Apple requires server-side encryption for stored data.
For example:
If a user’s email is stored in plain text on my server (but transmitted securely via HTTPS), will this violate App Store guidelines?
Does Apple explicitly mandate encryption-at-rest for PII, or is it just a recommendation?
Are there exceptions for non-sensitive data like usernames?
I checked App Store Review Guidelines §5.1.1, which says "data must be stored securely," but it’s unclear if this requires encryption.
Context:
The app targets U.S. users (no GDPR/CCPA concerns).
No financial/health data is involved.
Is plain-text server storage of emails/names acceptable, or will this risk rejection? Thanks for any clarity!
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
App Store
App Store Connect
Security
Privacy
I am a developer, and since yesterday, I haven’t been able to use my App Store Connect account properly. Every time I open https://appstoreconnect.apple.com/ and enter my email and password, I can log in successfully. However, as soon as I click on App Analytics, it automatically logs me out and takes me back to the login page. I have tried switching browsers, clearing browser data, changing Wi-Fi, disabling proxies, restarting my Mac, and many other methods, but nothing has worked. This is preventing me from viewing the data for my app. What should I do?
I have added 2 command line tools in my swiftUI app for macOS, it was working fine locally, but it gives error when i try to make archive of it. I am not sure about the reason, but it was related to sandboxing the command line tools, after this i have tried multiple solutions but i am unable to resolve this issue, how should i handle the helper command line tools
Topic:
Developer Tools & Services
SubTopic:
General
Tags:
Developer Tools
App Store
Swift
Entitlements
Hello,
I've just installed the iOS 18.4 beta but I can't access features like Genmojis or others. I don't understand why knowing that I have the iPhone 16.
Could someone help me?
Howdy,
I thought this would be an easy question, but it turns out it's really not! In fact, it flies in the face of how the Apple ecosystem is set up. That said, I still need an answer to be able to inform our customers of what their app update options are.
The question: Does app store provisioning ever expire? Based on the very limited information I can find, it either expires in one year, two years, or never. Anecdotal evidence seems to indicate that the answer could be never, but I need to confirm this.
The use case: Some of our customers are very old school. They tend to find a technical solution and stick with it. As such, they do not update apps regularly on their field iPads. They generally only update when they are forced to. They use MDM to deploy the app, and would set the MDM not to pull updated apps from the app store when available, essentially keeping the same version of the app in use for as much as 3 years or more. If this were to happen, I need to know if the provisioning for the old version of the app will ever expire if they get it from the app store.
I know with an enterprise deployment of .ipa files via MDM, the app provisioning/certificate will expire after 1 or 2 years (can't remember which atm), but I can't find an answer about app store provisioning. Hopefully someone can provide me with an answer on this forum.
Thanks in advance,
Mapguy
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
App Store
Provisioning Profiles
Device Management
Hi,
Our developer account was locked more than a week ago, while we still have an active Apple store app, which requires a new deploy with some bug fixes.
We tried contacting Apple support in redeeming the access back and on the phone we have achieved nothing.
Does anybody encountered a similar issue and how did you solved it ?
There is an option that allows New users to cannot find and install your app. Existing users can still find it and will receive updates in configration App Store Connect.
Thank you very much for your answers.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
Community Management
App Store
The application is developed with Xamarin Framework and it is live now.
The customer installed the app and purchased the annual subscription.
And for some reason, they uninstall and reinstall the application on the same device.
Now user wants to restore the subscription. In the application, there is an option to Restore the subscription. But restore API not return purchase details.
But when clicking the subscription button instead of restoring the subscription, it says you subscribed to this plan".
is there any possibility of not getting VerifyRecipt even after a successful purchase?
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
App Store
StoreKit Test
App Store Connect
I was importing the app's information based on the document below.
https://developer.apple.com/documentation/devicemanagement/getting-app-and-book-information-legacy
However, I have failed to get the information of the custom app from a few days ago.
The result is empty.
This is a request with an empty result.
https://uclient-api.itunes.apple.com/WebObjects/MZStorePlatform.woa/wa/lookup?version=2&p=mdm-lockup&caller=MDM&platform=volumestore&cc=jp&id=1556411142
This is the request with results.
https://uclient-api.itunes.apple.com/WebObjects/MZStorePlatform.woa/wa/lookup?version=2&p=mdm-lockup&caller=MDM&platform=volumestore&cc=jp&id=1202716089
In ABM/ASM, you can see my assets and both the quantity in use and the quantity available will be searched normally.
Is there anything else I can check?
Please reply.
Thank you.
I'm looking at the Apple official document below and getting the app's information.
https://developer.apple.com/documentation/devicemanagement/getting-app-and-book-information-legacy
However, I couldn't get the custom app's information for a few days ago. The result item is empty.
This is a URL that is normally viewed.
https://uclient-api.itunes.apple.com/WebObjects/MZStorePlatform.woa/wa/lookup?version=2&p=mdm-lockup&caller=MDM&platform=volumestore&cc=jp&id=1202716089
This is the URL that gives an empty response to the result.
https://uclient-api.itunes.apple.com/WebObjects/MZStorePlatform.woa/wa/lookup?version=2&p=mdm-lockup&caller=MDM&platform=volumestore&cc=jp&id=1556411142
In ABM/ASM, the number of applications used and the number of available applications are all viewed normally.
Is there anything else I can check?
Please reply.
Thank you.
Topic:
Business & Education
SubTopic:
Device Management
Tags:
Enterprise
App Store
Device Management
How can I handle multiple schemes of the same app on Testflight? Do I have to create separate apps on App Store to handle different schemes?
Currently, I am using different bundle ids for various schemes.
ReferenceError: ReadableStream is not defined
at Object. (/Users/anaadmin/Documents/AnaNewApp/node_modules/@expo/cli/node_modules/undici/lib/web/fetch/response.js:528:3)
at Module._compile (node:internal/modules/cjs/loader:1198:14)
at Object.Module._extensions..js (node:internal/modules/cjs/loader:1252:10)
at Module.load (node:internal/modules/cjs/loader:1076:32)
at Function.Module._load (node:internal/modules/cjs/loader:911:12)
at Module.require (node:internal/modules/cjs/loader:1100:19)
at require (node:internal/modules/cjs/helpers:119:18)
at Object. (/Users/anaadmin/Documents/AnaNewApp/node_modules/@expo/cli/node_modules/undici/lib/web/fetch/index.js:11:5)
at Module._compile (node:internal/modules/cjs/loader:1198:14)
at Object.Module._extensions..js (node:internal/modules/cjs/loader:1252:10)
After trying out all suggestions and different versions of tools such as XCode, nvm, yarn, node, etc., nothing works for me
i added :
<PROJECT_PATH>/node_modules/@langchain/core/dist/utils/stream.cjs - add const { ReadableStream } = require("web-streams-polyfill");
npm install web-streams-polyfill
Tried downgrading to Node 18 as well as various polyfills but haven't been able to get it to work
Following does not work in xcode
Delete your Podfile.lock (I like to use the command '-rm -rf Podfile.lock' on the terminal for this)
Delete your Pods folder (I like to use the command '-rm -rf Pods' in the terminal for this)
Delete your .xcworkspace
Pod install
Clear your project into XCode> Product> Clean Build Folder
i have tried
cd ios
pod install
Continuously i am getting same error.
Any one know, how to resolve this error